[PFS] #51/#52: The City of Strangers (CORE) — GM Crucible (Inactive)

Game Master TomG

—MAP—

GM quick post:

—PERCEPTION—
[dice=Doodle]1d20+7[/dice]
[dice=Mercutio]1d20+2[/dice]
[dice=Renedar]1d20+6[/dice]
[dice=Taerel]1d20+9[/dice]
[dice=Taklinn]1d20+3[/dice]
[dice=Varian]1d20+11[/dice]

—INIT—
[dice=Doodle]1d20+6[/dice]
[dice=Mercutio]1d20+4[/dice]
[dice=Renedar]1d20+2[/dice]
[dice=Taerel]1d20+3[/dice]
[dice=Taklinn]1d20+6[/dice]
[dice=Varian]1d20+9[/dice]


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Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

[b]"Taerel, didn't you pick up a key from that goon we destroyed in the streets? Looking at it before, it had a similar image on it as this door.

Mercutio looks at the door for traps or signs of alarm devices.

Perception: 1d20 + 2 ⇒ (16) + 2 = 18

If he finds one, he attempts to disarm it.

Disable Device: 1d20 + 7 ⇒ (18) + 7 = 25

If none, he moves away for Taerel to try the key he found.

Obvious stick? ... Come on, GM. Be nice.

Silver Crusade

Male Dwarf Core Cleric/1 | HP: 11/11 | Init 6 | Fort/Ref/Will: +5/+0/+5 | Perception: +3 | AC: 16/10/16 | CMD: 12 (16 against trip and bull rush)

Any change a Knowledge - Religion check will gleam any more light about this "temple?"

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

"Yes, of course."

Taerel trys to detects magic first, just in case. Then he tries the key in the door.


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Trouble in Tamran | Sky Key Solution | Between the Lines

Mercutio examines the door, and finds nothing out of the ordinary. Taerel find nothing unusual either. Although Mercutio feels confident he could pick this lock if he needed to, Taerel's key is the simpler solution.

From here on out, I'll assume a standard "open door" protocol that includes Perception and possible Disable Device rolls, as well as Detect Magic, if that's okay with y'all.

The door opens to a small room, which looks as though it were recently cleaned. Piles of broken furniture lay against the east wall and a single, nondescript desk sits in the middle of the room facing the door in the south wall. Another door, just as thick and sturdy, is opposite the main door on the north wall.

Perhaps the most noticeable feature of the room, however, is the large troll looking quite cramped in its seat behind the human-sized desk. It stands as you open the door, clearly not pleased to see someone he doesn't recognize.

Init:

Doodle: 1d20 + 6 ⇒ (5) + 6 = 11
Mercutio: 1d20 + 4 ⇒ (7) + 4 = 11
Renedar: 1d20 + 2 ⇒ (12) + 2 = 14
Taerel: 1d20 + 3 ⇒ (17) + 3 = 20
Taklinn: 1d20 + 6 ⇒ (9) + 6 = 15
Varian: 1d20 + 9 ⇒ (18) + 9 = 27

Troll: 1d20 + 2 ⇒ (12) + 2 = 14
roll off, Renedar, Troll: 1d2 ⇒ 1

—COMBAT—
Varian
Taerel
Taklinn
Renedar

*troll
Mercutio
Doodle
Those in bold may act!


Trouble in Tamran | Sky Key Solution | Between the Lines
Taklinn Ungart wrote:
Any change a Knowledge - Religion check will gleam any more light about this "temple?"

Unfortunately, no, although this is because its original purpose was as a prison (since abandoned, supposedly), rather than for religious purposes.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian does a double-take when he peers around the corner, and spots a troll.

"Merciful heavens!"

He recovers quickly, and casts a spell, causing an explosion of glitter to shroud the troll.

Glitterdust. DC 19 Will save negates.


