The Walking Dead of Golarion, by GM Fiendish

Game Master Fiendish Zen


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Male Half-Orc Bloodrager (Primalist) 1
Stats:
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6

As this was something very fundamental for Azmerai I am wondering if he should multiclass. Options are ranger, or if allowed inquisitor or cleric of desna. For all what do you think, ranger should always be ok... cleric or inquisitor have to be ok by the GM.
What do you think would be better. I am not primarily concerned about mechanically advantages but that shouldn´t be forgotten neither.


Inactive

Hmm, I'm not really an expert on what would have the best synergy with barbarian but I do see what you mean about it being a potentially life-altering experience for him! Hopefully some of the others can chime in with some actual advice :)

As for me, I'm going to wait just a bit to see what sort of spells/feats the others are thinking of taking before I finalize all of Lenneth's level-up stuff. For feats I'll probably go with Extra Hex just because hexes are that awesome, though Improvisation might also have uses (and would be thematically appropriate).


(KILLED IN ACTION) | Gnome | Alchemist 4

Yeah I'm in the same kind of spot Lenneth. Alchemist discoveries are much better for me than feats so I think from level 4 onwards I'm just going for extra discovery.

Azmerai, I think an oracle or cleric of Desna heading into Rageprophet would be amazing :-)


Male Half-Orc Bloodrager (Primalist) 1
Stats:
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6

Good idea... but won´t work Cha 8


Male Oracle 5 | hp 48 | AC 15, touch 10, flat-footed 15 | Perc +8 | Init +0 | Fort +3, Ref +1, Will +4

Azmerai is there a reason why you want to multiclass? I think a cleric would hurt you in the long run but something like a ranger could work, maybe you want to think about some prestige class that works with barbarian?

With myself the feat I'm going to take is power attack that's really the best thing for me. The revelation I'll be taking is -

Battlefield Clarity:
Battlefield Clarity (Ex): Once per day, as an immediate action, whenever you fail a saving throw that causes you to become blinded, deafened, frightened, panicked, paralyzed, shaken, or stunned, you may attempt that saving throw again, with a +4 insight bonus on the roll. You must take the second result, even if it is worse. At 7th and 15th level, you can use this ability one additional time per day

But then it's the same as polonius and Lenneth extra revelations, their really powerful.


(KILLED IN ACTION) | Gnome | Alchemist 4

Ah shame. In that case, I'd consider staying straight Barbarian. There's no reason why you couldn't role play as more religious following this buy not actually have anything mechanical as a result.

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

Lilith predictably takes a level of wizard.

How are we doing hit points again?

Her Fort and Reflex saves increase by 1. This could help her resist her disease in the morning…

She will gain two second level spells, one of which must be Conjuration, and will likely be Glitterdust. The other spell will likely be a damage spell. Scorching Ray? Flaming Sphere (have that wand now… ) I am in discussions with our DM on the mechanic for obtaining these spells.

She also gains a feat which will likely be Spell Focus Conjuration, but I am willing to listen to ideas for that. Tempted to take a boost to Fort Saves, but that is a little too situational. Still it seems like it will come up a lot. And Improved Initiative would be nice. Thoughts?

And she gains 7 skill points.

Appraise - 1 for a skill of 8
Craft Alchemy 1 for a total of 3 and a skill of 10
Knowledge Geography 1 for a skill of 10
Knowledge History 1 for a skill of 10
Knowledge Planes 1 for a skill of 10
Perception - 1 because its a very important skill for a total of 3 and a skill of 9
Spellcraft -1 for a total of 3 and a skill of 10

I could give one or two of these up and start putting points in stealth, but its a long road…


(KILLED IN ACTION) | Gnome | Alchemist 4

Lillith I would definitely take sf conjuration. With your shift ability you can theoretically stay out of trouble and avoid having to make those fort save in the first place.

