The Root of All Evil

Game Master Edward Sobel

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Current party location

Dairoo's map all assembled


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attention all if you are at the manor feel free to interact and share any knowledge you may have already learned.

To Tatsuo:

The old woman looks you over. You are young, strong, that is good, this island is cursed. plague, came first, then the disappearances. It all started when Peytro exiled himself in the manor after his fiance vanished on the eve before they were to wed.

she hands you a tiny leather pouch on a string. it smells something awful. take this. she says. It will ward you of the plague

the talisman, when worn, it grants +1 on Fort saves vs. any disease, it will last for 2 weeks before the effect wears off


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Tatsuo bowed again to the old lady. "Thank you grandmother. This is most kind of you. May the gods guard you and protect you from this plague."

Tatsuo will probably not specifically look to talk to any of the other people. He's just going to meditate for a few hours. If that time passes and it's still not time for either the will hearing or for food, he'll start exploring the mansion.


Male Suli Monk/Druid Ape Shaman 2

"Can't be."
Is all he says before he starts walking.
Being unable to walk anywhere besides the house, he wanders the halls, exploring rooms.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

"What makes you say that?" The paladin walks with you
I'm using detect evil on each of you, though as it has no components (spell like ability) you likely don't know that


Male Suli Monk/Druid Ape Shaman 2

"Inheritance is for family. I have no family."
Mickey is not evil.


Fetchling Ninja/Sorcerer 1 (hps 8/8, AC 17 touch14 ff13 Fort+1 Ref+6 Will+3 Init +4 Perception+4)

Getting to the Shackles isn't so hard for one with Sam's connections, and he gets the feeling Absalom isn't too sad to see him go. The journey on board the smuggler is incredibly dull, until they come close enough to the Eye of Abendego that the swells make him sick for a couple of days. The days he spends bouncing around Port Peril looking for passage to NeMoren is profitably spent, liberating pirates of their hard won spoils when they fall into a drunken stupor. Of course, by the time he left the pirate city, he had spent at least on various amusements as much as he had stolen.

The small town of Weston looked to be a much different sort of place, and the island seemed to offer little for a young man of his talents. Definitely more comfortable in the city, he thinks, as he strolls down the pier, looking for the half-elf.


Mrimmy continues to explore, rounding a corner, she almost walks strait into Mickey. "Oh my! Excuse me!" Her white blonde hair covering one eye, she pushes it aside to show her sparkling eyes, one blue the other green. Arura flitters and lands back on her shoulder. "She is clumsy, no?" The bird twitters in delight as Mrimmy looks at her with an embarrassed frown, lips scrunched to one side.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

"I'd blame that more on the big guy" Conner says jokingly giving a winning smile at Mrimmy and patting Mickey on the shoulder


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Mrimmy: you noticed that apparently most of the furnishings in the manor are gone. and that presumably includes many of the paintings.

There is however a couple that remain.

painting #1 is of a lovely woman, she has some similarities to the half-elf man that invited you here.

painting #2 depicts a pirate wielding a rather exotic sword. the blade of the sword is engulfed in flames. a closer examination reveals that the pirate only has three fingers on each hand. perhaps a style of the artist?

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

Sargava, a few weeks ago Letha walks up to her father. "Father, who is this man, and what has he said to you ?.


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To Letha:

glad to see you are alright. I thought maybe you lost interest in the game already

Look anything you need to discuss with her you can discuss with me Her father tells him rather sternly.

What I have concerns only the bearer of a silver key. my sources have tracked it here. now weather it is you or her I don't care. so the question is simple, do you or don't you have a silver key. the half elf man says.

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

"I have it. Who do you represent? "

Letha positions herself so that she and her father are almost flanking the man.

Sense Motive: 1d20 + 5 ⇒ (9) + 5 = 14. Does the man have intentions to use violence or steal the key ?


