Throne Of Night

Game Master Rifts Guy

This game is based on the Throne of Night Adventure Path.


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OK - so wait until Friday, June 17, and then beg for a new GM? I would offer to do it, but I am brand new to the game. Stupid question: when this happens, do new GM's continue the storyline, or do they have their own adventure?


DBH wrote:

DBH here, I'm playing Pavo. If our DM doesn't show by Friday I'm willing to try running a game.

I can't do 'Throne of night' though.

I can try to run either 'Kingmaker' or 'Skull & shackles' If you are interested?

I've never run a Pbp before, I can do it fast though, posting constantly through a day.

We have Jane, Dorgan, Varkas, Yab and Constantine. Five players, pretty much a party ready to go, maybe one more at the most.

What are your thoughts?

Wow - nice timing. I just posted. I would love if you could pick up the mantle here, barring a return of our GM by Friday. Thank you!


Male Half orc Paladin 1 (redeemer archetype) AC 18 , HP 11/11, Int+1, Percep+1
DBH wrote:

DBH here, I'm playing Pavo. If our DM doesn't show by Friday I'm willing to try running a game.

I can't do 'Throne of night' though.

I can try to run either 'Kingmaker' or 'Skull & shackles' If you are interested?

I've never run a Pbp before, I can do it fast though, posting constantly through a day.

We have Jane, Dorgan, Varkas, Yab and Constantine. Five players, pretty much a party ready to go, maybe one more at the most.

What are your thoughts?

I would be up for skull & shackles


Male NG Kellid Witch 5/Sorcerer* | HP: 27/30 | AC: 16 12 (12 Tch, 14 10 Fl) | CMB: +1, CMD: 13 (11 Fl) | F: +3, R: +4, W: +5 | Init: +2 | Perc: +11, SM +2 | Speed 30ft | Active conditions: mage armor
DBH wrote:


I can't do 'Throne of night' though.

I can try to run either 'Kingmaker' or 'Skull & shackles' If you are interested?

I could be interested in either, if Rifts Guy doesn't show back up. I would want to rebuild my character though, as Yab is definitely built with underground adventuring in mind (for that reason, I'm really hoping that Rifts Guy does resurface; I'm excited to play with some of the otherwise suboptimal choices I've made for him).

If I rebuild for a new game, I'll probably work up a cleric or inquisitor to fill our CLW gap. ;)


Either is fine by me, too. I would rework Varkas accordingly.


Male Half Elf Wizard (evoker) 1

DHB

that would be awesome. I can always rework my character


Male Human Commoner

Yes, you'd have to remake, or rework your characters.

For S&S I'd expect you would want someone completely different

Having interacted with you I wouldn't be too worried about backgrounds.


Female Gnome Alchemist 11|| HP -5/91 || AC:19 T:13 FF:17 || F:12 R:12 W:9 || Initiative +3 | Perception +20 | Stealth +27 Gnome
Attack:
[dice=Bomb]1d20+14[/dice] [dice=Dmg]6d4+3[/dice] 5 dmg splash, DC 14 Ref [dice=dazed]1d4[/dice]
CB:
[dice=Crossbow]1d20+12[/dice]Human +2[dice=Dmg]1d8+3[/dice][dice=Humans]2d6[/dice]

Same for me. Jane is good and would work almost anywhere.


Male Human Commoner

OK, having run Skull & shackles for a group before I'll tentatively put it up as our new game.

You can rework your current character, or make a new one.

This is to give you a couple of days to think about your characters.

Character creation:

25pt buy.

No Occult or 3PP.

2 traits, one from S&S.

Give me a line or two to show your new background.

Some hints, a Cleric or Oracle is really necessary.
A point in profession Sailor is good, a point in swim could save your life.
Heavy armor is not your friend.

Skull & shackles is tough, and rewards good roleplaying, cunning and charm. But don't forget the muscle.

Five is a good number, I can take one more if you know someone who wants to join.


Male Human Commoner

If we haven't heard from Rifts guy by Thursday I'll start a new recruitment thread as GM_DBH for you to post your new characters.

Any questions it would be best if you PM me rather than overrunning this thread.


(This is "Varkas") - I would like to be a cleric, if that's OK with the rest of you. I'm sure it's getting tiresome with me being tentative because of my lack of experience, and so I appreciate your patience! I think a naval adventure would be awesome.


Male Human Commoner

A Cleric will be good.

Besmara is the goddess of pirates. Covered in 'Inner sea gods.'

If you don't have it let me know and I will send you the details.


Female Gnome Alchemist 11|| HP -5/91 || AC:19 T:13 FF:17 || F:12 R:12 W:9 || Initiative +3 | Perception +20 | Stealth +27 Gnome
Attack:
[dice=Bomb]1d20+14[/dice] [dice=Dmg]6d4+3[/dice] 5 dmg splash, DC 14 Ref [dice=dazed]1d4[/dice]
CB:
[dice=Crossbow]1d20+12[/dice]Human +2[dice=Dmg]1d8+3[/dice][dice=Humans]2d6[/dice]

Jane was originally built for a naval adventure... her family owns many a ship.. I'll drop some skill points into profession sailor.


Male NG Kellid Witch 5/Sorcerer* | HP: 27/30 | AC: 16 12 (12 Tch, 14 10 Fl) | CMB: +1, CMD: 13 (11 Fl) | F: +3, R: +4, W: +5 | Init: +2 | Perc: +11, SM +2 | Speed 30ft | Active conditions: mage armor

Since the Michigan fan will be running a cleric, I'll go ahead and make another monk build. But not an oread; if heavy armor isn't good, then a body of elemental earth is probably pretty bad, too. ;)


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Traded my paladin for a witch....getting closer to done.

Reading the traits for S&S I am wondering if we even need to do gear....


Male Half Elf Wizard (evoker) 1

I will rebuild as a half-elven Wizard won't have it done until late Friday early saturday. Looking at the traits Ancient Explorer is a pretty good for my character.


Does anyone use Hero Lab or recommend another character development tool? If you use Hero Lab, should I get the rulebook path, class path, add-ons? Which supplements would be most effective for S&S?

Thanks!


Male Human Commoner

I use PCGen. It's free and pretty good, continuing to be updated as well.

It lets you choose which sources you want to include, player guides from the AP's as well. So you can pick campaign specific traits.


Are you sure you want to do that?

The new thread has started in online campaigns. Play by post discussions.

Look for GM_DBH'S Scurvy swabs for the Shackles."


Female Gnome Alchemist 11|| HP -5/91 || AC:19 T:13 FF:17 || F:12 R:12 W:9 || Initiative +3 | Perception +20 | Stealth +27 Gnome
Attack:
[dice=Bomb]1d20+14[/dice] [dice=Dmg]6d4+3[/dice] 5 dmg splash, DC 14 Ref [dice=dazed]1d4[/dice]
CB:
[dice=Crossbow]1d20+12[/dice]Human +2[dice=Dmg]1d8+3[/dice][dice=Humans]2d6[/dice]

Here is the link for DBH's Game

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