Monty Haul's Storm King's Thunder - 5E

Game Master Steve Geddes

Campaign Day: Day twenty two. Campaign Map: Varisia

Current Time: Oathday 28th of Pharast 4712 - midmorning

Weather: Sunny and Warm.

Current Goal: Find the Frost Giant Harshnag.

Loot!


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Male Mountain Dwarf Ranger (Soldier)/5; HP: 61/61; AC: 19; Initiative: +3 (Adv); Passive Perception: 13; Inspiration: 1

Slightly limited...


Male Human; AC 19, HP 50/30 HD 6/6 (1d8); Init: +1; PER +4; Spell Slots 2/1 Shaman / 6; STR +4, DEX +1, CON +3, INT -1, WIS +6, CHA +0

Same here. Lots of travel, but should be able to check in most days.


Hi Everyone. I realise we lost a bit of momentum after Easter and I'm afraid I've been struggling to pick up the pace again due to the next likely loss of momentum..

I'm about to head overseas for a month on holiday and I suspect that for the next couple of weeks things will be a little spotty for me in the first couple of weeks. After that, I'm heading to Seattle for Paizocon where my posting rate should return to normal.

Long story short - I'll keep things going as I can but from now until May 20th I'm afraid there may be the odd lull. Hopefully you'll all be able to stick with me through that and we can get back going then.

Feel free to chat amongst yourselves, of course but there may be longer gaps between my postings until then.


Heading to the airport - don't get to the hotel for another thirty six hours. :o

Given the recent bans on Ipad and laptop travelling, I'll likely go silent for a couple of days.


Saves:
Strength +0, Dexterity: +6, Constitution+4, Intelligence +2, Wisdom +2, Charisma +7
HP 60/60 | AC 16 | Init +5 | Passive Perception: 18 darkvision | Inspiration: N

In the interest of keeping some momentum in the thread, I wanted to pipe up and say that I'm very satisfied with 5e. I was a bit skeptical, but I've found that a lot of the choices that have been taken away from character creation (the vast majority of which are trap choices) have been included in the actual gameplay. There are many times where I actually have choices for actions, whereas in pathfinder I often find that my choices come when picking character powers during leveling. During a fight my actions are, for the most part, preordained.


Glad to hear that, Pik. I'm a sampler-of-many-systems myself without any strong opinions as to which is "best". I do like the fact that bounded accuracy means choosing between actions isn't a choice between "obviously best" and "pathetic".

And on the momentum front, I'm sorry for the slow down - I'm travelling with my wife and posting is often in snatches of a minute or so while she's shopping (and on my phone, not my laptop which has my notes).

Next week we part company and things should pickup a little (although I'm going to paizocon and then the NTRPG con, so I'm not sure what impact that will have). I'm back home June the 8th and usual service will be resumed then for sure, if not before.

I'm not clear from the gameplay thread if you've reached consensus? It sounds like returning the gold to Roderic's Cove and then going to Riddleport for research? But following the giants to their lair first is a possibility...


Saves:
Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1
HP 16/39 | AC 15 | Init +2 | Passive Perc: 13
Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2)

I personally think it would be foolish to follow the giants. With the deal done they have no incentive not to attack us, and I don't think we can take a whole tribe..

I vote for returning the gold and seek out research in Riddleport.


Male Mountain Dwarf Ranger (Soldier)/5; HP: 61/61; AC: 19; Initiative: +3 (Adv); Passive Perception: 13; Inspiration: 1

The purpose is to determine where their lair is located in the event we need to attack later.


Saves:
Strength +0, Dexterity: +6, Constitution+4, Intelligence +2, Wisdom +2, Charisma +7
HP 60/60 | AC 16 | Init +5 | Passive Perception: 18 darkvision | Inspiration: N

Pik's good with following wherever now that he's said his piece. :)


We haven't heard Rath's opinion, but it sounds to me that Riddleport is the preferred option of the four of you.

Dorin could certainly follow the four giants from far enough back to avoid detection from them. The risk of discovery would be from sentries/patrols as you got closer to their lair - you don't know anything about how lax/observant they are.