Mrimmy laughs a nervous laugh and tries to change the subject. "What are you both doing here? Were you sent here, too?" She kept the fact she had a key and apparently was a beneficiary on a will to herself. She couldn't trust people she just ran into... literally. Arura sent calming emotions her way, helping her not be so anxious, but it couldn't make her drop her guard completely.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

"you could say I lost a bet before you stands what appears to be a tan, well groomed half elf, were it not for the slight metallic shine in his golden blond hair and skin, his eyes are hazel and active, and seem to have a slight glow to them, he wears heavy armor with an embalm for the goddess Desna with the handle of a large sword sticking out of a sheath on his back
do either you or your bird have detect magic up?


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To Letha:

The half elf turns to face the young girl. Who I represent is of no importance. My employer as simply asked me to find the owner of the Silver key and deliver a message.

He holds out his hand may I see the key, to verify it is what i seek.

under the man's cloak is a small blade possibly a scimitar or cutlass. and he has a slight scent of the sea in his clothing. his hands indicate a man that works on board a ship.


No, we just chillin' :)

She nods. "Interesting..." She didnt want to give away anything too important, afraid that this man with a large sword would hurt her to get her key. Mrimmy looks at the mans eyes, taking in their glow. "I've never seen someones eyes do that before... Besides my own..."

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

then you don't know he's detecting evil on just about everything "that is a result of my being blessed by the divine, he twirls his finger and a glowing halo appears on his head +2 to intimidate on evil people


Her sparkling eyes widen. "Oh my! I was blessed by the Heavens but I didn't get a halo! How beautiful! Look, Arura! Almost as beautiful as you!" The small, starry bird flies over to the halo, glowing slightly. "Very beautiful. Sir whats your name?" The bird flew down to face level, looking at the man questioningly.


Male Suli Monk/Druid Ape Shaman 2

Mickey doesn't appear phased when she bumps into him.
"I have a key." Is all he says when asked why he's there.
He continues to walk and explore the rooms, already taking the guess that the talkative ones would follow him.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

the bird's hovering in front of my face? conner chuckles at the attention and the bird's antics "the name's Conner, what may I ask, is your name?


Fetchling Ninja/Sorcerer 1 (hps 8/8, AC 17 touch14 ff13 Fort+1 Ref+6 Will+3 Init +4 Perception+4)

After waiting around on the docks for a while, Sam strolls into town.

Even a desolate rock like this must have a place to get a drink, he thinks, and stops the first passerby that he sees.

"Do you know a half-elf around these parts by any chance?" he says. "He's got a ... what are they called? A cutlass with some sort of etchings on it. I've come a long way to see him."


Yep, the bird is hovering.
The bird chirps and flies back to Mrimmy. "My name is Mrimmy, and the bird is Arura." She smiled, a very soft smile.
She is taken aback when he mentions a key and lightly touches her chest. "A key? What does it look like?"


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sucks I had a response Sam but the site went down. now I have to remember everything


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Sam discovers that most of the town's inhabitants are quiet. they simply shake their head, apparently hoping that you just would go away.

You eventually find a small tavern that is barely occupied. but as you head in that direction you notice an elderly woman chanting and waving around some sort of burning incense.

she points toward a large manor house on a hill at the end of the long road through the town.

Find the bride, lift the curse she says to you


Male Suli Monk/Druid Ape Shaman 2

"Silver. You have one or you wouldn't be here."
He continues walking and checking rooms.

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

"Here is the key". Letha lifts the key up from a necklace so the stranger can see it.


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to letha:

the man waves his hand in some arcane gesture. and the key vanishes from you and is in his hand.

he examines the key this is one of the keys. then this is is for you he hands the key back and produces a map case.

you have but a single week to go to the location identified on that map. there you will use that key to claim your inheritance.

he also gives you a pouch with enough coin to pay for the journey.

Thank you for your time I don't care who come to claim the inheritance so long as they possess the key.

the man then turns to leave

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

"Wait! where is the inheritance exactly ? How many others will come to claim it. And what IS the inheritance ? If you really want me to go there, you wil give me more information."


