Serpent's Skull - AP (DM-JungleLord)

Game Master EnWorld's HolyMan

A short trip to see if a group of thrown together heroes can survive long enough to take their place in history.


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Krokod
- light shield is off-hand dmg should be 1d3+1
- if you full attack with shortspear/light shield you will be at: -2/-10 [1d6+2/1d3+1] on the attacks
- Total weight: 44lbs (light)
Carrying Capacity:
000-058 light
059-116 medium
117-175 heavy

Arduino
- hope you change character sheet over time but that will do for now
- looks like you have everything but total weight listed (not sure where you would list it) but with the masterwork backpack you aren't encumbered.
- please take time to transfer the sheet as we play, maybe after a lvl up

OK that is everyone just need check backs that things have been, rechecked in case I missed something.

Looking like things will start tomorrow night.


M Gnome Rogue 1

I will change his background to reflect the trait Boarded in Cheliax as he goes searching for his feather gathering uncle as a favor for his milliner uncle. Good idea about masterwork tools and a potion or two.

It probably doesn't look like it with all of the mistakes, but I actually like math. Sorry for all the trouble.

I'll make the changes later tonight.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Added your recommended changes.

For the sling, I've changed it to what it would be had I used ordinary stones. It's a last resort or situational thing, not really meant for combat.

I also picked up a club for the recommended bludgeoning, though I don't think he would've carried one around beforehand. Perhaps it's a simple length of wood from the shipwreck?

For ACP, I'm not sure how to put that in. It switches from (-2) or (-3) depending on whether he's equipped his shield or not so I've just put in a (`) on the affected skills to note that it's a STR or DEX skill and has to be subracted by his current ACP.

Also put in a combat section!


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1
DM-JungleLord wrote:

Krokod

- light shield is off-hand dmg should be 1d3+1
- if you full attack with shortspear/light shield you will be at: -2/-10 [1d6+2/1d3+1] on the attacks
- Total weight: 44lbs (light)
Carrying Capacity:
000-058 light
059-116 medium
117-175 heavy

Ok. Not planning on fighting with shield as a weapon unless the spear is gone, but good to know I guess.


M Gnome Rogue 1

Changes made and saved! I double checked my math, but...I probably still botched either the cost or weight.


IC is up so you all may at least have a passing familiarity with each other.

Enjoy I'm off to work.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Huzzah! And have a nice day, DM.


Quacraybool wrote:
Changes made and saved! I double checked my math, but...I probably still botched either the cost or weight.

Forgot to change skills Stealth now +11 and Survival +2 (no +3 to find food) and Disable device is now +9

Fix when you can.


Fish Bol wrote:
Huzzah! And have a nice day, DM.

Thanks it was a good day.


Slight changes to your Combat spoiler Fish Bol just copy paste this if you like. Also I put in bold some of the changes.

.

Melee
Cutlass +4 [1d6+3(S),18-20x2]
Light Spiked Wooden Shield +4 [1d4+1(P),x2]
Sword and shield +2/+2 [1d6+3(S),18-20/1d4+1(P),x2]
Club +4 [1d6+3(B),x2]
Brass Knife +4 [1d4+3(P/S),19-20x2,fragile]

Power Attacking
Cutlass +3 [1d6+5(S),18-20/x2]
Light Spiked Wooden Shield +3 [1d4+3(P),x2]
Sword and shield +1/+1 [1d6+5(S),18-20/1d4+3(P),x2]
Club +3 [1d6+5(B),x2]
Brass Knife +3 [1d4+5(P/S),19-20x2,fragile]

Ranged
Brass Knife +4 [1d4+3(P),19-20x2,10 ft,fragile]
Club +4 [1d6+3(B),x2,10 ft]
Sling, stones +3 [1d3+3(B),x2,50 ft,two free hands to load]


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Oh, thank ya!

For Light Spiked Wooden Shield, it only goes up to (+2) because the off-hand gets 50% of the damage bonus instead of the full.

<Power Attack>


Right forgot the -50% for the Power Attack with off-hand.


M Gnome Rogue 1

Fixed Disable Device, Stealth, and Survival.


then all set thanks

btw forgot in IC - you have armor on if you wear armor but no shields or weapons save knives or daggers


Sorry gang thought Fish Bol might be on and all. This combat may be slow as your Fort saves were for when you wake.

Just need to remember these things aren't written for pbp maybe we should get them to start.


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1

NP. It happens.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Sorry. XD And whoops, just saw the armor thing.


Just remember no shield - yet. You can go to the pile for one if you wish.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Right-o. And I don't mind being botted, so if it seems like I'm not around and everyone else is and you want to move forward, just bot me. It may happen since I seem to run on a different schedule from you guys.


