We Who Are About To Die... (Inactive)

Game Master Doomed Hero

Gladiators Wanted! Come one, come all, risk your life for wealth, glory and the entertainment of the masses. Newcomers always welcome!


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Work was nuts. I wasn't able to get the update done, and now I have to sleep. I'll get to it first thing tomorrow.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Oh boy.... I was hoping for the Ride DC's to drop down to "take 10-like" numbers... not going to happen with the Muscle Wizard conjuring magic again, lol!

Zib, now Karlov has his hands free you might get lucky. Let's you something along the lines of an attack of opportunity with him snatching you from the air. Massive acrobatic checks involved of course!


Male Duergar Alchemist (Vivisectionist) 1

1d3 ⇒ 3

Zar'zan really has nothing better to do quite yet and could use to start moving anyways.


Male Human (HP 19/19, AC 13 CMD 18, Fort +5, Ref +5, Will +4,)
Melashara the Crone wrote:
Wow, that was an amazing turn that the Muscle Wizard just took!

"This is nothing. You will like when I actually try."

Is our cannon infinitely loaded? It says it's still loaded on the map.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

That's a trick question, right? You make magic cannonballs appear from hat, right?

O_o


HP 22/22, AC 17/11 T/16 FF, CMD 16, Fort +9, Ref +5, Will +6

im going to take my girl to the daddy/daughter dance. but when i get back, it will be time for more eeeeeevil. :P


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Lorn, Karlov, Zib, those rolls are high enough that I'm going to call it good. Zib was right over him, so it just makes sense that you'd grab each other.

Karlov, that's enough to net you a +2 to one roll and a +1 to another for this round.

Unfortunately your sled is now pretty compromised. You're dragging wreckage.

Joboo, looks to me like both attacks hit. Does that look right to you? If so, I think you're unconscious. Go ahead and write me a descriptive post for how he gets hit and where he lands. Also, give me a final reflex save before you pass out.

Zar'zan, you're about to have company.

Lorth because you're losing speed your recovery check is getting easier.

Everyone base numbing check is up to DC 11 now.

Round 8 Starts Now


(HP 16/16, AC 12 CMD 12, Fort +5, Ref +2, Will +5)

Totally forgot that I can reduce the speed to give me a boost to my drive check. Definitely doing that this round :-)


Male Gnome Alchemist(Grenadier) 1

the image of me being suddenly caught out the air by accident is priceless


Male Drow Noble Dawnflower Dervish (Bard) 1

What kind of roll is it to swing on a cannon and land back on the sled? =p Acrobatics to pull off such an Indiana Jones style jump?


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

Acro. Though I'm not quite sure what you're going for here.


HP 22/22, AC 17/11 T/16 FF, CMD 16, Fort +9, Ref +5, Will +6

that attack missed because of mutagen, right?


Male Human (HP 19/19, AC 13 CMD 18, Fort +5, Ref +5, Will +4,)

"Zib, you are about to be have a magical time!"


HP 22/22, AC 17/11 T/16 FF, CMD 16, Fort +9, Ref +5, Will +6

also, whats the range increment on the waterballoon cannon?


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

The balloon cannon's effective range is your vision. It's made for these conditions and it quite powerful. It's basically a ranged touch at whoever or whatever you can see. It doesn't do damage but it makes things very cold and very slippery.


Male Gnome Alchemist(Grenadier) 1
Karlov wrote:
"Zib, you are about to be have a magical time!"

Not sure if this feels me with excitement or dread...


(HP 16/16, AC 12 CMD 12, Fort +5, Ref +2, Will +5)

When was the last time Varniel took a turn? Because he should have to at the very least roll his Fort Save to see if he took the dex damage or not. (And yes, this should apply to Severus too)


(HP 16/16, AC 12 CMD 12, Fort +5, Ref +2, Will +5)
Melashara the Crone wrote:
When was the last time Varniel took a turn? Because he should have to at the very least roll his Fort Save to see if he took the dex damage or not. (And yes, this should apply to Severus too)

This was directed at Loric, re: Chess' attack.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

Varniel's been out for two turns, and because of that the fickle gods of reliability are frowning on him.

