GM Dak - War for the Crown 1

Game Master Dakcenturi

Chapter 2: Songbird, Scion, Saboteur
Part 2: Scion

Pics / Combat Maps / Loot & Notes

Meratt

Start Day: Oathday, 1st of Pharast, 4718
Current Day: Moonday, 12nd of Pharast, 4718


551 to 600 of 903 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>

CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Hehe that is a lot of what I got back from people I pinged. Looks like we might have someone though, just waiting to hear back.


1 person marked this as a favorite.
Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

I had one of my IRL friends send GM Dak a line. Let's see how it pans out.

I feel that. I've been trying to trim down my own games as well. I'm very happy where it's getting, it allows me to devote time to the characters I have while still having free time.


LN Human Pact Wizard 4 HP: 25/25 AC: 10 Tch: 10 FF: 10 CMD: 12 | F +3 R +2 W +7 | Init: +1 Perc: +6 | Active: none

I have a group I was running through Rise of the Runelords that just TPKd (first for me!). I'm not sure what the future holds there, but I could ask if anyone is interested.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

Not likely they will want to have anything to do with you heheh


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

So, almost forgot there is one other thing you all need to do for your character. Based on your activities over the last book you get to choose to put a persona rank into one of the following categories. These ranks will be used for different social aspects through out the rest of the game. Below is a description, please choose which category you want a rank in and justify it based on the actions your characters undertook during your ordeal.

Charm: Charm represents a character’s personal magnetism and force of personality. A character with a reputation for being charming has an easier time than most gaining access to social events, whether they’re artistic performances or high-society balls. Charming characters have an easier time winning strangers’ trust.

Genius: Genius represents a character’s reputation for brilliance, whether measured in terms of knowledge or strategic vision. Characters with a reputation for genius have an easier time convincing others to follow their plans and trust them as intellectual authorities.

Heroism: Heroism represents a character’s reputation for bravery and perseverance. It also captures the effectiveness with which a character earns admiration for her most exceptional deeds. Characters with a reputation for heroism are more likely to be asked to fight monsters or face seemingly insurmountable challenges.

Sacrifice: Sacrifice represents a character’s reputation as an upstanding member of society who gives of herself to improve the lives of others and who is capable of persevering through great hardships. Characters with a reputation for sacrifice have an easier time convincing others of their righteousness and inspiring others to make sacrifices of their own.

Sagacity: Sagacity represents a character’s reputation for having good judgment. Characters known for their sagacity are more likely to be sought out for advice in complex matters, ranging from tangled interpersonal disputes to questions of morality, philosophy, or religion.

Subterfuge: Subterfuge represents a character’s ability to operate effectively in the shadows, whether as a sly politician skilled in backroom dealings or a shrewd investigator who digs up dirt on her enemies. A character’s skill at subterfuge is likely to be less widely known than the other facets of her persona, but it still helps her cultivate contacts in just the right places.

Also, just so I don't have to go through and check :), tell me which of these three stats is the highest for your character: INT, WIS, CHR.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Interesting, very interesting.

I think Sveng's clear choice is subterfuge. I could also see genius working, but it doesn't fit quite as well, and I think that would be more appropriate for Sydney anyways.

Not sure how much I'll need to dig up to justify that. Between the research Sveng does whenever he has spare time and his long-winded internal monologues in preparation of long-term schemes, and even in battle thinking of how to confuse and befuddle the enemy, I think it's fairly self-evident why the category fits.

Int: 14
Wis: 19
Cha: 14


Male Alias: "Sir Kalegos Seldry" | Human Vigilante (avenger) 7 | HP 53/53| AC 26 | T 14 | FF 21 | CMD 22 | Fort +6 | Ref +8 | Will +8 | Init +2 | Perception +11; low-light vision

Ooof. This...is actually a difficult choice for me.

On the one hand, my successfully influencing Countess Pace to find out how she intended to vote for primogeniture makes me feel that Charm is the best option for me. On the other, my forging the letter to discredit Countess Pace, with the successful passage of primogeniture, coupled with my succeeding at the Spy mission, makes me think Subterfuge is actually the better choice.

