
Joshua Hirtz |

@DM Doomed Hero and Meera - Unless if DM Doomed Hero is house ruling it, I do believe your not capable of using a large Elven Curve Blade as a medium creature. If its not been changed at some point without my knowledge, the ruling for inappropriately sized weapons is that for every size category larger than the wielder, the item increases one step in terms of light weapon, one-handed weapon, and two-handed weapon. With an Elven Curve Blade starting out as a two-handed weapon, it kind of moves it out of the capability of being wielded by those rules.
@DM Doomed Hero - I hope to have my character up for your perusal by the end of tomorrow night.

Meera |

@DM Doomed Hero and Meera - Unless if DM Doomed Hero is house ruling it, I do believe your not capable of using a large Elven Curve Blade as a medium creature. If its not been changed at some point without my knowledge, the ruling for inappropriately sized weapons is that for every size category larger than the wielder, the item increases one step in terms of light weapon, one-handed weapon, and two-handed weapon. With an Elven Curve Blade starting out as a two-handed weapon, it kind of moves it out of the capability of being wielded by those rules.
*Nods* Indeed, and you re correct about said two handed weapon/size thing.
That being said however, in the first adventure path of Rise of the Rune Lords, the creators at Paizo wanted to give their small Goblins a bit of a nastier bite/punch/stab and created the 'Dog slicer'. This is basically a blade larger than a Goblin can normally carry, with holes punched through the blade to reduce the weight and hence lighten the load of poor scrawny Goblin arms.
Of course, on a roll of a natural one, the weapon breaks and becomes useless and Goblins don't think far enough ahead to plan for such an eventuality. Stupid little buggers. ;)
So, by translating the Goblin mechanic into said Elven Curved blade, you have a very large sword with elegantly designed swirls and whorls type patterns 'cut' or 'punched' through the blade.
*Bows*
But, as the Dm has said, something to work on for the more advanced character.
Much cheers to you and yours.

Taanyth Tuilinn |

Squawk Here
A man walks in, wearing clothes that are tattered with time and dirt, although embroidery and material hint of a noble past. The tears on his shirt reveal a layer of chainmail. Behind him are sheathed two swords, one of them of usual size and the other as tall as he is.
He looks around for the registration booth and lines up. At the same time, he studies the people around him, for he very well knows that these people of differing backgrounds may very well be the ones to end his life. A lot of them are bigger than he, faster than he. It does not bother him.
He reaches the front of the line and lands his hands on the desk with great weight. He stares at the eyes of the registrar with great intensity. It doesn't matter, though. The desk-worker is used to people like this after 4 years of service.
The man speaks. "Where do I sign up?"

GWRRR'RRR |

The dogslicer is a fragile shortsword sized appropriately to be an offhand weapon, not a fragile 2-hander. It's a light weapon that a small character can offhand. It would still be half the size of a medium dogslicer or shortsword.
Unfortunately, without errata, even a titan mauler barbarian can't wield oversized 2-handers. What they can do, though, is treat an oversized 1-hander as a correct sized 2-hander with a reduced size penalty, and then wield it one-handed anyway as they can any 2-hander using Jotungrip for another -2.

DM Doomed Hero |

O.o
More rules bending, augh!!!
Meera, tell you what- I've done plenty of weapon designing in my time as a GM. If you want a custom exotic weapon that is basically a large blade with a wide grit range (a little better than normal at the cost of a risk of breakage), we can do that. It's going to cost money, but we'll burn that bridge later.
For now, why don't you go with a 2-handed sword or a falchion (or a curveblade if you're an elf)

Joshua Hirtz |

"Rise of the Runelords" was also published before the Pathfinder Rules were printed, was it not?
And The Inner Sea World Guide actually stats the Dogslicer as pretty much being a rather flimsy short sword from what I'm seeing.

DM Doomed Hero |

Meera, lets get away from all the fuzzy weapon size nonsense. What you want is a big 2 hander with a wide crit range (a little better than normal at the cost of a threat of breaking). We can do that. It'll be a custom job so money will be an issue, but it's definitely doable. For now, why don't you just go with some kind of normal 2 handed blade and we'll burn that other bridge later.
Theos, we aren't in Golarion, so there isn't a pathfinder society, but the planes are a big place. There's somewhere out there that offers basically the same training. Keep the trait, make up a new name.
Tomas, you seem to have taken power attack as a feat. In this game it's a bonus feat, along with combat expertise.

Joshua Hirtz |

Just keeping the rules in mind. I think I remember hearing it was different in 3.0/3.5 and I would be cool with it being house ruled. Just be cool to make sure that was what was going to happen. Heck, if it was house ruled, I would have to look into it.

