The Root of All Evil

Game Master Edward Sobel

current combat map

Current party location

Dairoo's map all assembled


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Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

Jaroslav looks back and forth to each of his new companions. Hardship is way of North. "Is saying in my country, 'Plan and think, but remember always, people who no move, freeze to death where they stand.'" He walks to Mickey and holds out his hand. "I yam making sacrifice, of own free will."

If Mickey hands him the ring, Yaro puts it on, takes out his dagger, and with a spurt of red, takes his finger off at the first knuckle. He grimaces, then immediately speaks a few soothing words over the wound. Fire dances across his hand leaving frost in its wake. The faint transparent image of a snowy white hare seems to cradle his hand for a moment in embrace and the skin is revealed unbroken. Jaroslav casts cure light wounds. 1d8 + 1 ⇒ (2) + 1 = 3 Jaroslav wraps the finger in a bit of cloth and packs it tightly in tobacco leaves from his pack.

He turns to the handprint, "Now, let us see where Fox and Hare have led us." And presses his hand into the indentation.


Male Suli Monk/Druid Ape Shaman 2

Mickey shrugs and hands him the ring.
He nonchalantly scratches the monkey on his shoulder's chin.
Premi is inspecting one of the trees.


current combat map group 1

I am still here, just letting you guys decide what you want to do. If someone is wearing the ring let me know


Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

Mickey just gave Jaroslav the ring. It's been several hours for anyone to object; Yaro puts it on and completes my last post.


current combat map group 1

all but Jaroslav:

Jaroslav's features take a slight elvish appearance, barely noticeable, but since you are looking for that now you can see it.

to Jaroslav:

see PM

dice rolls:

1d4 ⇒ 2

Jarsolav I need a fort save DC 12 but you get a bonus of +2


Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

fort save: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6

Ooo . . . not good.


current combat map group 1

Jaroslav: (need a shorter nickname that's easy to spell)

you make the cut and scream out in pain. the sudden shock and blood loss you pass out. (you did not cast CLW)


Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

"You see, is nothing . . ." Jaroslav looks up from his bleeding hand. Both the dagger and severed digit fall to the stone floor. "I . . . yam . . . not feeling so good . . ." his face goes ashen, and while the smile does not leave his lips, it has a sickly quality now. "I yam . . . asking please for . . . ummm"

Before he can articulate what he is asking for completely, his face loses the last of its color, and the young man collapses in a heap.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

Conner casts stabolize on him as soon as he finishes the cut


Fetchling Ninja/Sorcerer 1 (hps 8/8, AC 17 touch14 ff13 Fort+1 Ref+6 Will+3 Init +4 Perception+4)

"That's exactly the sort of thing I was hoping to avoid," Sam observes, as JRN collapses to the floor.


current combat map group 1

Conner's Stabilize spell quickly ends the loss of blood. but yaro is still unconscious. it will probably take a few more minutes for him to recover.

Yaro is down 2 hp


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Tatsuo flicks water in Yaro's face to try to rouse him. When he finally wakes up, he then pressing his waterskin on the man, encouraging him to drink. He then helps Yaro to his feet, waiting to make sure that he's not going to fall down again before letting him go.


Agyen shakes his head at the entire brutal display. "Madness. We need to get out of this barbaric hole."


Fetchling Ninja/Sorcerer 1 (hps 8/8, AC 17 touch14 ff13 Fort+1 Ref+6 Will+3 Init +4 Perception+4)

Sam grins at Agyen.

"We're in the Shackles. I think you'll find one barbaric hole is as good as the next."


Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

Yaro looks up sheepishly from the foor. He takes Yatsuo's hand and rises to his feet. "Good thanks my friend." He laughs at the others condemning statements. "Remember to others each of you is the barbarians" He then speaks a few soothing words over the wound. Fire dances across his hand leaving frost in its wake. The faint transparent image of a snowy white hare seems to cradle his hand for a moment in embrace and the skin is revealed unbroken. Jaroslav casts Cure Light Wounds (dice roll from above) He wraps the finger in a bit of cloth and packs it tightly in tobacco leaves from his pack.

Jaroslav turns to the handprint, "Now, let us see where Fox and Hare have led us." And presses his hand into the indentation.


current combat map group 1

As Yaro presses his now "deformed" hand into the indentation, the area glows sightly and after a few seconds a small portion of the wall opens like a door, revealing a small room no bigger than 5' by 5'

against the far wall of this small room is a sword resting on a stone Alter.

the alter is adorned with runes that do not seem to match any thing the party can recognize. you can guess that these runes seem to center around fire.

linguistics check DC 15 (trained only):

these are ancient Thassolinian runes


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Would read magic help at all? If so, I cast it. Also, detect magic.
Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

linguistics: 1d20 + 5 ⇒ (15) + 5 = 20
"Is that it? Cut off his finger for this little space, well would ya look at that.. I know I've seen symbols like this before, back at the college, ah these are thasolonian runes,"


current combat map group 1

read magic will not help as it is not magical writing.