There's also the fact that I'm a Vigilante, in which subterfuge is heavily implied.

I think I'm going to go with Charm. It fits the direction Eregos wants to trend in earning people's trust so he can clear his family name, and I think his actions fit it well.

My highest of the three is Charisma.


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

Choice based on Book 1 activities: Subterfuge or Genius (GM Choice otherwise I'll roll randomly)

Highest mental stat: Charisma


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

Not sure I qualify for any of them. I would certainly not pick charm. The others I may have some points but I wouldn't want subterfuge or heroism, neither would be in direct character. I would guess sagacity, would be my choice to be different. If you want to roll or if the rest of the party has suggestions between genius, sagacity, or other.

On a party note, Val I think you most charming, Sveng, yes subterfuge, and Hargus/Eregos I agree with Charm as your selection.

Mental stat: Int 18, wis 10, cha, 10.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

ello ello friends. Is it okay that I post here? GM Dak, here is my 4th level heavy armor tanky cavalier. I will get some background material on here shortly.

Wow, cavaliers are like really really bad on saves. I have a +1 on will and reflex at level 4.

He hits like a missile on a good charge, though.


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

Your horse is now a warhorse btw and it hits at +7 on both hooves as well as the bite...

Welcome to the group! :)

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

Ah! Thank you for alerting me to that! I would have thought that PCGen would be smarter.


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88
Toby Detwiler wrote:
Ah! Thank you for alerting me to that! I would have thought that PCGen would be smarter.

It's a fix that never made it to print I'm afraid... so don't blame your char gen software! :)


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

@Toby Welcome. As a side note, go ahead and also pick one of the above mentioned Persona characteristics to put a rank in, and we will just assume it qualifies with your background and the work you had previously been doing with Martella.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

Heroism, natch!


LN Human Pact Wizard 4 HP: 25/25 AC: 10 Tch: 10 FF: 10 CMD: 12 | F +3 R +2 W +7 | Init: +1 Perc: +6 | Active: none

Sydney will pick Genius, such as his Int is so far above the rest. Many of his earlier successes in the crowd did stem from his knowledge of history and the sort.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

Welcome @Toby! Nice to have you aboard.


1 person marked this as a favorite.
CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Just a note, it is mid-term week for me so may be a little delayed in kicking us off for Book 2.


Male Alias: "Sir Kalegos Seldry" | Human Vigilante (avenger) 7 | HP 53/53| AC 26 | T 14 | FF 21 | CMD 22 | Fort +6 | Ref +8 | Will +8 | Init +2 | Perception +11; low-light vision

Hey, guys. My wife and I just checked into the hospital to get ready for our first child. Posting will be sporadic, and I will not be able to adjust any maps.

Hopefully, I’ll be back to normal posting in a couple weeks.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Ok, so slight adjustment to your last couple of posts. Rather than just using rolls for gathering information instead we are going to use the new Persona system introduced in Book 2.

The full rules for cultivating your persona can be found in this PDF: Agents of Change. I've updated the Loot & Notes sheet to include your current persona stats.

Your first two persona phases take place during this week, in which you can socialize, spread rumors, or uncover truths in the background to grow your own power base, or dispatch these new agents to assist you. Either your agents will follow you to the next adventure's location, or you can have contacts in the area that you can put to use. Benefits of the second persona phase (and any effects from operations you assign your agents) will last until the end of the next social event.

Go ahead and post your two persona phases related to the week of donwtime then we will move on from there. To note, all but Hargus and Sydney would need to spend their first round on attempting to raise one of their Persona ranks to 2 before doing operations.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

Is it advisable to have someone for each facet? I have to go with Genius since that is my only mental stat of high value.

Blessings on your first child! That's very exciting for you and I congratulate your commencement on being parents.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

Dak, should you introduce me before I do anything?


