Kyesa, Land of Psionics and Abberant Things

Game Master jimibones83

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M Elan Psion 2 | HP 14 | AC 12/16 (with IA) | T 12/16 | FF 10/14 | Fort +2 Ref +3 Will +3 | CMD 12 | Init +10 | Perception +2/+4 (in range of psicrystal)

I have to roll a 15 to hit this thing. It's well within the realm of possibility that it will have killed everyone else before I can hit it at all.


Male Elan Cryptic 2 | HP 17/17 PP 8/8 Defense 7/7 | AC 17 T 14 FF 13 | Fort +2 Ref +7 Will +2 | CMD 15| Init +4 | Perception +4

On the other side of things...
All enjoyed their ritual sacrifices yesterday, I trust? :)


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

It was delicious..


M Elan Psion 2 | HP 14 | AC 12/16 (with IA) | T 12/16 | FF 10/14 | Fort +2 Ref +3 Will +3 | CMD 12 | Init +10 | Perception +2/+4 (in range of psicrystal)

Well-sacrificed :)


The fight kind of boils down to what Jin can do this round. If he can do heavy damage, you will likely win the fight all together. As I've said several times now, it may flee. For some reason though, that seems to keep falling on def ears. If Jin doesn't do heavy damage, things might be grim. However, it wouldn't be a TPK either way. Wolves don't stick around and coup de grace. It would drag off its meal, leaving the rest to likely revive. Its really dissapointing that I've got to explain "what will happen if" so much though. If you guys just did your best and see what happens, you may find yourself in possession of a pretty good story.


Male Elan Cryptic 2 | HP 17/17 PP 8/8 Defense 7/7 | AC 17 T 14 FF 13 | Fort +2 Ref +7 Will +2 | CMD 15| Init +4 | Perception +4

I've actually already discussed with Elisa all of those points via skype. The thing is, I do have to agree that it'd be more fitting to have used say... a pack of wolves. We could have exploded one wolf on round 1, only to find that 4 more are flanking us. CR6 encounter, that's actually not nearly as dangerous as this encounter. The wolf not breathing on two targets when the breath weapon does more damage to a -single- target, on average, is a little odd, though.

And yeah. Pretty much everything runs away when it thinks it's going to die.

And yes, I realize winter wolves are 'sentries' for Frost Giants. But I still think that a wolf pack at level 1 would be a significant challenge -and- would have provided a more level playing field and been pretty memorable. To me, at least :p

On that note, though: I'm not worried about things being threatening. I'm more worried about the DM understanding how threatening it is. A single level would more than double our survivability, add a ton of utility, and barely touch our damage. Yes, we can splatter a creature all over the ground at level 1. Same as at level 2. Or level 5. Damage is pretty linear on noncasters. Damage we can -take- is the thing that scales up incredibly fast. HP literally doubles, give or take. Armor goes up (we can afford more) resists go up (we can afford more) and so on and so forth. Level 1 is -incredibly- fragile. Jin's build specifically turns that on its head, in that it won't be until level 3 or so that his hp will have 'doubled' as everyone else's has.

Remember, that's a concern about what you feel is balanced, a critique about what I feel is important for you to understand. At this level a winter wolf's breath, with average damage, would put Lan to -10, before he poured power points into his not-dying. At level 2, Lan would still be alive, but barely, on the same dice, with a higher chance of taking half damage instead, and not have to spend the power points to stay up.

:)


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

... Well then just got back from work Lets see.

EDIT; I guess.. that might have happened? Maybe you should have tripped me?


Male Elan Cryptic 2 | HP 17/17 PP 8/8 Defense 7/7 | AC 17 T 14 FF 13 | Fort +2 Ref +7 Will +2 | CMD 15| Init +4 | Perception +4
Lan Minerva wrote:
A single level would more than double our survivability, add a ton of utility, and barely touch our damage. Yes, we can splatter a creature all over the ground at level 1. Same as at level 2. Or level 5. Damage is pretty linear on noncasters.