Tatsuo detect magic results:

along the blade of the sword runes (similar to those on the alter) begin to glow.

the reading is confusing. there seems to be magic hidden within the runes but it is locked somehow.

you can gather immediately that in the right hands this sword is a +1 long sword.

this weapon will grow in power as the wielder increases in level

Knowledge history DC 15:

this has all the markings of the legendary sword called "flamesinger"


current combat map group 1

to Conner:

The best interpretation you can get:

"behold, Flamesinger, one of the six runeswords, forged from the volcanic magma of the Isle of Sorcerery"


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

"As we thought, a longsword to be used by the person who cut off their fingers. It's magic, of course. Interestingly enough, it seems like it will grow in power as its wielder does. Quite a nifty trick."

Tatsuo walks away from the room and back towards the door.

"Now come. I think we've spent enough time in this room. Let's see what else there is in this vault."

He exits and starts walking down the stairs.

Same thing as before. If no light source follows, he will use 2 minutes of dancing lights. Past that, he'll cast light on his hat. And he'll have detect magic up.


Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

Jaroslav, perhaps a but unsteadily, walks over the alter and takes the sword up in his 'improved' hand.

He looks to the rest of the group, "Is gift of Fox!" Yaro swings it experimentally. As flames dance across the runes and blade, he gets an almost worshipful expression on his face. "Is beautiful . . ."

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

"I hope you can wield it well" Letha follows Tatsuo down the stairs.


Male Suli Monk/Druid Ape Shaman 2

Mickey begins to follow them, making a clicking sound with his mouth which causes Premi to follow close behind him.


Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

Jaroslav looks up and watches his companions begin to file down the stairs. He chuckles at himself, Now why would these fine folks want to watch you stare at sword anyway. his laugh grows louder as he steps down the stairs himself, illuminating the way with the Ioun torch circling his head.

A discarded morningstar is the only thing left in the room as he leaves.


Hal, Jericho, Jello, and Cariban. Premi.

Premi looks back into the room and goes and picks up the morning star.
He walks back and offers it to Yaro, with an exhale from his nose.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

Conner translates the runes for everyone "it seems you have quite the weapon, my friend"


current combat map group 1

for Yaro:

right now the sword is simply a +1 longsword


Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

Jaroslav accepts the weapon back with a smile. "Thank you my large friend. I yam being very forgetful." He packs the weapon securely in his pack.

DM:
I know it is only a +1 weapon at present, but do you mind if in descriptions I mention licks of flame across the blade. No mechanical benifit at all.


Hal, Jericho, Jello, and Cariban. Premi.

He exhales again and catches up with Mickey, who smiles and ruffles the gorilla's hair.


current combat map group 1
Jaroslav Robertovich Nadmieny wrote:

Jaroslav accepts the weapon back with a smile. "Thank you my large friend. I yam being very forgetful." He packs the weapon securely in his pack.

** spoiler omitted **

not a problem it may be more interesting later on of course

I was just giving you the stats for your character sheet


Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

Jaroslav moves quickly to catch up with Tatsuo. "Thank you for early kindness. Was more than I was expecting, yes?" The young man continues to chuckle at himself. "Is unwise perhaps, but as said in my country, 'Is always the foolish rat who finds the cheese, the wise stay home and starve.' Now gift of Fox is mine. Is good." He grows serious for a moment. "Gifts of Hare and Fox are just that, gifts. But you show skills, read books. Would you look at ring that led to sword and tell if Yaro has greater worries for future?" He claps a hand to Tatsuo's shoulder. "You have thanks already, but as said in north, 'Do good or bad, village always expect more of same." He laughs again.

Would Tatsuo be so kind as to look at the ring. I need a spellcraft check, and Jaroslav is untrained in the skill.


Jaroslav Robertovich Nadmieny wrote:
Would Tatsuo be so kind as to look at the ring. I need a spellcraft check, and Jaroslav is untrained in the skill.

Got it.

Agyen comes over, casting detect magic and studying the ring.

Spellcraft: 1d20 + 10 ⇒ (1) + 10 = 11

Don't got it lol.


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

"I'm sorry friend, but I already looked at it. It isn't something that I've seen before in my studies."

I believe Tatsuo already made a spellcraft check that I'm pretty sure he failed when he initially found the ring.


current combat map group 1

more than one check is fine, one may notice something that another missed. You can try again the next day or if something happens that causes the ring to have an unexpected effect on the wearer.


current combat map group 1

i may have made a mistake, the stairs go up not down. Sorry for the confusion

Down the cooridor and carefully assending the stairs the party has a better view of what lies beyond.

Atop the stairs the corridor continues another thirty feet then another flight of stairs go up. Ending at a door.

To your left, there is another corridor going about 20 feet ending in a door. This door is slightly ajar.

The far door is illuminated by the faint light you noticed when you came in.

The far door is closed, it appearsto be made of some kindof metal, but at this distance hard to tell what kind.


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)
DM of the coins wrote:

more than one check is fine, one may notice something that another missed. You can try again the next day or if something happens that causes the ring to have an unexpected effect on the wearer.

Does that mean I can make another one now? If not, then the below check is for the light up the second flight of stairs.

