
Dasur Deepborn |

Thanks to my crap rolls I don't think there's an easy way out of this, unless Torvi wants to take a crack at the knowledge rolls.
I nearly took Dismissal last level and now I'm kicking myself for not doing it. Alas.
We could "safely" break the circle from a distance if Dasur casts Unseen Servant, casts Protection from Fire on it, and then sends it into the room to destroy the circle. But it's clearly going to release a ridiculous amount of energy if we break the circle containing it, possibly liquefying the room... and us. An idea for avoiding THAT is either hiding in the fountains or having Dasur cast Rock Trick on a wall near the gates and we hide inside the extra-dimensional space while the elemental goes nuclear.
OR we ignore this for now and go into the throne room. This elemental isn't going anywhere, and if it's powering some sort of device keeping the Black Flame in check we'd be screwing ourselves. It could also be empowering the Black Flame, so who knows. Thoughts?

Torvi Stonesinger |

Unfortunately, dismissal is a fourth level spell, and being only 9th, I can't cast it yet. Perhaps there is a 3rd level spell that will assist?
Hmm, how about homeward bound? I'm not super excited about the need for a touch attack, but Torvi is a team player.
Cross fingers that my 33 learns us something.

Torvi Stonesinger |

If we go with homeward bound it's a 1 minute casting time, so perhaps backing up, I can start casting, while we buff, or whatever, and then I walk in there wearing my fireproof underpants, and get the job done?

Dasur Deepborn |

Oh man I really don't want Torvi touching that thing. Not only does it not care about us and Torvi is liable to lose a hand delivering a touch attack, but if she has to get close enough to touch it there's a chance she'll disturb the magic circle and get vaporized.
If it does come down to this, considering it's a touch you could cast the spell far outside the room and hold the charge of the spell until you run in to discharge it. I think that's what you were suggesting anyway.
A fresh Protection from Fire (90 damage) might be enough protection but who knows. I mean stone is literally melting in that room.

Dasur Deepborn |

Oh, wait a minute. Glenda can just re-prepare one of her 4th level spell slots as Dismissal and cast it from afar. We'd have to wait 10 minutes for her to do so, but it's safer than a touch attack.
It would also waste some of our buffs, though.

Garnet "Garn" Ironshanks |

Garnet is about to go snatch that Gunzark rod right out of the machine and run out of the room, but I was waiting for your knowledge checks to get responses so you could tell her something smarter to do if you wanted...

Gunnar Oathminder |

Third party has some amazing options for prosthetics, and I have ranks in Craft(mechanical). I say, if we lose limbs, let's go for the full Yagrum Bagarn.

GM SuperTumbler |

I feel like I'm failing to communicate exactly what is going on with all of this energy pouring from the magic circle, and you are spending some time studying it, so I hope this helps.
The creature within the circle is expelling heat (fire damage) as well as a sort of wind. Despite this, your overall sense of the creature is that it is full of life, not a deadly thing. Being to close will certainly kill you, but it is ultimately a creature of positive energy, not of negative destructive energy.
I'm trying to to be too obvious here, but of course that is more difficult since I can't read any of you like I could if we were together in person.

Glenda Dalduraz |

The xag-ya and xeg-yi were energy creatures, one of positive energy, one negative. They're from an earlier edition of Dungeons & Dragons. They would mutually annihilate each other if they encountered each other.

Torvi Stonesinger |
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The xag-ya and xeg-yi were energy creatures, one of positive energy, one negative. They're from an earlier edition of Dungeons & Dragons. They would mutually annihilate each other if they encountered each other.
Don't cross the streams!

Dasur Deepborn |

Interesting. That outsider and the rod could have been keeping the Black Flame in check, or at least subdued. We might have just empowered it.
If you all want to head to the fountains and inspect the rod Dasur will be fine in room 20. Someone should probably look in the south room, where I assume the throne is.

Dasur Deepborn |

I'm going to wait on Torvi's Ancestral Communion results before pushing forward, but I say we head to the throne room next and see what we're up against.
Because the Sun keeper is in a magic circle, we might be able to bind it to a contract- it destroys the Black Flame for us and in turn it is free to leave. That may not sit well with the Good members of our group though.

Garnet "Garn" Ironshanks |

We could just set it free and ask it to help without any coercion.

Dasur Deepborn |

Garn, I think it's painful for the Sun Keeper to be here. The air of the material plane is probably the same as us being submerged in freezing waters. It's gonna teleport out or fly away or whatever it does the second it can.
Torvi I can't think of any questions at the moment. Maybe asking about that wizard Gunnar keeps mentioning would be a good place to start, or the deep ones that possibly brought the Black Flame.

Dasur Deepborn |
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A heads up to everyone- Next week I will be deploying with FEMA to assist with vaccination efforts around the US capitol for a month. My posting will likely be quite limited, though to what degree I cannot predict.

