Qualif |
Thank you for the fix! :)
Concentration: DC 18: 1d20 + 7 ⇒ (13) + 7 = 20
Frowning, Qualif looks at the group and has Verna'th fly towards Kent before casting Heroism on the knight.
Verna'th Fly: 1d20 + 24 ⇒ (3) + 24 = 27
"This may help you out!"
Raul |
I've actually not updated the map my last 3 moves, instead describing my movement. I am already on the left of the pool, and have no plans of stepping in. Although I am wearing full plate and walking fairly close to these sparking obelisks, if it matters.
-Posted with Wayfinder
Kentel Manseur |
Buoyed by the little Wayang's magic and the touch of the elf maiden, Kent screams out, taking the fight to the conjurations before him, rather than wait for them to come to him. His own magic surges through him, and his own faith shields him a little.
He charges the blue tinged copy, his blow strong, but perhaps not enough to penetrate whatever foul arcane magics protect these 'triplets'.
----------------------
Cast Shield of Faith as Swift using Fervor
Blessed, Charging, Inspired, Heroic Attack: 1d20 + 9 + 2 + 2 + 2 ⇒ (7) + 9 + 2 + 2 + 2 = 22
damage: 1d8 + 4 ⇒ (3) + 4 = 7
AC = 27
Mylvwara Elberion |
Just posted my actions in the discussion thread by mistake. I'll copy over roll results.
Mylvwara's summoned elemental spins around in confusion for a moment one round lost before the 'copies' flash into existence and she sends the creature into the fray.
As this happens, Mylvwara reaches once again for he arcane powers and, moving into position to reach all of her allies, calls out magics to speed them along.
Haste cast on everyone in the party. Woo!
slam attack roll result = 21; damage = 9
Peribras Sandlock |
Peribras moves closer and sends a sling stone at the nearest simulacrum, then commands Darkpaw to flank her with Kentel.
sling staff, attack, haste, deadly aim, favored enemy (human): 1d20 + 11 + 1 - 2 + 2 ⇒ (16) + 11 + 1 - 2 + 2 = 28 for bludgeoning: 1d6 + 2 + 4 + 2 ⇒ (5) + 2 + 4 + 2 = 13
-Posted with Wayfinder
Peribras's Companion: Darkpaw |
Darkpaw obediently makes her way around the simulacrum and into a position beside Kent.
darkpaw, bite, attack, flanking, haste, favored enemy: 1d20 + 6 + 2 + 1 + 2 ⇒ (18) + 6 + 2 + 1 + 2 = 29 for b/p/s: 1d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6 plus free trip attempt: 1d20 + 6 + 2 + 1 + 2 ⇒ (8) + 6 + 2 + 1 + 2 = 19
-Posted with Wayfinder
GM Mars |
As Pathfinders defeat the furious simulacra, they disperse into foul mist that screams in anger before fading away entirely. Nearby, the true Lady Arodeth seems shaken by the destruction of her miasmic doppelgangers, and their deaths seem to sap her of her zealous rage.
Table GMs, this is Code Green. Code Green is in effect.
GM Baerlie |
Kentel charges the Copy of Arodeth near the obelisk and hits. Mylvwara's elemental finally appears and rushes into combat, hitting the copy next to Raul. Peribras and Darkpaw attack the copy in front of Kentel and both injure her further, Darkpaw is able to trip the copy between Kentel and the wolf.
The copies attack with their quarterstaffs, the sticks are crackling with electricity.
blue vs. Kentel: 1d20 + 8 ⇒ (5) + 8 = 13 miss
green vs. Darkpaw: 1d20 + 8 ⇒ (20) + 8 = 28 crit
red vs. Elemental: 1d20 + 8 ⇒ (16) + 8 = 24 Damage: 1d6 + 3 ⇒ (4) + 3 = 7 + Electricity damage: 1d6 ⇒ 1
Crit green vs. Darkpaw: 1d20 + 8 ⇒ (19) + 8 = 27 Damage: 2d6 + 6 ⇒ (1, 4) + 6 = 11 + Electricity damage: 2d6 ⇒ (5, 3) = 8
Round 2 (Haste!!)
Qualif, Verna'th, Q'Lystra, Raul
Peribras, Darkpaw, Mylvwara, Kentel (AC27)
---
Copy blue -35HP prone
Copy green -9HP
Copy red
Kentel Manseur |
Seeing the greener of the three triplets savage the wolf, Kentel, sped up by elven conjurer, slashes deep into the blue tinged one again, and again.