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

While in the capital, Valeria attends several high society events and opera performances. During that time she expands her network and arranges several secret meetings between military officers, senators and various members of the bureaucracy. Several supporters join her, both from these organizations and from the art scene...

Persona Phase 1, Arrange Secret Meetings, Bluff - CHARM rank 2 - DC19: 1d20 + 15 ⇒ (12) + 15 = 27

Persona Phase 2, Arrange Secret Meetings, Disguise - SUBTERFUGE rank 2 - DC19: 1d20 + 22 ⇒ (3) + 22 = 25


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Wow...I'm actually getting rewarded now for having such beefy mental stats across the board.

Based on the starting rank rules and my choice for subterfuge, Sveng has:

Charm: Rank 1
Genius: Rank 1
Sagacity: Rank 1
Subterfuge: Rank 1

I believe that is correct, yes? GM your spreadsheet only has me with ranks in sagacity and subterfuge, but I believe according to the persona rules, any mental stat of 14 or higher gets me a starting rank in the corresponding facet.

Either way, figuring that out shouldn't impact my first two persona weeks, as I want to start developing so I can unlock more options.

Persona Phase 1
Develop Persona, Subterfuge
Sabotage Opponents, Sleight of Hand (using Young Reformer to make a knowledge (local) check instead)

Knowledge (local) DC 19: 1d20 + 16 ⇒ (6) + 16 = 22

Persona Phase 2
Develop Persona, Sagacity
Give Lecture, Knowledge (local) to discuss politics and hot-button issues

Knowledge (local) DC 19: 1d20 + 16 ⇒ (8) + 16 = 24

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

I am presuming that these checks and narrative should live in the gameplay portion of the game and not in discussion. I will plan on trying to boost Sir Toby's heroism and charm by 1 level each once I start getting posts up, with DCs of 19


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Yes, sorry these should live in the gameplay portion. For those who have rolled feel free to keep those and move them over and provide any relevant narrative you might want to add.

Toby, go ahead and roll yours after checking the spoiler below. Will wait to introduce you until the end of the in-game week.

Toby:
Upon returning to Oppara from a mission Martella sent you on you come back to find out all the information I sent you in PM on Discord. While you were extremely successful in your assigned mission you are shocked that to find out what has occured in your absence, especially the fact that Martella was held hostage, tortured and nearly killed. Luckily she had recruited some new agents and she plans to introduce them to you once she gets matters sorted with the Princess and their plans to forge onward into these troubling times. She tells you to reach out to your contacts and see to your affairs as the next mission looks like it will lead you away from Oppara once again.

@Sveng The AP specifically notes that each PC only gets two ranks one in their highest stat out of the three I noted and 1 they can choose in relation to their actions and how they see their character progressing, so I don't believe you would get the extra ones listed in the general sub-system rules.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Noted, will be in gameplay from now on. I don't care about rerolling. I can't fail those DCs if I use my recall ability anyways because it brings my total bonus to 20 for knowledge (local).

Understood. A little disappointing, I won't lie, because this portion of the game I would expect Sveng to really shine in, but I'm sure he will regardless. My actions remain the same.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

This is in discussion because I am still a little new at this and not enamored with making a mistake. Do I take Genius because my Int is my only high mental stat? I can highlight where I used my intelligence in the past. Should I attempt to level other facets? Should I do all of this independently of the party, in that if we have 4 geniuses and no sagacity, it doesn't make a difference.


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88
Sveng wrote:


Understood. A little disappointing, I won't lie, because this portion of the game I would expect Sveng to really shine in, but I'm sure he will regardless. My actions remain the same.

The DCs get much harder, so someone who can't miss like you would do better achieving high ranks as it unlocks bonus feats and advanced operations.

Thus those who can't reach high ranks will end up with low ranks in all 6 stats with lots of agents too but unable to do advanced ops...

