Wrath of the Righteous (Inactive)

Game Master NielsenE


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{HP 4/8 | AC12 FF10 T12 CMD12 | F+2 R+2 W+1 | Inish +2 SM-1 Per-1}

Stats:

HP 4/8
AC 12 T12 FF10 CMD 12
F/R/W 2/2/1
Arcane Bond 1/1
Scale from Terendelev * 2/3
Spells
1st - 2/4
Effects

I have to agree, I too am having trouble tracking the flow of combat. Maybe something like just saying 'onto round x' or somesuch may help?

Not possessing a spell useful in her current predicament, Meria continues to strike out with her dagger. "Darn beast!"

Attack: 1d20 ⇒ 10
Damage: 1d4 ⇒ 1


Spell reserves:
Lvl 1 (4/4) Lvl 2(3/3), Heal Hex: Bianca V, Luci X, Max V, Talli V, Verim X, Wen V.
Halfling Witch lvl 4 Hp 30/30 AC 14, T13, FF 12. CMB+0, CMD12, Fort +4 Ref +4 Will +5, Init+2, Perc. +2, speed 20ft

Mia, seeing Meria in the situation, yells at the thing.
"Hold on Meria!"

Casting Ward on Meria.
+2 to ac and checks until hit or failing a check.


Does that take the ward off me? Just want to know if I get attacked thanks.


Spell reserves:
Lvl 1 (4/4) Lvl 2(3/3), Heal Hex: Bianca V, Luci X, Max V, Talli V, Verim X, Wen V.
Halfling Witch lvl 4 Hp 30/30 AC 14, T13, FF 12. CMB+0, CMD12, Fort +4 Ref +4 Will +5, Init+2, Perc. +2, speed 20ft

It does, if a witch switches it comes off.

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