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To Letha:

the man turns around to answer the question the exact location is on the map I provided. it is an island in the Shackles. your inheritance? the entire island and the manor house, as well as lordship of the fishing village that is settled there. as of right now you share this inheritance with five others.

He starts to leave again but stops to add one more piece of information I forgot to mention, failure to arrive on time will result in forfeiture of your share, to me. Of course you could also forfeit now and just give me your key.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

Conner reaches into his armor around his neck and pulls out a necklace it holds a silver key bordered by two teeth "while not necessarily true in general, at least in my case he's right


Mrimmy looks at each of you and sighs. She reaches into her bodice and pulls her key out as well. "What do you think they are to?"


Male Suli Monk/Druid Ape Shaman 2

"Something important..."
Mickey(who's name you still don't know) muses.
"I think when everyone is here, he will explain..."
This is the most you've ever heard him say.
He continues to look in rooms, trying the key if they are locked for any reason.


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the key does not work in any door you have found in the manor house.

even though none of the doors are locked.


Her eyebrows dart up. "How many others are coming?! Curious..." She pet Arura with one delicate finger as she pondered the meaning behind it. The key has always been something important, it hides the secrets of her past, but what else can it unlock?


Male Suli Monk/Druid Ape Shaman 2

"They come until we're all here..."
He adds some crypticism into his short phrases in a very wise master type way.


Mrimmy rolls her eyes. Oh great, one of THOSE guys... "Well I guess we are to wait until the all arrive. Shall we continue our exploration, I assume that is what you were doing before I accidentally bumped into you. Maybe we can find out a little more about this."


Male Suli Monk/Druid Ape Shaman 2

He simply lets the act of him continuing to explore answer her question.


Fetchling Ninja/Sorcerer 1 (hps 8/8, AC 17 touch14 ff13 Fort+1 Ref+6 Will+3 Init +4 Perception+4)

"Find the bride, lift the curse," Sam repeats. The woman offers nothing further, so he follows the road up to the old manor house, knocking at the door and then letting himself in.


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As Sam approaches the Manor. the Half-elf that gave him the info greets him.

Ahh, glad you made it. most of the others are already exploring the manor. we await one more to arrive and the reading of the will will commence.

He shows you to a bedroom and eventually you are introduced to the others.

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

Letha mutters some insults in Infernal under her breath. Then:
"One last thing: What is your name ?"


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Letha Celestborn wrote:

Letha mutters some insults in Infernal under her breath. Then:

"One last thing: What is your name ?"

To Letha:

He stops and turns to face Letha. My name is unimportant, but since you are the first to ask, Adrian Lores, First Mate to the Master of Gales, the executor of the will of the late Paytro NeMoren

And one more thing, I would be careful who you insult, you just don't know who or what is listening.

with that he leaves.

You are free to travel and it is assumed you arrive on time

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

The voyage to the Shackles was uneventful...this time.
Letha isn't sure whether her blood offering to Besmara had anything to do with it. Almost a week later, she stands in front of the manor, and knocks on the front door.


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on the walk up you notice an old woman witha burning incense stick. she approaches and looks you over waving the insence about you.

the village itself is rather secluded, the villagers keep thier distance (what few there are). many of the homes and businesses are closed and boarded up. several homes appear abandoned.

you may have any interaction here if you wish otherwise she moves on

Adrian opens the door, Welcome, you are the last toa rrive. the others are about the property. come in and I will show you to your room.

He bids you to enter. showing you about the rather spartan manor house. much of the furnishings gone. several rooms empty and what little furniture remains is covered over with cloth. a few rooms looks as though they have been unoccupied for years.

You are shown a bedroom that is also rather bare. containing only the bare essentials for a reasonable amount of comfort.

You are also shown the room where the reading will be held.

please take a little time to introduce yourselves and interact

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

DM of the coins:
(At the door, with Adrian) "My apologies for my earlier mutterings. I reacted too strongly to your suggestion that I could fail. And my condoleances, because I feel you were related to Master Nemoren"

Sense Motive: 1d20 + 5 ⇒ (13) + 5 = 18 What is Adrian's current mood. and disposition towards the imminent reading of the will ? (bored, nervous, irritated) Is he hiding something ?