Sveng: shoot for high ranks!! :)

Others: play it safe.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

Thanks for the advice. Genius it shall be. So if Piri used his Genius to figure a way to poison the wine, distract the guards with his knowledge in the museum, (basically giving an impromptu lecture), help figure the way to escape the hallway they teleported to, and disable traps through there, that would give me 2 points in Genius, 1 for being 18 and one for performance. I will roll my things in Gameplay.

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

The pdf says that your DC to advance a rank is equal to 15+ 2*the rank you are trying to get. So advancing to Genius 3 would be DC21. So you need a pretty decent roll there! Though I wonder if an investigator could use your extra d6 and really get an edge.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Hmm, a good point Valeria. Increasing the rank quickly gets difficult at 15 + double the rank. Although if we are allowed to use magic such as invisibility and disguise self it can make some of these trivial.


Male Alias: "Sir Kalegos Seldry" | Human Vigilante (avenger) 7 | HP 53/53| AC 26 | T 14 | FF 21 | CMD 22 | Fort +6 | Ref +8 | Will +8 | Init +2 | Perception +11; low-light vision

I read the rules pdf, and you can only use magic if it has a 24-hour duration.

However, I notice that some of those checks call for Disguise, so, GM, if I attempt to increase ranks in some of my other Facets, can I apply Seamless Guise if it makes sense for what I am attempting?


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Ah, good to know Eregos.

Sveng will lend his hat of disguise to Valeria so she can make her subterfuge check in the second persona phase (it looks like she incorporated the +10 bonus from disguise self), if that's alright with you GM.


Aasimir Investigator (Empiricist)5 AC 119|T14|FF16|HP43 Init+3|Perc+12|Fort 3|Ref 7(+1)|Will 4(+2)|Darkvision 60|DR Acid, cold, elec.|

Ah yes, now I remember reading it, as far as the DC. So I guess I am still a rank 2 in Genius. I did it correctly then except for not knowing the DC. Thanks for your patience.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

I don't mind magic items swapping in this case, though under normal circumstances (if I'm remembering correctly) they need 24 hours to re-activate when swapping between characters. I could be wrong on that part and thinking of something else and don't have time to verify right now.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

I think for any magic items that have limited uses, or might otherwise be abuses of the rules, they have stipulations that you can't swap between players to get more use. My understanding is that as an item with unlimited use, a hat of disguise can be passed around at our discretion, like a magic weapon.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Yeah maybe it is for specific items. Like I said, I just remember that stipulation about something. Either way it wouldn't matter here as much since these activities span several days.


Male Alias: "Sir Kalegos Seldry" | Human Vigilante (avenger) 7 | HP 53/53| AC 26 | T 14 | FF 21 | CMD 22 | Fort +6 | Ref +8 | Will +8 | Init +2 | Perception +11; low-light vision

What about using Seamless Guise for some of the Disguise-based checks, GM.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Hm, just because I am building a Vigilante now and getting a better grasp on the class, I would say no to Seamless Guise since it seems more meant as a way to avoid suspicion from someone suspecting one of your identities isn't real. IE from what I gather it is meant as a bonus to avoid someone seeing through your disguise while in one of identities, not just a straight bonus to disguise checks. I am open to discussion on it though if you have ideas otherwise.


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

GM, can you link those rules either in the campaign description or the header? I'm sure we will need to reference them frequently.

Vigilante wrote:

Seamless Guise

A vigilante knows how to behave in a way that appears perfectly proper and normal for his current identity. Should anyone suspect him of being anything other than what he appears to be while either in his social or vigilante identity, he can attempt a Disguise check with a +20 circumstance bonus to appear as his current identity, and not as his other identity.

Agents of Change wrote:

Arrange Secret Meeting (Charm or Subterfuge)

You arrange a clandestine meeting between individuals who can’t or won’t speak openly.
Associated Skill: Bluff (Charm); Disguise or Escape Artist (Subterfuge).

Hmm, that is a hard one. My first reading of this would imply that you would be attempting to disguise yourself as somebody close to said individual who can't or won't speak openly, so my two coppers is that the seamless disguise bonus would only apply if one of your identities was considered somebody in an "in group" where he would be privy to some secrets.


