DM Talomyr's The Lost City (Inactive)

Game Master Talomyr

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Cynidicean Arcana Cleric of Usamigaras & Diviner 2 | HP 3/24 | HD 1/1d8 & 1/2d6 | Recovery 0/1 | Portent 9,19 | 1st 1/4 | 2nd 0/2 | Inspiration! | Exhausted level 1
Stats:
AC 18 | Str +0, Dex +2, Con +2, Int +3, Wis +4, Cha +2 | Initiative +2 | Perception +4, Darkvision 120 ft

I’ll take the weekend off too. GM, it would be great if you repeated the character creation rules and options. Thanks

And Happy Thanksgiving if you celebrate!


Goblin Caves Side View | Lost City Map | Roll20 Maps

Allowed Resources:

30 point build

For classes and archetypes - PHB, Xanathar's, and Tasha's. NOTE: For a number of the archetypes I have updated the earlier published ones to match the power level of the archetypes in Tasha's

Backgrounds - Any WotC published source save for Strixhaven or the Dragonlance UA article.

Races - PHB plus Aasimar. Cynidiceans are just humans with 120 ft Darkvision (either standard or variant)

Starting Equipement as per PHB plus 500 gp of gear OR one uncommon magic item.

Deities - Forgotten Realms


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

I'm building a human variant barbarian with polearm master. We need some beef. Should be ready for review in a day or two

cheers


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

OK Adonius is ready for review. Can't remember if it's sell starting equipment for half or full. He's got 450 gp to spend. Maybe 9 potions of healing?

Adonius is a typical Brother of Gorm wielding a spear and shield. Ready to join the crew, because they failed without strong and faithful support of Gorm.

cheers

Grand Lodge

Will have something later today

Grand Lodge

Apologies, delayed on account of badly needing sleep


Goblin Caves Side View | Lost City Map | Roll20 Maps

No worries. Get that rest!

Holidays combined with a few folks needing to make new characters is going to make for a delay.


HP 21/[31] Init + 1, AC 19/21, S: +5, D,+1, Cn: +5, I: +2, W: +0, Ch: +1 Per +2, Invest +2, Insight +0 Fatigue 1 Male Elf Fighter 3/Eldritch Knight

Cleric of Gorn work for everyone?


Goblin Caves Side View | Lost City Map | Roll20 Maps

Gorm. Gorn is your dead companion;)


Cynidicean Arcana Cleric of Usamigaras & Diviner 2 | HP 3/24 | HD 1/1d8 & 1/2d6 | Recovery 0/1 | Portent 9,19 | 1st 1/4 | 2nd 0/2 | Inspiration! | Exhausted level 1
Stats:
AC 18 | Str +0, Dex +2, Con +2, Int +3, Wis +4, Cha +2 | Initiative +2 | Perception +4, Darkvision 120 ft

I just realized that Cayde is a barbarian giving us two, counting my new one. With Helaman taking the cleric, we still don't have an AoE caster. Let me think about it for a few hours. Maybe change

cheers


Goblin Caves Side View | Lost City Map | Roll20 Maps

No worries. Take your time, we'll resume once everyone is ready.

Grand Lodge

DM Talomyr - The Lost City wrote:
Gorm. Gorn is your dead companion;)

Lol… Brotherhood of Gorm then.

War cleric coming online. That 30 pt build should be tasty.


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

Adonius Take 2 ready for review

Monk 1 / Mood Druid 2, Brotherhood of Gorm 2

Still has 450 gp to spend. 9 Healing potions? Anything better?


Cynidicean Arcana Cleric of Usamigaras & Diviner 2 | HP 3/24 | HD 1/1d8 & 1/2d6 | Recovery 0/1 | Portent 9,19 | 1st 1/4 | 2nd 0/2 | Inspiration! | Exhausted level 1
Stats:
AC 18 | Str +0, Dex +2, Con +2, Int +3, Wis +4, Cha +2 | Initiative +2 | Perception +4, Darkvision 120 ft

@GM

Did you mean for the two brotherhood who brought Cayde into the room to be the new PCs?

Cheers


Goblin Caves Side View | Lost City Map | Roll20 Maps

Not necessarily, but we can do that when everyone is ready.

Feel free to speak up as Adonius in the gameplay thread. We will assume the other is Helaman's War cleric when the character is ready.

