The Root of All Evil

Game Master Edward Sobel

current combat map

Current party location

Dairoo's map all assembled


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HP 20/20 Aasimar Polearm Master || Scout 2

"I could take a look, but you all didn't like that too much last time."

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

"Well It's either pick the lock or help me break it down, and considering that this place is ours now I'd kinda like to keep it in as good a condition as I can, so I'd prefer the latter of those two, unless you have a better idea"

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

I'm certain that we can nail it this time. Let me know if I must assist you"


Male Suli Monk/Druid Ape Shaman 2

"W's fire. This's just a lock."


HP 20/20 Aasimar Polearm Master || Scout 2

Jeironn makes an attempt at the lock, and looks for traps as well.

perception: 1d20 + 9 ⇒ (2) + 9 = 11
disable: 1d20 + 10 ⇒ (9) + 10 = 19


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

Felix hears a slight click from the door and tries to hide himself as best he can.

Stealth: 1d20 + 3 ⇒ (11) + 3 = 14


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

Deciding that it's not very effective he instead calls out. Who's there? What do you want?


current combat map group 1

got swamped at work, every time I sit down to get to post, I barely get a post in then Bam...another crisis

To those outside in the hall. you hear a voice from beyond the metal door, it is a male voice and does not sound like something a ghoul or zombie would say.

(see Felix's post above)

Once you open the door::

A room. approx. 30 feet square. In a corner, there is a man chained to the floor, just out of his reach is a pile of stuff, apparently gear that probably belongs to the man chained to the floor. A statue of what looks to be a sailor or pirate, dressed rather fancy and holding a scroll (the carving is such that the statue appears to be reading the scroll) in the wall near the statue is another wooden door.

The room: a lush carpet adorns the floor of this ornately decorated room. large bookcases fill two walls and a desk with (unlit) oil lamps in one corner. near the wooden door is a large leather chair.

the only thing that seems totally out of place is the fact that on the "western" wall is a perfect circle burned into the bookcase and wall. destroying most of the contents of the bookcase.

Felix only - DC 8 perception:

Since youonly recently awakened you finally were able to notice something unusal about the carpet, a pair of cloven hoof prints burned into the carpet.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

Conner takes point detecting for magic and evil auras in the room to include the prisoner.


current combat map group 1

any that enter the room can also make the perception check above (just that Felix gets first shot)


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

What Knowledge roll would it be to notice the hooves? Dungeoneering?


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

The man has unkempt brown hair and brown eyes that are both scared and determined. His nose is a bit crooked as if it's been broken in the past and there a few faded scars visible on his face. He's wearing a white shirt with a tan vest and dark pants. He's chained to the floor from his left wrist with a very short length of chain.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

to notice? Perception, noticing is always either perception or sense motive, identifying is knowledge since I just have to no roll a 1 or 2 to pass that perception DC I'm just going to take ten


Male Human
Conner K. wrote:
to notice? Perception, noticing is always either perception or sense motive, identifying is knowledge since I just have to no roll a 1 or 2 to pass that perception DC I'm just going to take ten

Hah yeah I did mean identify. Felix could take 1 and pass the per check so he's good


current combat map group 1

knowledge planes


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

Know Planes: 1d20 + 8 ⇒ (10) + 8 = 18


current combat map group 1

know planes:

You are able to identify the marks as that of a demon, but there is not enough to identify much more, except only that whatever type it was it is very powerful.

Stories you have heard seem to point toward Orcus, buty there is no way a demon of that legendary status could have been summoned here? could it?

the DC is really high but I wanted to give a little something for your roll


HP 20/20 Aasimar Polearm Master || Scout 2

Jeironn sees the prisoner but stays back, leaving the others to deal with him. Instead, he picks through the books, in particular looking in the center of the burned area to see if there was a title of note that is at least still readable, then looking through the rest of the remnants.

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

Taking 10 as felix is not a threat


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

Standing up Felix looks at the new people with suspicion and calls out Who are you? Are you working for Lisette?


Male Suli Monk/Druid Ape Shaman 2

Mickey will try to help him out of the chains or or ropes.
Reeves climbs the statue and sits on the captain's shoulder, looking at the scroll.
"No Lisette. Our dungeon."