Chess hit him.


(HP 16/16, AC 12 CMD 12, Fort +5, Ref +2, Will +5)
Doomed Hero wrote:

Varniel's been out for two turns, and because of that the fickle gods of reliability are frowning on him.

Chess hit him.

As a bomb would have been an auto-kill on me, I'm pleased with that :-)

DM DH, one thing I just noticed is that Power attack only gives +1 to damage with a secondary natural weapon, so I should have actually done one fewer HP to Joboo last turn. I don't think it matters after Chess' nasty damage spree, but just for future reference.


Male Duergar Alchemist (Vivisectionist) 1

Did you allow Zar'zan to bring the crystal into the arena with him? He might have a new use for it...

I kind of want to see Zar'zan using a furry monkey to get around.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
Zar'zan the Big wrote:

Did you allow Zar'zan to bring the crystal into the arena with him? He might have a new use for it...

I kind of want to see Zar'zan using a furry monkey to get around.

'Fraid not. Those crystals aren't for contestant use.


HP 78/78, AC 25/12/23, Saves 11/5/14

I've assumed that now I'm back in control the speed is up at 50ft again - if not, then just put Lorth 'n Roo 10ft to the East of where their target currently is.

In other news... it's getting cold...


Male Drow Noble Dawnflower Dervish (Bard) 1
Doomed Hero wrote:
Acro. Though I'm not quite sure what you're going for here.

I'm trying to leap/throw himself/fall off the yellow sled towards the north, but holding onto the yellow sled to help him hop/swing over the gap between the moving sleds so he ends back on the blue sled behind Mel again. I don't think it would be terribly difficult to pull off, but it's quite cinematic and flashy, and would probably take an additional check to pull off the landing without falling prone or slipping off the sled. Does that sound about right? I'll throw some dice and see what happens!


HP 22/22, AC 17/11 T/16 FF, CMD 16, Fort +9, Ref +5, Will +6

But arent you out of actions? Move action to dance, 5ft step to get adjacent to Varniel, Std action to attack. What you are saying probably would require some kind of acro check, but it would also probably take a move action, which you dont have, right?


Male Drow Noble Dawnflower Dervish (Bard) 1

I was thinking Chess would be able to use the sleds own momentum to make the swing. The acrobatics check is to maneuver the arm successfully and pull off the landing with out falling off. Since he's stepping onto a stationary sled (I believe) if he holds on to the cannon, it should sling shot him back around. I wouldn't think any of those things would require an action, and this game is kind of spit-balling for cinematic actions as opposed to following clearly defined rules. Also, I'm perfectly willing to edit my action(or reaction rather) or delete it all together.


HP 78/78, AC 25/12/23, Saves 11/5/14

I'd lean on the side of Loric here - you've tried to take three actions in a single round.

Cinematic doesn't mean break action economy.


HP 78/78, AC 25/12/23, Saves 11/5/14

Also - in my opinion, working the crowd is a specific action (I would personally think standard action) if you are trying to wing some sort of bonus out of it. It gets significantly devalued if people start tossing it in as a hopeful roll on the tail end of their stated list of actions.


Doomed Hero wrote:
Zar'zan the Big wrote:

Did you allow Zar'zan to bring the crystal into the arena with him? He might have a new use for it...

I kind of want to see Zar'zan using a furry monkey to get around.

'Fraid not. Those crystals aren't for contestant use.

Alright. I was actually going to try to use it as a device to try and when the beast over to my side and it amused me to think the next time Zar'zan was checked in on, they would find themselves with something pertaining to it and not Zar'zan.


Male Drow Noble Dawnflower Dervish (Bard) 1
Lorth Blood-Seer wrote:
Also - in my opinion, working the crowd is a specific action (I would personally think standard action) if you are trying to wing some sort of bonus out of it. It gets significantly devalued if people start tossing it in as a hopeful roll on the tail end of their stated list of actions.