Case in point :P


@Lan You have a 50% chance at passing the save and taking half damage from his breath weapon as well. Using all your resources on one fight was what I was shooting for.

Also, not directed at Lan, but an update on something I mentioned yesterday, my group of 4 level 2's taking out the CR5 MR1 was actually a CR6 MR1, that transformed into a CR8 when it dropped to a certain number of hp. It was brutal, but we made it with no casualties.


See guys, I told you this whole time to chill out and see what happens. That crit caused you guys to come out even better than I thought, and that's with the unforeseen factor of none of you getting to act in the surprise round.


Male Elan Cryptic 2 | HP 17/17 PP 8/8 Defense 7/7 | AC 17 T 14 FF 13 | Fort +2 Ref +7 Will +2 | CMD 15| Init +4 | Perception +4

:P that means I have a 50% chance of being instagibbed :P


I agree, but in your previous post you didn't account for it, as if to assume it was 100% chance to be instagibbed. Anyway, look at you guys now!


@Zaralastra You wont always be facing things that can one shot you. Level 1 will be the worst. I wanted a more dangerous world. To me, a place like that shouldn't have low CR monsters walking around because they simply would never survive. This has a lot of synergetic effects I like, but I wont get into them now. Just know that as you level, you will close the gap between you and the low level encounters of this setting.


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

Just a note If Jin did crit he did.. 46 damage.. Which if i had any damage on it before would be more than 55. Also Jin still didnt fall.. he doesnt fall and auto stabilizes. Also Instagib includes in this game being knocked to negatives.. because then you can take no actions genreally so even on a save Lan'd be boned.


Wow Jin, thats crazy damage. I thought you rolled the damage over for the crit, which I dont like but was going to let it slide. It's good to see your actually doing it the way I prefer, but how are you doing such crazy high damage?

Also, how didn't you fall? I thought you were staggered and would fall from attacking.


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

Diehard.. I just take damage if I take a standard.. which I did but I dont fall until I want to fall. That Damage was simply A crit with a x3 weapon and power attack. Statically 7 becomes 21 and 2d6 becomes 6d6. I didnt reroll for damage I did it much like the game assumes from the rules. Eve if we used the simple method of Multiplying the crit by the number it would be 14x3 which is 42 so about 4 damage less.


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

This MIGHT make Zalastra's post... not make sense considering what Jin very well is going to do these next 4 rounds.


You did it the right way, don't let me confuse you on what I expect. I much prefer everyone roll the extra dice, as the book states. But wow man, that was an awesome blow at an awesome time for a level 1 character. You are awarded 1 hero point good sir!


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

I guess it was go big or Go home, heh! I shall most likely use it in accordance with the characters mindset to further the well-being of the party. I didnt expect to hit.. Or crit. But He would have tried at least being the one with the highest chance to survive. I wonder how much Winter Wolf goes for? Pelt and Meat that is.. OOOOOH I should get something engraved on his armor for that accomplishment.


M Elan Psion 2 | HP 14 | AC 12/16 (with IA) | T 12/16 | FF 10/14 | Fort +2 Ref +3 Will +3 | CMD 12 | Init +10 | Perception +2/+4 (in range of psicrystal)

We're using hero points?


The meat probably won't sell, but the pelt will bring a nice chunk of change. A worthy engravement indeed though.


Zaralastra wrote:
We're using hero points?

Wellll I hadn't planned on it, but this was an exceptional fight, and he pulled off an amazing crit with dire timing.


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

Most likely It will be used either quickly or for something that is vital to the group... Like an Auto Confirm.


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold
jimibones83 wrote:
The meat probably won't sell, but the pelt will bring a nice chunk of change. A worthy engravement indeed though.

Jin.. the Barbarian.. who wears a robot suit.. while also wearing a Winterwolf Pelt on TOP of that.