As for spells, conjuration is an amazing school with great options every level. Glitterdust is great and stays useful a long time. I personally also like Stone Call for its huge area and control options by creating difficult terrain. But for me the Pit line of spells are just gold. Zombies poor reflex saves combined with SF conjuration makes for much easier encounters :)


Hurray for levelling! Just to think, all you needed was a group hug ;p

Azmerai: I have PM'd you about your multiclassing question.

Lilith: Hit points are half plus 1 (d6=4, d8=5, d10=6, d12=7).


Hp 45/45 :: L1 spells 5/5:L2 spells 2/2: Perf rounds 12/12 Hum/Chlx Bard(archvst)4 Rog 3
Combat:
Conc+6; longsword +8 (1d8+2/19-20)/ sling +7 (1d4+1) /init+2/F3-R9-W5

New and improved Valex is up - another level of Rogue. GM Fiendish, I picked up Trap Spotter, FYI.

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

Good choice. Trap Spotter rocks!


(KILLED IN ACTION) | Gnome | Alchemist 4

Guys, I'm away with work all of this week so my posting my well be a bit spotty. Lots of driving and patchy mobile internet means I might not be as active as I have been.


Inactive

Okay, finally getting around to updating the rest of Lenneth's stuff.

+5 HP (4 & Con bonus)
+1 Fort
+1 Reflex
Feat - Extra Hex: Fortune
Spells - Blindness/Deafness (2nd) & Web (2nd)
Skill Points - 6 (2+Int mod, 1 favored class)

I think this is everything. The hex choice was tough, but I think Fortune might give the most immediate benefit since it doesn't even have to be used for combat situations. More offensive choices like Evil Eye and Cackle, plus utility options like Flight are definitely on the list as well for the future!

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

Hmm. I wonder if I could take advantage of Fortune for my daily Fort save for Disease...


Valex: All good, traps are no less of a threat in this zombie-infested world than they are in a standard dungeon, Meiko's pub should have taught everyone that ;)

Polo: All is good, Polo will bravely jump in the way of any gnashing zombie teeth if any are encountered :p

Lenneth: Hexes (and additional revelations and additional discoveries and(repeat all magus arcana and other class ability feat thingamies etc till we run out of classes ;) are always a tough choice!

Lilith: Good question... I'm going to say yes, just because it only lasts one round doesn't mean Lenneth can't be sitting with you as you wake up and be present for the time you roll your save :)


(KILLED IN ACTION) | Gnome | Alchemist 4

Lillith, I'm brewing antiplague which will give you two attempts to pass the save vs disease as well. Does that mean she gets three attempts?


Yup let's go with 3 rolls if both antiplague and Fortune are used on Lilith :)


(KILLED IN ACTION) | Gnome | Alchemist 4

1d20 ⇒ 1
1d20 ⇒ 15
1d20 ⇒ 18

Easy lol

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

For you... :)


(KILLED IN ACTION) | Gnome | Alchemist 4

Yeah that first roll of 1 wouldn't have been good!


Hp 45/45 :: L1 spells 5/5:L2 spells 2/2: Perf rounds 12/12 Hum/Chlx Bard(archvst)4 Rog 3
Combat:
Conc+6; longsword +8 (1d8+2/19-20)/ sling +7 (1d4+1) /init+2/F3-R9-W5

Hey all;
I will be out of touch (little to no internet access...) from Saturday (2 Aug) to Saturday (8 Aug). Feel free to bot me to move things along. Try not to get eaten...

In related news, is anyone else headed to Pennsic?


Male Half-Orc Bloodrager (Primalist) 1
Stats:
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6

Azmerai hands everyone a cigar. His daughter felicitas electra has just joined the family


(KILLED IN ACTION) | Gnome | Alchemist 4

Congratulations man :) fantastic news!


Hp 45/45 :: L1 spells 5/5:L2 spells 2/2: Perf rounds 12/12 Hum/Chlx Bard(archvst)4 Rog 3
Combat:
Conc+6; longsword +8 (1d8+2/19-20)/ sling +7 (1d4+1) /init+2/F3-R9-W5

Congratulations!


