
Jin Hebimoto |

Lol, also wanted to note that Brother Hawkeye would ALSO get a shot off as he readied pretty much the same as me. Actually most people readied.

jimibones83 |

First off, I didn't see anyone ready an action. Second, a readied action requires a trigger.
An attack outside of initiative is a surprise round where only the attacker gets to act, then initiative is rolled. Everyone can get in on that surprise round, but it requires a pretty specific sequence of words. Something to the order of "I ready an action to fire my bow when Jin fires his bow". Then both the speaker and Jin would get to act in the surprise round.

Jin Hebimoto |

Alright then next time we shall make it specifically clear with those very words that is what the person intends to do so that there is no confusion by you, the GM, most likely outside of the fluff text. If need be, would you like it in another text color or bolded to ensure the mistake doesn't happen again?

Jin Hebimoto |

.... When did bears gain Pounce? With my knowledge check you would think I'd know something like that. Otherwise Only the Bite would have hit and even then for little damage.

Lan Minerva |

Exhausted, mostly. Ready for work to wind down and out of the spiral that is 'holidays'.

Lan Minerva |

I've just said no to all nonwork obligations. My refrigerator and pantry hate me so much right now.

Lan Minerva |

It's less that, and more that there's nothing good left in them. I've got tons of things I've no interest in eating. :p

Zaralastra |

Actually, a little bit of a template for combat actions might not be such a bad idea, similar to the template for character sheets but obvious a lot simpler, just a few lines. Maybe something like:
Action:
Attack Roll:
Crit Confirmation (if applicable):
Save Type/DC (if applicable):
Damage Roll:
Other: (this would be something like "using metamagic: range" or anything that explains why the ability appears to exceed normal parameters)

Lan Minerva |

Honestly, I think its a survival check to hide something other than yourself. At the very least, it's survival to camouflage an object like a siege engine. Ditto for covering tracks. It's not really covered in the books... but both abilities have some claim. Lan could at least help to find a place things would be unlikely to look.

Jin Hebimoto |

Well considering its a Stealth check to Hide traps and that is the check that people have to beat to find said traps. and That traps are a big portion of hunting I would say hiding things is GENERALLY stealth. Survival is knowing places to place said traps for effectiveness.

Lan Minerva |

This is the specific situation I'm talking about. Scroll down to camouflage netting. But -now- I realize that's more likely a niche item that allows your character to use survival instead of stealth (at a penalty) on objects. Specifically, it makes it not about the hiding, but about making it look like the surroundings, which makes sense.
Still a neat item.

Lan Minerva |

I've reached a logical problem. Lan keeps vim up pretty much constantly. If this does not protect him from frostbite, it's cool. It wasn't really intended to. Even though it's a steady forming effect, the rules have it all happen at once. However, if it's a burst of effect, Lan can metamorphosis into cold resistance for the burst version, while the vim, combined, makes him take -6 damage. The max he could take from the cold. So, one way or the other, Lan is theoretically immune to frigid temperatures for as long as he has power points... but I don't think either option is really 'as intended'. Thoughts?

jimibones83 |

Default for hiding anything is stealth, unless otherwise noted, such as with that net.
I think now that everyone has winter gear, and Jin is hauling around this awesome tent, you guys will he perfectly fine. Speaking of which though, Jin may want to add up his weight. He's probably close to his medium load.

Jin Hebimoto |

Hrm Im in my medium load Easily. I just doesnt matter because I move at 20 regardless and have worse penalties. A little under 200lbs worth of stuff here. Including most likely the new stuff, even at heavy load my penalties are... the same.

jimibones83 |

@Jin The gathering of reagents needs to he dedicated time, so could not be done while doing something else, like traveling. You are on a set path at a set speed while traveling, unable to search and venture different directions. But, you can certainly do it while at camp, but it will take you from your post for those hours.

Lan Minerva |

I'd say 8 hours -resting- not just 8 hours of sleep. Just to make sure I understand what you mean. Light stuff that doesn't trigger professions or the like, is probably still safe, I'd think.

Lan Minerva |

Zara's a lot better with perception than Lan, though. Do minions(Psicrystals) go on standby while we sleep or something?

Zaralastra |

Psicrystals don't need to sleep and can telepathically sense everything within a certain radius, even in complete darkness so presumably they can help with watch duty, although they can communicate only with the owner of the psicrystal.

Zaralastra |

The other nice thing about psicrystals is that they have a very impressive set of immunities. Being a hunk of rock has its advantages. The only real downside compared to ordinary familiars is that you have to get to level 9 before they can fly.

Lan Minerva |

So, just to double check: You want us to spend twelve hours sleeping, overall, with two people with 4 hour sleep schedules, yeah? You could probably shorten that significantly, if you wanted to be a bit more effective. Plus the time taking down and putting up the tent needs to be covered. :P You're burning daylight. :)

Jin Hebimoto |

Well It is more just in case there is interruption. It also includes the fact that the Hobgoblin camp isnt too far off. No matter what it hs to be twelve hours as other people have to sleep. If we start say 8 evening we finish around 8-10 in the morning which is ideal.

jimibones83 |

Edited* to post official rule.
I agree Lan, your fine with 4 hours. That was from d20pfsrd though anyway. I can't find it on the PRD, so it might not be official paizo, although it was in play for 3.5.
This did come off the PRD though...
Healing
After taking damage, you can recover hit points through natural healing or through magical healing. In any case, you can't regain hit points past your full normal hit point total.
Natural Healing: With a full night's rest (8 hours of sleep or more), you recover 1 hit point per character level. Any significant interruption during your rest prevents you from healing that night.
If you undergo complete bed rest for an entire day and night, you recover twice your character level in hit points.

Lan Minerva |

Mmhmm. But Elan's specific rule of four hours trumps the general rule of 'everyone needs eight hours' or, apparently six, by that rule. I've never seen it as six. Strange. I guess if it can be done with six for broadcasters, it definitely helps set up better night watches that don't take 16 hours to complete for two people :p
Either way, the Aegis gave 4 hours for Lan to sleep, and 8 hours for everyone else. Orders of watch are above in three four hour clumps.

Lan Minerva |

Broadcasters = noncasters. Autocorrect OP.

Jin Hebimoto |

I find it glorious that most of the time that Elisa was quiet but this is the time she isnt.. in front of the guy.. we have to Parlay with.. And then finally have a contention with Jin.. as they are opposite sides of the scale.. and he really doesnt want to do this right now.

Jin Hebimoto |

The odd thing isnt her talking its her actively doing something that will most likely instead get said people to talk with.. upset. But thats to Jin, per her alignment the Race pretty much is the opposite of her. And she would less likely care about the overall consequence than personal freedom.