I'd actually agree, looking back, I saw that Muscle Wizard's wooing of the crowd was a move action. I edited my post. I'm more than willing to accept rulings and constructive criticism, especially in a player vs player match.

As far as breaking the action economy, I wasn't attempting to get an edge over any one else, or get extra actions. I was just attempting to preemptively post reactions to what I'd imagine is going to happen as the turn changes. All sorts of crazy things have happened with the round change, and I just wanted to offer an attempting at directing at what would happen to Chess. I wasn't aiming for more actions, just more rolls with a suggestion for his reactions. That means more risk as well, and I'm perfectly fine with having the actions fail or have unintended consequences as has been par for the course. I'm also fine scratching it if it does give me some sort of advantage or just plain doesn't work. If Chess ends up trudging through the snow, that's fine with me!


Chessna'ra wrote:
Lorth Blood-Seer wrote:
Also - in my opinion, working the crowd is a specific action (I would personally think standard action) if you are trying to wing some sort of bonus out of it. It gets significantly devalued if people start tossing it in as a hopeful roll on the tail end of their stated list of actions.

I'd actually agree, looking back, I saw that Muscle Wizard's wooing of the crowd was a move action. I edited my post. I'm more than willing to accept rulings and constructive criticism, especially in a player vs player match.

As far as breaking the action economy, I wasn't attempting to get an edge over any one else, or get extra actions. I was just attempting to preemptively post reactions to what I'd imagine is going to happen as the turn changes. All sorts of crazy things have happened with the round change, and I just wanted to offer an attempting at directing at what would happen to Chess. I wasn't aiming for more actions, just more rolls with a suggestion for his reactions. That means more risk as well, and I'm perfectly fine with having the actions fail or have unintended consequences as has been par for the course. I'm also fine scratching it if it does give me some sort of advantage or just plain doesn't work. If Chess ends up trudging through the snow, that's fine with me!

The problem is that you need to face the problem's Chess just put himself in. I can see the Acrobatics roll when things go bed, but for now he's put himself on a sled that should be going completely out of control as the monkey beast is not currently connected. No glory without risk...well usually. ;)


Male Drow Noble Dawnflower Dervish (Bard) 1
Joshua Hirtz wrote:
Chessna'ra wrote:
Lorth Blood-Seer wrote:
Also - in my opinion, working the crowd is a specific action (I would personally think standard action) if you are trying to wing some sort of bonus out of it. It gets significantly devalued if people start tossing it in as a hopeful roll on the tail end of their stated list of actions.
I'd actually agree...
The problem is that you need to face the problem's Chess just put himself in. I can see the Acrobatics roll when things go bed, but for now he's put himself on a sled that should be going completely out of control as the monkey beast is not currently connected. No glory without risk...well usually. ;)

Honestly, that's exactly what Chess is looking for. He enjoys the thrill of taking a risk, and even in getting into and out of trouble. (a low wisdom score for a first level character with a heritage of drow nobility means that he has a lot to learn about common sense and good decisions in my book.)


Male Drow Noble Dawnflower Dervish (Bard) 1

The extra post with acrobatics roles, holding onto the arm of the cannon are because Chess has premeditated his actions. He has a plan, that while being poorly thought out with a few flaws, does denote his intelligence.


Male Duergar Alchemist (Vivisectionist) 1
Chessna'ra wrote:
The extra post with acrobatics roles, holding onto the arm of the cannon are because Chess has premeditated his actions. He has a plan, that while being poorly thought out with a few flaws, does denote his intelligence.

I think it would have been better to inform Doom of your plans instead of just posting them. Reactions tend to come after the cause, not before.


Male Drow Noble Dawnflower Dervish (Bard) 1

Perhaps that would have been less scandalous. I did leave my post open-ended just like an attack would have been. I was just trying to post my intentions with rolls, how ever they turn out, in the hopes that it would speed up the process and not create mass chaos. I'm first in the initiative order, so posting all of my rolls and intended actions seemed like it would be simpler for game play and move things along with out me flirting with the meta-gaming line, but it would seem I ran into completely different difficulties. I certainly didn't mean to step on any toes, but I do appreciate everyone sharing their opinions and constructive criticism to help work through the ickier mechanical portions of the game. I'm still having a wonderful time watching it unfold!