Torvi Stonesinger |

I would, if they gave me time for sightseeing and if I wouldn't be canned for using a government vehicle for personal use!
There's no restriction on using a Government rental for personal use. Now, if they are giving you a GOC owned vehicle, there may be. I've never grabbed one from the motor pool.

Javell DeLeon |

Lol!!! OH MY GOSH!!! What abomination HAVE you created, Gunnar?!?!
19,19,18,17 to hit?! Seriously?!
And the damage?! Is that for real?! Since when are NUKES allowed in this game?! ;)
Gunner launches Stark Industries Jericho missiles at these dwarves for 300 damage and Snorri will hit and do... oh... I don't know... maybe 12 damage? :P
I'm thinking Snorri may just stand back and watch. *Note to self: Next pc will be Bolt ace.

Gunnar Oathminder |

I don't think it usually happens to roll FOUR critical threats in a row. I know I never had such luck when I had Snorri. I guess Gunnar is VERY angry and Dranngvit blessed him.

Javell DeLeon |

I gotta say, it reminds me of an attack run I had in another game a few years back. In all the years I've been on these boards, it is the ONLY time I've rolled anything like it. Never rolled anything before it and have yet to afterward. And to be honest, I'm fairly certain I never will again. And that goes for RL gaming as well.
This is what I'm talking about: LINK
(Apologies if I've linked this previously. I know there's been a couple of discussion threads over the years I linked it to but there's no way I'm gonna remember which ones those are). :P
Didn't quite touch your 300 damage though. :)
Edit: It actually did cross the 300 threshold! It was 340. But what we were fighting had DR 20(don't remember what kind of DR). Obviously it didn't matter though. Not with those rolls. :)

Javell DeLeon |

Okay, I'm gonna break this down here because it's too much for ooc in the gameplay thread.
Shockingly enough, Tumbler - and a part of me actually feels bad to tell you this - is that every one of those attacks actually missed. I CANNOT believe you rolled just low enough to miss. And I mean by ONE stinking number. That's crazy! On two different rolls you missed it by 1. You talk about the hair of your chinny chin chin. :)
Actually, his AC is 27. Had to go back and check the thread a couple of days ago because I knew we cast a plethora of spells before we entered and I wanted to make sure I got it right.
So here's what he's got(and these are all the "minute/level" ones at minimum):
Protection from evil
Death Ward
Bless
Weapon of Awe
Shield of Faith: +3 deflection AC
Ironskin: +4 natural AC
And these are the 1 round/lvl that were just recently cast:
Prayer
Haste: +1 dodge bonus AC
He normally has a 22 AC without all of that. Then you add the +8(from above) and that gives him a 31. You then take away the rage penalty of -2 and the reckless abandon penalty of -2 and you get 27.
And actually, Dasur was going to cast Cat's Grace on Snorri but I don't believe he ever did. He asked if someone wanted it and I said Snorri would take it but I never found where he cast it. Unless I just freaking missed it. Which actually happens a lot to me and wouldn't be surprised in the least. :P
So Snorri was that close to having a 29 AC. So close.

Javell DeLeon |

@Garnet: You actually can reach an enemy with your weapon but Torvi is in the way. She's between you and the bad guy so I'm guessing she provides some type of cover. You'd have to move first. If you moved one square to your right, one square directly southeast and one square directly south then you could attack the bad guy AND avoid all AoO's in the process.

Garnet "Garn" Ironshanks |

Although the close enemy just took a lot of damage and may be down...

Torvi Stonesinger |

@Garnet: You actually can reach an enemy with your weapon but Torvi is in the way. She's between you and the bad guy so I'm guessing she provides some type of cover. You'd have to move first. If you moved one square to your right, one square directly southeast and one square directly south then you could attack the bad guy AND avoid all AoO's in the process.
Apologies if I got in the way. I am a fan of rule 36, but this being the second round of combat, I figured folks had chosen their spots.

Dasur Deepborn |
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Sorry, I have about an hour of free time per day at the moment and I try to spend it with my wife (virtually). Turns out living in a hotel and vaccinating 3000 people a day is a lot of work.
It seems you have the situation well in hand. Dasur doesn't need to do anything here and can just conserve his spells for the upcoming confrontation with whatever is in the blackness. He will try to modify some of his spells into cold energy to fight whatever is controlling/the vessel of the black flame but hopefully I can post that when we get there.

Javell DeLeon |

Yeah, no worries. That's a good idea anyway. I've got no issues in waiting until Dasur can catch some free time. I'm positive he'd want to be a part of this anyway with it being such a critical juncture. Those are typically fairly intense. Which makes them a ton of fun. :)

Garnet "Garn" Ironshanks |

Hmmm.....If the "massive hammer" is a Dwarven Longhammer, Garnet will be very interested...

Gunnar Oathminder |

I'm very good with waiting a bit more for Dasur as well. He's doing Sarenrae's own work and I don't want him to miss on the big clash.