Grand Lodge

Herolab is being a pain… long story.

Upshot is I’ll do him by hand today/tomorrow… shift work is a beeeyatch

St 16
Dex 10
Con 14
Int 10
Wis 16
Cha 14

I can do Cha 12 and Dex 12 just not sure… edit… I may change on the Dex, Cha thing

Grand Lodge

St16
Dx14
Cn14
In10
Ws16
Ch10

I see the character as an Albino Adonis/Achilles/Spartan figure, worshipping the warrior aspect of Gorm and physical perfection.

Spear and Shield… updates will occur through the day.

Is adamantine or mithril armor on the table? The armor of general (insert name here) from the before times in the days of prosperity…


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Helaman wrote:

St16

Is adamantine or mithril armor on the table? The armor of general (insert name here) from the before times in the days of prosperity…

Pretty sure both are uncommon items if you want to forgo the 500 gp and take an item.

Grand Lodge

Away for 2 days on last min business trip and family stuff. Apologies.


Goblin Caves Side View | Lost City Map | Roll20 Maps

No worries, life happens. :)


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

@Helaman You can spend Adonius's extra 450 gp. He cannot use Adamantine, and has nothing really to spend it on.

cheers


Goblin Caves Side View | Lost City Map | Roll20 Maps

Helaman - hope the trip was successful. Any update on when your character may be ready to go?

Grand Lodge

Apologies all for my prolonged absence. It’s that time of year when overtime beckons (else how else could I afford to pay for the season), and shifts are at weird hours of the “OMG, THAT early!?”. Sprinkled with some interstate travel, pet and personal health issues, and that is a recipe for stepping away for what I believe has been a week or so.

Apologies but I think I will step away from the game at the moment. It’s been VERY good, and this is one of my fav. Old school games but I’m buggered and just don’t have a new character in me atm.

The DM has put in a great effort and the players have too but I just stepped away from many of my online commitments until after the NY. My passion has faded for the moment. I’ll be regular and ready after the New Year but don’t expect anyone to wait on me until then. I really hope to play with all of you again in the future.


Goblin Caves Side View | Lost City Map | Roll20 Maps

Understand.

That being said we'll press on as is for now.

Helaman, when you are available again drop us a message and we'll see about getting you back in.

Grand Lodge

Appreciated


Female Half-Elf Warlock (DJinni Pact) 3 HP 15/23 | AC 13 | Initiative +2 | MOV 30ft | Saves: STR +0, DEX +2, CON +1, INT/WIS: +4, CHA +6 | Perception +3 | Conditions: none

Sorry will post tonight


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

Should we roll a surprise round?


Goblin Caves Side View | Lost City Map | Roll20 Maps

The cultists have not seemed to notice your party yet behind the cracked door. If you all rush in you all would win initiative.


Cayde Shadowstrider | Male Cynidicean | Barbarian 3 / Path of the Beast | Outlander | Hit Points: 35/35 | Initiative +2 | AC 19 | Str +5 / Dex +2 / Con +5 / Int +0 / Wis +2 / Cha +0 | Perception +4, Investigation +0, Insight +2 | Active Conditions:

Cayde was waiting for a spellcaster if they wanted to drop an area attack on the cultists. If not, he will rush in and start whacking!


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

Adonius will start with a faerie fire DC 13 then move in


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

Short rest? Then, next map location?


Male Forest Gnome Rogue 3| AC: 15 | HP: 23/23 |PP: 11 | PI: 13 | Inspiration: No | Shortbow: 1d20+5 (1d6+3) |Shortsword: 1d20+6 (1d6+4)

Sure. I don't have the map open at the moment, but that seems like a good plan. Counting all that coin is at least a sbort rest. :)


Male Forest Gnome Rogue 3| AC: 15 | HP: 23/23 |PP: 11 | PI: 13 | Inspiration: No | Shortbow: 1d20+5 (1d6+3) |Shortsword: 1d20+6 (1d6+4)

Cayde: From a straight up coinage point of view, it looks like we received 14,400 gp worth of coins and treasure with just that one encounter with Darius. Split four ways that would be 3,600 gp each. I'm not really sure what, if anything, is available for sale among our hidden city allies.

Short Rest: 1d8 + 1 ⇒ (3) + 1 = 4


Goblin Caves Side View | Lost City Map | Roll20 Maps

Sorry late night at work last night. Will update this evening.


