| Karnog Kegmeister |
DM Baldwin: Can I fit in F10? If so, Karnog will move there and cast obscuring mist with the center @ intersection F/G-9. If not, will cast from @ intersection E/F-10
In dwarven: "To the east! Mind the mist, and move slow!"
| Varl Togaard |
Come at me and taste dwarven steel! Varl yells, hunkering down behind his shield.
FRA: Total Defense, AC 26
| Rammellorn |
Rammellorn moves quickly into the eastern cavern to threaten the goblins there and assist Agrim.
double move to D13 and threaten with long axe.
| baldwin the merciful |
RD 7- mid-update
GB6, (longbow) - shot at Varl missed
GB4, (bard) - drumming contineus grease on Argrim's battleaxe
Rammellorn - Dbl moved to D13
Nib -
GB1 - dead
GB2 - dead
GB3 - dead
GB8 -
Argrim - picked up battleaxe stowed it, stood up 5ft step to E13
Vatilda -
GB5, (longbow)-
Varl -
GB7 -
kalim - acid splash misses
Karnog - 5ft steps F10/11, cast obscuring mist F/G9
| Vatilda Lateef |
Round 7
Vatilda moves forward a few steps, and peers into the entrance of the side tunnel the dwarves are blocking off... She stows her mace and fires off a dark bolt at the goblin in her line of sight.
move to (D,10)
ranged touch vs D,15: 1d20 + 2 ⇒ (6) + 2 = 8
She feels her power waning as the bolt fails to reach its target.
| Nibbfir Grumepgarth |
In dwarven: "To the east! Mind the mist, and move slow!"
Nibb carefully walks towards the east cave section, as told by Karnog.
Stealth check (using the mist):1d20 + 9 ⇒ (7) + 9 = 16
| Sewer Goblin |
Rd 7: goblins
Goblin 8 will throw a spear at Rammellorn, then he draws his long sword.
spear: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15;damage: 1d6 + 1 ⇒ (2) + 1 = 3
Goblin 5 will use his longbow prior to Karnog casting obscuring mist firing at Varl.
longbow: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26;damage: 1d6 + 1 ⇒ (2) + 1 = 3
The arrow bites Varl.
Goblin 7 will throw a spear at Rammellorn, then he draws his short sword
spear: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24;damage: 1d6 + 1 ⇒ (4) + 1 = 5
the spear pierces the dwarf.
| baldwin the merciful |
RD 7- mid-update
GB6, (longbow) - shot at Varl missed
GB4, (bard) - drumming contineus grease on Argrim's battleaxe
Rammellorn - Dbl moved to D13
Nib - moved toward east cave
GB1 - dead
GB2 - dead
GB3 - dead
GB8 - missed spear
Argrim - picked up battleaxe stowed it, stood up 5ft step to E13
Vatilda - moved to D10, tried RTA but failed
GB5, (longbow)- hit Varl with arrow 3HP
Varl - total defense.
GB7 - hit rammellorn with spear 5 HP
kalim - acid splash misses
Karnog - 5ft steps F10/11, cast obscuring mist F/G9
Karnog's misty spell blankets much of the cavern and it's passages.
A misty vapor arises around you. It is stationary. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target).
A moderate wind (11+ mph), such as from a gust of wind spell, disperses the fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell's area. A wall of fire burns away the fog in the area into which it deals damage.
This spell does not function underwater.
| baldwin the merciful |
| Argrim |
Can Argrim take a free action to feel if his battleaxe is still affected by the spell?
Argrim tumbles near the gobbo and punches with his spiked gauntlets.
___________________________________________
Move action: Tumble to E15 Acrobatics to avoid AOO: 1d20 + 7 ⇒ (16) + 7 = 23
Standard action: Attack gobbo D15: 1d20 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11
I'll roll damage after I confirm hit and if I can use battleaxe that he could draw in move action.
| Karnog Kegmeister |
Karnog steps back a few paces and unleashes a burst of healing energy.
Dwarven: "Be made whole!"