Trouble in Tamran | Sky Key Solution | Between the Lines

GM Screen:
Will, troll: 1d20 + 3 ⇒ (12) + 3 = 15

The troll screams in fury as he is almost instantly blinded by the bright flash of magic.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Taerel says, "Apologies, Mr. Troll." He moves in, and swings his longsword.

Attack: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d8 + 5 ⇒ (2) + 5 = 7

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Renedar steps into the room and swings at the troll.
Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

Let's just say Taklinn holds his action for now.

Silver Crusade

Male Dwarf Core Cleric/1 | HP: 11/11 | Init 6 | Fort/Ref/Will: +5/+0/+5 | Perception: +3 | AC: 16/10/16 | CMD: 12 (16 against trip and bull rush)

Taklinn uses Strength Surge on Renedar (+1 to melee attacks, combat maneuver checks that rely on Strength, Strength-based skills, and Strength checks).


Trouble in Tamran | Sky Key Solution | Between the Lines

GM Screen:

AoO: 1d20 + 8 ⇒ (9) + 8 = 17 Miss
Taerel, Renedar: 1d2 ⇒ 1
Miss?, miss?, miss?: 3d2 ⇒ (1, 1, 2) = 4 third attack hits, maybe
claw: 1d20 + 8 ⇒ (6) + 8 = 14 Nope
Will: 1d20 + 3 ⇒ (2) + 3 = 5

Taerel steps in under the troll's guard, protected from the troll's bite by his mage armor, and swings his longsword. It nearly bounces off of the troll's thick hide, but Taerel is able to take advantage of the creature's blindness and the blade strikes home.

Renedar Tries the same, and lands a strike against an exposed pressure point.

Taklin calls upon the strength of the gods to aid his allies.

The troll, frustrated at being struck, swings at the first person to damage him. Hampered by blindness, the troll misses with a bite and a claw. Taerel easily dodges the trolls third attack.

—COMBAT—
Mercutio
Doodle

Varian
Taerel
Taklinn
Renedar

*troll (blind, -16)
Those in bold may act!

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle calls on her Eldritch Claws as she double moves to Taerel's side, preparing to strike next round.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian moves forward, and tosses a blob of acid at the blind troll.

Acid Bolt(Touch): 1d20 + 4 ⇒ (6) + 4 = 10, for 1d6 + 1 ⇒ (4) + 1 = 5 Acid damage.

Eh. That might still hit, versus a blind troll.

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Renedar takes a step to the side and attacks the troll again.
Strike: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

Mercutio sides up to the blind troll and attacks.

Sneak Attack: 1d20 + 7 ⇒ (2) + 7 = 9


Trouble in Tamran | Sky Key Solution | Between the Lines

Mercutio's attack is stymied by the troll's thick hide.

Moved Doodle's avatar on the map so as not to provoke from reach, and be in 5'-step range next round.

Doodle moves in closer.

Varian's acid does indeed hit a blind troll. The beast never sees it coming.

Renedar puts a well-placed kick to the troll's knee, and it howls in fury.

—COMBAT—
Mercutio
Doodle
Varian
Taerel
Taklinn

Renedar
*troll (blind, -16-6-5=-27)
Those in bold may act!

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

"Submit, troll, before you are dead!"

Attack: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Silver Crusade

Male Dwarf Core Cleric/1 | HP: 11/11 | Init 6 | Fort/Ref/Will: +5/+0/+5 | Perception: +3 | AC: 16/10/16 | CMD: 12 (16 against trip and bull rush)

Taklinn takes a five-foot step towards the troll and swings his warhammer with both hands.

Attack: 1d20 + 2 - 1 ⇒ (11) + 2 - 1 = 12
Dmg: 1d8 + 3 ⇒ (7) + 3 = 10


Trouble in Tamran | Sky Key Solution | Between the Lines

Sorry about being slow on this one. Unexpectedly traveling yesterday and today.

Taerel hits solidly, doing another solid attack on the troll. Taklin steps in as well, but his blow turned aside by the thick hide of the troll.

