GM Dak - War for the Crown 1

Game Master Dakcenturi

Chapter 2: Songbird, Scion, Saboteur
Part 2: Scion

Pics / Combat Maps / Loot & Notes

Meratt

Start Day: Oathday, 1st of Pharast, 4718
Current Day: Moonday, 12nd of Pharast, 4718


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CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

I think we'll need to ride through Lotheedar to get to Crabbe's estate pretty soon; get studded leather or have our transdimensional mage sustain you with mage armor until you get it back? enchantment for +1 takes only one day...

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

wow, this ghostly maze is awesome! clever writing!


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

I can't imagine we would be confronting them at level 4. Level drain-that's higher level stuff.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Unless Sveng is pretty confident he can end a fight before it starts with a save-or-lose spell, he won't be doing much physical confrontation on his own. And the problem is he would need to use his arcane bond to get rid of the curse on Sepsinia, so he would be limited to his prepared spells to deal with the creature, and the best case scenario there would be 1 round of control via boneshaker which is not enough to be comfortable with. Otherwise I would have tried using hide from undead to hide both Sveng and Sepsinia, but I have a feeling that if she was still cursed she would not have willingly followed Sveng out.

So, bide his time. Hopefully this wasn't the one night that the creature was planning to kill her, and Sveng can marshal the troops in the morning.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

we can take them. It is just a level drain on a crit. Though proper preparation and spell selection would be wise


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Oh I'm confident we can take it. I just didn't want to fight it solo, especially since I'm a socially-focused build.


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

@GM Dak: wondering if we're close to level 5 as it feels like it's been a while...


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

5? I thought we were soon to be 10! j/k


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Actually... thanks for the reminder! When you get back to Stachys everyone level up to 5!


1 person marked this as a favorite.
Male Alias: "Sir Kalegos Seldry" | Human Vigilante (avenger) 7 | HP 53/53| AC 26 | T 14 | FF 21 | CMD 22 | Fort +6 | Ref +8 | Will +8 | Init +2 | Perception +11; low-light vision

Excellent. Once we get back to Stachys, I get my third "generic" identity.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Don't forget to post your updates for Level 5 and adjust your header!


1 person marked this as a favorite.
Male Alias: "Sir Kalegos Seldry" | Human Vigilante (avenger) 7 | HP 53/53| AC 26 | T 14 | FF 21 | CMD 22 | Fort +6 | Ref +8 | Will +8 | Init +2 | Perception +11; low-light vision

Level Up!

HP: 5 (1/2 HD +1) + 2 Con = 7
BAB: +1
Favored Class: Vigilante

Skills: 6 + 0 Int + 1 Human + 1 FCB + 2 Background = 8 (2 Background)
Acrobatics +1
Bluff +1
Diplomacy +1
Disguise +1
Knowledge (local) +1
Perception +1
Profession (farmer) +2 (Background)
Sense Motive +1
Stealth +1

Social Grace Upgrade: Knowledge (local)
Social Talent: Many Guises

Many Guises:

Many Guises (Ex) (Ultimate Intrigue pg. 12): The vigilante can take on any number of mundane guises. Whenever he changes his identity, he has a third option (instead of social or vigilante): he can become mundane. The mundane identity is not a specific individual. Each one is created at the moment it is assumed, and quickly forgotten as soon as it is removed. While in a mundane identity, the vigilante does not gain the benefit of either his social or vigilante identity, but instead appears as a member of his race, usually a common laborer, farmer, or peasant of any gender. His alignment is treated as neutral when he is in his mundane identity. While in this identity, he receives a +20 circumstance bonus on Disguise checks to appear like an ordinary member of his race. Spells and abilities that are looking for the vigilante in either of his other identities fail while he is in his mundane identity. He must build the appearance for this identity using whatever clothing and tools he has at his disposal. While he can use magic (such as a hat of disguise), his mundane identity can never be anything other than an ordinary member of a society or large group (subject to GM discretion). A vigilante must be at least 5th level to select this talent.

Class feature: Startling Appearance

Eregos can now become a generic farmer, laborer, or peasant as a third identity. It is up to the GM if this would allow him to pass as a generic servant or not. To help sell the identity, he's begun studying farming techniques so he sounds believable.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Sveng Level 5

HP: 5 (class) = +5
Class Features: Channel energy 2d6 -> 3d6
Skills: 6 (class) +2 (int) +1 (favored class) +2 (background) = +11
Feat: TBD
Spells: 3rd level magic unlocked, between domain and bonus spells Sveng starts with 3 different 3rd level spells to cast

So uhhh I'm not sure what feat to pick up. I suppose I could take some channeling feats like quick channel or improved channel, or even poisoner's channel to synergize with poison spells I can pick up later. I could also go towards summoning feats so that Sveng can help throw up some physical threats when needed.

I suppose improved initiative is never bad, or alternatively warrior priest.

Hmm, thoughts?