I don't think the spell is the same as just throwing a snowball


Male Elan Cryptic 2 | HP 17/17 PP 8/8 Defense 7/7 | AC 17 T 14 FF 13 | Fort +2 Ref +7 Will +2 | CMD 15| Init +4 | Perception +4

:p Fine, the snowball does 1d6 per caster level. Which, in this case is 0 :P

Of interest, when I was little, I took a snowball to the face, which cut open my cheek; either a rock or piece of ice had been packed into the snowball. Sad day.


kids are mean


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

Lin... Jin and Lan's Ultimate FUSION. The Cryptic AEGIS.


Male Elan Cryptic 2 | HP 17/17 PP 8/8 Defense 7/7 | AC 17 T 14 FF 13 | Fort +2 Ref +7 Will +2 | CMD 15| Init +4 | Perception +4

Of note, 'Lan' has nothing to do with elan, but is instead based on the character he was stolen from. Lynn got her name from a patch on an outfit she wore when she escaped from her creators. The patch was L4N. Base(classification), floor, and wing respectively. Obviously Lan can also work off of that :p.

Also, that was less a note on me taking a rock to the fax, and more on 'snowballs can hurt, very rarely' we're talking like 1d100-99 subdual, though. :p


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

To be fair a ROCK does Lethal damage.. so in actuallity the Snow just covered the rock and made it nonlethal rather than lethal based on the amount of snow/rock ratio.


Male Elan Cryptic 2 | HP 17/17 PP 8/8 Defense 7/7 | AC 17 T 14 FF 13 | Fort +2 Ref +7 Will +2 | CMD 15| Init +4 | Perception +4

Makes sense. I suppose I should be thankful they cushioned their stones :p


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

Unrelated.. Jin will need about another three levels to effectively double his HO.. I like Diehard.

1st level 32 HP till death (35 with Juggernaut Armor) HP from 3 levels = 27 + 1 from toughness + 2 from Death threshold increasing + 3 from Hardy.


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

That Major Elixir is going to last for a while then.

Also my numbers were wrong Alchemy should be 1 lower.. but it didnt matter in this one case.


Backtracking a bit here, I don't think any amount of snowballs could knock a man unconscious, let alone kill him. The snowball spell is magic though, so its different.

Also, I see 27 new posts since last night, lol. That's awesome, but I'll have to wait till I get off work to catch up


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

Are you currently at work?

Also That was Snowballs with Rocks.. or Ice.


Male Elan Cryptic 2 | HP 17/17 PP 8/8 Defense 7/7 | AC 17 T 14 FF 13 | Fort +2 Ref +7 Will +2 | CMD 15| Init +4 | Perception +4

I'd say a certain amount could... but that's being pedantic. Avalanches exist, after all :p. Also, in real life, human beings are insanely fragile in some ways. I'd be surprised if there isn't a snowball fight in the 1000 ways to die show. Just as a strange example, someone my mother knew in school apparently ruptured an abscess on his temple, thinking it a pimple, but it ruptured -inwards-. All that bacteria suddenly swimming in the skull tissue eventually lead to his death. :p. Not sure whether true or not... but the story sounds plausible.

And yeah, like I said. She manifests 0d6 cold damage of snowballs.
Remember, they're also magic in the case of the spell. Their thing is literally that they're a manifestation of pure cold. Snowballs is just the physical expression. :)


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

30 something posts... Wow we are really RPing thats amazing.


a freak accident of a person dying from a barrage of snowballs wouldn't mean that every snowball does damage, it would mean that that particular one did damage and that's why it was a freak accident. An avalanche is a different matter all together.

And yes, I was at work


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

And avalanche is clearly just a monk Using Flurry.. with Snowballs.. I mean, at last one has to hit and possibly crit right?


You guys have done well at grasping my setting:)


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

Graceful Bow


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

Diplomacy is something we do not do.

Though if we have lived here our lives they would know Im not good at talking with people or convincing them. They would also know Im not a liar though at least according to your Lawful Rules.