DM Doomed, I would appreciate if we could perhaps hammer out some of the new-found kinks in the kind of posting format we're aiming for when this match is finally over? I still feel like I'm on the learning curve about a PVP play-by-post. =]


HP 22/22, AC 17/11 T/16 FF, CMD 16, Fort +9, Ref +5, Will +6
Chessna'ra wrote:
DM, I just failed my balance check by 2 or 3 points. What sort of penalty does that net me, and when does that penalty happen? This round, or the next one, like a failed driving check penalty?

I just saw this, and it looks like DM DH missed it before the round update.

I too am wondering what the consequences for a failed balance check are. Considering I will almost certainly be failing one soon. :)


HP 78/78, AC 25/12/23, Saves 11/5/14

Chess - I've been choking this back for a while, but feel a need to say it out loud. Please don't try to say that you aren't looking to get an edge over anyone else as that is clearly false. You have chosen to play a drow noble in a competitive game where most everyone else is playing a standard race.


HP 22/22, AC 17/11 T/16 FF, CMD 16, Fort +9, Ref +5, Will +6

All the more satisfying when I squish him like a bug with my earthbreaker. MuhuhuhuhuhahhahhahahHA!


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Hold up folks. This is starting to get ugly.

Chess, I'll review the actions tomorrow as today is very busy for me. As for the discussion, I think certain actions should be non-actions (like retrieving items in pouches or pockets) so I'm willing to bend action economy a smidge for things like that. Outside of that exception, I'm kind of a hard-ass on that subject. You may move up to your normal movement in any way you see fit, including swinging on cannon arms, but do not expect anything short of magical assistance to allow you to move farther than you normally would.

As for last round's balance failure, I did miss that. I'm not a big enough jerk to apply the penalty right now in the middle of your big moment, but I will tell you that your landing from this jump might not be pretty.

Lorth, I understand the concern about playstyle differences. Chess is definitely pushing the powerscale boundaries, as are a couple other builds in this game, but it's important to note that I allowed them to do it. I'm pretty sure that all the low level high power builds in the system are represented in this game in one form or another. A couple of them more than once.

PvP oriented games invariably lead to people at odds with each other on certain subjects. I'd like it if everyone would trust me to resolve things and rule in the way that's in the best interest of the game. (hopefully I've proven I can do that by now)

So let's everyone take a deep breath and remember that we're having fun.


HP 78/78, AC 25/12/23, Saves 11/5/14

Doomed - I am fully cognizant of the fact that the builds have been allowed, and have no general issues with the way you have been adjudicating things. Similarly I am fully cognizant that this is a PvP game and excrement happens. I've winged a few interesting actions (sled ram and roo mounting) and taken the licks as they come In my stride (having a player pop up in front of me and essentially almost end my race in a single action that I really had zero way to avoid).

However I've been working inside the bounds of the rules, and stretching rather than breaking. The snap was borne more out of some people taking a few too many liberties with what was reasonable.

As you say, you have it in hand and I'll not throw any more fuel into the fire.


HP 22/22, AC 17/11 T/16 FF, CMD 16, Fort +9, Ref +5, Will +6

Hey DM DH another question for ya.

The rules say that the balance check for the gunner is the same as the ride DC.

They also say that if you go faster than 50, the drive DC increases by 5 (which therefore increases the balance check by 5).

However, it says that if you slow down to 45, the driver gets a +2 to ride check (instead of ride DC going down by 2), so my question is: does the gunner also get +2 to balance in that situation?

I shouldnt have worn my armor to this match. :)


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

Loric- Yes, that's correct.


Male Gnome Alchemist(Grenadier) 1

I think i will wait till karlov takes his turn since im still in his arms and dont know what to do till im put down O.o


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Can you be put down if you're levitating? Won't you just hang in the air?