Meera |

Meera, lets get away from all the fuzzy weapon size nonsense. What you want is a big 2 hander with a wide crit range (a little better than normal at the cost of a threat of breaking). We can do that. It'll be a custom job so money will be an issue, but it's definitely doable. For now, why don't you just go with some kind of normal 2 handed blade and we'll burn that other bridge later.
*Laughs* Actually, I was thinking of the weapon being more of a distraction than anything else. Kind of the whole class type thing going on. ;)
Am happy to start with Studded Leather Armor and a normal Elven Curved blade. ;)
We'll see what the contests present. ;)
*Bows*

Brass Pigeon |

Ah nets! I'm going to use a net! Never done that before and of course there should be several nets in an arena game.
Exotic Weapon Proficiency requires BAB+1 though so Lorn will have to practice first. Can he take it as a trait but not use it until he has a BAB of +1?
edit: use the trait/feat that is. So he'll use a net at -4 until he gets a +1 BAB and then the trait/feat kicks in.

Doomed Hero |

Monkeyfeet Post the character here and let me take a look. Im fine with a language barrier if you want to play it.
Meera that sounds fine. Go ahead and join the game threads (dont jump into the fight, just read everything. People seem to have trouble with the posting format I'm asking for so please pay careful attention to that.)
Brass Pigeon That's fine with me. You don't even have to take the proficiency. Take a look at the House Rules. You can just eat the NWP penalty (since it looks like you would have to anyway) and earn the proficiency over the course of a few fights.

Monkeygod |

Hey Doomed,
Is it cool if I play a monk from Vudra that worships Irori and was sent to the arena by his monastery to prove the masterful perfection of the Master of Masters?
I plan to play him very much as a professional wrestler, over the top and with awesome catch-phrases stolen from WWE and special attacks and everything.

Lorn the Barber |

I think Lorn is 99% ready, only need to think about equipment and how that will fit in with his story (you'd think he has nothing right? so weapons and armor were given to him but how would he end up there with a 10ft pole, a lantern, a sextand, a signal horn and a grapling hook?)
I copied the dice part from Ryujin's profile, great stuff.
Awaiting your comments.

Genisen Larkova |

I'd like to enter my alternate combatant, Genisen Larkova
He likes bludgeoning weapons and will be doing non-lethal when he can. He will use feint as a move action to get his sneak attack damage applied. At second if he makes it will take "sap master" to add to his non lethal sneak attack damage.
He has bluff, perform, and slight of hand for more of the professional wrestling stuff (like how they use a razor to look like they are bleeding bad, etc)

Brambleman |

May be too late for entry into the first round. I am torn between two concepts.
Questions: Can you use somatic components while wielding a Klar? According to precedent, you could with a spiked light shield, and the description says to treat a klar as one.
What restrictions do you intend? (No flying, no darkness...ect.)
How would variant tieflings be handled?
Will matches use the Performance fight or other variant rules from UC?

Doomed Hero |

Genisen, looks good to me. Toss him into the mix.
Brambleman You aren't too late. If you can introduce your character (or even both if you like) into the game threads by tomorrow night, you'll be in. Just be sure to pay attention to the posting format I'm looking for. Once the match starts I won't have time to slow things down and explain what you're having trouble with.
Somatic Components with a Klar are fine.
Restrictions will vary by match (in the first one there will be no flying allowed, but that might not be the case in all of them), generally speaking, effects that limit the audience's visibility will be no-gos.
I'm not too familiar with varient teiflings but I like the concept. I'll handle them on a case by case basis. Just tell me what you'd like and how it fits intot your build and backstory and it will probably be fine.
Matches will not use performance combat, but they will use loosely-defined "grandstanding" and particularly impressive actions to grant small bonuses in following rounds.

DM Doomed Hero |

Zar'zan Sorry I missed your submission earlier.
O.O at your charisma. Wow. You're going to have to work at that. Every post you make should reinforce what a disgusting wretch people see you as. In a game where a big part of it is getting the crowd to like you (and possibly getting bonuses from it) they're going to absolutely *hate* you. That's not a bad thing, the crowd needs people to hate. If you're ok with it, Zar'zan is in.

Zar'zan the Big |

There are a few ways I can play the low Charisma. Racial stereotype, just plain ugly, perhaps a way of speaking that looks down upon others, and perhaps rather unkempt as his work, and work-outs, keep him rather busy.
And I think I could deal with being the crowd's black sheep. Perhaps he can win them over through his actions, and perhaps his wins.
The build might be solid enough to pull it off with your rule system. Though we'll have to see if I can work out everything out.
Also, I'm still probably going to pick up a few items to finish the character out with the little gold he starts out with.

Doomed Hero |

With a charisma that low the crowd will never like you, but they might love to hate you. If you take skills to compensate for the low stat (intimidate, perform, or anything that you can use to play to the crowd) you could make a fantastic "heel".

Doomed Hero |

You could maybe even petition DM Doomed for a trait that lets you use the negative modifier as a plus... but only when making checks to worsen peoples opinion of you. Allowing you to showboat that you're going to kill off the people's champion, etc.
I would totally allow that as a trait to give a bonus instead of a penalty to making people hate you. In fact, for Zar, I encourage it.