'The second blow is yours Mylvwara', thinks the aasimar, given that he would not have had time to strike it, where it not for the elf's magic. What a day this has turned out to be; starting with a gathering in green fields, and culminating in a battle here to save their very existence. The priest has been proud to have explored the past and fought enemies with his new-found companions.
Shaking his head before his opponents take advantage of his distraction, his foe down, Kent steps in between the injured animal and his attacker, his sword ready to swing again if enough time remains......
------------------------
AC = 30 with Shield of Faith and Haste
First Hasted, Heroic, Blessed Attack vs Flanked Prone: 1d20 + 9 + 2 + 1 + 4 + 2 ⇒ (16) + 9 + 2 + 1 + 4 + 2 = 34
Second Hasted, Heroic, Blessed Attack vs Flanked Prone: 1d20 + 9 + 2 + 1 + 4 + 2 ⇒ (8) + 9 + 2 + 1 + 4 + 2 = 26
First Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Second Damage: 1d8 + 4 ⇒ (8) + 4 = 12
AoO Hasted, Heroic, Blessed Attack vs Prone: 1d20 + 9 + 2 + 1 + 4 ⇒ (5) + 9 + 2 + 1 + 4 = 21
AoO damage: 1d8 + 4 ⇒ (5) + 4 = 9
Max damage TWICE :-) If the first blow drops it, I'll take a 5' step and deliver the second at Green. If not, I'll hit Blue again and take the step. If it is still up, I will still take the step to protect the wolf and allow it to 5' step and flank blue. I'm taking an AoO if the Blue copy does anything to provoke
Verna'th |
Qualif hangs on as Verna'th rushes in and stabs at the greener of the enemies after witnessing its assault on her team.
"You don't get to hurt my friends, or their friends!"
Blessed Haste Heroic Power Attack: 1d20 + 9 + 2 + 1 + 1 ⇒ (20) + 9 + 2 + 1 + 1 = 33
Critical Confirm: 1d20 + 9 + 2 + 1 + 1 ⇒ (17) + 9 + 2 + 1 + 1 = 30
damage: 1d8 + 13 ⇒ (5) + 13 = 18
critical: 2d8 + 26 ⇒ (5, 2) + 26 = 33
I don't think green is happy with us.....
Raul |
Raul moves into swording distance and does the the work that Gorum loves: swording.
greatsword PA: 1d20 + 9 + 2 - 1 ⇒ (18) + 9 + 2 - 1 = 28, damage: 2d6 + 9 + 3 ⇒ (6, 3) + 9 + 3 = 21
-Posted with Wayfinder
GM Mars |
The asteroid looms impossibly large overhead, and the air grows stiflingly hot as the world itself begins to rumble. High overhead, the dome of green energy shudders, twists, and finally shatters, and Pathfinders’ bodies begin melting into flowing particles as the world slips away.
Just as quickly, you stumble as Bloodwatered Meadow coalesces beneath your feet, as it does for countless other Society agents. The wildflowers bob lazily in the wind, and nothing but a few still bodies stand as testament to the bloodshed and struggle of the past five hours. Kreighton Shaine, looking several years older, staggers to his feet and gives a nervous chuckle before climbing up a small knoll and waving his arms for the crowd’s attention.
“What we have all witnessed here today has been a remarkably journey that included sights no living soul on Golarion has witnessed. The Sky Key has allowed us to walk among the serpentfolk and Azlanti, gazing upon several of the greatest events to shape Golarion and the region that would one day become the Inner Sea. Let the catastrophe that we witnessed and narrowly escaped humble us and teach us so that we might find value in preserving the messages and wisdom those lost people may have left behind for us to discover. I think we all have some responsibility to remember those who passed so that our modern world can exist.
“You have all observed great things and have notes to share. This much is certain. But for now, let us… let us simply take a few days to reflect. The Society, I imagine, will send agents to collect your notes and interview you about your experiences. Until then, find your families and loved ones, as I know I shall. Failing that, find some passion that ties you to the here and now, and embrace it.
“We survived, Pathfinders. I am proud of your Unrivaled Accomplishment!”
-----
Congrats everyone. The stakes haven't been higher for a PbP Special, but everyone rose to the occasion. I've been watching the successes come in on the Google form and it's been exciting watching you inch closer and closer to the goal! There have certainly been some super tables out there, but it's fairly clear that everyone has been working hard and contributing to the group success. I'm super proud of you guys.
At this point, you have a chance to perform Downtime activity and roll for boons. Because the house earned an Unrivaled Accomplishment, everyone gets their Secondary Success Condition.
