Arvanya Pertovi |
I'm spooked, er stoked to begin!
I'll just leave this here .
Malachi Constant |
@Malachi I noticed in your background that he has materials for spells. Do psychics need material components? It was my understanding that they didn't.
No, you're right, they don't - it's just for flavour. I'll probably play him as having things simply as a roleplaying device.
Malachi Constant |
So, since this is reasonably homebrew to start, I'm not super sure what "normal mage" will entail. I'm planning on playing the Mesmerist parts as largely just "Con Man", and having the more magic parts as being largely driven by knowledge / materials at hand. Malachi is largely based on John Constantine, because I dig the idea of this guy who mostly just talks his way out of things, but has the ability to do rituals and things when he needs to. I'm also very enamoured by the way that he just sacrifices the people around him / his friends in the spur of the moment, yet the decisions haunt him.
I'm imagining that Malachi will actually have some kind of spell book, even though Mesmerist's don't typically have one, and that he'll look at it when he goes to cast, even though no caster does. And the idea is that he can do rituals and cause problems, but mostly only when he's like, backed into a corner. As far as knowing what he can do, I'm not sure that he would know, but I also don't think he'd lose much sleep wondering. It's the case of "I know I can do just enough to keep myself alive." sort of thing.
Bēl-Ṣullulim |
To deal with the double investigator and mesmerist thing, I picked your characters because they met my criteria the best: compelling stories that fit the setting. If we run into something when the AP comes out that you guys can't handle, I'll modify it, because I'm not a fan of TPKOs. I'm excited for everyone to be here, and I'm looking forward to exploring Strange Aeons with you.
Arvanya Pertovi |
Thanks GM, this promises to be a really fun game.
I suppose it's a given that I'll use the Cure spells. This could work fine, I think. Amaria is neutral, and there's plenty of the "dark side" built into her mechanically, so healing can help to balance that out.
Her personality? She's only vaguely described in her bio. Her alignment is flexible. That's for the best, I think. I like her being mysterious. Even I don't know what she's thinking. All I know is that she's weird. But it will be fun to see where that takes her.
Samuel Hutchinson |
@Malachi I think occultist may be closer to that concept. They draw power from objects and rituals rather than having inborn power.
A "normal mage" is, in this setting, a non-psychic caster. Psychics are common in Vudra but not in Avistan which is where Ustalav and Lepidstadt are. "Normal" to them is a wizard, sorcerer, witch, or adept.
The reason I asked really is that, as I said before, I wrote Samuel as not knowing what he is. Meeting another psychic, especially another mesmerist, would be a key character development for him. He seeks to understand his power better so he can grow stronger.
Malachi Constant |
@Malachi I think occultist may be closer to that concept. They draw power from objects and rituals rather than having inborn power.
A "normal mage" is, in this setting, a non-psychic caster. Psychics are common in Vudra but not in Avistan which is where Ustalav and Lepidstadt are. "Normal" to them is a wizard, sorcerer, witch, or adept.
The reason I asked really is that, as I said before, I wrote Samuel as not knowing what he is. Meeting another psychic, especially another mesmerist, would be a key character development for him. He seeks to understand his power better so he can grow stronger.
Occultist is another reasonable way to go with it, it just isn't the direction that I wanted to take.
But like, what I mean about questioning "normal" is that most branches of magic already don't necessarily work the same way, at least in the fiction. Wizard's get spells from their tomes, Alchemist's from their formulae books. Sorcerer's from an innate understanding of how reality works and can be altered. Druid's and Cleric's from meditation - one with nature itself and one with a deity. Bard's from "We just do it". And then add in the idea different spells have different components (Verbal, Somatic, Material), and that it can be learned to cast spells without these things (Silent Spell, Eschew Materials, or Still Spell).
My point being that "not a normal mage" is kind of a vague and broad statement, because I am not sure what "normal" would be, when there are so many different approaches or different manifestations. We don't need materials, but there are lots of other casters who presumably wouldn't, as well.