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

Yours? Felix says confused but thankful for the help in being freed. The crazy undead lady who's imprisoned here probably disagrees

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

"I admit we have a bit of a pest controll problem, we're working on it"


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

You could say that. I tracked an umberhulk into here before I got, uh, indisposed. I'm Felix by the way. Felix Tark

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

"Conner, Conner Kent." He says, nodding.


current combat map group 1

Jeironn:

among the stuff you find several scroll cases. on of witch has writing on it in Draconic. that one appears to have been opened.

the rest are still sealed.

Felix:

quick question did i give you the section of map?


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Perception: 1d20 + 3 ⇒ (18) + 3 = 21
Planes: 1d20 + 5 ⇒ (12) + 5 = 17 Not sure what the DC on that planes check was.

"Do you know where Lisette is? We told some lizardfolk who were most hospitable to us that we'd do our best to make her stop killing members of their tribe."

Tatsuo is dressed simply and comfortably in a loose, knee-length, dark blue robe. A white sash tying ties it shut around his waist in such a way that it doesn't inhibit his motion. Underneath his robe he appears to be wearing a loose pair of dark leggings that stand in stark contrast to his white, split socks and straw colored sandals. The sleeves of the robe fall to about the middle of his forearm, and where the cloth leaves off, tattoos of dark storm clouds pick up, running about midway down his hands. He's wearing a strange triangular hat that covers the top half of his face. His hair, what you can see of it, appears to be black and kept short. He appears to be unarmed, only carrying a backpack slung across his right shoulder. He pauses only a moment after jumping off the boat to look around before setting off at a brisk walk in one direction.

He inclines his head slightly to one side as he introduces himself. "I am Tatsuo of the Arashi Clan. My companion here" he indicates a small black dragon at his side "Is Sora."

Knowing that he's not going to be able to free the man himself, he stops to examine the scroll the statue is holding, making a few gestures to try to get it to reveal its secrets. Detect Magic and Read Magic


Male Suli Monk/Druid Ape Shaman 2

Did I succeed in helping him out?


current combat map group 1

Mickey, will need a disable device to pick the lock, He is chained to the floor.

tat:

you get the same info from the earlier post for knowledge planes

your detect magic indicates the scroll tubes Jeironn found are magical, or at least the contents are magical.

the statue carved as a person reading a scroll. there are words carved on the scroll it is holding:

Know your adversary before battle
Enemies can often be summed up by answering these three questions
What is their chief desire
What are they willing to do to gain it
What do they fear

When you know your enemy, you can be best prepared for battle


Male Suli Monk/Druid Ape Shaman 2

Mickey inspects the chains.
He taps Jeiron on the shoulder and motions to the chains with his staff.


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

Felix nods at Tatsuo I met the same lizardfolk I think. I don't know what that crazy monster Lisette is but I do know we have to keep the umberhulk away from her. She wants to control it and dig her way out of here. She can't leave any other way it seems like. Have no idea what those claw marks are about. Some powerful demon is loose. This place is a full on monster closet.


HP 20/20 Aasimar Polearm Master || Scout 2

Jeironn investigates the bookshelf more closely, ignoring the prisoner for now. First he opens the case that had been opened, then looks into the sealed ones after checking them for traps. perception: 1d20 + 9 ⇒ (6) + 9 = 15


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

GM:
Oh yeah forgot, you did


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

While you guys check out the room could you pass me my stuff. It's right over there.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

Conner goes over to his things casting detect magic and evil over each item.


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

Mundane items, the flask of whiskey *might* have a residue of divine magic on it oddly enough

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

"Letha. What are you going to do once we free you ?"


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

First I am going to find that umber hulk and save it from becoming an undead slave by, uh, killing it and then I am going to find that crazy Lissete and put her out of her misery
Maybe not in that order
You said you own this place?

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

"Not sure if you realize this, kid, but killing someone or something is usually step one in the process of turning them into an undead minion" he states, raising one eyebrow.


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

"Hmm, Jeironn, could you perhaps pass me those scroll cases? It appears they're not empty."

If Jeironn passes them, Tatsuo opens them, pulls out what are most likely scrolls, and casts Read Magic on them.

