PbP GameDay IV: PFS #6–97: Siege of Serpents - Tier 1-2 (Inactive)

Game Master Magabeus

Maps


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Grand Lodge

LN Tengu Fighter 3 | HP: 28/28| AC: 19 / T: 13 / FF: 16 | CMB: +4 / CMD: 17 | F:+5 / R: +4 / W: +2 | Init: +5 Perc: +5 | Speed: 30ft

Still waiting on Balinor guys, he may not drop red ;)


Fiend series | Shackles

Checking in and letting you know I wait for Balinor's post before I resolve your posts.

Silver Crusade

Human Battle Host 1/Grenadier 2; HP 9/18; AC 16, touch 10, FF 16; CMD 16; Fort +4, Ref +2, Will +0 Init +2, Perception +3, speed 20 ft (medium armor) Skills
show:
craft: basket weaving +8, diplomacy +3, disable device +4 (+6 with MW thieves' tools), intimidate +2, knowledge (arcana, engineering, history, planes, religion) +8, linguistics +9, perception +3, sense motive +2

Balinor raises his mighty blade overhead and sweeps down will ill intent towards his wounded foe (red).

Greatsword: 1d20 + 8 ⇒ (2) + 8 = 10
Damage: 2d6 + 9 ⇒ (3, 4) + 9 = 16

Pretty certain I just missed my foe and beat the tar out of the floor


Fiend series | Shackles

Balinor attacks the floor with great valor... his opponent steps back, retrieves a potion and drinks it. You see his wounds closing...

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

The inspector throws a valuable alchemical weapon at one of the other aspis agents, almost blasting her of her feet.

Initiative
Movement West is considered across difficult terrain, due to the tilt of the tower. Succeed at a DC10 Acrobatics to ignore this.
Girzog - 5 damage
Kryas Azrin
- - -
Gold
- - -
Thomas
- - -
Green - 8 damage
- - -
Balinor
- - -
Red - 8 damage
- - -
Rilia - 10 damage at -2, dying
Inspector

Grand Lodge

LN Tengu Fighter 3 | HP: 28/28| AC: 19 / T: 13 / FF: 16 | CMB: +4 / CMD: 17 | F:+5 / R: +4 / W: +2 | Init: +5 Perc: +5 | Speed: 30ft

Acrobatics: 1d20 - 3 ⇒ (9) - 3 = 6

Crap, no full attack... I was kinda relying on that...

PA Claw: 1d20 + 3 ⇒ (1) + 3 = 4
1d3 + 5 ⇒ (2) + 5 = 7

Girzog just sits there and gives up on life.

Dark Archive

[retired]

A reminder since Green is 'on fire':
On the round following a direct hit, the target takes an additional 1d6 points of fire damage. If desired, the target can use a full-round action to attempt to extinguish the flames before taking this additional damage. Extinguishing the flames requires a DC 15 Reflex save. Rolling on the ground provides the target a +2 bonus on the save. Leaping into a large body of water or magically extinguishing the flames automatically smothers the fire.

Silver Crusade

Male Half Elf level 1 Expert

Started a new job been a bit busy lately, sorry if i've been too quiet.Also double move action, failed the Acrobatics check, no surprise.

Kryas attempts to close the distance between him and Rilia. Just last a little longer, damn leg


Fiend series | Shackles

Attack: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Acrobatics: 1d20 + 7 ⇒ (11) + 7 = 18

Girzog is struggling against the aspis agent near him. She tries to stab the tengu and then lightly dances away. Kryas moves as quick as he can towards the fallen bard.

Initiative
Movement West is considered across difficult terrain, due to the tilt of the tower. Succeed at a DC10 Acrobatics to ignore this.
Thomas
- - -
Green - 8 damage - on fire 1d6 damage: full round for DC15 reflex save to extinguish. Rolling on ground gives +2 bonus.
- - -
Balinor
- - -
Red - 8 damage
- - -
Rilia - 10 damage at -2, dying
Inspector
Girzog - 5 damage
Kryas Azrin
- - -
Gold
- - -

Grand Lodge

LN Tengu Fighter 3 | HP: 28/28| AC: 19 / T: 13 / FF: 16 | CMB: +4 / CMD: 17 | F:+5 / R: +4 / W: +2 | Init: +5 Perc: +5 | Speed: 30ft

"Ma'am, you make it very hard to end your life when you run uphill like this."