No just think everyone was on at one time for the saves and thought maybe that would happen for the first combat.

- I shouldn't be on right now lol. just doing things for the NPCS.

- Mostly my updates will be SUN nite and WED if they are big updates (all times EST)

- but I am on everyday to push little things through - as I DM over at EnWorld

- I'll only bot people if it has been three or more days without any post. And then it will be a generic post as i don't like to use up spells or items from PCs


Another slip as I was on wayyyyyyyyyyyy past my bedtime.

Everyone will be sickened during the combat. Sorry but it was really some bad soup. :)


Hope your still on Krokod -

I take it your actions are stand from prone (acrobatics fail so draws AoO) and then move to pile of gear.

Correct?


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1
DM-JungleLord wrote:

Hope your still on Krokod -

I take it your actions are stand from prone (acrobatics fail so draws AoO) and then move to pile of gear.

Correct?

Yes. Sorry, I should have been clearer.

Man, lately my rolls are sucking all over the board

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 1
Spoiler:
AC15 (13) | T 11 (9) | FF 14 (12) | HP 15 / 15 (17 / 17) | F+4 (+6) | R+1 | W-1 (+1) | Init +1 | perc + 3

unfortunately standing from prone always draws an AOO I have searched and there is no acrobatics check to allow it, except for the Monkey Style feat. which is DC 20 check to allow stand from prone as a swift action.


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

So, do I/we have anything on my/our equipment lists?


You have everything on your/their equipment lists. It's why I said you should spend all your excess cash.


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

Ah great, thanks.


Just need to know who stays to sure out a good campsite. And who wishes to go searching the ship.

Will try to keep both short as I don't wish any PCs sitting on their hands waiting.


Kaylee wants to head out to the ship and look for any maps or chats so that they can figure out where exactly there are and what direction they should be traveling in.


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

Arduino wants to go out to the ship.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Fish goes to ship.


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1

Well, I don't want to leave Quacraybool behind and it doesn't sound like he wants to swim, so Krokod will stay behind with he and some of the NPCs

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 1
Spoiler:
AC15 (13) | T 11 (9) | FF 14 (12) | HP 15 / 15 (17 / 17) | F+4 (+6) | R+1 | W-1 (+1) | Init +1 | perc + 3

noro volunteered since she is a strong swimmer but if fish is going to the ship then It may be a good idea for Noro to help at the shore at to have some muscle on the beach just in case.

hey Arduino... don't I know you from somewhere?


M Gnome Rogue 1

Yeah Quacraybool wouldn't try swimming unless it was necessary. I appreciate the guardian attitude guys! Noro you might want to help at the ship so that situation progresses faster -- there are the NPCs to help find/make camp. I don't think they'd attack him yet, if at all.


How about -

Kaylee
Arudino
Fish
Ishirou (NPC wanting to find longboat)

All go to the ship...

And everyone else search out a camp sight. Which btw will be a DC 12 survival check. If it sounds good go ahead and post IC someone coming up with the plan and then the group leaving as Ishirou will say yes.

And I'll pick things up from there.


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

Yep Noro, I'm in that dead Rune Lords game.


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1

Well, of all the things to roll a natural 20 on. I hope everyone enjoys their stay at the Hotel De Krokod ;)


Super busy weekend - will update tomorrow afternoon - sorry for the delay


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

How far is Fish from the sea scorpion? He went towards the hold doors so I'm not sure where his current position is in relation to the beast and whether or not he notices it.

And I'm assuming there's some handy wood lying around or perhaps nearby ready to be made a club of?


Let's say Fish needs to take a move to get into the fight and a move to pick up a weapon.

So he'll be set next round.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Right-o! *salutes* I'll wait for the others to alert my character before posting.


Merry Christmas everybody! Hope everyone had a safe and uplifting holiday. Looking forward to the new year.


Thanks and a Merry X-mas to you and everyone.

Now that the busy holiday weekend is over I think things should fall a little better into place.

So Game ON!


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

Greetings fellows; just letting all my games know that I'm going on a camping thing for three days, starting tomorrow. There's a goodly chance I'll still have internet access but I may not, so I thought I should let you all know in case my posts slow down.

Happy new years, everyone!


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

I'm presuming this game is dead now so I'm taking it off my list of regular games to be updated; please PM me if this gets going again.


M Gnome Rogue 1

I'm still very interested in playing. I don't mind RPing with the other characters on the beach while the ship combat finishes.


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1

Still here and interested as well


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Me as well.


Male (3 out of 4 first level spells left) Human (Irrisien) Sorcerer (Fire)- 1/HP: 6/8, AC 11 (t 11, ff 10); F: +1, R: +1, W: +3; Perc +1//Init: +1

I hope our DM is ok, but it looks like whatever the reason, this game is dead :(

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