Tatsuo waves absently at the statue he had just been looking it. "It also seems whomever made that statue there believes in knowing your enemy: what they want, how far they're willing to go to get it, what they fear. That sort of thing."


HP 20/20 Aasimar Polearm Master || Scout 2

ill pass them in a bit if you remind me, i havent actually looked in them myself yet. that is, i made a check and havent gotten the results.


current combat map group 1

sorry bout the delay weekends are sometimes busy for me

Jeironn:

the already opened scroll is empty, but there is writing that you can make out
"GATE"

the other scroll tubes are sealed and have no traps that you can see.

and as expected in the scroll cases are ....scrolls

Tat if Jeironn hands you the scroll cases:

the following spells are on the scrolls inside: Speak with dead, remove Paralysis, cure light wounds.


Hal, Jericho, Jello, and Cariban. Premi.

Does the Scroll the statue is reading have anything on it? Reeves is looking at it.


current combat map group 1

sorry I should have mentioned that (does he read common?) If so...

Reeves:

Know your adversary before battle
Enemies can often be summed up by answering these three questions
What is their chief desire
What are they willing to do to gain it
What do they fear

When you know your enemy, you can be best prepared for battle


Male Suli Monk/Druid Ape Shaman 2

He doesn't understand any language, but if it isn't just smooth, he can get someone's attention.
Reeves stands on the statue's shoulder and sees the thingy has squiggles. Squiggles means stuff.
He skitters off the statue and onto Mickey, tugging his long black hair over until he he moves towards the statue.
He shows him to scroll.
"Can you come read this?"
He motions to Tatsuo.


current combat map group 1

tat has already read it, but I don't think he shared it so now both mickey and tat know what it says


HP 20/20 Aasimar Polearm Master || Scout 2

Jeironn passes them to Tat and then reads more books.


Female Human Weapon Specialist | Wounds 10/15 | Insanity 10 | Armor 4 | WS 29;BS 52;S 35;T 39;AG 50;INT 31;PER 31;WP 35;FEL 34;Awareness 41

Do plan on burning any body I create here to prevent that possibility Felix grins as he responds to Connor.


current combat map group 1

As you are discussing where to proceed and what to do, the door to the South (next to the statue) bursts open. as three animated rotting corpses start to shamble into the room you are in.

in case you didn't know about the door, here is the description of the room I posted above:

A room. approx. 30 feet square. In a corner, there is a man chained to the floor, just out of his reach is a pile of stuff, apparently gear that probably belongs to the man chained to the floor. A statue of what looks to be a sailor or pirate, dressed rather fancy and holding a scroll (the carving is such that the statue appears to be reading the scroll) in the wall near the statue is another wooden door.

The room: a lush carpet adorns the floor of this ornately decorated room. large bookcases fill two walls and a desk with (unlit) oil lamps in one corner. near the wooden door is a large leather chair.

the only thing that seems totally out of place is the fact that on the "western" wall is a perfect circle burned into the bookcase and wall. destroying most of the contents of the bookcase.

init rolls:

zombies: 1d20 + 2 ⇒ (5) + 2 = 7
felix: 1d20 + 9 ⇒ (13) + 9 = 22
Conner: 1d20 + 1 ⇒ (5) + 1 = 6
Mickey: 1d20 + 1 ⇒ (17) + 1 = 18
Letha: 1d20 + 3 ⇒ (13) + 3 = 16
Jeironn: 1d20 + 2 ⇒ (3) + 2 = 5
Tatsuo: 1d20 + 7 ⇒ (2) + 7 = 9

Group A: Felix, Mickey, Letha, Tatsuo
Group B zombies
Group C Jeironn, Conner

link to combat map

Group A is up first

enemy stats:

AC 14, touch 12, flat-footed 12 (+2 natural, +2 Dex)
Fort +0, Ref +2, Will +3
DR 5/slashing; Immune undead traits
CMB +4; CMD 14

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

Conner frowns and moves to the front of their group and immediately cleaves his magic blade deeply into the creature

dice rolls:
1d20 + 7 ⇒ (7) + 7 = 14woo, just barely hit
1d10 + 9 ⇒ (10) + 9 = 19

edit: this stands unless someone gets seriously hurt in which case he heals them.

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