Sheogorath's Mistrial: Oblivion (Inactive)

Game Master Sazar the Orator

Sheogorath has taken it upon himself to re-write the history of Uriel Septim and the Amulet of Kings.


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Male AC-16 Touch-12 Flat-14 (+4 against incorporeal) // HP 9/9 //Saves *All +2* // Binding Darkness 7/7 --Relevant stuff--

Given the shape of the wall, archers goblins are at least wasting an action moving inside the little maze, believing that the wall doesn't completely blocks their arrow, since they cannot see the arch blocked.
It may lasts a round, but we can take care of the leader, melee 1 which is badly injured and melee 3, which just waits to be killed.


Now, Nessus-

1) Before I consider your wall, since we are back from the top of the order that means that Melee 2 and Archer 2 must act before the wall is cast.

2) If I'm reading this correctly, you are essentially trying to make it as if the goblins are blocked off from their dead and unconscious fellows, and to distract the archers below, correct? So that you are only fighting Melee 2 and the Goblin Leader?


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Male AC-16 Touch-12 Flat-14 (+4 against incorporeal) // HP 9/9 //Saves *All +2* // Binding Darkness 7/7 --Relevant stuff--

1) Archer 2 has acted just 2 post ago. Melee 2 is dead. Melee 1 acted after me. They act again?
2) More or less.


Sorry, wrote the numbers in reverse in my notes lol *facepalm*

This is the intiative order, all Melee other than 3, who is blasted out of his mind right now *lol* go before you, along with archer 2.

It should have been labelled Archer 1 in that last post of mine, although their stats are all the same so it doesn't matter roll wise. 2 is dead. I am assuming the melee 1 I wrote is either melee 3, or I miswrote it in my notes. Give me a little bit to straighten the fight out and then we should be back in order here. *sorry, when I posted combat it was pretty late for me last night, I'm assuming that is where the mix up is*

Alright, Initiative Turn List
Melee 2
Melee 1
Archer 2
Fa'Zakar
Nessus
Melee 3
Evelyn
Leader
Archer 1


These are the rounds as I see it- Nessus, you were NOT out of "turn", but eh, Fa'Zakar was, and I responded with an archer attack out of turn as well. Sorry about that, I'll be sure to not try to conduct 6 goblins against you guys at 5 am anymore, lol. Explanation below.

Round 1
Melee 2 movement
Melee 1 movement
Archer 2 failed attack roll
Fa'Zakar Ranged Attack
Nessus (Readied Action), Color Spray
Evelyn Shield Bash
Melee 3 Movement
Leader Movement/ Attack Evelyn in range
Archer 1 Crit Chance/ Hit

Round 2
Melee 2 Dead
Melee 1 Attack (sorry, I hid this one in the text yesterday. Jesus)
Archer 2 Failed return fire on Fa'Zakar
Fa'Zakar Failed arrow
Nessus Spell (need Melee 1 to act first)/ No, I don't. I see his attack now
Melee 3 missing action/ unconscious
Evelyn missing action
Leader missing action
Archer 1 missing action


Ok, NOW we are all set. I found that other Melee attack you were talking about Nessus, sorry about that. Your wall is complete, it is now Evelyn's move, lol.


Male AC-16 Touch-12 Flat-14 (+4 against incorporeal) // HP 9/9 //Saves *All +2* // Binding Darkness 7/7 --Relevant stuff--

Don't worry, nopody is nerfect.


Hahaha I know, just couldn't believe how much I confused myself xD


For a second there I thought there would have to be a complete re-write for this part of the adventure.

FINALLY one of my goblins stepped up to move it along.


Ah yes.

I've been wanting to show you guys your powers since this game started :P


Female Breton Undead Scourge | HP 12/12 | Smite 1/1
Stats:
AC 20, Touch 12, Flat-Footed 18, CMD 17 | SR 14 | Fort +4, Ref +2, Will +1| Init +2 | Perception -1

Duuuude. I totally forgot I don't have access to smite at the moment. Oh well, it matters zero.


That's RIGHT Evelyn! Ass!

Kidding xD

You *were* hot on the trail when you were wondering wtf is going on with the +4 and +2 to their weapons, though <3

You guys probably could have f#&+ing killed them, too. Bunch a bad asses lolol


Male AC-16 Touch-12 Flat-14 (+4 against incorporeal) // HP 9/9 //Saves *All +2* // Binding Darkness 7/7 --Relevant stuff--

Evelyn?


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Female Breton Undead Scourge | HP 12/12 | Smite 1/1
Stats:
AC 20, Touch 12, Flat-Footed 18, CMD 17 | SR 14 | Fort +4, Ref +2, Will +1| Init +2 | Perception -1

I was waiting on other people to react since I last posted. But I can anyway in a bit.

I mean, naturally I'm just going to do as the Daedric Prince says. Even if I don't like him. XD


<3 it's alright, I've been coincidentally busy the past two days, otherwise I would have posted xD

Take it away Evelyn!


You guys can read one another's spoilers- I put them in just because it was much easier to organize hahahaha


Male AC-16 Touch-12 Flat-14 (+4 against incorporeal) // HP 9/9 //Saves *All +2* // Binding Darkness 7/7 --Relevant stuff--

Let's see if I got it. For every spell level, I can prepare 2 additional slot€. And from level 5, lv 1 spells are like cantrips. Is this ok?


Well, you get 2 additional casts, though I don't mind you treating it as slots either.

So for level 0 you have 3 casts and level 1 you have 1 cast right now.

With this bonus you would have 5 casts for level 0 and 3 casts for level 1!