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Thomas moves a bit towards red, to set up flank with Balinor.

"Balinor-san, what say we take this one down?"

Slash: 1d20 + 5 ⇒ (11) + 5 = 16Slashing Tian-Xia style: 1d6 ⇒ 5

Silver Crusade

Human Battle Host 1/Grenadier 2; HP 9/18; AC 16, touch 10, FF 16; CMD 16; Fort +4, Ref +2, Will +0 Init +2, Perception +3, speed 20 ft (medium armor) Skills
show:
craft: basket weaving +8, diplomacy +3, disable device +4 (+6 with MW thieves' tools), intimidate +2, knowledge (arcana, engineering, history, planes, religion) +8, linguistics +9, perception +3, sense motive +2

Balinor steps into flank with Thomas and smiles while saying, "Agreed, friend Thomas. This one will plague our world no more," and he swings.

Greatsword: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 2d6 + 9 ⇒ (3, 1) + 9 = 13

Grand Lodge

LN Tengu Fighter 3 | HP: 28/28| AC: 19 / T: 13 / FF: 16 | CMB: +4 / CMD: 17 | F:+5 / R: +4 / W: +2 | Init: +5 Perc: +5 | Speed: 30ft

And short of any crazy shenanigans, I believe that man is finally dead!


Fiend series | Shackles

Thomas drops the leader of this bunch of Aspis goons! The burning woman drops to the ground and rolls, managing to extinguish the flames.

Reflex: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19

Initiative
Movement West is considered across difficult terrain, due to the tilt of the tower. Succeed at a DC10 Acrobatics to ignore this.
Balinor - Hits AC22 doing 13 damage, can adjust actions
Rilia - 10 damage at -2, dying
Inspector
Girzog - 5 damage
Kryas Azrin
- - -
Gold
- - -
Thomas
- - -
Green - 8 damage, prone
- - -

Grand Lodge

LN Tengu Fighter 3 | HP: 28/28| AC: 19 / T: 13 / FF: 16 | CMB: +4 / CMD: 17 | F:+5 / R: +4 / W: +2 | Init: +5 Perc: +5 | Speed: 30ft

I have a pentagram on my apartment floor drawn in blood, and a headless chicken sacrificed in the middle. Dice gods, please let me pass this Acrobatics check

Acrobatics: 1d20 - 3 ⇒ (11) - 3 = 8

May the God of PbP Dice burn for all eternity

Girzog starts frothing at the mouth chasing his opponent -2 AC while raging

Raging Power Claw: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d4 + 7 ⇒ (1) + 7 = 8

Dark Archive

2 people marked this as a favorite.
[retired]

You're playing a Tengu. Sacrificing a chicken probably wasn't the best choice...


Fiend series | Shackles

Desna laughs

Girzog claws in anger at the woman in front of him, she just barely remains on her feet.

Initiative
Movement West is considered across difficult terrain, due to the tilt of the tower. Succeed at a DC10 Acrobatics to ignore this.
Balinor - Hits AC22 doing 13 damage, can adjust actions
Rilia - 10 damage at -2, dying
Inspector
Kryas Azrin
- - -
Gold - 8 damage
- - -
Thomas
- - -
Green - 8 damage, prone
- - -
Girzog - 5 damage

Dark Archive

[retired]

The Inspector moves over adjacent to Rilia and pulls out a potion labeled with a Pentagram and instructions written in Infernal saying "Drink in case of emergency".

"Hopefully she's not too devout..."

Silver Crusade

Male Half Elf level 1 Expert

Inspector I can handle the healing take out the agent if you can, Also moving to Rilia

Heal Check to Stabilize: 1d20 + 4 ⇒ (4) + 4 = 8

[ooc] Dice gods....Also move action and standard to try heal check[/dice]

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

So I'll should just lie here then, shall I?

Silver Crusade

Male Half Elf level 1 Expert

I will attempt to prevent your death...if RNG would be so kind as to allow it

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Rilia tries not to roll uphill.

Grand Lodge

LN Tengu Fighter 3 | HP: 28/28| AC: 19 / T: 13 / FF: 16 | CMB: +4 / CMD: 17 | F:+5 / R: +4 / W: +2 | Init: +5 Perc: +5 | Speed: 30ft

I think today is the last day, so we'll have to really push through.


