Thron's Rise of the Runelords Campaign

Game Master Thron

RotR Roll20 Campaign Link


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Silver Crusade

LG Female Angel-Blooded Aasimar Oath of Vengeance Paladin of Ragathiel 5 [HP 49/49 | AC 20 T 10 FF 20 | F 9 R 4 W 6 | Init 0 | Per -1 | SM 5]
Resource Tracking:
Smite 1/2 | Lay on Hands 1/5 | Alter Self 0/1 | Hero's Defiance 1/1 Bless Weapon 1/1

All right, I've had to come to a decision. I just don't have the time for PBP anymore with the daughter and my work schedule. I am withdrawing from all my games. I thank you greatly for the good times, and sincerely apologize for any amount of your time that I've wasted these last months. There are a few memories from this game I'll always cherish, such as when I (as Kala) rushed in and saved Zoli from the ghouls.

You guys are awesome and I wish I could give you the attention you deserve. Have a great time and great games.

-Earl/Destrina


Earl/Destrina/Kala, sorry to see you go!


I had a feeling this was about to happen. I am sorry to see you go, and if you ever do decide to return, and the game is still running (I have every intention of making sure that happens), then by all means drop us a line and I'll make sure you have a spot.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Peace Earl, good luck with being dad and such. I have that in my near future too!


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

Sorry to see you go Destrina/Earl - good luck for the future.

Hurray, the paladin's not going to kill me!


1 person marked this as a favorite.
HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

...and she never revealed that you've got an evil aura.

I like how you've had a series of near misses at being uncovered as a cleric of Zon-Kuthon. It'll be an interesting reveal/conversation when it finally comes out!


Lurking


...and lurking...


1 person marked this as a favorite.

OH!

LEVEL UP!


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Woot! Working on leveling (though not in profile yet). Thron, can you give me a some rulings on the plume of panache?

Plume of Panache wrote:

This plume is over-sized, chic, and extravagant. To gain its effects, the user must affix it to a non-magical hat worth at least 10 gp. Once per day, the wearer can activate it; when she does, the plume provides her with 1 panache point that can be used for that deed. Once used, the plume appears wilted and bedraggled until its magic is replenished.

My Qs:

- Is this effectively just +1 panache / day? If not, how is it different?
- It mentions "that deed" which seems like an editing error. Perhaps this is an extra point of panache that--at the start of the day--gets dedicated to a specific deed and can only be used for that one?
- It mentions "activate it" but doesn't say if it's an action to activate or how long it stays active once activated. (If it were to take an action to activate and then need to be used that round, it'd be essentially useless.
- How many of these feathers could I have/use? Could I have five plumed hats, and switch them out between encounters? (After all, what self-respecting swashbuckler wants a bedraggled plume in her bonnet?)

Here's a thread discussing it.

Thanks!


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

OK, updated profile and stat line.

BTW, Zoli and Eugeni were both initially made by rolling (very very well!) for stats. Both had the equiv of a 40+ pt buy. Per discussion on roll20, Eugeni and I have both voluntarily scaled back to 20pt buys, which means some of my skills & class abilities have gone backward a touch.

That said this level's still a fun one for her since Swashbuckler weapon training gives +1 to hit & dam + free improved crit with her scimitar.

Let the crit madness begin!


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Yeah, I got less charismatic, and smart. Among other things. But my core abilities are only lightly affected. I added another flurry attack at 6th, and also got weapon spec. Eugeni is becoming a formidable archer indeed.


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

Levelled, but rather busy with in-laws over the weekend and travelling. Hopefully I can make some posts in the campaign thread but let's see.

DM Thron - any response to my potions of ILW question?


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In a city this size, it is easily possible.


Hey, everyone. Gyrfalcon asked me if I wanted to join the group, and Thron approved, so here I am. I've played with gyr in a few past games, and I've been in a few of Jelani's too.

I'm leaning toward making an Oracle for the missing divine caster role. However, there are many different ways to build them. Any thoughts on what the group needs? I have healing covered; Oracles who pick the Cure X Wounds line of spells tend to be great healers by default.


Hey. I've also been invited to this game, having been in a game with Thron for the last year or so in a game run by Jelani. I'm also familiar with Gyr, also being in that same game and also DMing him in another one.