My net is back up so posting should be easier for me now


Male Elan Cryptic 2 | HP 17/17 PP 8/8 Defense 7/7 | AC 17 T 14 FF 13 | Fort +2 Ref +7 Will +2 | CMD 15| Init +4 | Perception +4

I usually don't invest in diplomacy or intimidate, because it's one of those game-breaking skills. Give a player two days and everyone is -at least- neutral to him. If he puts like... +15 total into diplomacy. It's silly, and stupid. I tend not to require players to use it, as it bludgeons the DM with 'this happens because rolls.' even while the player is being a total jerk in character. No thanks.

The social skills remove from gameplay and interraction, IMO, a lot of the time. You have to work to make people like you. Not give a one minute long speech. And the DCs are just stupid low for what they do. 'Oh, this guy hates your guts? Well, he's now kind of cool with you. He doesn't want to murder you anymore. Congrats on the conversion.' Turning highway bandits into people who are happy to send you on your way, and even provide directions? Like DC 25. Making a person who doesn't care willing to feed you out of their dwindling pantry? Something like DC 20. It's just kind of bananas.


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

Hrm? I understand the use for it easily I'm just saying this particular character isnt the most Diplomatic.. or could be to my knowledge. Guess Im gunna be Bludgeoning more things is what it amounts to.

Also congrats on getting your net back.


Male Elan Cryptic 2 | HP 17/17 PP 8/8 Defense 7/7 | AC 17 T 14 FF 13 | Fort +2 Ref +7 Will +2 | CMD 15| Init +4 | Perception +4

That was more to the DM :P I only -very rarely- take diplomacy, and -very rarely- press it. It's just a really powerful ability that changes the game significantly more than just about any other skill. With mostly no way to defend against it.


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

Its not spells/powers bad and actually there are plenty of ways to defend against it. Considering the DC can go from makeable to Never if the situation arises. -20 from something that doesnt make sense and in a hostile encounter you simply dont get the time.


When in battle, its often that you will have never met the enemy. Its also often that you won't get a minute to talk. Coupled, it means you'll have never had a chance to use diplomacy on them. There are other uses for diplomacy though, such as the one at hand. The inn has a businesses to run. They can't afford to take a risk on anyone who wonders in with good intentions. Things happen, people with good intentions wind up unable to pay. Talking them into it despite the risk is exactly what diplomacy is for. Why anyone would think its inappropriate blows my mind.

@Jin If your going to argue every time I make a ruling, this is going to be a long game. I didn't notice a single person agree with you about the potion. Several even thought I went too easy. This diplomacy check is just as reasonable. It belongs here as much as an attack roll belongs in battle.


Male Human Aegis 2| HP 25(27)/25(27) | AC 15(17) T 11(11) FF 14(16) | Fort +6(+7) Ref +1 Will +5| CMD 17 | Init +1 | Perception +8 | DR 2/- | Resistance 5 Cold

I will argue when it is appropriate no more no less. In the same thread people went against your for the encounter so it is what it is. The persons in the thread said what was true, that there was no ruling on consciously giving a potion to another person and on the Rules thread they tend to go with the safe rather than the assumption. I had no issue with that.

On the Diplomacy I also had little issue I just found in this one instance where you have people you have known for assuredly their whole life there being an issue with bartering situation. Considering the history they no doubt had with said characters. I didnt say it was inappropriate to use the check ut it may or may not effect the mindset when taken into account. As Im sure the character had visited such a place numerous times.

On the potion a few did the the vast majority didnt.. because that wasnt the rule...

And the Tavern I believe was mentioned to be.. A tavern which we assumed had rooms.


That's like going against me for saying pickles are yummy. It has no relevance. People can go against me for the encounter all they want. Encounter difficulties aren't rules to debate. I put you against something hard because I wanted to, plain amd simple. There's no rule open for interpretation. As for the diplomacy issue... First off, just because you've know her your whole life, doesn't make you family, close, or even liked. Second, did you ever think she might not be the owner? That would mean its not her call to make, unless she wanted to risk getting in trouble. Third, I fix houses for a living. If I did jobs on credit for every one I've known for years, I wouldn't be able to pay my bills.

I'd rather not play than keep explaining why the sky is blue every time it benefits you for it to be green.

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