That's fantastic news, all the best to you and your family at this special time :)

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

Congrats! Been there. Done that. My daughter just graduated from college.


Male Oracle 5 | hp 48 | AC 15, touch 10, flat-footed 15 | Perc +8 | Init +0 | Fort +3, Ref +1, Will +4

Congrats Azmerai.


Inactive

Congrats! :D


Male Half-Orc Bloodrager (Primalist) 1
Stats:
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6

Thanks all.... ;-I)

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

Here is an interesting (to me at least) question. When I use a scroll, casting a spell from it, the words of the scroll vanish, correct? If so can I then reuse the parchment to scribe another scroll? In this setting that could become important.

Also, the look list contains scrolls of Mount and Vanish. Can Lilith add those to her character, or can someone else use them and want to claim them.

There are other resources there that should be handed out. Things like alchemist fire. There may even be unidentified potions on the list.


Male Half-Orc Bloodrager (Primalist) 1
Stats:
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6

Well, as soon as you have it in your spellbook, any alchemist or I think witch can add it to theirs. So,... its a win win situation.

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

That is right. And then maybe the witch can too, if its a witch spell. But the witch needs to burn the scroll, destroying the parchment.

In fact Polo can simply copy spells from my spellbook directly. And given time and resources I can scribe scrolls of any spell I know for Lenneth.


(KILLED IN ACTION) | Gnome | Alchemist 4

I can identify potions as if using Detect Magic.

Identify 'vial of clear liquid' found in stables: 1d20 + 11 ⇒ (19) + 11 = 30

Also, I'm going to lay claim to much of the alchemical items we find, especially splash weapons. With the feats and abilities I have, I get more mileage out of them than anyone else.

Once I get a chance Lillith I will double check what I can copy from your spellbook too.


(KILLED IN ACTION) | Gnome | Alchemist 4

Fiendish - thank you for clarifying the crafting situation. Can you also let me know about magic item creation? I have Brew Potion as a bonus feat. I suppose the question is do I still need money in order to brew a potion? It takes 2 hours for me to brew a potion with a gp value of less than 250. Sorry if you've already clarified this with Scribe Scroll, I must have missed it.

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

I wanted to give a heads up that I'll be traveling from Wednesday through Sunday (going to Gen Con) and my posting will be limited. I'll still try to check this game at least once a day, but will likely be posting from a phone when I do post.


Hp 45/45 :: L1 spells 5/5:L2 spells 2/2: Perf rounds 12/12 Hum/Chlx Bard(archvst)4 Rog 3
Combat:
Conc+6; longsword +8 (1d8+2/19-20)/ sling +7 (1d4+1) /init+2/F3-R9-W5

Hi, all. I am back, and should be caught up and posting by tomorrow.

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

Welcome back!


Just to note we're on the honour system where it comes to what you took with you on the trip to the alchemist's shop and what you left behind (though Euron and Valex of course have all their gear already on them).

Lilith: yup scrolls just go blank when used, so you can re-scribe them with no issue, as long as you have the special inks etc to do so!

Polo: brew potion is much the same as scribe scroll, you need to make craft(alchemy) checks to gather/mix/blend/forment the ingredients until you have gotten a cumulative check result equal to the cost of the potion, at which point you can brew it in 2 hours.


male (last time i've checked) human Classy AF!

I really enjoy reading your adventures. The roleplayer group is very good, and the GM always find some unexpected ways to threaten you, and not always only physically.
PLus, ZOMBIES!

Keep up the good work!

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

I certainly always feel off balance. :)


Male Half-Orc Bloodrager (Primalist) 1
Stats:
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6

Amen, sister, Amen. I feel always before disaster, but a disaster that thinks 2 steps ahead of me!


That's very kind of you to say Escharid, I count myself very fortunate to have players that invest in their characters and the world they inhabit, collaborative storytelling at its best :)

Grrr! Argh!!!