Spellcraft: 1d20 + 5 ⇒ (10) + 5 = 15

"I would suggest we check that way first," Tatsuo say quietly while pointing down the left corridor. "Since the door is slightly a jar, I'd feel better knowing that there wasn't anything in there that was going to sneak up on us."

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

Letha waits for a few seconds to see if Sam is sneaking ahead. If not, she will walk up to the door, and peek around it. Perception: 1d20 + 1 ⇒ (5) + 1 = 6


Fetchling Ninja/Sorcerer 1 (hps 8/8, AC 17 touch14 ff13 Fort+1 Ref+6 Will+3 Init +4 Perception+4)

In general, assume that Sam is sneaking ahead.

stealth: 1d20 + 9 ⇒ (8) + 9 = 17
perception: 1d20 + 4 ⇒ (11) + 4 = 15

Slowly advancing to the ajar door, and peeking in...


Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

Yaroslavl hangs back from the door to allow the sneaky people the chance to do their thing. (He has no ranks in stealth, and the light from hid Ioun torch might give them away.


Fetchling Ninja/Sorcerer 1 (hps 8/8, AC 17 touch14 ff13 Fort+1 Ref+6 Will+3 Init +4 Perception+4)

Come to think of it, if the GM allows me to take Message as a cantrip instead of Daze, I can make an even more effective scout.


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Or you could just keep daze, and I'll cast message on you.

Tatsuo decides to hang back but casts message on Sam first. He also prepares to charge in and blast anything if need be.


current combat map group 1

sorry about the silence but lots going on.

peering through the open doorway you can make out a large room.

Level with the entryway is a 5 foot wide ledge which serves as a walkway around the upper level of this room. a stairway descends about 10 feet from the entrance to the lower level.

Small doors line the upper and lower levels of this room, each with a small brass plaque fastened to it.

Evidently, this was the NeMoren family mausoleum. Several of the doors have been wrenched from their hinges, and the smell of rotting flesh permeates the area.

Gm Dice rolls:

#1: 1d20 + 2 ⇒ (9) + 2 = 11
#2: 1d20 + 2 ⇒ (14) + 2 = 16
#3: 1d20 + 2 ⇒ (19) + 2 = 21

for whoever is looking into the room Perception DC 20:

You think you can make out movement on the lower level you can also barely make out the sound of bones rattleing

Perception DC 10:

on the floor of the center of the lower level you can make out several stones that look more valuable that a common rock and what looks like an old parchment

If you made the DC 20 you also made the DC 10


Perception: 1d20 + 10 ⇒ (3) + 10 = 13

Agyen looks at the stones with interest, but lets the others move in before following.


Male Suli Monk/Druid Ape Shaman 2

1d20 + 6 ⇒ (6) + 6 = 12
Mickey says nothing, but pokes his torch into the room ahead of him.
Tell me if that light+Low light vision helps. :)


Fetchling Ninja/Sorcerer 1 (hps 8/8, AC 17 touch14 ff13 Fort+1 Ref+6 Will+3 Init +4 Perception+4)

Perception: 1d20 + 4 ⇒ (5) + 4 = 9

Sam's hood falls in front of his eyes.


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

See that nobody fell into a fiery pit of doom, Tatsuo moves forward to glance into the room.

Perception: 1d20 + 2 ⇒ (7) + 2 = 9

His nose wrinkles at the smell of decaying flesh. Barely above a whisper, he says, "I suggest that we be on the lookout for undead."

He closes his eyes to concentrate briefly and a black dragon crawls out of his shirt. The dragon definitely looks like it would have been too large to fit inside the man's robes.

Sora's perception: 1d20 + 4 ⇒ (3) + 4 = 7

She gives a soft hiss and a few sparks of electricity crackle along her scales only to be mirrored across her companion's hands as they keep a wary eye out for threats.

Tatsuo casts detect magic. If he doesn't detect any, he starts slowly prowling around the upper floor looking for dangers.


Human Sorcerer (Elemental Fire)/Oracle (Mystery of Winter) 1/1 Spells per day: Sor 1st(3/4); Ora 1st (2/4) -- Wintery Touch (7/7) Elemental Ray (5/7)

Yaro listens carefully and pears into the light provided by Mickey's torch. perception: 1d20 + 2 ⇒ (18) + 2 = 20

"Look out my friends! I hear bones of unquiet dead. I fear contents of coffins seek to drag us back with them!"

He draws Flamesinger and holds it at the ready.

Dark Archive

Female Aasimar (Musetouched) Oracle (Life) 1/Ninja 2 Perc +6 Channel 3/4 Init +3 Ki 5/5

Perception: 1d20 + 3 ⇒ (2) + 3 = 5
I assume crossing the ledge needs no Acrobatics check ?

Letha walks along the upper ledge of the room to see if that provokes the undead. She has an blunt arrow nocked to her bow "We have to provoke them anyway. I'll blast them with holy energy if they prove very dangerous"

If the undead are not provoked, she'll walk slowly downstairs, five feet at a time.

Silver Crusade

M (male) Aasimar (anglekin) paladin 3 /bard (arcane duelist) 3

"And I shall smite them" Conner nods.

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