The troll is still hurting from Varian's acid. The beast wipes it clean and continues its attack on Taerel. Taerel finds himself in no danger this round, as the blinded troll swings wildly and is easily dodged. Its eye are getting clearer, however, so the danger is increasing. The troll is hurt, but not severely, and you're sure you've heard something about their regeneration.

GM Screen:

bite: 1d20 + 5 ⇒ (11) + 5 = 16
claw: 1d20 + 5 ⇒ (12) + 5 = 17
claw: 1d20 + 5 ⇒ (6) + 5 = 11
Will: 1d20 + 3 ⇒ (15) + 3 = 18

—COMBAT—
Mercutio
Doodle
Varian
Taerel
Taklinn
Renedar

*troll (blind, -27-11=-38)
Those in bold may act!

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

"Come on, gentlemen! The bigger they are, the harder they fall; mind you, when this one falls, I half expect a small earthquake..."

Yeah, trolls have a fair chunk of hit points :-/

He then, reluctantly, moves into the room, climbing up onto the crate in the one spot he figures that the troll can't reach (since it is the only square in the room that is 15' away), and which coincidentally provides him an unobstructed shot at the troll, and tosses yet another glob of acid at it.

Acid Dart (Touch): 1d20 + 4 ⇒ (15) + 4 = 19, for 1d6 + 1 ⇒ (3) + 1 = 4 Acid damage.

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

Mercutio takes another stab at the troll - hehe - stab.

Sneak Attack: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23

Damage: 1d6 + 2 + 1d6 ⇒ (2) + 2 + (5) = 9

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Renedar flurries at the troll.
Flurry left + flanking: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21 Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Flurry right + flanking: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22 Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle moves 5' forward to the troll. She swings both claws, trying to rend his flesh as she does so.

Attack 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Damage 1d3 + 1 ⇒ (1) + 1 = 2

Attack 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7
Damage 1d3 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Male Dwarf Core Cleric/1 | HP: 11/11 | Init 6 | Fort/Ref/Will: +5/+0/+5 | Perception: +3 | AC: 16/10/16 | CMD: 12 (16 against trip and bull rush)

"Huh, that seemed to almost bounce right off...better hit it harder!"

Attack: 1d20 + 2 - 1 ⇒ (3) + 2 - 1 = 4

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

"Ha ha ha! Good try, cleric. Better stick to dwarven things. Like rocks and healing me when I need it."

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Taerel swiftly imbues his sword with some of his arcane power, and attacks again.

Attack: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d8 + 5 ⇒ (4) + 5 = 9


Trouble in Tamran | Sky Key Solution | Between the Lines

Mercutio manages to poke fun at Taklinn and stab the toll at the same time.

Dodle slashes with her claws, but can't penetrate the troll's hide.

Varian seems to know something the others have only heard hinted in old wive's tales (or from the Trolls Entrails auguries in Kaer Maga), and lobs more acid at the troll.

Taerel imbues his sword with magic, but it's not enough to hit the troll.

...

GM Screen:

bite: 1d20 + 5 ⇒ (14) + 5 = 19
concealment miss: 1d5 ⇒ 4
dmg: 1d8 + 5 ⇒ (6) + 5 = 11
claw: 1d20 + 5 ⇒ (7) + 5 = 12
claw: 1d20 + 5 ⇒ (17) + 5 = 22
concealment miss: 1d5 ⇒ 2
dmg: 1d6 + 5 ⇒ (4) + 5 = 9
No regen b/c acid this round..

The toll is hurting, and you've yet to see evidence of the race's vaunted regeneration ability.

The troll bites and slashes at Taerel, connecting with is teeth and one of the swipes with its claws. (-11-9 = -20 ) Taerel collapses from the impact of the strikes.

The trolls eyes clear, and its grin turns even more evil, if that's even possible.

—COMBAT—
Mercutio
Doodle
Varian
Taerel
(stabilize check!; -20)
Taklinn
Renedar

*troll (-38-9-4=-51)
Those in bold may act!