On the momentum front - I'm in transit now from Lisbon to Seattle (around fifteen hours all up). Then things should settle for me and I'll get back to checking and posting a couple of times a day. Thank you all for your patience. Happy to report that it looks like there won't be another trip for a good twelve months or so!


Male Human; AC 19, HP 50/30 HD 6/6 (1d8); Init: +1; PER +4; Spell Slots 2/1 Shaman / 6; STR +4, DEX +1, CON +3, INT -1, WIS +6, CHA +0

Sorry about that. Kept meaning to throw in my support for Riddleport, just kept getting distracted.


Male Mountain Dwarf Ranger (Soldier)/5; HP: 61/61; AC: 19; Initiative: +3 (Adv); Passive Perception: 13; Inspiration: 1

Ok...Riddleport it is...If I can get back to here, I could use Primal Awareness to sirt out the location of the den later.


Saves:
Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1
HP 16/39 | AC 15 | Init +2 | Passive Perc: 13
Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2)

If it only takes a day or two we can go ahead and scout it out.. We are lugging a large amount of gold around with us now too.. Something to consider.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

If left up to Silvio he would go for the more adventrous task, which would be to follow the giants. Although I (as a player) feel it's kind of unrealistic to carry the amount of gold (and quite unresponible as well, since the gold is going to the rebuilding of the village).

So, Silvio is for following the giants but he is also very easy to be convinced of the opposite action.


Thank you all for your patience. I'm now ensconced in Seattle for a week and a half and then on to Dallas. This time I'm travelling alone, so I will be able to return to posting a couple of times a day (albeit at unusual times for me, I suspect).

I've progressed assuming you return to Roderic's Cove - whether you want to then push on the Riddleport or return to hunt down the Giant lair I'll wait to see.

Dorin you're very confident you'll be able to find their lair from returning to the camp and using primal awareness. Ildmane took a couple of days but it's twisting trails through the mountains - their lair is likely only ten miles away or so - if you continue on in the general direction the giants were travelling, you'd be sure to find them soon enough.


Male Mountain Dwarf Ranger (Soldier)/5; HP: 61/61; AC: 19; Initiative: +3 (Adv); Passive Perception: 13; Inspiration: 1

Thanks...


Saves:
Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1
HP 16/39 | AC 15 | Init +2 | Passive Perc: 13
Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2)

Im out of town for work most of this week so my posting will be limited. Bot if neccesary..


Thanks, Kraz. Will do.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

I'm going on vacation and will not be able to post this weekend. Posting will be spotty (most likely nothing monday-thursday) during the next week and then back to normal the week after.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

Bad timeing as I haven't been able to post regulary lately but tomorrow I'll be off again until the 1st of August. I'll try to post as often as I can but it will most likely be quite spotty.


No worries, Silvio. Thanks for the heads up. I'll bear that in mind and post for you if necessary.

Enjoy your trip(?)


Hi everybody. I've just sent each of you a private message (the same one) advising that I'll have to cut the campaign short earlier than I expected (and earlier than I promised - apologies).

I'm very sorry to pull out - I was really enjoying running the game, but I'm afraid I have been forced to prioritise.


Saves:
Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1
HP 16/39 | AC 15 | Init +2 | Passive Perc: 13
Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2)

Tis a bummer, I really liked the campaign and my character, but I totally understand that RL comes first and if the game is causing home issues there's no reason to persue it.

Best of luck on working things out.

Not sure if anyone knows anybody who would want to take up the helm. I am currently on book 6 of The Mummy's Mask and could probably take you the GMing on this after that finishes although that may be several months from now.


Male Mountain Dwarf Ranger (Soldier)/5; HP: 61/61; AC: 19; Initiative: +3 (Adv); Passive Perception: 13; Inspiration: 1

I am not aware of anyone.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

Ah, bummer. But RL always takes precedence.


Male Human; AC 19, HP 50/30 HD 6/6 (1d8); Init: +1; PER +4; Spell Slots 2/1 Shaman / 6; STR +4, DEX +1, CON +3, INT -1, WIS +6, CHA +0

I agree. Best of luck... and hope to see you around the boards.

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