1d6 ⇒ 5 healing (1/4 remaining) to all within 30' and line of effect. Step to E11
| baldwin the merciful |
Karnog steps back a few paces and unleashes a burst of healing energy.
Dwarven: "Be made whole!"
1d6 healing (1/4 remaining) to all within 30' and line of effect. Step to E11
the healing happens at the end of round 8, so hold off replacing HP until then. There are several goblin attacks in the meantime. Evil Smirk[/ooc]
| Sewer Goblin |
RD 8:
GB 6:
The goblin with the long bow does not fire an arrow, and the party can not see what, if anything, it is doing because of the mist.
---
The bard goblin continues his drum and casts a spell on Rammellorn, Argrim, Kalim and Nibb as the music sounds like lullaby rocking your senses.
Will DC 11 save
---
GB 8:
With his long sword this goblin steps up 5ft to E14 and attacks agrim.
longsword: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13;damage: 1d6 + 1 ⇒ (5) + 1 = 6
| Argrim |
Argrim your attack missed. Are you drawing your greased battleaxe? If so, roll a reflex save.
Argrim wants to check if the battleaxe is still greased before drawing it. I was hoping that it was a free action to check.
Will save: 1d20 + 4 ⇒ (14) + 4 = 18
| Varl Togaard |
Seeing the misty hazy flooding our from Karnog, Varl lowers his shield. The mist should obscure the goblins aim, making it easier to hold his choke point. Going silent, Varl readied his axe preparing to swing at any goblins who might try to rush past.
Readied Action: Attack any goblin that enters my reach.
| Argrim |
Argrim your battleaxe is quite greasy and you make your Will save. You did not have to move to the goblin he moved up 5 ft, since his goes before you. Of course, you could Acro to get yourself closer to flanking position.
Yes please, tumble to E15.
| baldwin the merciful |
Kalim you start to become drowsy and inattentive, with the thumping music the rhythm starting to sooth your nervous. You are able to maintain your standing position. lullaby not sleep
| Rammellorn |
Round 8
Move to E14 Rammellorn moves to close in on Goblin (D15)
and attack him with the long axe. Attack: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d12 + 4 ⇒ (11) + 4 = 15
| baldwin the merciful |
| baldwin the merciful |
RD 8: mid_RD summary
GB6, (longbow) - does not fire bow
GB4, (bard) - drums, and cast spell
Rammellorn - steps to E13 and killed GB8
Nib -
GB1 - dead
GB2 - dead
GB3 - dead
GB8 - dead
Argrim - moved to E15, missed spiked gauntlet attack.
Vatilda -
GB5, (longbow)-
Varl - readies action
GB7 -
kalim - acid blast 2 HP on GB8
Karnog
| Nibbfir Grumepgarth |
Will Save:1d20 + 5 ⇒ (4) + 5 = 9
Nibb stays still, unknowing to the goblins outside the mist. He will take a deep breath to check his own wounds and then he will reload the crossbow.
"Second Wind":1d4 + 1 ⇒ (3) + 1 = 4
_________________________________________
With standard action, use "Second Wind" and reload with the move action.
| Vatilda Lateef |
Round 8
Vatilda can no longer tolerate the goblin's drumming. She grips her mace again, and pushes through Varl and Karnog through the mist until she can see the first goblin well enough to swing.
Move to (I,10)
Swing mace at goblin at (J,10)
1d20 + 4 ⇒ (10) + 4 = 14
miss chance: 1d100 ⇒ 32
damage if hits: 1d8 + 2 ⇒ (5) + 2 = 7
| baldwin the merciful |
As Vatilda moves south she finds her movement is hampered by the width of the southern passage. The passage is basically 2.5 to 3.5 feet wide making it dreadful going only getting to H10 before you exhaust your normal movement.
Dbl movement and you think you could be getting close to escape artist rolls if it gets any tighter.
| Karnog Kegmeister |
Thought I healed in RD 8. Or was that the end of RD 7?
| Nibbfir Grumepgarth |
Karnog you healed folks in RD5
GM, I think Karnog is talking about a mass healing that happened last round.
The event depicted in the link is about a healing with a CLW scroll/wand only to Argrim.