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle keeps swinging away, terribly worried if the team had the firepower to knock this big'un down.

Attack 1d20 + 3 ⇒ (11) + 3 = 14
Damage 1d3 + 1 ⇒ (3) + 1 = 4

Attack 1d20 + 3 ⇒ (7) + 3 = 10
Damage 1d3 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Damn. Renedar missed? I was kind of hoping that 21/22 to hit would be enough :-/

Quite worried, Varian keeps pumping acid into the creature.

Heh. Not as such - it's just that Acid Dart is the granted power of the Conjuration school, and does more damage than Acid Splash or Ray of Frost - so it is my 'stand-by' attack when nothing better presents itself.

Acid Dart(Touch): 1d20 + 4 ⇒ (1) + 4 = 5, for 1d6 + 1 ⇒ (2) + 1 = 3 Acid damage.


Trouble in Tamran | Sky Key Solution | Between the Lines
Varian Jeggare wrote:
Damn. Renedar missed? I was kind of hoping that 21/22 to hit would be enough :-/

Thanks for watching my back. Don't know how I missed Renedar.

As if displaced by time—perhaps through some ancient monk tradition—Renedar strikes just as Taerel is about to be hit. The troll falls, mid swing, hurting.

Taerel takes no damage, and is not bleeding out.

Varian Jeggare wrote:
Heh. Not as such - it's just that Acid Dart is the granted power of the Conjuration school, ...

No worries. It was more a commentary on its effectiveness than anything.

The troll falls ... its wounds begin to knit together until Doodle slashes it again and Varian releases another Acid Dart. The troll's prone body relaxes, lifeless.

A quick search of the room reveals nothing of much interest.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian shudders as he has a momentary glimpse of just how much carnage the troll could have caused, if it had been given the opportunity.

If they had that thing guarding the entrance, how tough will they be?!

He then straightens up, and nods to the others.

"Well, we handled that fairly well; shall we see what is beyond the door?", he says, gesturing to the only other exit from the room.

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

"Onward!

Mercutio checks the door: Perception/Traps: 1d20 + 2 ⇒ (10) + 2 = 12

If no traps, but locked: Disable Device: 1d20 + 7 ⇒ (13) + 7 = 20

If he can open the door, he does so with stealth, easing it open to peer in and check it out: Stealth: 1d20 + 5 ⇒ (4) + 5 = 9

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

"Nice job blinding that troll. If it could have seen us properly, we'd have all been goners," Doodle whispers, surprised all of them still drew breath.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

"Thank you! I had a vision of my life flashing before my eyes."

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

"Stupid troll got what he deserves." Renedar remarks while he kicks the big beast at the knee.

Silver Crusade

Male Dwarf Core Cleric/1 | HP: 11/11 | Init 6 | Fort/Ref/Will: +5/+0/+5 | Perception: +3 | AC: 16/10/16 | CMD: 12 (16 against trip and bull rush)

"That beastie did not wander in here by chance, its keepers are bound to be close by."


Trouble in Tamran | Sky Key Solution | Between the Lines

With a careful search and a brief application of detect magic, the door is declared safe and the party moves onward.

This long hallway stretches 110 feet from east to west and is periodically broken up by thick, iron portcullises. Several sets of doors can be seen at even intervals along the north and south walls, and at the far east end the hallway appears to terminate in a room filled with large cages. The floor of the hallway was recently swept, but spiderwebs the ceilings.

The hallway is blocked by two portcullises (portcullisi?), although doors to the north and south are closer than the portcullis.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Taerel listens at the north door, and if he hears nothing, moves to do the same at the south door.

Perception: 1d20 + 9 ⇒ (1) + 9 = 10
Perception: 1d20 + 9 ⇒ (10) + 9 = 19

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

Mercutio looks in the hallway for traps before walking in.

Traps: 1d20 + 2 ⇒ (11) + 2 = 13

If he finds any, he attempts to disable them.