I'm looking at a druid character, so it seems as though we're going with even more divine. But at least druids are a little more blasty than your run-of-the-mill cleric. Plus, I'll bring a bit more melee, especially with a flanker in my animal companion.

I'm still in the process of buying my gear, so I'll also welcome any thoughts and ideas.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Duuudes. Awesome! It's been too long CDL. :)


There is one more coming to fill the Arcane slot...I hope.

For the new folks:

20 pt buy
Level 6
Standard Wealth By Level, no single item greater than 40% of funds
Campaign trait is no longer required but is an option, especially if you wish to be from the area.
In your backstory, keep in mind you are all Level 6. This means you are likely well respected members of the community and among some of the movers and shakers.
I am open to working some interesting tie ins and such to the game if any of you are interested. So if there is a secret aspect of your character you wanna run by me, hit me up with a PM.


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

Welcome on board guys. My only advice is make what you want and we'll muddle through together. With regards to party roles Eugeni is a formidable archer, Zoli very capable in melee and also has a number of useful skills, and Morythine is a monk.


Stalwart and CDL (and whoever else is joining) welcome aboard!

I agree that--especially with 3 new casters joining our mostly martial party--whatever you are moved by should work.

If you're looking for inspiration, I think I wouldn't worry about mixing it up on mêlée. I bet me + druid + companion have the front line covered. Any sort of buffing/utility/battlefield control sound great to me.


Hi there. Checking in. Putting together the character now. Still in the pseudo planning stages but she'll probably be an Air Wizard.


Oh, I also just remembered/noticed: it has been just over a month of game time, so I am going to need new payments for all of your living expenses for the next month (this counts for the new blood as well).

As a reminder (keep in mind this cost also represents lodging expenses while you travel, so for the group that are Sandpoint residents, this covers your Inn and meals while in Magnimar):

Destitute (0 gp/month): The PC is homeless and lives in the wilderness or on the streets. A destitute character must track every purchase, and may need to resort to Survival checks or theft to feed himself.

Poor (3 gp/month): The PC lives in common rooms of taverns, with his parents, or in some other communal situation—this is the lifestyle of most untrained laborers and commoners. He need not track purchases of meals or taxes that cost 1 sp or less.

Average (10 gp/month): The PC lives in his own apartment, small house, or similar location—this is the lifestyle of most trained or skilled experts or warriors. He can secure any nonmagical item worth 1 gp or less from his home in 1d10 minutes, and need not track purchases of common meals or taxes that cost 1 gp or less.

Wealthy (100 gp/month): The PC has a sizable home or a nice suite of rooms in a fine inn. He can secure any nonmagical item worth 5 gp or less from his belongings in his home in 1d10 minutes, and need only track purchases of meals or taxes in excess of 10 gp.

Extravagant (1,000 gp/month): The PC lives in a mansion, castle, or other extravagant home—he might even own the building in question. This is the lifestyle of most aristocrats. He can secure any nonmagical item worth 25 gp or less from his belongings in his home in 1d10 minutes. He need only track purchases of meals or taxes in excess of 100 gp.


It sure has been, Jelani. :)

I'll go (mostly) straight caster Oracle then. My prior ones tend to be more melee or gishy, so this will be a different playstyle for me. I'm thinking of a dedicated summoner with a side of healing and battlefield control. She'll probably try to stay out of the thick of combat unless absolutely necessary.


Hey! Tag-team summons! Summon Monster and Summon Nature's Ally for all your flanking and harassment needs!


I'm excited to meet yall's new characters (to read them as a player, and for Zoli to get to meet yall in game)!

When do you think you'll be ready? We're pausing right now because this is an ideal place to introduce the new characters.

Thron, Zoli will pay 10, and continue staying at the house she still thinks of as her father's. Eugeni, you're welcome to stay there as well. (I *think* that's where you've been crashing still when you're in Sandpoint.)


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Thanks, and yeah. I think so too. I'll also pay 10.


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

Morythine continues to live poor, and has bought three potions of inflict light wounds.


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11
Morythine wrote:
DM Thron; who might be able, or perhaps more pertinently, how much would it cost to convert the Hungry Decapitant into some kind of early warning system? Either mechanically, by setting up a tripwire attached to the rope coming out of its mouth, or magically, so it might automatically trigger its alarm when enemies are near? I'm thinking it might work as a neat security device for the adventurers, especially when we make camp or need to sleep.


