
Gunnar Oathminder |

Number mistake when copy-pasting: my last attack is a 13, not an 18, I forgot to factor the -5 penalty for iteratives.

Garnet "Garn" Ironshanks |

I am traveling too. Let me know what you need Garnet to roll for readied attack/AOO/Cleaving Finish. If it is her turn now (or soon), I was thinking of having her five foot step to the northeast and start using her Longhammer on the two remaining ones.

Torvi Stonesinger |

Ok Heroes, I head out of town tomorrow for another vacation in the lands of "wifi is very spotty if at all."
I should definitely be back online next Saturday, the 24th. Keep me alive until I return!

Garnet "Garn" Ironshanks |

Sorry, I seem to not be following here. I was waiting on an answer on Garnet’s readied attack when the deep ones approached after the wall of fire went down. It seems they have attacked her twice since then (once with spells, once with claws), perhaps taking two turns? What am I missing here?

GM SuperTumbler |
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I think I skipped you last round, so you should have a round of attacks like you mentioned above.
I took your readied attack that you rolled. You should also have had an attack of opportunity, so you have a flurry of murdering to put forth. Just go ahead and take those attacks. That should put them down, I would imagine.

Javell DeLeon |

Okay, you see that huge lizard thing at the bottom of the map sitting in the big green tank? What is that thing? (The lizard looking thing not the big green tank). :P
Also, what is that crackling energy thing - they look like tendrils really - that's directly below Snorri at this time? You know, it reminds me of something that looks like it belongs in the game of Metroid if you understand the reference. You're gonna have to be fairly old school to do so. :)
And also pertaining to both questions: Do we as pc's actually know anything about either of those things?
Because I'm not exactly sure which one we should be going to.

GM SuperTumbler |

The thing in the tank is sort of like a giant lungfish that also has tentacles. Erebos can see it, but Snorri could not until he just moved.
The crackling energy thing is a giant version of the darkness machine that you saw in the room with the star angel dude.
They are both important for different reasons.

Garnet "Garn" Ironshanks |

Garnet is waiting for Snorri to make the call, but if you guys want me to have her charge, I can go ahead—-thinking maybe attacking from a distance might be smarter though—no idea what the range of the paionics are…

Javell DeLeon |

Sorry, folks. Ain't been feeling well the past several days and it's hard to find the energy for anything to be honest. Will try to keep up but no worries on moving forward without me until I can get some life back in me. Hopefully nearer to the weekend I'll be a bit more back to normal.

Glenda Dalduraz |

I have to go to the doctor today and there's a chance I'll wind up in surgery. If so, I may be out for a few days (assuming I survive, of course, there's always the tiny chance of something going wrong).

Dasur Deepborn |

Feel better soon, friends.
Dasur is kind of useless against anything that flys, but he has one Burning Hands left and some scrolls. He could cast a Silent Dispel Magic, but I don't think this silence effect is a spell.
Also, we have no defenses against psychic stuff, this thing could shred some minds.

Dasur Deepborn |

I hope this thing wasn't keeping the Black Flame leashed somehow, and we're about to unfetter it... That would be a classic Dwarf move, though.

Garnet "Garn" Ironshanks |

Do the ranged touch attacks provoke AOO from those of us in melee with the creature?

Dasur Deepborn |

Hmmm. I'll try some acid and fire attacks to see if it will stop the regeneration, though it may be unstoppable.
Seems it also has Blindsense.

Javell DeLeon |

Okay the electrical ray missed. *thumbs up!* Snorri's touch is 15.
Also, is Enervation separate from the electrical ray? I ask because they are together.
And what does telekinesis involve? Is that an attack? Or is there a save? Or what? Is that how he was tripped? His trip is a 33 CMD. I don't know if that plays a part in it or not but I figure I'd throw it out there just in case.

GM SuperTumbler |

Answers to questions:
The rays to not provoke attacks of opportunity. They are Supernatural abilities and free actions.
The silence is an emanation from the creature.
Enervation is one ray, electrical is another. That was just a formatting error.
Telekinesis is vs your CMD. In your spoilered statblock that was 21. If it is 33 then you are not tripped.

Dasur Deepborn |

Okay here's my plan. Dasur still has a Protection from Energy, Communal spell left which can absorb 108 fire damage, with a duration of 90 minutes that can be spread among people in 10 minute intervals. If someone wants to try and talk to the Sun Keeper (and can speak Ignus), you would have a few rounds without dying. Otherwise, Dasur will cast Unseen Servant, Protection from Energy: Fire on himself and the Servant, and then instruct the servant to go into the room and disrupt the binding circle. I suppose if one of you is feeling particularly brave you can also be the one to disrupt the circle, but there's really no telling what that Sun Keeper is going to do when freed. It could either Plane Shift immediately, or try to take revenge, but considering it's in constant pain I suspect it will just leave.
Then we rest and study the device in conjunction with the rod Garnet pulled out of the device:
The gunzarak rod might be described as a greater rod of shadows. Holding it, you can see perfectly in darkness. As a weapon, it functions as a +5 gunzarak (silver and adamantine) light mace. It can cast deeper darkness at will. But at the moment it holds even more magic than you would expect. You would guess that if it were channeling the magic from the other device, it could darken even the energy coming from the Sun Keeper.
Thoughts?