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

I suppose I could always just take spell focus to boost my save DCs as well. Probably necromancy, but perhaps enchantment?


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

Valeria Level 5

HP: +6 (class 5 + CON 1)
Class Features: Inspire Courage +2/+2, Lore Master
Skills: +12 (class 6, int 2, favored class 1, human 1, background 2)
Feat: Lingering Performance
Spells: 2nd level: Raiment of Commant

@Sveng: Improved Channel is almost a must have for negative channelers.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

I won't be able to write my stuff down until I get home. I was going to pick up Advanced Engineering as my Talent choice. It will enable me to what normally would take incredible strength checks, and I took another point in Kn. Eng. since that seemed to be the one that everyone else didn't have real high.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

I suppose. And with the scaling damage it's Sveng's most reliable way for straight up HP damage, every other method of offense he has is save-or-suck spells.

Although notably inflict spells are necromancy, so if I take spell focus (necromancy) I can boost the DC of crippling debuffs as well as damaging inflict spells. Hmm...

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

Toby so far has been built entirely to charge on a horse, and he is really good at it.

I think I need to expand my none-charging abilities a bit so I can be do better with this new longsword which is said be to awesome.

Probably will pick up weapon focus longsword or maybe simply power attack.

As for class abilities, I get a banner that provides some minor buffs.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

You should absolutely grab power attack. That will even help your charging power. Basically a necessary feet for any strength-based melee character.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

power attack it is then!

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

I'm updating my character sheet-- the +2 defending longsword, does it have a name?


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

Bardic Knowledge!

Valeria uses her Lore Master ability on the blade!

Taking 20 on any of on "Knowledge Nobility" with Heroism for 36! (or any appropriate knowledge or lore skills if more appropriate)

Id magic properties:

Spellcraft at level 4: Spellcraft, Heroism: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24

Spellcraft at level 5: Spellcraft, Heroism: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

awesome! thank you!


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

Piri 5
Level Up!

HP: 8 (1/2 HD +1) + 2 Con +1 Fav class=8
BAB: +1
Favored Class: Investigator empiricist

Skills: 6 + 0 Int + 1 Human + 1 FCB + 2 Background = 8 (2 Background)
Acrobatics +1
Appraise + 1
Diplomacy +1
Knowledge (Eng) +1
Longuistics + 1
Perception +1
Spellcraft + 1
Stealth +1
Use Magic Device + 1

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

i am the newbie so I am not sure how you do loot.

I went to the spreadsheet and entered all of this

pearl ring
harp
bracers of armor +2
elixir of love
bust with amulet of +2 (bust worth 450)
5000 gp town improvements

Main things seem to be the bracers+2 and necklace of natural armor +2. Toby would love the necklace but I just got the awesome sword so will take myself out of the running.


Male Alias: "Sir Kalegos Seldry" | Human Vigilante (avenger) 7 | HP 53/53| AC 26 | T 14 | FF 21 | CMD 22 | Fort +6 | Ref +8 | Will +8 | Init +2 | Perception +11; low-light vision

Hmmm...I have an amulet of natural armor +1, so the +2 would be an upgrade. That being said, there are others who have a lower AC than I do, so they should probably get first dibs on it.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

man, how do you have a 25 with medium armor and no shield?


Male Alias: "Sir Kalegos Seldry" | Human Vigilante (avenger) 7 | HP 53/53| AC 26 | T 14 | FF 21 | CMD 22 | Fort +6 | Ref +8 | Will +8 | Init +2 | Perception +11; low-light vision

+1 Breastplate (+7), ring of protection +1 (+1), +2 Dex bonus, Dodge (+1), amulet of natural armor +1 (+1), +1 Buckler (+2), Taldan Duelist (increase shield bonus by +1 when wielding both falcata and buckler).

10+7+1+2+1+1+2+1=25

I've poured a lot of money and a couple of feats into my AC. That's why I'm cool with passing on the amulet of natural armor.

Also, I realize I forgot to list my feat above. I'm taking Upsetting Shield Style.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Toby, please feel free to be greedy with the big items at low levels. Martial characters get exponentially more dangerous with low amounts of investment, while casters take significantly more powerful magical items to increase their power. I plan to take my share of the wealth and horde it until I can afford more powerful pieces of gear, and in the meantime buy mostly consumables.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

well if no one else in interested i could take Eregos's natural armor +1 necklace and he could take the +2


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88
Toby Detwiler wrote:

i am the newbie so I am not sure how you do loot.

In this campaign we simply totalled the entire loot at the end of Book 1 and split equally between PCs. Those who wanted to keep items bought it from the loot at sale price (i.e. 1/2 price is a sweet deal!)

For Book 2, I've been keeping track of Town Improvements in the last tab the GM setup for us, and personal loot has been very minimal so far (I think this one is the first loot we've seen in Book 2 I believe)

I'm ok with Toby keeping track as we go or doing it all at the end, whichever works best for the GM.