Dis.Dev.: 1d20 + 7 ⇒ (5) + 7 = 12


Trouble in Tamran | Sky Key Solution | Between the Lines

Mercutio finds no traps.

The way east is blocked by the portcullis, and Taerel can hear no sound through either the north or south doors, especially with Taklinn breathing so loudly.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle follows the others in rank and file order, not wanting to cause a distraction to those looking for traps and other various and sundry items.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

With a shrug, Varian opens the door to the south, quickly stepping aside to let the more martial PCs have ready access.


Trouble in Tamran | Sky Key Solution | Between the Lines

South it is, then?

Doodle finds no various, but does find many sundries. Especially after Varian opens the south door.

The room was formerly an armory. It's slightly unkempt, with shafts of broken crossbow bolts on the floor, and an old, unusable bowstring in the corner. Broken pieces of armor sit high on a far shelf.

Judging by the uneven layers of dust, the weapon racks nearest the door were emptied within the last few days.

In other words, empty.

Where next?

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Well, the only other way to go is north...

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

"To the north, then! ". Doodle hops in line, preparing to follow the others as they continue exploring the area.


Trouble in Tamran | Sky Key Solution | Between the Lines
Varian Jeggare wrote:
Well, the only other way to go is north...

You have other options, which is why I've held off pushing you down a railroad.

You execute your standard door protocol flawlessly ... and find no traps or odd noises on the other side of the door. You open it carefully ...

What was once an exercise yard for inmates is now a choked yard filled with dead grass, animal nests, and trash. The yard is open to the sky and at the north end the ruins of a gallows can be seen. In the northwest corner of the yard a small, rickety wooden platform leads up to a single, heavy door. A set of thick double doors can been seen in the east wall.

The features of the room—including the handful of goblin corpses around the edges in various states of bloody mess—fade into the background as your attention is drawn to the giant black scorpion bearing down on you.

Init:

Doodle: 1d20 + 6 ⇒ (4) + 6 = 10
Mercutio: 1d20 + 4 ⇒ (18) + 4 = 22
Renedar: 1d20 + 2 ⇒ (8) + 2 = 10
Taerel: 1d20 + 3 ⇒ (4) + 3 = 7
Taklinn: 1d20 + 6 ⇒ (18) + 6 = 24
Varian: 1d20 + 9 ⇒ (20) + 9 = 29

Scorpion: 1d20 + 2 ⇒ (5) + 2 = 7

—COMBAT—
Varian
Taklinn
Mercutio
Doodle
Renedar
Taerel

* scorpion
Those in bold may act!

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian moves around for a better look, then swallows hard.

"That... is a very large scorpion!"

He then quickly dumps a large cloud of Glitterdust on top of it.

Will DC 19 negates.

Silver Crusade

Male Dwarf Core Cleric/1 | HP: 11/11 | Init 6 | Fort/Ref/Will: +5/+0/+5 | Perception: +3 | AC: 16/10/16 | CMD: 12 (16 against trip and bull rush)

Taklinn moves into better charging position, and casts Surge of Strength on Renedar (+1 to melee attacks, combat maneuver checks that rely on Strength, Strength-based skills, and Strength checks for one round)

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle summons a handful of snow and throws it right at the large scorpion before the others close to melee range.

RTA 1d20 + 4 ⇒ (15) + 4 = 19

Cold Damage 3d6 ⇒ (3, 2, 6) = 11

Fortitude save DC 14 to avoid being staggered for one round.

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Community / Forums / Online Campaigns / Play-by-Post / [PFS] #51: The City of Strangers (CORE) — GM Crucible All Messageboards

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Trouble in Tamran | Sky Key Solution | Between the Lines

First, let me know what your levels are so that I can get the tier right.