Male Drow Noble Dawnflower Dervish (Bard) 1
Lorth Blood-Seer wrote:
Chess - I've been choking this back for a while, but feel a need to say it out loud. Please don't try to say that you aren't looking to get an edge over anyone else as that is clearly false. You have chosen to play a drow noble in a competitive game where most everyone else is playing a standard race.

Lorth, I apologize if I've offended you, but I sincerely meant everything I've said, and still do. I'm not trying to win over a competitive edge with my gaming, questions, or actions, and have done my best to do so, as I will continue to do.

As to playing a Drow noble, I'm playing one because I grew up reading R.A. Salvatore, and Drizzt Do'Urden has been something of a child-hood hero and role model to someone's who's best friends were all found in the pages of books. I've not had any other opportunity to get to play a character similar to my child-hood hero because of the power imbalance, and when I saw some the earlier submissions and the willingness of Doomed to mediate any gaps between folk, I excitedly submitted Chess, and have had a blast playing him. Honestly Lorth, and everyone else, I'm not a competitive person, and I don't enjoy conflict, but I love being able to interact with real folk as opposed to NPC's or computer animated scripts, so a PVP is really my ideal form to have character development. It feels like I get to co-author something the younger me would have loved to read when I write something up in the past tense on these boards.

If playing a Drow Noble becomes a problem for folks, or it really does give me some unfair advantage over the rest of everyone else, I'll just roll up another character who is a more "standard" race, so to speak.


Male Drow Noble Dawnflower Dervish (Bard) 1
Melashara the Crone wrote:
The witch saw the hypocrisy in her partner's merry song and dance combined with the brutality of his blade.

In my book, a funeral dirge isn't quite a merry song, even if it is in Elvish.

DM Doomed Hero wrote:
Can you be put down if you're levitating? Won't you just hang in the air?

It really depends on how you interpret Levitate. The spell could make the target weightless, or counter the effects of gravity, or it could not effect weight at all and just be considered a form of magical movement.

P.S. We're about to hit 1,000 posts! Congratulations everyone!


(HP 16/16, AC 12 CMD 12, Fort +5, Ref +2, Will +5)
Chessna'ra wrote:
Melashara the Crone wrote:
The witch saw the hypocrisy in her partner's merry song and dance combined with the brutality of his blade.

In my book, a funeral dirge isn't quite a merry song, even if it is in Elvish.

DM Doomed Hero wrote:
Can you be put down if you're levitating? Won't you just hang in the air?

It really depends on how you interpret Levitate. The spell could make the target weightless, or counter the effects of gravity, or it could not effect weight at all and just be considered a form of magical movement.

P.S. We're about to hit 1,000 posts! Congratulations everyone!

Hehe, should have read more carefully (especially since Mel speaks Elven).

Side note--I thought your turn was awesome and the battle dance thing is cool flavor-wise. I'm just trying to play Melashara as someone who frowns upon showboating in battle. So just know that he disdain is hers, not mine. :-)


Male Gnome Alchemist(Grenadier) 1
DM Doomed Hero wrote:
Can you be put down if you're levitating? Won't you just hang in the air?

True, I just hope he doesnt throw me i would hate to be the start of a new gnome tossing game :P


Male Gnome Alchemist(Grenadier) 1

This is kinda of out of place and it doesnt need to be answered till after but my new alt who might become my main :P is a drunken master vanara, now the lawful requirement for the monk seems out of place for a drunk fighter. I can try to play him lawful, but would anyone be hugely upset if he wasnt(with dm permission of course)? The only aspect I could see lawfulness is in physical discipline, though it would be funny if he could only use his monk abilities after having a drink or two. Also what sort of damage would a hollow metal gourd do when used as a improvised weapon? Again these are not pressing questions and dont need to be answered anytime soon. I just like the idea of a drunken monkey fighting(I recently watched drunken master with jackie chan as inspiration :P)

edit: Does anyone think its lame that monk of the empty hand doesnt stack with drunken master :P


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

DM DH - Im knocked out? Both attacks did hit and I was hoping Id still get my Roll With It to possibly avoid one of them but I thought we all got to play to Negative our Con score?

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