| Beorn Blackmane |
Beorn targets the undead nearest him. "Clean up time boys and girls!" he yells as he fires.
bow, many shot, aspect, deadly aim: 1d20 + 13 ⇒ (4) + 13 = 17
bow, aspect, DA: 1d20 + 8 ⇒ (2) + 8 = 10
bow dmg, many shot: 2d6 + 2d6 + 11 + 11 ⇒ (3, 1) + (6, 2) + 11 + 11 = 34
bow dmg: 2d6 + 11 ⇒ (4, 2) + 11 = 17
| Flouncy Magoo |
Next round the Haste ends. Don't forget your extra attacks!
Seeing that the crew has things under control, Flouncy goes after Rouqar, turning visible as he runs.
| Beorn Blackmane |
Hasted bowshot
bow, aspect, deadly aim: 1d20 + 13 ⇒ (7) + 13 = 20
bow dmg: 2d6 + 11 ⇒ (3, 5) + 11 = 19
| Rouqar Surtova |
Round 3
Still running away. Turning around at the end of the round....
| Flouncy Magoo |
Flouncy runs behind Rouqar, using the Message spell to not draw attention from unfriendly ears.
Flouncy's still Hasted this round (I think), so I moved him a little closer to the R man.
Hey, Roquar! Stop running!
| Rouqar Surtova |
I hadn't been moving myself.... I'm three rounds away.
At the end of the round, Rouqar stops running. "Spell. Was panicked. Let's get back." Still shaken and sickened though. I won't be running fast 'til that's over."
| Renia's Warform |
Renia wheels on the remaining ghoul, along with his dog.
PA Claw 1+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (2) + 11 + 1 + 2 + 2 = 18
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (3) + 10 + 1 + (6) = 20
PA Claw 2+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (20) + 11 + 1 + 2 + 2 = 36
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (3) + 10 + 1 + (5) = 19
PA Claw 3+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (15) + 11 + 1 + 2 + 2 = 31
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (5) + 10 + 1 + (5) = 21
PA Claw 4+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (1) + 11 + 1 + 2 + 2 = 17
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (4) + 10 + 1 + (5) = 20
PA Claw Haste+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (12) + 11 + 1 + 2 + 2 = 28
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (5) + 10 + 1 + (1) = 17
Dog Bite: 1d20 + 10 ⇒ (4) + 10 = 14
Bite dmg+Elec: 1d8 + 9 + 1d6 ⇒ (2) + 9 + (6) = 17
Dog Claw 1: 1d20 + 11 ⇒ (17) + 11 = 28
Dmg+Elec: 1d6 + 9 + 1d6 ⇒ (6) + 9 + (2) = 17
Dog Claw 2: 1d20 + 11 ⇒ (15) + 11 = 26
Dmg+Elec: 1d6 + 9 + 1d6 ⇒ (2) + 9 + (6) = 17
"Can someone figure out what this giant glowing head and the pentagram on the floor are about?"
| Beorn Blackmane |
round 4
"I don't know, let's find out." Beorn says and launches a volley of arrows at the skull.
bow, many shot, aspect, deadly aim: 1d20 + 13 ⇒ (19) + 13 = 32
bow, aspect, DA: 1d20 + 8 ⇒ (7) + 8 = 15
bow dmg, many shot: 2d6 + 2d6 + 11 + 11 ⇒ (5, 4) + (4, 4) + 11 + 11 = 39
bow dmg: 2d6 + 11 ⇒ (6, 1) + 11 = 18
Loarin Valeguard
|
He simply asks as he stands in the middle of the room, "Anyone need some healing?"
He turns his attention to the icy circle and the rune tracing dagger. He asks, "anyone have a see invisibility spell? Something is possessing the dagger, telepathically moving ot, or is just invisible, wait what creatures have freezing auras? Ghosts?!"
Spellcraft: 1d20 + 5 ⇒ (19) + 5 = 24
k planes: 1d20 + 5 ⇒ (7) + 5 = 12
| Rouqar Surtova |
Rouqar returns to the party, still not well. "That was powerful magic. I've shaken off the worst of it but I'm still feeling ill. It should pass with time."