At some point, please (re)post your PFS info:
* Player name
* Character name
* PFS #
* Faction
* Downtime

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Player name: PJP
Character name: Taerel Morgenfrei
PFS # #150786-9
Faction: Grand Lodge
Downtime: Craft(bowyer): 1d20 + 7 ⇒ (4) + 7 = 11

Taerel is level 3, and this scenario will put him at 4th.

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Player name: Beatrice Pscheidl
Character name: Renedar the Young
PFS # 123480-13
Faction: Dark Archive
Downtime: Craft Tattoos: 1d20 + 3 ⇒ (7) + 3 = 10

Renedar is also level 3. I will update his portfolio tomorrow.

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

Player name: Michael Kersulov
Character name: Mercutio
PFS # 148448-4
Faction: Grand Lodge
Downtime: Being a badass... but no profession... : (

Mercutio is lvl 1. This will put him into lvl 2!

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Player name: Gerald
Character name: Doodlevain "Doodle" Montafescue
PFS # 12445-15
Faction: Sovreign Court
Downtime: Craft Alchemy 1d20 + 5 ⇒ (3) + 5 = 8

Doodle is level 3.


Trouble in Tamran | Sky Key Solution | Between the Lines

Varian said he could play a 3 or a 2.

So far, this is looking to be a Tier 3–4. Is that okay, Mercutio?

Sovereign Court

Nitpick - Male Ysoki Witchwarper 1 (HP 15/15) (Fort +4) (Ref +6) (Will +6) (AC 17) (Perception +4)

Just to clarify - I'm waiting for Mercutio's input before I make my decision :-)

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

Oh, I don't mind.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Fair enough. I will bring Varian, then :-)

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

I'm GMing at a german PFS convention from Friday to Saturday evening (24h PFS Fight Night) so updates will be very sporadic. Sorry for any inconvenience!


Trouble in Tamran | Sky Key Solution | Between the Lines

Please get your Down Time rolls in, if any.

I'm planning on moving to the next scenario (Part II). Please let me know if the party wishes to continue the story.

@Taerel; @Taklinn: Please consider very seriously whether Taklinn should continue, and let me know the decision.


Trouble in Tamran | Sky Key Solution | Between the Lines

BTW: I skipped an optional encounter where the bard sent goblins after you in town. It was an opportunity to gather a bit more info, but I'll make sure you get the same intel at the conclusion of this fight.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Taerel is ready to continue - will be level 4 for the next part.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

DM, couldn't get my post to stick in the gameplay thread.

I got a total of 16 on my Will save, so I failed.

Doodle runs away, scared to death of that awful bard, that all of a sudden looked terrifying!

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

Im down for Part II. Mercutio will be lvl 2! Woot!!

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

I'm on holidays next week, if Renedars decides to stop running away, please bot me!

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle's info is posted. I'd like to use my folio reroll on my day job roll please.

Day job Craft Alchemy 1d20 + 5 ⇒ (8) + 5 = 13

I'd be all about playing part II!

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste
Taerel Morgenfrei wrote:

Player name: PJP

Character name: Taerel Morgenfrei
PFS # #150786-9
Faction: Grand Lodge
Downtime: [dice=Craft(bowyer)]1d20+7

Taerel is level 3, and this scenario will put him at 4th.

Definitely in for Part II.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Definitely still in for Part II :-)

Day Job - Craft(Alchemy): 1d20 + 11 ⇒ (19) + 11 = 30.

You should still have my details ;-)

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

Mercutio's info is posted above. No day job. Reading for next part : )

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

I'm also in, returning from holidays on Saturday!

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Did our chronicles ever get posted?

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

Howdy all! When we looking to start this up again?

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10
Doodlevain "Doodle" Montafescue wrote:
Did our chronicles ever get posted?

Seriously, did I miss something? Can anyone tell me if the chronicles were posted?


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Doodlevain "Doodle" Montafescue wrote:
Did our chronicles ever get posted?

"From that useless avatar of fate? Hah!"

"Sleeping on the job, that one." The gnome makes 'air quotes' with his tiny hands. "And not the kind of 'sleeping' that is a good deal of fun, if you know what I mean."

