
Lan Minerva |

If I remember right, she actually changed her charisma to 10 and her wisdom up to 13 to qualify for more psionic feats before the campaign started. People changed things when we leveled up, that weren't expressly levelup-related? Strange.

Jin Hebimoto |

She changed it after, we had already adventured a bit. Its no big deal but evident by the modifiers. It makes sense.. you need at least a 13 Wis to do some of the feats anyway.

Lan Minerva |

Well, it is certainly his prerogative to start a war, rather than acknowledge that there are two people to talk to, which seems to be what all of this stems from. So... I'm gonna go with 'nothing we could really do, aside from watch Jin talk' if we wanted to succeed.
Which... would have been a very entertaining couple of weeks.

Lan Minerva |

Thank you for saying that. The way in character and out of character conversation was going, it seemed like people were more interested in making sure only Jin was talking than actually roleplaying and finishing the mission. :(

Jin Hebimoto |

You would have been incorrect either way the way it had been going was that We didnt want ELISA to speak.. because he was causing an issue.. That was really it. Jin didnt care much but it is standard military fashion to have one speak, then speak back then everyone speak After both sides have given proper greetings... its just we skipped that and Elisa proceeded to start a flame, which Jin tried to lower, easy as pie. The comments the officer was clearly around for, so he could tell we ALL werent trying to fight.

Lan Minerva |

So, it was actually your entire intention to tell one person in the party that they weren't allowed to talk at all? Thus starting an argument in front of the person, in the event said person didn't do as they were told? Hm. I'm not sure how you expected for that to work out. :p

Jin Hebimoto |

My character has 8 Cha for a reason its more he expected Elisa to realize that she was clearly causing the issue. Then once she did so not speak like she was. Seemed simple to him. He wont control people but that is how High Int High wis people are without cha. If she didnt start of with what she said.. it would have been fine.

jimibones83 |

That's is definitely true, and I have definitely kept that in mind, but it also discourages play for anyone not being spoken to, which I don't want to do. However, he was still offended by what she chose to say. It's not very hard to offend a hobgoblin though lol. Lan did a good job at stepping in and smoothing it over though. Good job Lan!
Also, don't change the way you want to play your character Elisa! Getting yourself in to and out of trouble is half the fun:)

Jin Hebimoto |

I would have done so myself but that is not the character, he has flaws, quite a few. This is PF though so yes there will be times that you can do whatever you want, but just like if you were at the kings dinner you dont call him a c~!+ in front of everyone just because he said something insulting.

Jin Hebimoto |

Funny thing here too is UNLESS jimi hanged Hobgoblins drastically 90% of the time the tribe is ruled.. by a woman, a strong one at that. Its jut in their kind gender isnt really a limiter on position.

Lan Minerva |

:P In all fairness, this man showed no reason for us to respect him. Respect is earned. As most of us would know little of Hobgoblin society (given that only one of us really has knowledge local, if I remember right), knowing that he was going to act as a staff sergeant (or whatever) would when disrespected by new recruits was something that couldn't really be determined by the group beforehand. To us, he was just a random hobgoblin that knew common.
In the end, Lan was just performing the neutral good action, choosing to inform them of a threat, -regardless- of whether or not they wished to ally against it. If it trimmed the fat, and killed a demeaning conversation, all the better. :P

Jin Hebimoto |

Well considering Jin asked for their superior officer it was kinda assumed he would be.. Above the others Now if he WASN'T that was fine. But it is assumed he would to anyone outside of the ranking. IE not Hobgoblin. The Respect line does not work here, when you are attempting to appease another country that has.. lets say the SAME destructive capability of your contry you are humble, not because you cant kick their ass but because an hostilities are counter to your goal.

Lan Minerva |

I was actually on the other end of that. I assumed the rank and file hobgoblins wouldn't understand a word Jin said, and they ran off to grab someone who -did- understand human tongue.

Jin Hebimoto |

Hobgoblins aren't ORCs they arent Xenophobes and as such often know Common..Most other races actually tend to know common and their race in language as a general rule.

Lan Minerva |

Odd. Their disdain for all things not-hobgoblin had me believing that they wouldn't deign to speak common for the most part. Shows what I know.
I'll chalk it up to being able to tell the help what to do. Lazy slaves not speaking hobgoblin.

jimibones83 |

@Lan
A: I disagree. Power must be respected on its own. This is universal. You would respect a hand grenade, but it has done nothing to earn it either. He has an entire tribe behind him. Plus, you've come to talk, not the other way around.
B: He's a hobgoblin. Whether deserved or not, he will attempt to command respect until the day he dies. Handle that however you want, but it is indeed how he will act.
C: You guys have also done nothing to earn respect, and one member has even insulted him. If you think a hobgoblin is going to be patient with you and try to prove himself worthy of your praise, you are wrong.

jimibones83 |

Jin Hebimoto |

Alot of it was alluded to in 3.5 and whatnot where the leaders were a specific type of Hobgoblin and they all tend to be female. They had excerpts in the races series of books and whatnot. But rank and power is not actually gender based. Its not like Drow society.