Male Alias: "Sir Kalegos Seldry" | Human Vigilante (avenger) 7 | HP 53/53| AC 26 | T 14 | FF 21 | CMD 22 | Fort +6 | Ref +8 | Will +8 | Init +2 | Perception +11; low-light vision

Ah, I misread the clandestine meeting option as the PC was one of those meeting with them, not helping two other people meet. Okay. In that case, I rescind the question.

I was mainly thinking of having Eregos be my “Subterfuge” identity, where he would do secret things on behalf of Hargus, who would be the openly Charming identity. I thought it would be a unique use of the Dual Identity feature. I understand better, now.


LN Human Pact Wizard 4 HP: 25/25 AC: 10 Tch: 10 FF: 10 CMD: 12 | F +3 R +2 W +7 | Init: +1 Perc: +6 | Active: none

Congrats on the young one!

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

So apologies to anyone who knows pathfinder lore if the order of the lion does not fit the setting. I was just going by the bonuses and the description, which says,

"A cavalier who belongs to this order has pledged himself to a sovereign; be it a king, queen, or even the local warlord. Cavaliers of this order are stalwart and dedicated to their cause, willing to go any length to ensure the safety of their lord and his domain."

So I was interpreting that as being a very loyal supporter of the Princess. If there is a taldor contingent of the order of the lion that is very patriarchal, then just consider me an rogue element.


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

I think it fits perfectly. I would say in Taldor they are loyal to the 'Crown', and thus you would be perfectly justified to follow the Princess if the Crown is being contested from her. Remember that the Senate voted in a large majority in favor of allowing a woman to inherit the Crown, so technically, it was the Emperor who was the rogue element, organizing a coup to muddle the waters instead of letting his daughter inherit in time... the rumored 'adoption' of General Pythareus has not been confirmed as far as we all know, and it reeks of desperation. Obviously, the plan backfired on the Emperor, who is now dead, instead of him spending several additional years or decades of peaceful living to prepare his daughter for her coronation...


Male Human Cleric 5 | HP 28/28 | AC 15 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +3 | Will +9* | Init +2 | Perc +13
*:
-1 vs compulsion (see drawback)

Out of curiosity, is there a reason Toby doesn't have an alignment on his statblock? I know I'm hardly one to be accusing others of having questionable alignment issues, but I am curious :)

Grand Lodge

attacks:
Cav Charge w/ PA [dice=cavalier's charge power attack]d20+12; 3d8+27[/dice] [dice=longsword w PA]d20+9; d8+10[/dice]
"Sir William Osbourne", Human Cavalier 49/49 HP; 2/2 Challenges; Init +0; Perception +9; [24 AC][10 Touch][24 FF]; [Fort 6][Reflex 1][Will 1],[CMD:19, vs. bullrush/reposition 21] [buffs:
Hayseed:
35/35 HP; Perception +5; [22 AC][11 Touch][21 FF]; [Fort 7][Reflex 8][Will 2],[CMD:21, vs. trip 25]

no nefarious plans. Toby would be lawful good or neutral good as the situation dictated. He's a good guy but not a paladin.


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

@GM Dak: how do you wish to proceed for book 1's chronicle sheets/PFS info? google sheet or here in this thread?


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Yeah, if people want a chronicle sheet, post your details and I can submit it.


CG Female Human Bard 5 | Speed 30 ft. | AC 18, T 12, FF 17 | hp 33/33 | Fort +5, Ref +8, Will +8 | Init +11 | Percep +11* | CMD 16 | Spells 1st 6/6 2nd 3/3 Bardic Performance 17/17 | Reroll @ +3 1/1 | Conditions*: Heroism Wand CLW x88

Thanks GM Dak! here's my character info!

Player: PDK
Character: Myrtella Sanova
PFS#: 4435-13
Progression: Normal

1 to 50 of 903 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Dak - War for the Crown 1 Discussion All Messageboards

Want to post a reply? Sign in.