GM SFS
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Hello all!
Started putting the slides up, so you can add your Icons (the Icon of the person playing an Icon?!) and fill in your info' and Init' and Perception and such.
The link is way up at the top of the page.
Have a good Thanksgiving for those who are celebrating.
GM SFS
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Traveling
Will post this p.m. (well, afternoon over here! IN 5 or 6 hours)
Zoey Strawberry
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I might be pathfindering a bit there, yes. First time I'm trying to be useless in a fight.
GM SFS
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No more -4 for shooting into Melee.
The Gap made people forget this rule!
GM SFS
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If someone wants to bot Kiv {Ilsia Kivulia} for this round...
GM SFS
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Added an image of Ziggy in the slides, but you have the four faction leaders' images on the slides already, beside the little intro' to each faction.
Zoey Strawberry
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GM SFS
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Wooooo! Strawberry XMas!!!
GM SFS
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Fritz should be back tomorrow, so will let him move in and then go on from there.
| DM Kludde |
I’m traveling, and internet turns out to be flakier than anticipated. Posting might be slower than usual.
GM SFS
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Will wait a bit more for Zoey's traveling, but move things on tomorrow and let Zoey do the post for both rounds.
GM SFS
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Be safe, and get well soon Fritz.
GM SFS
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Each of you can take four actions before the race, which you may use to improve Laboni’s vehicle, or to engage with the other racers.
Improve Laboni’s Junkracer:
you can spend an action to attempt a DC 16 Computers, Engineering, Perception, or Physical Science check to find parts in the scrapyard and install them in Laboni’s racer (at the GM’s discretion, other rolls or abilities may be used to the same effect).
You can use the aid another action to assist each other’s rolls.
Weapons installed on the vehicle do not cause damage, but instead impose penalties to the target’s Piloting rolls for 1 round on a successful hit.
Every successful check allows the PCs to pick one improvement from the list below to apply to the vehicle’s statistics; these bonuses are cumulative.
The vehicle’s base speed increases by 5 feet.
• The vehicle gains a +1 Piloting modi er.
• The vehicle gains a +1 attack modi er.
• The vehicle gains a +2 bonus to its EAC.
• The vehicle gains a +2 bonus to its KAC.
• The PCs install a basic energy weapon on the vehicle (imposes a –4 base Piloting penalty on a hit).
• The PCs install a basic kinetic weapon on the vehicle (imposes a –4 base Piloting penalty on a hit).
• The PCs upgrade a weapon to impose an additional –2 penalty to enemy Piloting checks on a successful hit.
Investigating the Enemy:
You can scout out their opponents with a DC 15 Sense Motive check, or examine their opponents’ vehicles with a DC 15 Engineering check.
A PC can do this as part of making a prerace improvement skill check—the PC can take breaks during the improvement attempt and casually investigate one of the other racers.
Otherwise, it costs a PC one of his prerace actions to converse with or examine all members of the competition.
This check does not grant exact knowledge of an opponent’s statistics, but the GM can provide the PCs an idea of a driver’s skill or the associated vehicle’s strengths and weaknesses.
On a successful check, the PC can ask one pertinent question about the pilot’s skill or about the vehicle the pilot is driving.
Sabotage:
You can attempt to sabotage the other vehicles, but you must dodge the eyes of everyone in the ramshackle stadium by spending a prerace action and attempting a Stealth check. Failing this check raises the DC of future Stealth checks to sabotage vehicles
A PC who succeeds at this check can then attempt a DC 15 Engineering check on one of the opposing vehicles to either reduce the vehicle’s speed by 10 feet or to impose a –4 penalty on one of the vehicle’s modifiers.
If the PC is caught cheating in this manner... you suffer consequences. Worse for two offenses.
Socializing:
You may also take this time to speak to the other pilots, and forgo making an Engineering or Sense Motive check to examine and socialize with your opponents and learn things.
Once we get started will go by rounds, for each (4 total).
GM SFS
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Been traveling all day, so will go over all tomorrow (could not give a quick post).
Sorry.
GM SFS
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Will probably not be able to post much this week-end (started a Convention here from this Friday night to Sunday night).
