Taming the Frontier: A Kingmaker Adventure

Game Master Ryuko

Chapter 2: In which a threat is established, friends are met, and exploration is begun.


201 to 205 of 205 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Perception: 1d20 - 1 ⇒ (10) - 1 = 9

Dmitri, realizing his diplomacy had pretty much failed altogether couldn't contain himself anymore. He glanced around, wondering if everyone was in place, but he didn't care. This was going to be *wonderful* The ecstasy, the thrill, and the all-out carnage... He was drooling!

He dropped his total defense in joy, with a wide smile. He threw his arms high and said, "Lilith~! It's time for an offering! I hope, oh, I hope! That it pleases you...." He looked menacingly at the man in the green and charged him with a wicked glint in his eyes, and reckless abandon.

to-hit: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 2d4 + 3 ⇒ (1, 2) + 3 = 6


HP 10; AC 17 (T 13, FF 14); saves fort 2, refl 2, will 2; bab 0 melee 2, ranged 2, CMB 2, CMD 15, init +2, perc +5 human oracle (metal)/1

Destany sends a sling bullet winging off into the distance, missing completely, then starts climbing down off the roof, knowing she will be more effective with a melee weapon in her hand than this strap of leather.

to hit with sling: 1d20 + 2 ⇒ (6) + 2 = 8

dmg if hits: 1d4 + 2 ⇒ (1) + 2 = 3

climb check: 1d20 + 2 ⇒ (3) + 2 = 5

does that constitute a fall, or just a failed check that just means no progress?


Female Sylph (Sky) Druid 1 HP 8/8; AC 14 (T 12, FF 12); saves fort 1, refl 2, will 4; bab 0 melee 0, ranged 2, CMB 0, CMD 13, init +2 (+4 w/surprise), perc +7

At Bydon's words, Fyrek let fly an arrow towards the green-cloaked bandit. Then she stands, as though daring the bandits to shoot her.

Longbow Attack: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Arrow Damage: 1d8 ⇒ 3

I'm unclear on the ranges involved. Short range for a longbow is 100 ft, after that there are penalties. I also have Point Blank Shot, so +1 to hit and damage if I'm within 30 ft. (Not that it matters with that roll.)

"Try not to hurt the horses," she tells her companions. Then she watches carefully for any of the bandits to make a break back for the gate.


Scout [Adv Tokens: 3] [ Fight: d6 | Flight: d4+1 | Brains: d20 | Brawn: d8 | Charm: d10+1 | Grit: d12 ]

Welp, guess it's bomb time.

As soon as Dmitri shouts his prayer to the sky, Blake takes a quick glance to line up his toss, and then reels back his arm and whips a small homemade bomb into the cluster of men, attempting to hit as many of the villains as possible while doing minimal damage to Dmitri.

Perception: 1d20 + 4 ⇒ (10) + 4 = 14
Throwing Bomb: 1d20 + 5 ⇒ (19) + 5 = 24
Bomb Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Bomb Splash Damage: 5 = 5 (Reflex 14 DC to halve)

Blake will then use his move action to pull out his crossbow.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Reflex: 1d20 ⇒ 10 :D Diehard's gonna be useful early

Dmitri Current hp: 11/16

201 to 205 of 205 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Taming the Frontier: A Kingmaker Adventure All Messageboards

Want to post a reply? Sign in.