"That useless lout is so awful he makes experienced bards flee from his storytelling and chroniclers despair that history will ever be properly recorded."

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

No, I don't think they are posted yet. He did say he was busy. : )


"Hah! I found them!"

A small monkey familiar joins Scalawag, chittering excitedly. The gnome continues, "I was playing with my monkey, and it just came to me. I know where to find them!"

"You should go here," (at this, the gnome points to a cloud in the sky), "and I'll tell you how I'm feeling."


Trouble in Tamran | Sky Key Solution | Between the Lines

That little gnome is more trouble than he's worth, sometimes.

Chronicles are posted. Finally.

Thank you for your very polite patience at my incompetence.

Please confirm that you've received the chronicles, and let me know if there are any (further) issues with them.

The table has also been reported to Paizo.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Got it, looks good. Thanks!

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Got it, DM! Much obliged...it looks perfect!

Grand Lodge

Male Elf Rogue/2 HP: 17/17 - Init: +4 - Fort/Ref/Will: +2/+8/0 - Perception: +2 - AC: 17, T: 13, FF: 14 - CMD: 17

Boom!

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Looking good - thanks :-)

When can we start Part II? ;-)

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Looks good :)


Trouble in Tamran | Sky Key Solution | Between the Lines
Varian Jeggare wrote:
When can we start Part II? ;-)

I've bought it. I'm reading it. Coming very soon, I promise.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

I am going to be scarce for the next 3 days. I might check in from mobile, but my posts will be few and far between until Monday. Thank you for your patience!


Trouble in Tamran | Sky Key Solution | Between the Lines

FYI, I'm out of town this weekend at training, and might not be able to get back until Monday.

I'll try to check in before that, if I can.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

I am traveling until June 8. I may be able to occasionally check in, but please bot my character as you need to in order to keep things moving.


Trouble in Tamran | Sky Key Solution | Between the Lines

We are approaching the end.

If you have not already, please roll your downtime.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Day. Job. Craft alchemy 1d20 + 5 ⇒ (3) + 5 = 8

Silver Crusade

Male Dwarf Core Cleric/1 | HP: 11/11 | Init 6 | Fort/Ref/Will: +5/+0/+5 | Perception: +3 | AC: 16/10/16 | CMD: 12 (16 against trip and bull rush)

No day job for this PC yet, he just goes off to "pray" a lot...at the tavern.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Day Job - Craft(Alchemy): 1d20 + 11 ⇒ (20) + 11 = 31.

Not bad!


Trouble in Tamran | Sky Key Solution | Between the Lines

You may notice I'm trying to accelerate this combat. I would very much like to get the scenario finished before I go out of town in two days.

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Craft Tatoo: 1d20 + 3 ⇒ (10) + 3 = 13


Trouble in Tamran | Sky Key Solution | Between the Lines

The game has been reported.

I apologize I don't have time at the moment to do individualized chronicles (my scanner is packed in a box and I'm without internet other than my phone), but I've posted a general in-tier and out-of-tier chronicle on my google drive.

Thanks to all!

(I'll try to get personalized chronicles out after I get moved in to my new place in a couple of weeks. Please let me know if I can help with anything in the meantime.)

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Thanks for running that :-)

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Cool, thanks for running!

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Thanks for running!

Good luck with moving in!

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

As always, thanks a ton for piloting us, DM. You do a great job and it's appreciated.


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Trouble in Tamran | Sky Key Solution | Between the Lines

'Twas my pleasure!

After running it, I largely sympathize with the reviews that it's a railroad/dungeon crawl. Even though the faction missions are wonky, perhaps I'll require those next time (even though the factions are wrong now too) to give a bit more flavor.

We're mid-move now. Things are packed up from one place, and we're traveling across the country to the other today/tomorrow. Thank goodness for good friends with good wifi.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

GM, is it possible to make this campaign inactive? Thanks!

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