PbP GameDay IV: PFS #6–97: Siege of Serpents - Tier 1-2 (Inactive)

Game Master Magabeus

Maps


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Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Well then, it's okay. I'm a jerk. ;)

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

I read once a discussion, in off topics or gamer life i think, where someone in PFS refused to heal a dying fellow party member.

This was on IC account of the PC hating necromancers, the dying was a necromancy / undead controller caster.

Sht for the dying...but very much IC.


Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.

This must be the reason I never look at those threads.

Honestly, meta-gamewise you should always do your best by your party. You can have tension and disagreements about morals and tactics. You can debate things like charging into darkness after a couple of derro with poisoned crossbows when you are the only party member with darkvision or trying to beat a hasty retreat because you are the other party members without, or color spraying your friend as well as a couple of enemies, but at the end of the day, everyone that can needs to survive so they can argue again at the next game. It's a cooperative game after all and no matter how belligerent a character I play, I have to be aware that my character's story is not the most important one at the table. It is only one of about a half-dozen. And if I want to see it meaningfully fulfilled at a table with my friends I need their help to do it. Otherwise I'm basically writing self-indulgent fan fiction in my head.

Assuming that this basic fact wasn't altered at the beginning of the game and the other character's player took offense to the death then that might be one less person (or group of people) to play with. And one of the key points of the game is to keep playing.

Had the hater saved his "buddy" he might have used the leverage to entice the lich-lover to retrain into an abjurer. I'm not really sure what they were doing mixing in the same group as it was. For instance, you don't see me hanging out with spiders or Visigoths, do you?

G3

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

YIKES, a fish yokai!

Derros and crossbows? :3


Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.

;)

Sczarni

⚣ Outsider (Californian) Gestalt Commoner/Expert
Great Green God wrote:
Honestly, meta-gamewise you should always do your best by your party.

Some people look at the mechanical benefit of fast healing as "the best", but others disagree. I have a Paladin that believes succumbing to the temptation of evil is "not the best", and would prefer death to accepting Infernal Healing.

IC, he won't accept it, OOC I'll let you target him with it (with the appropriate saving throw), and if it goes off and he lives I'll pay for an Atonement because of it. Some ppl OOC won't let you target their character, and you have to respect that.


Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.

Don't know that I would call it 'succumbing to temptation' if you are unconscious. That's out of character knowledge. Nor do I think a character could believe in much while in such a state of senselessness.

And again we want to talk about what the character wants and what his/her player wants. The character might hate and want to repent some action or event, but as a player it is often more interesting (as Nefreet points out) to explore how such a character might react the situation. And often more interesting than waiting to introduce a new character to a now short-handed party possibly a few levels behind everyone else.

Life of Brian (Re-edit) wrote:

Judith: [on Stan's desire to be a mother for his character to die rather than live on in dishonor] Here! I've got an idea: Suppose you agree that he can't actually have babies, be healed by evil means, not having a womb being evil - which is nobody's fault, not even the Romans' module's - but that he can have the *right* to have babies death before dishonor.

Francis: Good idea, Judith. We shall fight the oppressors play the game for your right to have babies, exit the game early, brother... sister, sorry.

Reg: What's the *point*?

Francis: What?

Reg: What's the point of fighting role-playing for his right to have babies, to not play when he can't have babies not play?

Francis: It is symbolic of our struggle against oppression.

Reg: It's symbolic of his struggle against reality.

Really there are two sides to this, game etiquette and in-character development. Neither of which is served by a character bleeding to death because they wouldn't want to be healed by someone who kills a bus full of nuns and orphans to do it.

Even if it's made clear beforehand I would still question it. Why are you here? You know this is a problem, why don't you give us something that might help if X happens?

Dark Archive

[retired]

Probably best to leave this discussion for the PFS Forum, otherwise it'll go for pages. I just wanted to ask Rilia's player if doing this was acceptable.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Since sleight of hand, for stealing...erm 'aquiring'...coin isn't a dayjob. (It should be...)

Perform (eastern comedy): 1d20 + 7 ⇒ (17) + 7 = 24

Grand Lodge

LN Tengu Fighter 3 | HP: 28/28| AC: 19 / T: 13 / FF: 16 | CMB: +4 / CMD: 17 | F:+5 / R: +4 / W: +2 | Init: +5 Perc: +5 | Speed: 30ft

Sadly I have no dayjob. The man refuses to let me teach Common to poor underprivileged goblin-folk!

I assume this counts as disrupting a major Aspis Operation for Faction cards haha

Dark Archive

[retired]
Thomas Hasoshi wrote:
Since sleight of hand, for stealing...erm 'aquiring'...coin isn't a dayjob. (It should be...)

It can be!

There's a Vanity in the Pathfinder Society Field Guide that lets you do just that!


Fiend series | Shackles

Thomas, I am using the 15 you rolled at November 5th ;-)

Thank you all for playing! I expect to have the chronicles ready later today. Given Thomas last post in the gameplay thread I don't think I can get to a better conclusion than that ;-)

Sovereign Court

Everyone, I want to say I had a blast playing this with you guys. It was especially fun to try out a natural attack build, and now that he's 2 it should only get cooler!

Balinor, I invite you to bring that d20 damage greatsword to any table I play at.


Fiend series | Shackles

Chronicles!

I have also filled in a Ritual of Stardust chronicle for you, to apply to the character you played this session with. Remember that you can only have one Ritual of Stardust over all your characters. If you don't want to apply it to this character, simply ignore it.

If there is anything wrong with your chronicle then let me know and I will adjust asap.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Thank you, GM-dono.

It was fun.

Sovereign Court

I didn't even think of asking to get the Stardust one to you, thanks!

Sovereign Court

Ok, scrolling through the chronicles to get the Stardust, I saw a -24 and -27 character. Inspector and Rilia, WHAT THE HELL lol. Why so many characters?

Sovereign Court

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Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

"And why not?"

Dark Archive

[retired]
Andrew L Klein wrote:
I saw a -24 and -27 character. Inspector and Rilia, WHAT THE HELL lol. Why so many characters?

I have 34 characters.

When you GM 250+ games, and play even more, you tend to acquire a collection =)

Thanks, everyone!!

Silver Crusade

Human Battle Host 1/Grenadier 2; HP 9/18; AC 16, touch 10, FF 16; CMD 16; Fort +4, Ref +2, Will +0 Init +2, Perception +3, speed 20 ft (medium armor) Skills
show:
craft: basket weaving +8, diplomacy +3, disable device +4 (+6 with MW thieves' tools), intimidate +2, knowledge (arcana, engineering, history, planes, religion) +8, linguistics +9, perception +3, sense motive +2

Thanks, everyone, for a truly enjoyable first go-round of PbP!
Also, special thanks to GMG for both running this and for not kicking me out when I rolled a d20 for greatsword damage :=)


Fiend series | Shackles

All,

I will close this campaign at the end of this week or earlier when Kryas lets us know that he has his chronicle.

It was fun running this for you!

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