In book 1 the GM and I went through the entire book to find all the loot available. In all the campaigns I've run or played in, strict and careful minutiae with loot record keeping can make the difference between a party using only 30% of what's been given and one that is using up to double the amount it's received... it's the single most source of error and TPK in the game: partys with poor records and notes usually bite the dust very early.


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

PS: Toby, after people have made dibs on loot, can you go back on the sheet to 'cross out' (or highlight in red) what's been taken so we know what's left to share among us, poor back row magic users? :)


Male Alias: "Sir Kalegos Seldry" | Human Vigilante (avenger) 7 | HP 53/53| AC 26 | T 14 | FF 21 | CMD 22 | Fort +6 | Ref +8 | Will +8 | Init +2 | Perception +11; low-light vision
Toby Detwiler wrote:
well if no one else in interested i could take Eregos's natural armor +1 necklace and he could take the +2

\

You could also just take the +2 necklace and match my AC. We're both going to be up on the front lines, and it can't hurt for both of us to be difficult to hit - especially with the penalty to AC from challenge, for you.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

Let do you with the +2 and me with the +1, and that way we both get an improvement. Gotta rip that amulet off the bust, though.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Basically done, I rolled a nat 20 on getting it off.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

Yeah, I'm good with the way it has gone. If anything comes that I can use, I will speak up. I agree with Sveng. I almost always play a front line character and I never feel like I have a good enough AC, and get bashed, then feel guilty soaking up heals. That is the big reason I wanted to be a ranged this time.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

I decided on spell focus (necromancy). I realize it's not optimal, but I want Sveng to be scary for offensive magic, and that's the best way to go. I'll probably pick up improved and potentially spell penetration later depending on the kinds of enemies we run up against.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

Val, I am too old to remember from one minute to the next. I am sorry you had to do that and I want you to know I appreciate it. If prompted I can try to keep up with stuff as we go along, but I have to start from a standardized point and will probably need reminding after every encounter.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

As far as loot goes, I think we either distributed it already or wrote it on the spreadsheet. There shouldn't be a need to go back and read stuff at this point. But as I don't know your system, I am very happy for Valeria to be in charge. Bracers of armor +2 will give us 2000 to split and there were a few smaller things.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Hey it's alright, one of the challenges of these types of games is that there are a lot more details than what we (the players) can remember. It helps to write down any important notes you want to be able to remember, and also you can "favorite" a post to come back to later.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

Thanks Sveng, that's a great idea.


1 person marked this as a favorite.
CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Dropping a note in all my games. I am hoping things won't change too much, but wanted to forewarn my games that there may be some delays in my posting. My work schedule is usually busiest over the summer months and while it is slow right now I know at some point it will get crazy busy when I start getting shipments in of hundreds of new computers for a rebuild of one of my schools I manage. On top of this I am finishing up my dual MBA/MSIS this summer with three classes in a condensed 8-week semester.

All of this to say, I will do my best to keep up and if I know of major delays I will try to notify people (like when it is finals week), but if I do end up disappearing for a few days here or there just know it won't be long term. All the craziness I have going on over the next couple months should primarily be wrapped up near the end of July.

As always, if you need something quick you can generally ping me on Discord.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

thumbs up! congrats on finishing grad school!


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

I wanted to drop a note here to you all, with my busy schedule, I just haven't had the interest or mental bandwidth for my WftC games and I don't see that changing at least for awhile while my classes are going on.

I know I am in other games with some of you and you've likely seen me posting there with more frequency than here, so I just wanted to be upfront and let you know why I hadn't been posting here. My two WftC games seem to generally take the most creative effort and referential work on my part and I just hadn't been feeling it as of late for some reason. So, please be patient and prepare for a bit of lengthy delay. I'm not calling it quits at this point, but I have a feeling that at least until my classes over in another 5 weeks I may not get many, if any, posts in for this game.

While I know it may not be of consolation to you, just know that me taking this off my mental plate for right now has lifted a weight of concern with everything else going on so I appreciate your understanding.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

I understand. I will be patient.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

no problem. GMing takes a lot more internal energy and motivation and it is true that letting yourself take a break is a huge mental relief


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

I don't mind waiting! Finish school first! And a word of advice: no one is expecting perfection from a GM, even less so in PbP. Feel free to adapt sections or streamline them to make it easier on you. Sandboxes like book 2 and 3 of WftC can benefit from strong GM hints and hooks due to the complexity of the plot and sheer amount of note taking normally required F2F.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Thanks all. @Val yeah I think that is where the lack of motivation is at for me right now with everything else going on because I don't like to be railroady, and instead try to be more subtle in my hint giving which sometimes takes a bit more effort.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Yeah it can be a struggle. I'm here for the long haul, whatever pace you want to set, just make sure you let us know what expectations to have. As long as we have communication and not just being ghosted it's always good :)


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

How are your exams going GM Dak?

Also: hi everyone! I hope everybody is doing good considering the pandemic. My thoughts are with all of you and here's hoping none of you or your families are affected.

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