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Lilith is down to crossbow shots that do a d8 at +0 to hit that will provoke of a club that does a d6 but her attacks will be at -3. Still she is nearly at full hit points, is quite mobile with her shift ability and can flank.

GM Fiendish |

Welcome Istvin, thanks for your comment :) And hello again DM Lil" Eschie!
We're actually only about a week or so away from out 12 month 'anniversary'! Kudos to everyone for their hard work in weaving this story together :)
Without further ado I better get to the Gameplay thread and post an update ;p

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Hey Lenneth, that mist might mess up ranged attacks, but the wolves would not get AOOs when people who get tripped stand backup or move away from them. Maybe let Polo use a few more bombs first?..

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I was thinking no AOOs with concealment. Like no AOO's with cover around a door frame. I am sure a rogue cannot sneak attack through concealment.

Polonius Fynch |

You're definitely right about the rogue scenario (and I have a personal bugbear about that!) but I think AOOs would only work the way you suggest if I was standing more than 5ft away because then I would have total concealment and the enemy could not use sight to locate me.
But I think I'm right in that when there is only partial concealement the attack of opportunity action economy remains unchanged except with a 20% miss chance.

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I'll say this again. There is really no getting "out of there" for us. Lilith will die if she tries to cross that rope 95% of the time. She is fatigued and cannot our run a wolf regardless. To me the rope was a trap that has claimed enough of us. I say we stand and fight.

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I assume the bit of artistic license was your retributive strike? Not sure the rules allow for that, but I do not play an alchemist. And of course if the DM is good with it its all good.
I will not enjoy the game near as much with you not in it. :( And if we have lost Valex too I wonder if the game will go on. Perhaps Polo could end up playing his son… :)

GM-JZ |

Oh I'll still be in the game :) Fiendish has agree that my space is safe and I can enter as a new character.
Lol the entire thing is artistic license. Run when fatigued, dodging attacks of opportunity, the wolves chasing me and blowing all bombs at once. By the rules you can't do any of that!
I think the game was overdue a title character death and it should spice things up quite a bit (I hope at least)
It has actually crossed my mind to play my son in some weird Freudian twist

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I guess you are right. I mean if we are modeled at all on Walking Dead half of us should be dead by now. :)
I am hoping Valex is on a ledge 15' below the cliff's edge.

GM Fiendish |

Just to offer a thank you to Polonius, that was a very moving final post, bravo :)
To re-iterate and reassure, unless a player resigns their place (or abandons it!), they can always bring another character to the table if the worst happens. Also my intention, unless RL intervenes, is that the game will go on until either the story is told or there is no-one left who wants to take part in telling it.
I'm a big fan of style over substance, the rules are there to help us simulate interactions in a balanced and fair way, but I am happy to abandon them for the 'rule of cool' in a situation like we've just seen. Rules should be bent/ignored for a dramatic death scene!
As regards Valex, falling 60 feet in to water would not necessarily have been fatal, however decisions made after that point may have been.

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If we can "rope in" onto the rope across the chasm then I think we can all cross. Of course Lilith does not have a rope…
Lenneth, using her levitate could act as a safety net. Or, if she can hold us, we could tie ourselves onto her back and she could pull herself across on the rope. Some combination of this should work to get all of us safely across. It could also work to get us down to the bottom IF there is any reason to go down there. I think there is.

Euron Velren |

I assumed from Fiendish post that they were gone there was nothing we could see? of them. First priority is as Euron said to get across, we could get ourselves killed out here. Better to come back and look for them tomorrow when we're healed and have spells.
Lenneth could levitate and pull herself across with one other person and then come back for the others? not sure how long it lasts or remember how long the bridge is.

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I am unsure what the area looks like below. Is the entire 60' filled with raging river? Down might the just as safe, or safer than across…

Lenneth Barlow |
As of now, Lenneth's Levitate can hold 400 lbs, which I'm pretty sure isn't enough for the combined weight of the four of us...
I say we try going down, if there's somewhere for us to go besides in the drink. If not, maybe try to cross and then follow the river to look for the others? I know that's risky with us being as hurt and depleted on resources as we are, but I'm also afraid that if the group doesn't act, the others will be lost too :\

GM Fiendish |

Lenneth has 50 ft of silk rope in her pack (from the goblin cave) which could be used to jury rig a safety harness on the rope bridge to prevent climbers falling. It would however take quite a while to set this up and get people across given you're still not sure if the bridge would take the weight of more than one person at a time. As mentioned Polo's explosion made quite the sound and light show at an elevated location...
Lilith, the river fills the ravine cliffside to cliffside, there's no easy ledge visible to alight on. The edges of the cliff are rough and able to be climbed, but there is nowhere to go but the fast moving water below.
Lenneth's Levitate would carry 400 lbs total, and lasts 4 minutes. Being weightless it would be trivial for Lenneth and the person holding on to her to pull themselves along the rope and back. She could easily make 2 return trips and a final third trip within the duration of the spell, if that's the way you want to go. Alternatively, playing 'elevator' to ferry people down to the river could also be done within the duration of the spell if that is what's wanted. But you can't do both with the one casting you have...

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Something that we face, now that we have lost Polo, is that we have also lost the person who knew the most about a cure to the plague. I am unsure if Lilith can fill that role or not. My hope was with her blood, Polo's skills and her assistance, plus the information they had found together that they might begin to unravel the mysteries of the plague. Is that hope lost?

Polonius Fynch |

Hope is like energy. Lillith hears Polo's even voice in her head, almost as if he were standing behind her. It can be changed, diminished, transferred, directed. But like the nature of energy, it cannot be truly destroyed. You're the key, Lillith. If you live, hope stays with you.
Oh yea. I'm obi wan now btw

GM Fiendish |

Vicious lies, it's actually Tsuto's spirit speaking to you through the guise of Polonius... just you wait, he'll advise you on exactly how to concoct a cure using your blood, then you'll find yourself patient zero and the harbinger of a newer and deadlier plague!!
;p
On a more serious note, Polo likely kept the majority of his work with his lab, which is still at Solace. Whilst his notes are likely to be encrypted in some way, it could at least be a starting point for someone else to take over should they want to continue pursuing a cure. That person doesn't need to be an alchemist, someone with craft (alchemy) would be fine...

Flynnvas Merryweather |

Hello :)

DM Lil" Eschie |

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Thanks for the invite but I am in a Second Darkness game that is going quite well. We are just starting book two.

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I wanted to give a heads up that I will be traveling starting tomorrow afternoon to attend a Mid South Con where I am helping run PFS. I'll be busy often without access to the internet so my posting will be very limited if at all. Everyone have a good weekend.