I'd like to send a big thank you to all of the players for participating in this event, and a big thank you to all the GMs who ran this. Running and playing in the Play-by-Post specials are a lot of work in a short time, and you rose to the challenge.
If you have any feedback about how this was run at all, please either email me at jmcteague@pathfindersocietyonline.com, or email Jesse at jesse@pathfindersocietyonline.com
Mylvwara Elberion |
With Raul's attack already pretty tough, I'm going to drop in Mylvwara's last actions and see if we can all pretend to ourselves that it happened before GM Mars' intervention.
Calling on her intense training, Mylvwara summons forth another ally at great speed.
fort save for acadamae graduate: 1d20 + 2 ⇒ (10) + 2 = 12
While her elemental surgs forward.
slam attack: 1d20 + 8 ⇒ (3) + 8 = 11
slam damage: 1d6 + 5 ⇒ (2) + 5 = 7
An augmented celestial leopard appears behind red and launches into an attack, seeking to smite their foe.
N Medium celestial animal
Init +8; Senses darkvision 60 ft., low-light vision, scent; Perception +5
DEFENSES
AC 15, touch 14, flat-footed 11 (+4 Dex, +1 natural)
hp 25 (3d8+12)
Fort +7, Ref +7, Will +2
SR 7
Celestial - Resist Acid, Cold, and Electricity 5
OFFENSE
Speed 50 ft.; sprint
Melee bite +7 (1d6+5 plus trip), 2 claws +7 (1d3+5)
Special Attack Smite Evil; Pounce
STATISTICS
Str 21, Dex 19, Con 19, Int 2, Wis 12, Cha 6
Base Atk +2; CMB +7; CMD 21 (25 vs. trip)
Feats Improved Initiative, Weapon Finesse
Skills Acrobatics +8, Perception +5, Stealth +8; Racial Modifiers +4 Stealth in tall grass
SPECIAL ABILITIES
Pounce: can make a full attack at the end of a charge
Smite evil 1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+3) against evil foes; smite persists until target is dead or the celestial creature rests).
flanking bite attack: 1d20 + 9 ⇒ (2) + 9 = 11
smiting bite damage: 1d6 + 8 ⇒ (1) + 8 = 9
flanking claw attack left: 1d20 + 9 ⇒ (11) + 9 = 20
smiting left claw damage: 1d3 + 8 ⇒ (3) + 8 = 11
flanking claw attack right: 1d20 + 9 ⇒ (3) + 9 = 12
smiting right claw damage: 1d3 + 8 ⇒ (3) + 8 = 11
Peribras Sandlock |
I'll do the same "pretend I posted in time" game
Peribras winces at the smell of singed fur coming from Darkpaw before commanding her to flank the last simulacrum with Raul. Then he steps closer for a clear shot and winds up to let a bullet at it.
sling staff, attack, haste, deadly aim, favored enemy (human): 1d20 + 11 + 1 - 2 + 2 ⇒ (2) + 11 + 1 - 2 + 2 = 14 for bludgeoning, silvered: 1d6 + 2 + 4 + 2 ⇒ (6) + 2 + 4 + 2 = 14
-Posted with Wayfinder
Peribras's Companion: Darkpaw |
In position, Darkpaw bites twice at the last simulacrum.
bite, attack, haste, favored enemy, flanking: 1d20 + 6 + 1 + 2 + 2 ⇒ (3) + 6 + 1 + 2 + 2 = 14 for b/p/s: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8 plus free trip attempt: 1d20 + 6 + 1 + 2 + 2 ⇒ (6) + 6 + 1 + 2 + 2 = 17
bite, attack, haste, favored enemy, flanking: 1d20 + 6 + 1 + 2 + 2 ⇒ (7) + 6 + 1 + 2 + 2 = 18 for b/p/s: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8 plus free trip attempt: 1d20 + 6 + 1 + 2 + 2 ⇒ (7) + 6 + 1 + 2 + 2 = 18
-Posted with Wayfinder
Peribras Sandlock |
wow. Awful rolls
-Posted with Wayfinder
GM Baerlie |
Before you are returned to your time you take the chance to hit the remaining copy several times, but she does not fall.
You are finally brought back to Kortos, Bloodwatered Meadow below your feet and overwhelmed Pathfinder agents all around you, some of them injured badly but still cheering with the others.
Verna'th |
Tears welling up as she sees the other groups, Verna'th drops her spear and hugs the nearest passerby, lifting them off the ground as she spins about. "We made it back! Master is safe, as are my friends!"