I think that we're on the same page with our Stare / Lying abilities, that we'd recognise them as things we can innately do that most others can't (though obviously some Sorcerer's / Bard's / Inquisitor's have some similar powers). We don't necessarily know what we are or aren't, but we know we have some abilities.
Where I was differing was about how we cast the actual spells we have - While there are a lot that make sense as far as things we can do by just the nature of being psychic, there are others that I have issue seeing that way. Things like Obscuring Mist or Grease or Cat's Grace or several others I have more trouble rectifying as simply "I make it happen". That's the kind of thing that I was more thinking of fluffing up with materials, if that makes sense?
Samuel Hutchinson |
I understand what you are saying but the rules say that the usual verbal and somantic components that even sorcerers and bards must have are replaced for psychics. The power source is from the Astral plane so that is what allows for obscuring mists to suddenly appear if the psychic wills it without the need for components.
When you get down to it, wizards and arcanists are the only ones who really need material components because they draw the power out of them just like occultists do from their implements. The rest of the arcanes have themselves as the source and the divine casters have the Gods/Nature/faith as their power source.
The fact that there aren't those verbal and somantic components is the "not normal" to me. Wizards, sorcerers, bards, even bloodragers are understood and classified in a certain way but psychics break those rules. They have their own rules that aren't known in Avistan (aka the entire continent we're on.) Vudra has psychics as the norm.
Jhanek Oscyk |
Hmmm. Just a couple of things that occur to me about the psychics and spell components discussion.
You could have a psychic who thinks she needs her 'lucky stone' to manifest her powers. Or a flim-flam man who wants people to think that he is just a typical sorcerer/wizard.
Samuel Hutchinson |
Hmmm. Just a couple of things that occur to me about the psychics and spell components discussion.
You could have a psychic who thinks she needs her 'lucky stone' to manifest her powers. Or a flim-flam man who wants people to think that he is just a typical sorcerer/wizard.
Both are excellent suggestions. The first ties into the meaningful item being used for expensive material components.
The second can be the basis of an entire character. It's like the counterfeit mage rogue archetype but with something more backing it up.
Ashshar |
Hmmm. Just a couple of things that occur to me about the psychics and spell components discussion.
You could have a psychic who thinks she needs her 'lucky stone' to manifest her powers. Or a flim-flam man who wants people to think that he is just a typical sorcerer/wizard.
Jhanek's right. And the second option is a good classic, like the sorcerer who carried a spellbook or the wizard with a fake plate armor.
You can never be paranoic enough!
Jhanek Oscyk |
Hmm. Done save for the wealth. I see Oscyk as having his room and board provided by the school, as a kind of scholarship; otherwise he's pretty much impoverished.
Otherwise, I guess he has 105 GP.
56 minus the cost of dagger, crossbow, 20 bolts, and armor.
Let's make it an even 50, and assume he's bought some good wine, to drink while poring over his books.
Arvanya Pertovi |
Also hoping all is well. We're in this game for the long haul. There's no rush.
Jhanek Oscyk |
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Jhanek Osyck : "Well it will give me a little more time to read, or suffer through, this preposterous treatise on Deskari demonism among the Sarkorisian shamans that Rehagalhen of Taldan has inflicted on us. This is what passes as scholarship these days! It is the worse kind of drivel! The fly specks on an unwashed wall make up a more coherent reading!"
Arvanya Pertovi |
Hope things calm down for you after the move.
As an aside, this festival reminds me of the Swallowtail festival in Rise of the Runelords. A dark, twisted version of it. I wonder if there's cotton candy?
Bēl-Ṣullulim |
Thanks for the support. Thankfully my wife is doing much better, though she has forgotten a few recent events.
As far as the pregame roleplaying goes, use your best judgement, tell a good story. Don't worry about how it might effect the campaign, unless you plan to fall on your sword, don't do that.
Jhanek Oscyk |
So if anybody would like to create some occult 'seeker' NPCs for the circle; go ahead. Think of your typical horror movie fodder; young, conceited, thrill-seekers playing with forces that they cannot understand. All we need is a name, and perhaps a line or two of descriptive text.