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Letha:

He does not respond to the related comment. he seems hopeful about something but he has not said anything to suggest why.

he changes the subject always back to the reading of the will nad keeping business like.

he is more nervous about being on the island than anything else. he avoids the villagers as much as possible


Fetchling Ninja/Sorcerer 1 (hps 8/8, AC 17 touch14 ff13 Fort+1 Ref+6 Will+3 Init +4 Perception+4)

Sam strolls through the house, keeping an eye peeled for anything that might be of value, though he doesn't touch anything. As he encounters the others, he smiles at them, but says nothing unless they do. The time for introductions will come soon enough, and until then, there's no telling if any of them are here for the same reason he is. Or what that reason may be, for that matter.

It was a sudden impulse that brought him here, but as he made his way, he's had ample time to question the wisdom of his choice.


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

When summoned, Tatsuo ends his meditation, putting his robe back on and heading towards the designated room. As he walks, he idly tosses and apple up in the air and catches it. When he enters the room, he nods at anybody who chooses to casually greet him. He goes to lean casually against a wall close to one of the windows. He then removes his sugegasa, revealing his gray-blue eyes and a surprisingly young face apparently of East Asian decent. He stops tossing his apple to instead take a bite out of it while watching the other occupants of the room.

He maintains a pleasant neutral expression while he studies his companions. Are all these people distant relatives? Or simply friends of the family perhaps? They don't particularly look like servants of the late baron. Lawyers maybe? Oh well, I suppose I'll find who they are soon enough.

The rest of his physical description was given here.


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It was several days since the first of you arrived till now when the last arrived.

The morning of the reading of the will was finally here.

sorry for the time warp forward but everyone wants to be the dark mysterious types (well most of you at least) lets hope that changes as time goes on.

You are each escorted by Adrian to a drawing room. this room was locked the entire time you were here and seems to be the only room still lavishly furnished.

Once all are comfortable Adrian opens another door and an elderly man in robes enters the room, he is an aged man with a lean, bronzed frame and leathery skin — the product of a lifetime of hard work under the open sky. The years have not worn away the grizzled captain, but condensed and distilled him, making him tougher, more tenacious, with an unyielding manner and bearing. A wild mane of dark gray hair and a long, flowing beard swirl around his head and shoulders like an imminent storm cloud, and his sweeping, iron-blue gaze feels like stiff icy wind blowing off a roiling ocean.

Knowledge local DC 15:

The old man speaks:
"In my hands, I hold the last will and testament of an old shipmate, Captain Paytro NeMoren, and former lord of this Isle, Lord of this manor house. The good Captain died three years ago, and he left in my care two documents."

"The first was a letter addressed to myself, outlining Capt Nemoren's final request that I locate 6 people, identified only by the silver key they will carry, and to gather them here for a reading of his will; the second document, unopened until today, is the will itself."

"I tell you, it has not been an easy task locating you all, it took us three years, but now we are here finally, together. Now on to the matter at hand."


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Tatsuo frowned slightly. "If you've been looking for three years, I'm afraid you must have the wrong person; I only came into possess of this key a few weeks ago."

It's not that Tatsuo wants to be dark and mysterious; it's that he doesn't think he has anything to gain or any real reason to talk to other people. He's also probably still dealing with slight culture shock/getting used to being outside of his village. Also, to be fair, the two people who seem most likely to engage in idle chit-chat haven't responded yet. And Tatsuo's mommy told him never to talk to strangers. ;-P


Male Suli Monk/Druid Ape Shaman 2

Mickey stands in the back of the room, preferring not to sit.
Reeves sits on his shoulder.

Eventually someone did come to the sense to ask his name and you all now know that his name is Mickey Carver and his monkey's name is Reeves.

He stands in the back, stoically listening to the man tell his tale.

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