Inactive

I'm definitely still having a blast! After whittling down games due to both my own choices and circumstances beyond my control (GM poofed, etc.), this is one of two games that I'm still actively playing in from a starting total of about eight. Definitely very glad that this one is still going!

@Escharid - I keep forgetting that other people actually like to read and follow these PbP games even if they aren't playing in them. Happy to entertain ;)


Breaking the 4th wall for a moment, I'd like to reassure you all that whilst I will throw dangerous challenges at you that require teamwork or strategy to solve, I will never put something in that is inescapable or mindlessly lethal, I myself consider that sort of thing completely unfair. I've seen GMs do things like that before and even been on the receiving end, and it's no fun.

I thought I would share with you my thoughts around the set up of this mini-event, so you have an idea of the sorts of things I consider when setting up scenarios for you. If you'd rather not see the 'GM behind the curtain' then don't read the spoiler ;p

An insight in to fiendish game design...:

With the falling beam event I started with the need for a flowing cinematic element that spiced up your frantic search for Kaiya. One of the appropriate CR3 traps/events according to Paizo is the falling brick trap. I read that and thought 4d6 damage with a reflex dc 20 save for half was massive overkill, and would likely have resulted in several characters dying, especially as you were already wounded and suffering continual damage whilst in the building. So I settled on the movie favorite of the falling beam, lowering the DC and damage to a more appropriate 'threatening but still survivable' level.

In addition, rather than just being a 'roll this check to succeed' I like to incorporate a bit more interaction for the party with the things that happen to them. Hence adding the 'you are pinned by the beam and need help to escape!' aspect. I set the DC to seem high, but be appropriate for the 4 characters to achieve even assuming 1 or 2 got pinned. Additionally the world's strongest half-orc was only a flight of stairs away if things went awry and you needed more help to shift the beam. Plus I always have something up my sleeve!

We're telling a story together here, and I take seriously the trust you give me in placing your character's lives in my hands.


Male Oracle 5 | hp 48 | AC 15, touch 10, flat-footed 15 | Perc +8 | Init +0 | Fort +3, Ref +1, Will +4

I'm enjoying it all so far! and the burning building, trapped under a beam while not fun for Euron i liked it. I also understand the need for such things with using teamwork to help us all survive.

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

the mechanic through some of us, as you used a non-standard strength check. A standard DC 30 strength check would have been a death trap, with even the most heroic an lucky roles failing. Had Polo rolled a nat 20 and everyone available assisted, the group would have fallen short.

Dark Archive

Female Elven Female Elven Wizard (Conjurer) level 7, hp 45/45, AC 13/16|T 12|FF 11/14, F +3|R +5|W +4 (+2 v Enchantment and immune to sleep), Init +3, Perception + 18 Low-light vision and Dancing Lights

Well, I am headed off tomorrow for DragonCon and will not be back until Monday night. I'll have a laptop and should be abel to post most days but likely not more than once a day. Please bot me if you need to. Everyone have a good Labor Day weekend.

Lilith is in the ally/street beside the office at the moment and needs updating. Is the Inn also on fire?


(KILLED IN ACTION) | Gnome | Alchemist 4

In the fire Polo lost:

Bedroll
Hammock
Mess kit
Kaiya :(


Inactive

Not related to our game but wanted somewhere to whinge a little. Just got notice from my RL DM that he's suspending our Wrath of the Righteous campaign for a variety of reasons. We've had a lot of RL stuff going on with various people in the group that's made it hard for everyone to get together lately (work/school/health issues) -plus- we've had some drama between a couple of people as well; it's not really surprising and I understand why but it's still a pretty big bummer.

Related to our game: I hope Azmerai is okay, because it looks like it's been nearly a week since he last posted.


Male Half-Orc Bloodrager (Primalist) 1
Stats:
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6

Azmerai is just fresh in a new job and works his bottom off.
And is leading his own campaign.

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