
| GM Larkin | 
 
	
 
                
                
              
            
            Hey guys. I have a baby on the way in 3 months time, so I don't feel I'm going to be able to continue the game past this scenario I'm afraid. I'm OK with finishing this out, even if it takes us past the 3 month mark. After that it going to have to be up to you guys what to do next.
I'm happy to try and recruit for another GM and brief them on what's going on in the background if you guys want.

| Wikvaya Shoodii | 
 
	
 
                
                
              
            
            Mucho congratulations! That's quite a huge thing. I hope the best for you.
When this scenario is finished, putting it down is fine with me, but if the others want to continue, I'd be happy to go on. But thanks for sticking with us until the end. :D

| GM Larkin | 
 
	
 
                
                
              
            
            Agreed, we go disguised as best we are able in vehicle, but we do not get too close. Hidetje vehicle, continue on foot and do recon . In Baldurs absence I can drive.
He seems to be going through quite a serious family thing. Considering the severity of what seems to have happened and the fact that he was probibly the best poster up until that point, I'll not write him out of the game just yet.
We can say that he's driving, but he's out of all tests. hopefully when he comes back he won't be to overwelmed by the amout of stuff that has happened.

| GM Larkin | 
 
	
 
                
                
              
            
            Yea I got a basic jist of your problems. Serious is an understatement. Your character is still available.
Basically, the vehicle is fully fixed and the surviving squad is fully healed, though Garion's leg is still quite weak. You've found the Generals HQ and are scoping it out. Cort and Jermaie have climbed the mountan behind the base to get an overview while everyone else is hiding out and watching the route to/from the base.
I'm assuming they spend 3 days doing this.

|  Eirik Baldur | 
 
	
 
                
                
              
            
            Okay.... how are we set on tools? Like did my repair kit mini tool thing make it also.
Who has the broken bolt gun I can fix..... well nearly anything its what this guy does. Yes like a baby techpriest. Lol. Also is there anything my squad mates would like me to make? I think I saw something about pikes?
@Phil is the entrenching like a ww2 folding combat shovel or something more advanced?

| GM Larkin | 
 
	
 
                
                
              
            
            Your entire kit made it because you prioritised getting to the vehicle.
Jermaie broke his boltgun, Cort gave Jermaie his boltgun. I'd say the broken boltgun is still in camp so you can try fix it. It's just a trade armourer test.
The entrenching tool is almost exactly like a WW2 folding shovel. The WW2 folding shovel isn't blessed of the Emperor.

| GM Larkin | 
 
	
 
                
                
              
            
            OK I really don't know what's going on there Devine, but it's nice to hear a happy ending.
@Jermaie - Please look back and find out, otherwise I can only assume that you never were healed and need to ask Wikivaya to do it now. You are seriously injured so you would not have been naturally healing. I'm going to be nice and not say it's too late for first aid, but try to keep track of your own HP from now on.

| Wikvaya Shoodii | 
 
	
 
                
                
              
            
            You'd think I'd have that done before setting you off on a mission!
Performing first aid! Whirrrr.
Anyone else injured and in need of healing, please speak up because I don't keep good track.
Also, what does 5/12 Wounds mean for you, Jermaie? Is it that you have 5 wounds remaining of 12, or that you've suffered 5 damage to your 12 wounds (which is what I go by).

| PhilOfCalth | 
 
	
 
                
                
              
            
            ...And now there is a salamander in your game!
http://warhammer40k.wikia.com/wiki/Salamander_(Armoured_Vehicle)

| GM Larkin | 

| GM Larkin | 
 
	
 
                
                
              
            
            I've updated the map here The supply depo is the building in the southeast. The cave is just to the north of it.
Lemme know if you have any questions

| GM Larkin | 
 
	
 
                
                
              
            
            A half aim takes a half action and gets you a +10. A full aim is a full action and gets you a +20.
Single shot, Semi-auto and Full auto are all half actions. Single shot is at +10, Semi-Auto is at +0, Full Auto is at -10. Single shot only fires 1 shot so can only make 1 hit. Semi auto can make a number of additional hits up to the semi-auto value of the weapon one for every additional second degree of success. It expends the semi-auto value+1 ammunition. Full-auto can make a number of additional hits up to the full-auto value of the weapon one for every additional degree of success.
Suppressing fire is a full action. It's at -20 and causes everyone in it's arc to make pinning tests depending on the fire mode used with it. It causes additional hits in the same way as semi-auto up to the maximum of whatever fire mode used.
 
	
 
     
     
     
	
  
	
  
	
  
	
 