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Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

@Talomyr Some of our player-characters are locals, I think we could be more engaged if you had the local PCs explain what's going instead of the NPCs. It might help us decide where to go faster. Just a suggestion.

cheers


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

@GM. Thanks for the hint. But it’s too subtle. The player doesn’t know/remember of the setting to arrive at an action. Sorry.
Adonius rolled well. Maybe be clearer?
Thanks


Goblin Caves Side View | Lost City Map | Roll20 Maps

Interesting...

It would seem in the upcoming Quests from the Infinite Staircase, WotC is taking their own crack at updating this module, although it does seem like they are only doing the upper pyramid.

Yes...there is a lower pyramid below the level you exited the pyramid from. Five more levels to be exact.


Cayde Shadowstrider | Male Cynidicean | Barbarian 3 / Path of the Beast | Outlander | Hit Points: 35/35 | Initiative +2 | AC 19 | Str +5 / Dex +2 / Con +5 / Int +0 / Wis +2 / Cha +0 | Perception +4, Investigation +0, Insight +2 | Active Conditions:

As an outcast who did not claim a particular faction, does Cayde even have a mask? He is grateful to the Gormites for helping him, but I don’t think he has been officially inducted or given a mask, right?


Goblin Caves Side View | Lost City Map | Roll20 Maps

Correct.

Their question was about masks in general as the overwhelming majority of Cynidiceans wear masks of some sort.


Goblin Caves Side View | Lost City Map | Roll20 Maps

Sorry folks, posting will be spotty at best this week as I'm out of town for a work trip.


Cayde Shadowstrider | Male Cynidicean | Barbarian 3 / Path of the Beast | Outlander | Hit Points: 35/35 | Initiative +2 | AC 19 | Str +5 / Dex +2 / Con +5 / Int +0 / Wis +2 / Cha +0 | Perception +4, Investigation +0, Insight +2 | Active Conditions:

Wow! Stealth mode activated!


Goblin Caves Side View | Lost City Map | Roll20 Maps

Not feeling great this evening. Will update the game tomorrow.


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft
Baheera al-Sah'haar wrote:

Bheera hangs back, watching as her companions interact with the strange creature.

Adoniaus are you really at 2hp?

Sort of. His spider form has only 2 HP. Adonius is full.


Female Half-Elf Warlock (DJinni Pact) 3 HP 15/23 | AC 13 | Initiative +2 | MOV 30ft | Saves: STR +0, DEX +2, CON +1, INT/WIS: +4, CHA +6 | Perception +3 | Conditions: none

That's...weird.


Female Half-Elf Warlock (DJinni Pact) 3 HP 15/23 | AC 13 | Initiative +2 | MOV 30ft | Saves: STR +0, DEX +2, CON +1, INT/WIS: +4, CHA +6 | Perception +3 | Conditions: none

As her familiar can act on Baheera's reaction, does she get an attack this round?


Goblin Caves Side View | Lost City Map | Roll20 Maps

Yep


Female Half-Elf Warlock (DJinni Pact) 3 HP 15/23 | AC 13 | Initiative +2 | MOV 30ft | Saves: STR +0, DEX +2, CON +1, INT/WIS: +4, CHA +6 | Perception +3 | Conditions: none

Will post shortly. Considering options. Could get almost all the goblins with Thunderwave, but Tek would be in Area of Effect.


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

@DM those goblins have a 17+ AC? Wow. What are they wearing?


Goblin Caves Side View | Lost City Map | Roll20 Maps

Crap, looks like I misread your post (likely looked at the die roll only without the modifier)

CON Save DC 11: 1d20 + 0 ⇒ (3) + 0 = 3

Attack hit and the poison killed it. Sorry about that. Thanks for double checking.


Monk / Moon Druid Cynidicean | HP 24/24 | HD 3/3d8 | Wild Shape 0/2 | 1st 3/3 | Goodberries 13 | Inspiration!
Stats:
AC 16 | Str +2, Dex +5, Con +2, Int +0, Wis +3, Cha +0 | Initiative +3 | Perception +5, Darkvision 120 ft

Team

I'm leaving for a 3-week family vacation the night of Thursday July 25. While I may be able to read an odd post here and there, please expect zero posting from me. We return Friday August 16, and it will take me a couple of days to catch up and post over the weekend.

Cheers

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