Sickened and shaken for 110 minutes.... -4 to pretty much everything.
| Flouncy Magoo |
Flouncy tries to figure out what this is.
kn. arcana: 1d20 + 17 ⇒ (9) + 17 = 26
kn. history: 1d20 + 12 ⇒ (11) + 12 = 23
kn. nobility: 1d20 + 12 ⇒ (16) + 12 = 28
kn. religion: 1d20 + 12 ⇒ (6) + 12 = 18
spellcraft: 1d20 + 17 ⇒ (8) + 17 = 25
At Loarin's suggestion, he casts See Invisibility to spot anything trying to fool us.
| Beorn Blackmane |
"The part I hit jumped to the cauldron like it's being cast by the cauldron into the air. [b]"As to seeing invisible, not my thing. Let me know if you see something though."
Perception: 1d20 + 16 ⇒ (11) + 16 = 27
| Renia's Warform |
Renia kneels by the priest's body to check for a holy symbol.
Is the necro-priest carrying a recognizable holy symbol?
Perception to check the room for hidden doors or loot once he's done checking the body: 1d20 + 10 ⇒ (15) + 10 = 25
| GM Wolf |
Wickedly barbed chains adorn this lean figure, and gaps in the bindings reveal deathly pale flesh etched with jagged scars.
You believe this to be an Evangelist Kyton, commonly known as a chained devil.
You are pretty sure it is adjusting the summoning circle to bring more of its kind here.
Without a k religion check... no.
| Beorn Blackmane |
Beorn walks up to the cauldron and with one booted foot he pushes it over. Then he goes over the the frosty area where the knife appears to be doing its own thing.
| Flouncy Magoo |
It's an Evangelist Kyton, a chained devil. It's right here!
Flouncy casts Dancing Lights, focused on the square the kyton is in. He'll move it if the creature moves.
| Beorn Blackmane |
Beorn stops his approach at Founcy's warning and peers in the area trying to make out anything.
perception: 1d20 + 16 ⇒ (16) + 16 = 32
| Beorn Blackmane |
My apologies, I was not looking at the pic when I made my comment about spilling over the cauldron. Is it truly as large as depicted?
| GM Wolf |
No worries, yes it is indeed large enough to have a large body within it.
Beorn goes over to the cauldron and puts a foot on it intending to tip it over. It does not even move. Part of the face of the glowing skeleton head is gone, the missing part is about as twice apart as Beorn's foot width.
stealth: 1d20 + 28 ⇒ (17) + 28 = 45
Beorn gains a hunch that “something’s there” but can’t see it or target it accurately with an attack. You can shoot the light and see if you hit...
The liquid in the cauldron continues to bubble and swish around. You can't see it easily but you can hear it. It almost sounds like something is within it.
| Renia's Warform |
Without a k religion check... no.
Kn:Religion: 1d20 + 6 ⇒ (2) + 6 = 8 Guess not.
"What, like invisible?" Renia points a hand in the direction of Flouncy's lights and launches a cloud of glittering dust in their general area.
Cast Glitterdust to hit that square with an edge and miss all PCs. DC 17 for the Blindness.
| Flouncy Magoo |
Great move, Renia!
Flouncy waves back at the creature, then fires an intensified snowball (acid) at it, using his impromptu sneak attack ability.
ranged touch: 1d20 + 12 ⇒ (15) + 12 = 27
acid dmg: 7d6 + 4d6 + 3 ⇒ (6, 1, 2, 1, 5, 6, 1) + (4, 2, 5, 6) + 3 = 42
Then he backs up a bit.
| Beorn Blackmane |
"As requested," Beorn says and launches a series of arrows at the thing.