Torvi Stonesinger |

This seems like a "save or suck" situation to me! Either we get tis right, or we get slaughtered!
Torvi will perform any part of the plan that is needed of her. She doesn't speak Ignan though.
Hmmm, a monstrous shadow item in one room and a flame item in another, can we make some balrogs?

Gunnar Oathminder |

I still have 52 points of fire protection, and should the Unseen Servant not be up to the task, I volunteer for the job of disrupting the circle.

Dasur Deepborn |

Dasur speaks Ignus, but talking really isn't his thing. Well... not convincing talking, anyway.
Also, this particular Sun Keeper has no connection to Golarian's sun, but is from the Plane of Positive energy. If it were connected to Golarian's sun we might be able to convince it to help us for the surface's sake, but I don't think this particular Sun Keeper is going to care.

Javell DeLeon |

Gonna have to be tomorrow(hopefully. The days at work are becoming longer for me unfortunately) when I get to the sun creature. That conversation is gonna be a bit more involved and take some extra thought than typical and I'm flat out of time tonight. Apologies.

Dasur Deepborn |

Looking forward to see how this plays out.
I don't like the sound of that.
I hope everyone is ready to jump into the fountain lol.
Though the positive energy aura could ALSO explode us like dwarven balloons...
We might be better off if the Sun Keeper just plane shifts (if it can), otherwise I suppose Snorri could direct it out the farming area, there's a hole to the surface there at least and it could mess up the Black Flame a bit.

Dasur Deepborn |

Oops. We might have destroyed the throne room.
Probably more importantly, the rest of you are in real trouble from drowning and Dasur's bag of tricks, which would usually be able to solve this situation easily, is empty.
Some of you have True Mithral weapons and can probably hack your way out, but hopefully Torvi or Glenda have a magical solution.

Torvi Stonesinger |

Dasur,
I throw out a couple options:
1) Stone Shape - which I can cast, but that won’t get us up and through the hole.
2) Create Pit! - your favorite spell! If cast on the hard stone surface now above us, what happens? It creates an extra dimensional space under it. Where we are? Are we in the pit then? Maybe? If we are, then when the pit closes, are we then raised back up to the surface like an elevator.
3) Passwall

Dasur Deepborn |

1)There is nothing in the rules that says Stone Shape has to be perfectly verticle or horizontal, you could cast it on the part of the fountain closest to the surface and to make a ramp out. At 10 cu. ft. + 1 cu. ft./level, I think we could make it even if it's diagonal. If the room is freakin' lava on the outside this might be a problem, but we could wait it out as long as there is a place for everyone to beathe.
2)As much as I would like to try this and debate whether or not it would work (I don't think it would) Dasur is out of Create Pit for the day. Unless you want him to cast Hungry Pit. You do not want him to cast Hungry Pit.
3)Dasur has used all of his Passwall for the day when we had to bypass the throne room defenses.
He's running on utility fumes at this point. All he's got left is burning hands, grease, stone call, knock, dispel magic, fireball, and hungry pit.

Torvi Stonesinger |

I basically am limited to 3rd level spells, but I can throw down one of any spell we think can get us out of here. I say that, because none of my normal spells seem ready to get us out of here.
Glenda?
And, of course, you did point out we could whack our way out with weapons.

Dasur Deepborn |

Dasur's spell list for the definitely final battle II
1st: (DC 17)
+ Unseen Servant
- Mage Armor
+ Magic Missile
+ Enlarge Person
+ Comprehend Languages
+ (Earth) Grease
2nd: (DC 18)
+ Mirror Image
+ Scorching Ray
+ Stone Call
+ Knock
+ Flaming Sphere
+ (Earth) Create Pit
3rd: (DC 19)
+ Dispel Magic
+ Fireball
+ Dispel Magic
+ (Earth) Shifting Sands
4th: (DC 20)
+ Arcane Eye
+ Wall of Fire
+ Protection from Energy, Communal
+ (Earth) Protection from Energy, Communal
5th: (DC 21)
+ Hungry Pit
+ Passwall
+ (Earth) Wall of Stone

Garnet "Garn" Ironshanks |

Garnet would be happy to get a Protection from Evil.

Garnet "Garn" Ironshanks |

Garnet would be happy for a “Bless Weapon” if someone has it available.
Also, do we have a map update for this final battle?