Tomb of Horrors (4e) - Group 2, Part 2

Game Master Rev Rosey


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Xabulba - you're going to hate me too. Please see the various posts above about needing profiles to contain numbers and effects.


Male (he/him) Irish Physicist (Programmer Dedication) 5

Okay on the nubmers, it'll be easier for reference anyway what with my shakiness on them.

For rituals, how many should I have? Should I pay to have them?


vagrant-poet wrote:

Okay on the nubmers, it'll be easier for reference anyway what with my shakiness on them.

For rituals, how many should I have? Should I pay to have them?

You get the two free ones at first level and have to buy any others.

You can perform one bard ritual per day of your level or lower without expending components, although you must pay any other costs and use any focus required by the ritual. At 11th level, you can perform two bard rituals per day of your level or lower without expending components.

Buy anything you fancy (and can afford) up to level 12 to add to your book. Bear in mind you'll need components as well.

If, for example, you took Aria of Revelation (level 10), it costs you 1000gp to learn. If you want to cast it, it could cost you an extra 400gp in gold and you need a musical instrument. You'd probably have one of those hanging about, seeing you're a bard :) HOWEVER, since it is a bard ritual, you could cast it twice a day without paying for any components and at this point it suddenly becomes very good value indeed.

If you wanted to cast it three times a day for some reason, you'd have to find 400gp of components for the third useage.


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

Not a problem. Think I got them all. And did more shopping!


Male Deva Cleric lvl 14

I'll e-mail Tavar after I make some minor changes.
I only spent 9000 at the store so I need to go back and pick up some more stuff and I'm debating on changing Tavar's 10th level daily.


Male Human Fighter

Hey Rev, I'm thinking, based on the name Tomb of Horrors, this is going to be undead heavy. I was wondering if the sample encounter you're putting together will be along these lines or if I'm totally off? lol


All powers done! Really helped me get a handle on them!


Tristan Mcleod wrote:
Hey Rev, I'm thinking, based on the name Tomb of Horrors, this is going to be undead heavy. I was wondering if the sample encounter you're putting together will be along these lines or if I'm totally off? lol

I've got no idea what the Tomb will feature, but that's a good point about undead.

I shall tweak.

Darwyn - yay! Thank you - that's really helpful. For your own sake, you might want to note down anything that your equipment does in the way of daily or encounter powers as well. They're often nifty and personally, I tend to forget them and realise two rounds after I died that I had a get out of jail free card all the time.


Hey Rosey, this is Tristan. This will be the character I use for your game. I pasted the stats and figures for most everything. I think the only things missing are Lay on Hands, Divine Mettle and Divine Strength. Take a look when you get a chance and let me know if I need to change anything. Thanks.


Male Daytona 500 DM / 12

OK. After reviewing quickly today, I'm definitely going with Runepriest, just have to decide between Dwarf, Minotaur, and Dragonscale; Though the idea of the Minotaur with the runes carved into his horns seems to be sticking in my mind for some reason.


I'm just about ready, I just have to reformat the figures and powers for Norrin's profile. Although I decided to shelve the Vestige Warlock, Norrin will still fulfill the role of ranged striker and resident trap guy.

Rev DM wrote:
If those of you that have CB are willing to email me your character sheets, I would be most grateful. I appreciate that not everyone is happy to use emails, so don't worry if you'd rather not.

I've uploaded the raw character builder output into the profile for you to import.


This is Eric Swanson. This is taking longer than I thought, but I should have him updated by tomorrow night.


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin
Rev DM wrote:
you might want to note down anything that your equipment does in the way of daily or encounter powers as well

I'm new to paragon tier adventuring so I'm unsure about how equipment powers work.

So I can use all of my magic items that have an encounter power, one per encounter, but those with daily power requirements I must spend one of my two daily item uses to power it (but only once/day per item)?


typing the complete stats will take some time....


Rev Rosey,

CB file sent to you.

Updated profile, just need to spend the gold.


Human

Thom (Eric) - looking good. Note that as a wizard, you get another free ritual of your choice at levels 5 and 11. They need to be those levels or lower. I've got the file. Thanks.

Norrin (Peasant) - That's quite right about the magic items. Character looks good to me.

Scranford - Rune-carved horns works for me.