Male AC-16 Touch-12 Flat-14 (+4 against incorporeal) // HP 9/9 //Saves *All +2* // Binding Darkness 7/7 --Relevant stuff--

Ok, got it.


Male AC-16 Touch-12 Flat-14 (+4 against incorporeal) // HP 9/9 //Saves *All +2* // Binding Darkness 7/7 --Relevant stuff--

http://pathfinder.zonegamma.com/#
This site, uh?


That site just takes me to this page, Nessus-

What site are you talking about?


Human Adept 1 / Rogue 3 | AC-16 T-13 FF-13 | HP 24/24 | F +1 R +6 W +5 | Init +3 | Perc +10 (+11 vs. traps)

Sweet skill bonus, by the way! Not to be greedy, but is that in addition to his skill ranks and ability scores, or in place of them? In other words, is his stealth roll now 1d20+10+11? O.o That would truly make him AWESOME!


*bows*

It is. Like I said, I needed to even you out with Evelyn's revival powers and Nessus' soon to come infinite spells.

For stealth obviously rules still apply- cover is required, etc, and you can see why I only gave that bonus in the skills I did, but I think it matches the Thief / Mage / Warrior divide this group sort of has <3

By the way, Nessus- are your level 0 spells never considered cantrips? I remember seeing even the level 0 spells had a casting number to them when I took a glance at your class. If so, your powers may advance as well.

Evelyn- so that when it does happen / the time comes, you don't think I'm just nerfing the enemies and pulling things from my ass, your "hero points" *the soul gems* do have one other purpose, but that isn't until much later. :)


Female Breton Undead Scourge | HP 12/12 | Smite 1/1
Stats:
AC 20, Touch 12, Flat-Footed 18, CMD 17 | SR 14 | Fort +4, Ref +2, Will +1| Init +2 | Perception -1

The rule on composite bows is that they can be made for people of certain strength. A normal one has a strength rating of +0. Fa'kazar, having 14 strength, can make the most use out of one with a strength rating of +2 (thus he would do 1d6+2 with it).

You can use a composite bow with a strength rating above your strength, but you take a -2 to attacks and only get up to your actual strength when using it.

Just figured I'd weigh in.

Links links


Well I read that, but I didn't see any specific strength requirements for the shortbow other than what you just posted Evelyn. That's actually what I used *the link you gave* instead of digging through the CRB.

Fa'Zakar has 14 strength, so he definitely has more than enough to use the bow.

Didn't know that the rating = bonus damage it did, though, thought it was just that if your strength is high enough than you apply your strength modifier regardless xD

Since it's a shortbow composite, we'll say it has the +2 rating so that Fa'Zakar can take full advantage of his 14 STR.

Thanks Evelyn!


Hey guys sorry for not posting earlier- dropped the ball today.

Also, Evelyn, do you tend to coast until the action? If so, I give no f~#&s, just don't want to steam roll any of you :)


Female Breton Undead Scourge | HP 12/12 | Smite 1/1
Stats:
AC 20, Touch 12, Flat-Footed 18, CMD 17 | SR 14 | Fort +4, Ref +2, Will +1| Init +2 | Perception -1

Sorry, last couple of days have been crazy for me. Interview, paperwork, and training all in less than 48 hours. XD

I detailed what I plan to do in Gameplay. I should be able to pick up a post a day again except weekends. I should be able to squeeze one per weekend though.

Just have to adjust. So, uh... OoOoOoOo.


Same here lmao I disappeared again, sorry about that.

LOL


Do any of you aside from Fa'Zakar have low-light vision / dark vision?


Male AC-16 Touch-12 Flat-14 (+4 against incorporeal) // HP 9/9 //Saves *All +2* // Binding Darkness 7/7 --Relevant stuff--

For natural darkness, Nessus can cast light or use a sunrod.


You'll want to do so Nessus, for now everyone else has 20% miss chance otherwise except Fa'Zakar I believe.


Male AC-16 Touch-12 Flat-14 (+4 against incorporeal) // HP 9/9 //Saves *All +2* // Binding Darkness 7/7 --Relevant stuff--
ElderScrolls_GM wrote:

As Nessus opened the treasure chest the large, oak lid "thunked" as it rested on the hinges and the light emitting from the top of the cave scattered the focused rays all around the cave-

Inside the chest were-
1) Universal solvent
2) Divine Scroll, Summon nature's ally II (2nd/3rd level)
3) Crossbow, heavy and +50 crossbow bolts
4) Great Sword
5) Shuriken (20)
6) 2 Potions of Cure Moderate Wounds

All of these items were covered in quartz, onyx, blood stone, and filled to the brim with hundreds of Septims, most likely stolen by the Ogre from previous victims who wandered into the cave.

(you each get 250gp, along with Shezub, and have a free for all with the rest of the loot)

Appropriate Spellcraft checks.

Spellcraft 1: 1d20 + 8 ⇒ (9) + 8 = 17
Spellcraft 2: 1d20 + 8 ⇒ (2) + 8 = 10
Spellcraft 6a: 1d20 + 8 ⇒ (1) + 8 = 9
Spellcraft 6b: 1d20 + 8 ⇒ (6) + 8 = 14

I would keep the solvent, the scroll and the potion, the rest is just junk for me. Junk that can be sold, if that matters.


Absolutely!
If you'd prefer it to be gp (looks at Fa'Zakar) let me know if you can't use any of it.

You guys are approaching Skingrad which, despite being somewhat closed down, will have some shops.

Give me a little bit to flesh out your two oops, I mean ONE ( ;) ) new companions to come along, Shezub.


Nessus, if you wanted a shovel in the group so you could have one for other purposes, I have no problem giving that too you.

It is a cave that definitely had other adventurers killed in their journey through it.

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