Will try but not guaranteed.
GM SFS
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Sorry for belated posting, had some problems.
Up to round 4 of prepping your rocket!
GM SFS
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Sorry, at the hospital and taking care of things for friends a lot.
Will try to update for the race departure tomorrow, but Sunday morning for sure.
Back on track soon.
Sorry for delay.
GM SFS
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Thanks!
And sorry again, things not great.
So: we have, I think, OP-1 as Pilot.
Choose who is best for using the 3 weapons.
If the other players want, they can run the two allied racers?
Then we can go to the race (which is the end of the scenario).
Zoey Strawberry
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Uncle Eric, 화이팅!
Take as much time as you need. Zoey may be easily distracted, but she's also very patient and empathic.
GM SFS
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Sorry Zoey for forgetting that first shot ((( That helped Ratrod! HA HA HA (evil Ysoki laugh)
And sorry all for this crazy wall of text...
GM SFS
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Sorry again for this wall of text with all the rolls and OOCs, but it's a bit tedious already, so I'm avoiding adding spoilers etc. (((
Fritz Fratz
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Sorry guys for disappearing like that. Somehow it seems I have displeasured Urgathoa, she sent a nasty plague my way.
I am recovering now. Unfortunately that does not mean I will rejoin you as I will be leaving for a family holiday tomorrow. I will be back on March 6th and hope I am fully recovered at that time.
GM SFS
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Duh, forgot the -3 to attack from the Racer itself (bad programming).
So "only" a 20 for Fritz.
GM SFS
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We will be wrapping up, but it is essentially over.
I am traveling today, but will try to start on the Chronicle sheets (can do them Thursday otherwise when I get back).
Neroo from Absalom Idol
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Profession (Reality TV Star): 1d20 + 10 + 4 ⇒ (14) + 10 + 4 = 28
Neroo posts on the holonet all she could from her mission and Laboni’s exploit on the race !
GM SFS
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Hello!
So, I've filled out most of the sheets, I just want to ask a couple questions.
Who is paying for what re. Strawberry Machine Cake, who took the Subdermal Graft, and Day Job for Zoey.
Stuff below:
FYI
You all get the 1 XP (except for OP-1 who gets 2 XP because his name is Eric like me! - joke) and 2 Fame & Rep':
1st point for completing 3 missions ; 2nd point for: "satisfying the requests of all four of the faction heads or convincing Ceren to aid the Starfinders"
(you did good)
Alien Archive:
I just put a note on the bottom saying this sheet counts for it.
Otherwise you have to send the .pdf to me so I "sign" it etc.
I'd just "tick" things off writing what you play, and you have the Chronicle Sheets to back it up
(tell me if you want anything else)
Day Jobs:
I'm sorry, Kiv, you need a Profession Skill for the Day Job.
Note: remember, people, an Kit (20 Cr. I think?) gives you a +4 to your Profession, and an Outfit (10 Cr.?) gives an extra +1 for earning money (thus DayJob rolls).
So, Zoey, you have +8, do you take ten for 36 Cr. or are you rolling?
(if so post the roll)
Subdermal Graft
If I remember correctly, you all took the Subdermal Graft, right?
(the Starfinder symbol under your skin)
If you did NOT take it, tell me (or cross it off yourself if I don't change it by the time I send the boons out)
Strawberry Machine Cake
Purchased 1 copy for themselves:
Neroo, OP-1, Torith, Fritz, Zoey (all will get - 50 Cr. on their sheet)
Kiv - did NOT buy one
Sharing the copy you got for Ziggy:
Do all share this? (8 Cr. off each)
Or does Kiv not take part in this? (10 Cr. off for Neroo, OP-1, Torith, Fritz, Zoey)
Zoey purchased a copy for Radaszam and one for Fitch, but there was a billing problem and your account was never debited. (since it is RP I will count it as RP money).
GM SFS
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Had not seen where to select shared by all...
GM SFS
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Okay, hope all is okay.
Will close this down this week-end...
Zoey Strawberry
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Yes, all great here! Love the comment...
Thanks so much, I had a blast!