Kidlat (Rad) - Yes, it takes time. Use the compendium to cut and paste.

Tavar (Xabulba) - got the file. Thanks.

Darion (Tristan) - looks good at the first pass.

I'll do more checking this morning and start putting links for all of you into my profile.

Cotesia and bmars3 - how are things looking for you both?


Male Deva Cleric lvl 14
Norrin Axebeard wrote:
Rev DM wrote:
you might want to note down anything that your equipment does in the way of daily or encounter powers as well

I'm new to paragon tier adventuring so I'm unsure about how equipment powers work.

So I can use all of my magic items that have an encounter power, one per encounter, but those with daily power requirements I must spend one of my two daily item uses to power it (but only once/day per item)?

At level 12 we can use two daily powers from magic items, just not from the same item.

Edit: re-read your post and you allready knew that.


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin
Tavar oracle of the Raven Queen wrote:
Norrin Axebeard wrote:
Rev DM wrote:
you might want to note down anything that your equipment does in the way of daily or encounter powers as well

I'm new to paragon tier adventuring so I'm unsure about how equipment powers work.

So I can use all of my magic items that have an encounter power, one per encounter, but those with daily power requirements I must spend one of my two daily item uses to power it (but only once/day per item)?

At level 12 we can use two daily powers from magic items, just not from the same item.

Ha ha, turns out only my boots have a Daily Item Power. I still can't activate my boots again with the daily item use gained after a milestone can I?


Human
Norrin Axebeard wrote:
Ha ha, turns out only my boots have a Daily Item Power. I still can't activate my boots again with the daily item use gained after a milestone can I?

I don't think so, but I'll try and check for you.


Male Deva Cleric lvl 14

I think you need 6 hour rest to reactavate daily powers on items just like regular powers.

All done now. I added all my power and item discriptions and a list of my attacks and damages to my profile.


Thanks for that Tavar.

DM profile (this one) updated with links to all your characters. If you need a quick reference, that's the place to go. Team Tomb is at the bottom.

Still need stats from Scranford, Ragna, Cotesia and bmars3, otherwise we're looking good to go. No pressure at all, just let me know if you're going to be delayed getting set up so I know when to hurl you into combat.


A couple of things.

If you use the Character Builder and copy/paste from the summary, it doesn't seem to include the Level 11 encounter/Level 12 utility powers from your Paragon Path. I had to put mine in manually.

@ Rev Rosey. Can you include Arishat's resourceful presence as a reminder for the other players? When they use an action point, it gives +12 to damage; or if they miss everything, it gives 11 temporary hit points. Thanks.


Human
Bluenose wrote:
@ Rev Rosey. Can you include Arishat's resourceful presence as a reminder for the other players? When they use an action point, it gives +12 to damage; or if they miss everything, it gives 11 temporary hit points. Thanks.

Done. Her build is similar (although I think she's more effective) to my own Resourceful Warlord who took the Commando Captain paragon path. He is much fun to play.


Female Wood Elf Cleric / 3

This assassin is done. I love your commando warlord :)


Human

Thanks for that. Linked you into the profile.


I've got a preliminary character put together in CB, but as I'm a virgin, I had a couple of stupid questions.

1. For ability points, the CB defaulted to 22. Is this what we're using, or some other number, or array, or roll. (Maybe I missed that somewhere)

2. When you mention magic items of Levels 11,12 & 13, I'm assuming this is in addition to the 13K GP starting funds?

UPDATE: Here is my profile picture, and the draft of my character (Not equipment yet, and I'm still going to do the same thing as a Dwarf, just to make sure)


Female Wood Elf Cleric / 3

1. Yep the 22 is what we are using
2. Yep those 3 items are in addition to the 13,000 gp


Human

Confirming that.

Ask anything you want Scranford. Stupidity is not asking.


Male

Creating am Elven Seeker that uses Shiruken. He will have striker as secondary role or actually multi-class into Ranger or Rogue, depending on which opens up the best Paragon Path. I will create alias today and start putting in stats, powers, feats, equipment tonight.


bmars3 wrote:
Creating am Elven Seeker that uses Shiruken. He will have striker as secondary role or actually multi-class into Ranger or Rogue, depending on which opens up the best Paragon Path. I will create alias today and start putting in stats, powers, feats, equipment tonight.