[bow, many shot, aspect, deadly aim: 1d20 + 13 ⇒ (10) + 13 = 23
bow, aspect, DA: 1d20 + 8 ⇒ (14) + 8 = 22
bow dmg, many shot: 2d6 + 2d6 + 11 + 11 ⇒ (3, 4) + (6, 5) + 11 + 11 = 40
bow dmg: 2d6 + 11 ⇒ (1, 5) + 11 = 17
| Renia's Warform |
Renia and Orchen rush the devil.
PA Claw 1+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (18) + 11 + 1 + 2 + 2 = 34
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (2) + 10 + 1 + (3) = 16
Dog Bite: 1d20 + 10 ⇒ (14) + 10 = 24
Bite dmg+Elec: 1d8 + 9 + 1d6 ⇒ (3) + 9 + (4) = 16
| Rouqar Surtova |
Roquar gags and leans against the wall as the others in the group rush into battle again.
Sickened and shaken, he's watching to see if there is anything he can do to help.
| GM Wolf |
Surprise Round
Renia Cast Glitterdust to hit that square with an edge and miss all PCs.
1d20 + 5 ⇒ (17) + 5 = 22 Eve
1d20 + 1 ⇒ (7) + 1 = 8 Loarin
1d20 + 8 ⇒ (20) + 8 = 28 Rouqar
1d20 + 4 ⇒ (19) + 4 = 23 Flouncy Magoo
1d20 + 5 ⇒ (17) + 5 = 22 Beorn
1d20 + 7 ⇒ (12) + 7 = 19 Reina
1d20 ⇒ 2 dog
1d20 + 8 ⇒ (9) + 8 = 17 chained devil
28 Rouqar
23 Flouncy Magoo
22 Beorn
22 Eve
17 chained devil
8 Loarin
2 dog
1 Reina
Flouncy vs. Spell Reistance of 17: 1d20 + 7 ⇒ (1) + 7 = 8
Rouqar tries to recover or at least not make his condition worsen. Flouncy Magoo the invisible caster makes a few special words and you see a ball of acid being thrown at the gitter covered target. The ball hits but the devil does not reel back in pain. Beorn shoots at the figure and it dodges the arrows, the first cluster seems to get close but are deflected likely from a spell or the armor.
The devil finishes up a few more runes before dropping the dagger which looks like it lands blade first into the ground.
The dog barely misses but giving Reina flanking allows him to strike it. The figure moans out in pleasure, "Yes more, MORE!!!"
Loarin Valeguard
|
Round 1
He steps back and checks on Rouqar, "How are you doing? Anything I can do to help?"
Without anyone asking for healing he waits.
| Renia's Warform |
Renia and Orchen oblige the monster and tear into it with tooth and claw.
PA Claw 1+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (19) + 11 + 1 + 2 + 2 = 35
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (1) + 10 + 1 + (6) = 18
PA Claw 2+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (16) + 11 + 1 + 2 + 2 = 32
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (2) + 10 + 1 + (4) = 17
PA Claw 3+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (18) + 11 + 1 + 2 + 2 = 34
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (6) + 10 + 1 + (6) = 23
PA Claw 4+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (16) + 11 + 1 + 2 + 2 = 32
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (2) + 10 + 1 + (4) = 17
Dog Bite+Flank: 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16
Bite dmg+Elec: 1d8 + 9 + 1d6 ⇒ (7) + 9 + (4) = 20
Dog Claw 1+Flank: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22
Dmg+Elec: 1d6 + 9 + 1d6 ⇒ (1) + 9 + (4) = 14
Dog Claw 2+Flank: 1d20 + 11 + 2 ⇒ (16) + 11 + 2 = 29
Dmg+Elec: 1d6 + 9 + 1d6 ⇒ (1) + 9 + (2) = 12
| Rouqar Surtova |
Rouqar shakes his head to Loarin's question. "Just the effects of the spell. It'll wear off. Just take a little short of two hours."