Answer: Yes, that could be arranged. You could rig it mechanically with a proper Int check, or Xamarath could do the magic change for a nominal fee.


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11
DM Thron wrote:
Answer: Yes, that could be arranged. You could rig it mechanically with a proper Int check, or Xamarath could do the magic change for a nominal fee.

Let's get Xamarath to do so magically. Would it be ready in time to go to Magnimar with us?


You are IN magnimar. So no. Ha


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

Were we in Magnimar when I originally asked several days ago? :-p


No, but you also didn't stick around in Sandpoint long. If you want to have him work on it while you are away, that works.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

After Riley asks any questions he intends to, I'm ready to go sniff around that apartment.


Need some more info from CDL then I am good to go on working them in. However, if you guys want to proceed, that works for me.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Either way works for me.


Sorry for the wait, everyone. I'll be finished by Friday night. I just started a new job this week, so my creativity was in a metaphoric ditch until yesterday.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Congrats on the new job, I hope it's a good one!

I just got a promotion myself, I'll need to figure out how much busier it makes me but so far excited and there's no risk to this game.


Grats you two! :)


Ready for adventure, pending Thron's approval. Mind if I introduce Setsuna?


Go right ahead, the link up you sent me works.

Edit: sent you some other details before I crashed. You all feel free to get acquainted, I have everything I need, and will introduce the final member of the new group soon...


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11
DM Thron wrote:
No, but you also didn't stick around in Sandpoint long. If you want to have him work on it while you are away, that works.

We'll do that then. What's the price tag?


99% of the time, I wouldn't rush along a role-play scene. However, with another player waiting quite patiently in the wings, I feel we should at least move things along to where I can introduce them in a way a bit more creative than "happens to be in the same tavern." Not that I'm complaining about the previous two new introductions, but I think three times would be a bit much.

I'll give ya'll another couple of days to really come up with a plan/reason to stick together, but then I'm going to want to advance those plans along.

Besides, I know Eugeni is ready to shoot something with an arrow real soon.


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Morythine Ettes wrote:
DM Thron wrote:
No, but you also didn't stick around in Sandpoint long. If you want to have him work on it while you are away, that works.

We'll do that then. What's the price tag?

Not dodging this, just been busy working. I will come up with a price for ya on this when I can. It won't be super expensive though.


Male Human Reincarnated Druid | HP: 47/47| AC: 18 (12 Tch, 16 Ff) | CMB: +7, CMD: 19 | F: +7, R: +4, W: +10 | Init: +4 | Perc: +15
DM Thron wrote:

99% of the time, I wouldn't rush along a role-play scene. However, with another player waiting quite patiently in the wings, I feel we should at least move things along to where I can introduce them in a way a bit more creative than "happens to be in the same tavern." Not that I'm complaining about the previous two new introductions, but I think three times would be a bit much.

I'll give ya'll another couple of days to really come up with a plan/reason to stick together, but then I'm going to want to advance those plans along.

Besides, I know Eugeni is ready to shoot something with an arrow real soon.

I get that two new people joining up in a tavern stretches credulity, but let me point out that Riley followed Eugeni. :-)


Oh...I'M well aware of that fact, but none of the other PC's cared to inquire about how you arrived at the tavern, so perhaps I FORGOT to mention that little fact. Silly me...

*evil grin*


Lurk party?


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Did I miss it? On Roll20 now if anyone wants to swing by to discuss plans.

As far as using Setsuna as bait...well, Zoli doesn't know her well enough to know that she can look out for herself yet so that's probably not her first choice, unless the halfelf makes a case for it herself.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12
Eugeni Silva wrote:
"Or maybe we should talk to the guard here in Magnimar."

What? And risk having to share the XP with the city watch? ;0)


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Some strategy thoughts:

1) We have an address and a key. It seems worth heading there to see what we can find. Could be a mission where the stealthy amongst us break & enter and the rest hang out outside but within earshot in case of trouble.

2) If we use Setsuna as bait, I suggest something like this:
- Group A = Satsuna + maybe 1 or 2 of us. They attract attention (e.g. by walking toward the exit of Magnimar, or walking along talking loudly about leaving Magnimar).
- Group B = the rest of us, who know the route she'll be taking and are skulking along it, watching to see if A is followed. If they are, our group B trails whoever's trailing A.

I suggest we try 1 before 2. If we decide to do 2.

What do yall (new and old) think?

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