DM Carbide runs *! Rise of the Runelords !*

Game Master John Woodford

Today: 4727 AR, 5 Rova

Notes and Exhibits
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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire
Erond Niroden wrote:

Thanks for the catch. I misremembered Erastil as lawful neural. I will work up a new familiar.

Someone should steal that familiar build a prankster evil cloud that can do flat-footed touch dirty tricks is awesome.

Edit: Question does the improved familiar feat text or the creature text superceded? It hink I many have been following the feat and alignment on AoN and missed the creature text. Either way find a new option today.

Sounds good. It's weird that there's a difference between the feat and creature, but the smokeshade isn't the only place that happens. The creature text for a sprite, e.g., says you have to be CN to have a sprite familiar.


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Happy New Years folks.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Likewise!


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

Had to cast Strong Jaw on my porcupine before I could do Badger's Ferocity because once I cast that, I can't cast any other spells. It needs Concentration to keep going.


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

The anticipation for what happens next is amazing. Most I have had in PbP!


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

My plan is to roll snake eyes on d20s and completely whiff!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Remember that no plan survives contact with the enemy, though.


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

I should be so lucky!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Skarn, go ahead and roll your attacks so I can resolve party actions once I get the clarification from Druamin.


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Is vital strike a full round action? I did not use because Trox had to close ten feet and I am not sure.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

No it is a standard so no multiple attacks.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

What Erond said.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Three items three reasons to live + dervish sikke. It's basically the pricier crappier version of inspire + Flagbearer + banner of the ancient kings.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

As far as I can tell, that only gets you to +4 (+6 levels to your bardic performance from the horn takes you to 14th level/+3 inspire courage, then add 1 to that from the hat). The extra levels from the hat are only for the purpose of the bardic knowledge class feature.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Good catch thanks. I don't know how I messed that.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The inspire competence bonus for 14th level is +4 and it comes first in the Special column, so it's an easy mistake to make.


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Well poop. That crit will put Trox at -21 HP, I hate crits from giant subtype.

He has two chances.

First, would one more point of AC matter? I did not note that it would be 30 with the haste.

Second, are we using Hero Points? I am showing as having two but I know that had never been updated. Maybe the two hero points could let him cheat death?


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Unrelated but intresting. I am not getting errors on Trox Hero Lab file, maybe the gods really want him gone.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

One more point of AC would definitely matter; the ogre netted exactly 29 to confirm the crit. Thanks for finding that, because I was feeling really bad about killing Trox. I'll post the revised damage.


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Well that is nice, thank you for all the buffs!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

You also haven't taken your extra attack from haste for the last couple of rounds.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Erond, you should name your imp Udent.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes
DM Carbide wrote:
Erond, you should name your imp Udent.

This is very good. I like it.


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

I have, for decades, been the guy at the table that has to be reminded about buffs. It seems to be worse in PbP. I need to make better notations or something.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

I love skalds but when you play them especially PFS they need to be rename scolds because you constantly have to remind people.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire
Udent the Imp wrote:

"I have been unleashed."

Udent will move into the leaders square and attack breaking invisibility. Biting the calf of the giant.

"I will be your downfall."

[Dice=Bite] 1d20+13-2+4+4+1+2; 1d3+5+4+4+2 vs flat-footed AC.

Shield Companion running.

Erond, I had a few questions about the imp's attack, with the caveat that the answers may be in the notes on the imp (which I can't access). First, AFAICT they don't have a bite attack; they have a tail sting that does a d4 plus poison. Where did the d3 bite come from? Second, from the

creature description and the familiar rules it should have an unmodified attack bonus of +11 (your BAB of +6, +3 for its 17 DEX, +2 for its size). How are you getting +13? I'm also not sure where the-2 penalty to hit comes from, or the second +4 to hit. Unless I missed a buff somewhere, Udent should have +4 to hit from inspire courage, +1 from bless or +2 from contagious zeal, +1 from prayer, +1 from haste, and +2 for attacking from invisibility.

Finally, the base imp tail sting doesn't have a bonus; it's just a d4. AFAICT, unless I've missed a buff the imp should have +4 to damage from inspire courage, +1 from prayer, and potentially +2 from contagious zeal. I figure I must be missing something, though. Can you walk me through this?

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Stuff that is correct that needs explaining:
It is an imp consular (a more powerful I'm that require level 8 to take), which means that it can transform as beast shape II. That is the source of the dex is 17+4 = 21 (BAB of +6, +3 DEX, +2 for its size + 2 more dex for beast shape 2). It is in the form of a cat giving it bite (1d3) claw (1d2) claw (1d2).

I have an agile amulet for the +5 dex to damage.

Stuff I got wrong:
The attack bonus I meant to post was inspire +4, haste +1 and +2 from contagious zeal. "I'm also not sure where the -2 penalty to hit comes from, or the second +4 to hit." Hey, neither was I. I looked back at is a -2 in the attack and a +4 in the damage because, for some reason, the program I was using was treating it like there was power attack on. The other +4 attack was a copy-paste error.

