We Who Are About To Die... (Inactive)

Game Master Doomed Hero

Gladiators Wanted! Come one, come all, risk your life for wealth, glory and the entertainment of the masses. Newcomers always welcome!


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Male Duergar Alchemist (Vivisectionist) 1

I wonder how many made them sane to find they drifted into insanity.

Though I do envision Zar'zan as a sane character. He's just rather ... inept at communicating with others and finds himself superior to all. Not that he's not too high and mighty to hide that fact when he finds it worthwhile.


Male Gnome Alchemist(Grenadier) 1

Yeah there would be friendly fire, but hey it would still be friendly...


Male Duergar Alchemist (Vivisectionist) 1

I actually had a buddy that rolled a die to determine which creature he attacked, including his own teammates.


Male Gnome Alchemist(Grenadier) 1

That sounds like a TPK waiting to happen


Male Duergar Alchemist (Vivisectionist) 1

Yeah, I only heard stories. I believe he wound up switching out the character. Kind of creates a hostile adventuring party.

Though I'm not so sure that our little trio would not do the same.

I'm getting itchy to see who each team will consist of.


Male Gnome Alchemist(Grenadier) 1

He posted the teams on the campaign info page


Male Duergar Alchemist (Vivisectionist) 1

Oh, well now I'll have to go look. I totally missed the fact that updated.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

I hadn't announced it yet. I was going to wait for Lorth to make his switch.


Male Duergar Alchemist (Vivisectionist) 1

Ah. Well it should be interesting to see how he chooses to switch it up. The team compositions seem interesting as they are though.


Male Gnome Alchemist(Grenadier) 1

Oh sorry, I only knew cause the campaign info page is where i have this booked marked :P


Male Drow Noble Dawnflower Dervish (Bard) 1

DM Doomed I just realized that a chain shirt doesn't let me apply my full dex bonus to AC, so I changed it, along with my armor check penalty back to studded leather, if that's alright.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Chessna'ra wrote:
DM Doomed I just realized that a chain shirt doesn't let me apply my full dex bonus to AC, so I changed it, along with my armor check penalty back to studded leather, if that's alright.

No problem.


Male Duergar Alchemist (Vivisectionist) 1

So is it set that we'll pay half to create alchemical items or will you allow the one third the book states?


Male Elf Alchemist (Clone Master/Preservationist)

I'd be pretty excited to see us 3 on a team together. With all the crazy in the world on our side, we'd be unstoppable! (And I'm including Zar'zan in the crazy too :p) Thanks for the alchemy list Zib! I might just pick up that roll to pick a target thing at some point if I'm feeling particularly nutty one day...


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Zar'zan the Big wrote:
So is it set that we'll pay half to create alchemical items or will you allow the one third the book states?

One third is fine.


Male Duergar Alchemist (Vivisectionist) 1

Alchemists United - All the crazy intellect one could need mixed with the volatile nature of rage and volatile chemicals.

Team mascot? A pyromaniac goblin?

@Doomed Hero - Cool. Thanks for the response.


HP 78/78, AC 25/12/23, Saves 11/5/14

DM Doomed Hero:
I'm happy with the guys on my team (even Joboo ;), and don't see any reason to mess with the others.

So swap power is not utilized and teams remain as you originally chose.

Dark Archive

DM Doomed Hero, just a heads up I will be out of town on Tuesday on account of work with little internet connection, so please schedule my fight after that, thanks.


(HP 16/16, AC 12 CMD 12, Fort +5, Ref +2, Will +5)

Anybody refreshing the thread incessantly to see when Bandy says: "Let the games begin"? Just me? :-)


Male Drow Noble Dawnflower Dervish (Bard) 1

Nope, I've been refreshing this page incessantly since we started!


1 person marked this as a favorite.
Male Gnome Alchemist(Grenadier) 1
Chessna'ra wrote:
Nope, I've been refreshing this page incessantly since we started!

me too


HP 29/29; CMD 21/17; AC 20/14/16 F:+6 R:+3 W:-3

Even though I set up RSS feeds of all the threads I care about, I still refresh incessantly.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

Don't worry folks. I'll be putting up the scenario and the planned update schedule in the next couple hours and then starting the fight shortly after.


Karlov, this time around you win the prize. Congrats and well written. Both you and Lorth will start with a small bonus which I will announce soon.


Male Duergar Alchemist (Vivisectionist) 1

Ryujin, Varniel , and Cedrica have you allowed your abilities to be viewed in public? I don't want to let Zar'zan say something he does not know of.


Male Elf Alchemist (Clone Master/Preservationist)

Beyond using a bow and sword, I have not.


Male Duergar Alchemist (Vivisectionist) 1

Alright, thanks for the response. Seems it might be time to figure out what each of us can do.

@Doomed DM - Sorry if I missed your response, but were you against Zar'zan possibly trying to use the divining crystal? Or did it happen to disappear?


Male Gnome Alchemist(Grenadier) 1

I havent actual picked any extracts for the match, i think i will have Shield and Expeditious Retreat


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Zar'zan the Big wrote:

Alright, thanks for the response. Seems it might be time to figure out what each of us can do.