Fiend series | Shackles

Stabilize Rilia: 1d20 - 2 ⇒ (11) - 2 = 9

Balinor is looking befuddled when Thomas slays his target while Rilia continues bleeding I put Balinor in delay

Acrobatics: 1d20 + 7 ⇒ (18) + 7 = 25
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Girzog's target takes another step upwards, takes out a potion and drinks it.

Initiative
Movement West is considered across difficult terrain, due to the tilt of the tower. Succeed at a DC10 Acrobatics to ignore this.
Balinor Hits AC22 doing 13 damage, can adjust actions
Thomas
- - -
Green - 8 damage, prone
- - -
Girzog - 5 damage
Rilia - 10 damage at -3, dying
Inspector
Kryas Azrin
- - -
Gold
- - -

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Thomas makes a detour and ends up near gold, to provide flank for Girzog.


Fiend series | Shackles

can I get that acrobatics check Thomas?

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Ah right, sorry GM.

Acro: 1d20 + 10 ⇒ (18) + 10 = 28


Fiend series | Shackles

Acrobatics: 1d20 + 7 ⇒ (12) + 7 = 19

The fallen apsis agent stands up and retreats farther up towards the wall while waving her sword dangerously.

Readied Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Initiative
Movement West is considered across difficult terrain, due to the tilt of the tower. Succeed at a DC10 Acrobatics to ignore this.
Balinor Hits AC22 doing 13 damage, can adjust actions
Girzog - 5 damage
Rilia - 10 damage at -3, dying
Inspector
Kryas Azrin
- - -
Gold
- - -
Thomas
- - -
Green - 8 damage - readied against first possible target AC15 Damage 8
- - -

Dark Archive

[retired]

Full-round action: apply potion to unconscious character.

Rilia gains fast healing 1 on my next turn, and it lasts for 10 rounds.

Grand Lodge

LN Tengu Fighter 3 | HP: 28/28| AC: 19 / T: 13 / FF: 16 | CMB: +4 / CMD: 17 | F:+5 / R: +4 / W: +2 | Init: +5 Perc: +5 | Speed: 30ft

Acrobatics: 1d20 - 3 ⇒ (15) - 3 = 12

YEA!!!!!!!! Time to die!

Claw: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d3 + 7 ⇒ (2) + 7 = 9
Claw: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d3 + 7 ⇒ (3) + 7 = 10
Bite: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d3 + 7 ⇒ (1) + 7 = 8

... ... ...

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

I can't access map atm, but you can flank with me, +2 to attack rolls.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |
Inspector Pendergast wrote:

Full-round action: apply potion to unconscious character.

Rilia gains fast healing 1 on my next turn, and it lasts for 10 rounds.

So I'll should just continue to lie here then, shall I? ;)

Dark Archive

[retired]

Doing a Heal check only stabilizes you. This will get you back on your feet in a few rounds, should anything want to exit that mist after we deal with the Aspis.

Preferably I'd just zap you with a wand of Cure Light Wounds, but Investigators can't have nice things =(

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Hey, you won't hear me complaining anytime soon. ;)

Grand Lodge

LN Tengu Fighter 3 | HP: 28/28| AC: 19 / T: 13 / FF: 16 | CMB: +4 / CMD: 17 | F:+5 / R: +4 / W: +2 | Init: +5 Perc: +5 | Speed: 30ft
Thomas Hasoshi wrote:
I can't access map atm, but you can flank with me, +2 to attack rolls.

Unfortunately that means a move instead of five foot step, so no full attack.

Liberty's Edge

Regional Venture Coordinator - Online


***********************************
**Overseer Announcement**
***********************************
THE END: Siege of Serpents
***********************************

The Exchange

2 people marked this as a favorite.
Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

SUUUGOIIIII!!! We won :)

Sovereign Court

2 people marked this as a favorite.
Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

The lights dim. Everyone leaves.

A minute later.

"Um, guys can I get up now? Guys?!"

Silver Crusade

Male Half Elf level 1 Expert

Yea sure why not


2 people marked this as a favorite.
Fiend series | Shackles

The cleaning lady comes by and finds Rilia sitting on the ground "Move along dear, they are celebrating outside and I was send in to mop the floors of all that blood you spilled."

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