Lan Minerva |

Lan doesn't work well with strangers giving him an order to speak. He's more the type to chime in when it's necessary or proper. He doesn't really care about talking to the boss, he's already informed the other person of the threat.
He might try to salvage things once more if people try to screw it up again, though.

Lan Minerva |

Honestly, I'm on the fringes of interest. And it's a sizable number of factors, most of which you have very limited control over.
Things that have affected me, that have been up to you:
Level of deadliness. If Jin wasn't built out of rocks, we'd have died in the second encounter. Heck, if the creature had played things the way it should have, we'd have had two new party slots to fill, probably, regardless of Jin.
'Big Talk' points in RPs are usually going to drag out. Especially when it's super important. I'd normally dive right in, so other people wouldn't have to deal with that, but I expressly chose not to play that character in this setting, because I almost always play the face. It's worse when the conversation is forced upon you, rather than an invitation or the like. 'Hey, go talk to these people about a treaty' sounds good on paper, but then speaking for a village, holding up your end of the bargain, and the like is just... ugh. I could happily speak for a party, but not a village that we know roughly nothing about.
The campaign also isn't really what I expected it to be. The premise (when we had a fledgling airship pirate) reminded me a great deal of an RP I had that was freeform that I loved. Then... it became trekking in the snow. Now, I get that heroes start small (and that you actually started us off big), but it just wasn't really what I expected much at all. I'd signed on to be 1/6 of a party, and to play a minor roll of information gathering and such... not be a major part of a party that would have to be really optimized or get lucky to kill things.
Then the biggest one, and this isn't really you: OOC synergy.
It's pretty clear to me that a lot of people here don't really care about a lot of people here. I may be way off base, and it's even possible people would just deny it even if it were true. I'm the type to say something before it gets too bad to deal with, though. There's just a lot of strife here, or at least it -feels- that way. And I'm usually good with feels.

jimibones83 |

It blows my mind that anyone would consider holding a breath weapon until 3 people can be targeted to be "wrong". As if, not only were there a "right" way to do it, but also, that that wasn't it.
The face thing is understandable, but I never told anyone they could be an air captain. I said there were airships, that's all. In none of my games, ever, will you find a level 1 airship captain. What made anyone think a level 1 character would have either 100,000 gold to buy one, or the connections and status to be lent one, escapes me. The 2 that left in the beginning conjured that up on their own, no approval was ever express or implied by me.

Lan Minerva |

I expected it to -go- that way. Not start there. And now with the captain gone, I don't think it will ever get to that point, or be nearly as interesting, just having an NPC crew.
I dunno. It just mostly feels like it's antagonistic, overall. Both player to GM, GM to player, and Player to player. It's just everyone playing a game -against- each other, instead of together.
All I can give you is honesty on how I feel.

Jin Hebimoto |

There is no strife, Jin actually at this moment has no issue with Elisa talking, because right now we have all been addressed. EARLIER she was antagonizing the guy whether she knew it or not. That was really it. My work has been odd as of late and snow effected post rates. So when I get back on I respond to all my games then either pass out if the others havent posted or get ready for school and think on what to post later.

jimibones83 |

Ah yes, I see. I agree that we lost out on that. I did not see it going that way when I posted the recruitment thread, but I was pretty excited at the idea when it was brought up though.
@Jin I didn't think you held any hard feelings toward anyone, but I would understand if Elisa were upset with the way you handled the situation with the hobgob. I tell my friends to shut up all the time, but if I told them to quit talking while they were arguing with someone else, it could cause serious friction. Sure it's different, but it's also kind of the same.

Jin Hebimoto |

Oh no, Jin was quite aware Elisa could hate him but the position is one of responsibility. When good things happen they fall on you when bad thing happen they ALSO fall on you.. Its like being an engineer.. IF ANYTHING Happens your the first to blame. Also his Cha is terrible , he knows he cant force people to do much of anything. He can make logical arguments but if they take them thats them.

jimibones83 |

Things that happen will fall on the party as a whole, something everyone has an equal share in. I'm sure the town would appreciate your stance on the matter, but don't forget, it's you and the other players that are trying to have fun, the town is just a figment of our imaginations. Sometimes things might not go as planned, games change directions. But as long as everyone is having fun, that's all that really matters. *Sigh* Perhaps it's my fault. I'm not a very good GM in my opinion. I know the rules pretty well, but I'm not very good at story telling, and sometimes a act rashly.