@Doomed DM - Sorry if I missed your response, but were you against Zar'zan possibly trying to use the divining crystal? Or did it happen to disappear?

Sorry, I must have missed that. I'm going to say not right now. Maybe you can figure it out later.


Male Duergar Alchemist (Vivisectionist) 1

Perfectly acceptable. Just an interesting idea for some point in the future.

Likewise, I don't have extracts written down, but to not metagame, I'll go with the ones I had planned on going with. Expeditious Retreat and True Strike.


Male Elf Alchemist (Clone Master/Preservationist)

I've got Shield and Cure Light Wounds written in my profile as well as a Dex mut so I'll stick with those


NEW MAP UP IN CAMPAIGN INFO

Please read all the match info carefully.

For those of you in the front of the sleds, your ankles are chained to the vehicle. (this can be dealt with by finding a key, or a disable device check.

You'll notice that all the sleds are linked to another team's sled by a bridge. A disable device check or a sunder check will get rid of that.

Feel free to ask questions at this time.


Loot Tracker Current Map

Please remember your posting format. Ask questions in this thread. Post mechanics in spoilers.

You may act out of initiative order, but you may not effect someone higher on the list than you until they have acted.

Put your X in the initiative tracker once you've posted to help us keep track of who's gone and who hasn't.

Let the games begin.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Varniel wrote:
Map access seems to be locked?

Fixed. Try again.


On the map you'll see Drive/Balance DC. Right now it's a 10.

After round 1, the Driver sets the DC.


Male Elf Alchemist (Clone Master/Preservationist)

All good


Male Gnome Alchemist(Grenadier) 1

Okay so am i a driver or gunner?


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Zib Blepib wrote:
Okay so am i a driver or gunner?

The race will go counter-clockwise. You're in front so you're a driver. Your feet are chained down, but if you manage to deal with that you can switch with your partner.

Don't move your vehicle marker, just put down a destination marker, set yourself a Drive/Balance DC, and roll the dice.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

so it's roll for initiative and describe our first action?(full-round?)
I'm expecting a lot of questions hehe. BUT: awesome first "fight"!


Male Drow Noble Dawnflower Dervish (Bard) 1

How do we tell what position we fill?


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Lorn the Barber wrote:

so it's roll for initiative and describe our first action?(full-round?)

I'm expecting a lot of questions hehe. BUT: awesome first "fight"!

Lorn No. Your initiative order is listed on the map. I rolled for everyone to speed up the process. I'll do that for every fight.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Chessna'ra wrote:
How do we tell what position we fill?

Chess If you're in the front of the sled you're a driver. If you're in the back you're a gunner. (the guns start with no ammo, so if you're in the back you're pretty much left to your own devices)

You're in the front, so you're a driver. Your feet are chained down but once you deal with that you can always switch with your partner.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Ok thanks, I'll wait with posting then (lousy initiative rolling you did for me there!!!).

@Karlov: I hope you've got your seatbelts on comrad! ;)

edit: oh nvermind, I'll just post. Zarzan is even lower than me in the initiative order hehe.


Male Duergar Alchemist (Vivisectionist) 1

You've stated that we can either find a key or use disable device to get out of the chains. What about a strength or sunder attempt?


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Zar'zan the Big wrote:
You've stated that we can either find a key or use disable device to get out of the chains. What about a strength or sunder attempt?

Zar'zan Dangerous, but yes. Doing that would likely damage the floor of the sled (that's what the chains are anchored to)


Male Duergar Alchemist (Vivisectionist) 1

Hmm...the interesting possibilities. I could see some horrible things being done. Its just a matter of how big of a pain in the butt I want to be to everyone. Do the bridges slow us down to staying next to whomever we're attached too?


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Zar'zan the Big wrote:
Hmm...the interesting possibilities. I could see some horrible things being done. Its just a matter of how big of a pain in the butt I want to be to everyone. Do the bridges slow us down to staying next to whomever we're attached too?

Only if one team is trying to go faster than the other. While attached it basically comes down to an opposed Drive check.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

I feel stupid but I can't find any dots/dotted lines to draw.
Lorn tries to move his and Karlov's sleigh straight ahead (C25)

Also: Joboo's sleigh is a bit shorter, I assume that's on purpose (right?)


Male Duergar Alchemist (Vivisectionist) 1

I take it that camel and roo are pulling their respective sleds. Would this be correct?

If so, can I take it that means we are capable of walking upon the snow?

Edit: Sorry, I misread the description of the match. I thought the snow had risen the ground level 10 feet, not that the storm was only ten feet above the ground.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Lorn the Barber wrote:

I feel stupid but I can't find any dots/dotted lines to draw.

Lorn tries to move his and Karlov's sleigh straight ahead (C25)

Just change the color of the tile you want to move to (and any important tiles along the way if you're going for trickier maneuvers). I'll do this one for you. The "change background color" feature is in the middle tab of the edit tools. It should be easy to find.

Lorn the Barber wrote:
Also: Joboo's sleigh is a bit shorter, I assume that's on purpose (right?)

Yep. That's the munchkinmobile. It is slightly more maneuverable and easier to knock around. I was going to address that later, but since you asked...

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