I'm sorry bmars3 but could you please check your profile page? I seem to have inadvertently overwritten your profile with Norrin's stats during one of my updates. I was going to recommend the Sharpshooter paragon path, but changing your profile was probably going too far! :)


Oh hell.

BLUENOSE! Your tiefling has my DM profile. I am so sorry and have no idea how that happened.

Umm - Paizo? I think we have a major glitch in the making.


Did you have Arishat's profile in another tab? When I updated Norrin's page I had bmars3's profile in the next tab. I don't know if the data streams got crossed or something, but just in case I'm going to close any tabs with profile pages before hitting submit.

Where do we report glitches?


There's a section for website feedback, which I just saw Rev Rosey has already visited. I can repost easily enough - since I'd done Arishat with the default 9000gp I was going to add a bit of gear. And I should email a character builder file as well.


Male

Yup, this is a Paizo messageboard screw-up. You should only be able to edit your own profile and alias' profiles. Hence the password prompt every freaking time.


Male

I got scared and just copied all my aliases' editable profiles to text files just in case they get overwritten.

Peasant do you need me to send you Norrin's editable profile as text or do you have another copy? I don't want to erase all your hard work if the boards somehow ate yours.


Human
Peasant Railgun wrote:
Did you have Arishat's profile in another tab?

Yes, I did. I was copying links into my DM profile for easy access.

That'a a bad glitch.


Male Human Student/12, CollegeStudent/4, Master Student/3, Epic Student/6

I am finishing up a dwarf earthstrength warden currently and will be posting him this evening. I am on EST, same as several others including Pat-o-the-ninth.


Human

Excellent :)

We're nearly there and in pretty much record time. If I aim to get something up by tomorrow evening (GMT), is that too soon for anyone? I don't want to push you all into combat unprepared.


Male Human Fighter

Well Rosey, I have the next 4 days (Friday-Monday) off and will be at home with my family, so I might not be able to respond but I'll do my best if you want to start. Sorry for any inconvenience :\


Human

There really isn't a huge rush on this, as it is just a trial run so you can all get some idea of how your characters will (or won't) work together in combat.

Don't fret. Scranford and Cotesia are still building and both bmars and Bluenose will have to entirely re-do their profiles due to board squickiness.

I'll tentatively suggest Sunday evening/Monday morning if that suits everyone? It's likely more sensible anyway as I have yet to manufacture a map for you all.


Sounds good. I'm traveling most of the next two weeks, so one start date is much the same as another to me. I can always post in the middle of the night!


Human
Bluenose wrote:
There's a section for website feedback, which I just saw Rev Rosey has already visited.

Re: the glitching avatars, Gary Teter is on the case. All will soon be well.


Rosey, I shot you an email with Darion's Character Sheet. Please let me know if you got it when you get a chance. Thanks :D


I did the same for Vladimeer. Let me know if everything's kosher before I begin data entry.


bmars3 wrote:

I got scared and just copied all my aliases' editable profiles to text files just in case they get overwritten.

Peasant do you need me to send you Norrin's editable profile as text or do you have another copy? I don't want to erase all your hard work if the boards somehow ate yours.

It's okay, I've got a local copy. Thanks for the offer. I hope Gary can restore your profile from the backup.


Human

Darion and Vladimeer, I have you both. I'll check this morning.
Many thanks.


Fellow players, any suggestions on how to equip this swordmage?


Female Wood Elf Cleric / 3
Kidlat wrote:
Fellow players, any suggestions on how to equip this swordmage?

It looks like your build is assault, a falchion or a 2h something with reach may be a good option. An item that maybe gives a passive to saves against ongoing damage is always nice when you are the tank, I have seen them, but I do not remember the names sadly. Also check out the tattoos have some interesting effects. I know you are a tank, but I love these gloves and I can see them be useful for anyone.

Antipathy Gloves : an enemy must spend 1 extra square of movement to enter a square adjacent to you

So the enemy cannot shift to you, unless they can shift more than 1 square, this is especially good if you have a reach weapon while marking enemies.

Also I think you can only wear leather, I cannot remember if you get hide, but Feytouched Leather +3 is great if you only wear leather. +3 item bonus to initiative.

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