Seeing the enemy he calls out a prayer to Cayden Cailean and grants the party the effect of Prayer
7 rounds. Everyone gets +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls. Slight adjustment on Renia's rolls?
| Beorn Blackmane |
Round1 vs devil
"Be on the watch for other creatures teleporting in." Beorn calls out as he adjusts his position (5' step) and fires another series of arrows.
bow, many shot, deadly aim, prayer, aspect: 1d20 + 14 - 2 + 1 + 1 ⇒ (10) + 14 - 2 + 1 + 1 = 24
bow, DA, prayer, aspect: 1d20 + 8 - 2 + 1 + 1 ⇒ (2) + 8 - 2 + 1 + 1 = 10
bow dmg DA, many shot, prayer: 2d6 + 2d6 + 11 + 11 + 1 ⇒ (2, 5) + (4, 3) + 11 + 11 + 1 = 37
bow dmg DA, prayer: 2d6 + 11 + 1 ⇒ (2, 2) + 11 + 1 = 16
Loarin Valeguard
|
Round 1
He kneels down and begins to pray, "Sarenrae let your light show us your path, may your flames protect us!"
Bless: Allies gain +1 on attack rolls and saves against fear. 50 foot burst, 5 minutes, morale bonus, no save.
Round 2
He nods and continues his prayer moving if it helps to get a clear shot, most likely not. He calls for searing light.
SEARING LIGHT: Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature takes 1d6 points of damage per caster level (maximum 10d6)
Ranged touch, soft cover: 1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8
damage: 2d8 ⇒ (2, 5) = 7
Caster lvl check: 1d20 + 5 ⇒ (1) + 5 = 6
| GM Wolf |
Round 2
Rouqar casts prayer on the group. Beorn's arrows rocket to the glittered creature. The manyshot hits and breaks upon its armor as the other is dodged.
The Kyton becomes visible and begins to wave its arms. With a vile grin he growls out in common, "Bleed for me casters!" Four of the chains snake down from the ceiling, they move like snakes and strike out towards the back line. These chains increase in length up to 15 feet and they sprout razor-edged barbs.
Vs. Rouqar
chain: 1d20 + 11 ⇒ (10) + 11 = 21
damage: 2d4 + 2 ⇒ (1, 1) + 2 = 4
Vs. Eve
chain: 1d20 + 11 ⇒ (13) + 11 = 24
damage: 2d4 + 2 ⇒ (3, 4) + 2 = 9
Vs. Loarin
chain: 1d20 + 11 ⇒ (7) + 11 = 18
damage: 2d4 + 2 ⇒ (3, 4) + 2 = 9
chain: 1d20 + 11 ⇒ (20) + 11 = 31
damage: 2d4 + 2 ⇒ (4, 4) + 2 = 10
28 Rouqar
23 Flouncy Magoo
22 Beorn
22 Eve
17 chained devil
8 Loarin
2 dog
1 Reina
| Rouqar Surtova |
Knowing that he can't do much Rouqar still stands his ground. "You'll be dying for us fiend! Our good will always defeat monsters like you!"
Total defense AC26. Everyone remember the Bless and Prayer are different bonuses and do stack, so +2 to hit and +1 damage, and the prayer affects the enemy with equal minuses.
| Beorn Blackmane |
did the arrows seem to have no effect?
| Flouncy Magoo |
Flouncy sees that spell resistance makes the kyton too hard to hurt. He spends his magic aiding his allies instead.
He casts Haste again, giving the usual bonuses and extra attack, stacked on top of the cleric spells.
Loarin Valeguard
|
He shakes his head and leaves the room.
| Rouqar Surtova |
Rouqar chuckles when the brazen creature dies.... "Yep. You bleed for your master fiend. Was anyone hurt?"
That 21 just missed me. But that did that 31 hit Loarin?
| Beorn Blackmane |
"I'm good. Let's loot this bum and get out of here. I don't like the smell." Beorn says and makes use of his new found ability to detect magic to scan the room, particularly the necromancer's body. He then, along with Flouncy I'm sure, begins to take items of interest.
| Flouncy Magoo |
Flouncy joins in with the big guy, eager to identify any items that could be of use. He'll use Detect Magic and Spellcraft.
spellcraft: 1d20 + 17 ⇒ (20) + 17 = 37