I think that is everything. I have corrected the character sheet. So I think it should be good now.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

I hope everything is correct now. Thanks again for the check I hope future leveling goes smoother. I rush the imp stat block over the holiday with the flu. After missing the alignment text on the last familiar.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Thanks for going over that in detail. Incidentally, where did the amulet come from? There was a +1 AoMF in the loot list, but I didn't see anything else similar.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

I bought it but the it was not added by the last gm I can add it. Only some larger purchases were added. Like non of my scribe scroll s where added.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Sounds good. As a general rule, everyone, please post in discussion when you buy items. Everything isn't always available everywhere, especially when you're out in the relative backwoods like this.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Sounds good.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

It looks like GM F forgot that Shalelu was with the party. (Of course, I stopped rolling the Black Arrows' attacks, so it's not like my memory is perfect; OTOH, I had many ogres to keep track of.)


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire
DM Carbide wrote:
It looks like GM F forgot that Shalelu was with the party. (Of course, I stopped rolling the Black Arrows' attacks, so it's not like my memory is perfect; OTOH, I had many ogres to keep track of.)

Now that I read a little further, it looks like she wasn't with the party at the start of the fort attack, even though GM F said she was willing to go along with it. Eh...I'll fake it.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Looking over the Black Arrows and GM F's posts, it looks like Erond gave the shocking composite longbow back to Jakardros--at least, GM F had him using it to attack the ogres. Erond, what were you using?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

As long as I'm checking profiles, I had a question for Cordwin: how do you have +11 for most of your Knowledge skills? IIRC, if you don't have any ranks in a Knowledge skill your check should be +8 (+4 for INT bonus, +4 for Bardic Knowledge--half your bard level), and if you have 1 rank you should have a total bonus of +12 (1 rank +3 for class skill). Can you go over that for me?


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Are we using hero points? Just so I know if I should track them or take off my header. They are something I almost never think of using except desperate.


Male Dwarf Bard (Archaeologist) 9 | HP 50/ 50 | AC 15 | T 12 | FF 15 | CMB +5 |CMD 17 | Fort +4 | Ref +9 | Will +7 | Init +2 | Perc +18 |

I created him using PCGen.

Skill + Ability Modifier + Ranks + Misc Modifier

K Arcana 4+3+4 = 11
K Dungeoneering 4+4+3 =11
K Engineering 4+3+4 = 11
K Geography 4+4+3 = 11
K History 4+3+4 = 11
K Local 4+4+3 = 11
K Nature 4+4+3 = 11
K Nobility 4+4+3 = 11
K Planes 4+4+3 = 11
K Religion 4+4+3 = 11

I always take the Bonus Skill point instead of bonus hit point.

Guardian of the Forge: +1 K Engineering & + 1 K History

Scholar of the Ancients: +1 K Arcana & +1 K History


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Trox--yes, keep track of Hero Points. Everyone, you get one per level, and can have no more than three saved.

Cordwin, I haven't used PCGen. It looks like it's not adding something--Bardic Knowledge, probably. How many ranks do you have in Knowledge (Arcana)? Assuming at least one, you should have:

1 Rank
3 class skill
4 INT bonus
1 Trait
4 Bardic Knowledge

for a total of 13, +1 for every rank over the first.

I played an archaeologist bard through Shattered Star (well, he had one level each dipped into inspired blade swashbuckler and mysterious stranger gunslinger), and his Knowledge skill bonuses were impressive at higher levels.


Male Dwarf Bard (Archaeologist) 9 | HP 50/ 50 | AC 15 | T 12 | FF 15 | CMB +5 |CMD 17 | Fort +4 | Ref +9 | Will +7 | Init +2 | Perc +18 |

According to PC Gen, I have 3 ranks in Knowledge Arcana. You are right, it probably isn't adding something. PC Gen does get buggy sometimes...


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Hmmm, never used a Hero Point, I guess I have 3?

What do I use them for?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Hero Points.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes
DM Carbide wrote:
Looking over the Black Arrows and GM F's posts, it looks like Erond gave the shocking composite longbow back to Jakardros--at least, GM F had him using it to attack the ogres. Erond, what were you using?

When we distributed the loot, I went with what the GM had my name on still. If that was the bow I gave back, then I will go back to my +1. Unless they continue with us they are continuing with us and not attacking, then I will ask to borrow it until we part ways.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Having a several-month break after the GM vanished will do that. It just jumped out at me when I was trying to figure out where Shalelu was that GM F had one of the NPCs using the shocking bow. Your post re the bow HERE is from over seven months ago, and I don't even know whether it's referring to the shocking bow.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

It was a busy weekend for me; I'll try to get a post up tomorrow as you head for the tunnel.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I've updated the map. You're starting out in the righthand panel; please put yourselves in a marching order.


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Errr, I moved myself into the cave, but then I fell behind the map! Help!! Save me!


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Fixed Skarn


CG Male Dwarf Inquisitor 9 HP:101/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Thanks!


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

Marching order, heading north through that skinny passage? I'll bring up the rear with Kobu.

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