
Gage G |

Gage's only real weapon is his wit, I'm afraid :P
He relies on Gird and Andreas entirely too much xD
But I've recently discovered the power of aid-another for foes that aren't easily tripped or disarmed :D

Gage G |

If it makes you feel better, Gage has his dagger in one hand and his whip in the other...

The Little Game Master |

That's 400 xp for everyone! Threw in a little extra for the length and tediousness.

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I'm still alive.. woo!
Is that enough for level?

Mamise Iwani |

Yay! We're all level 2! I get one more spell per day and another tail (my curse allows me to get Magical Tail instead of a mystery spell).

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+8 skill points
+ 1 lvl 0 and 1 spells known, +1 lvl 1 spell per day castable.
Track,
+wis to init (+6),
detect alignment+1 BAB,
+1 Fort and will save
I did half +1 HP in anticipation.

Mamise Iwani |

Oh, I hope it will be fun.
HP roll: 1d8 + 2 ⇒ (4) + 2 = 6
By the by, one night's sleep should get Gird back up, two will get me up and we can all start getting cure spells. And then I'll get the red ache.

Gage G |

yay!
HP: 1d8 + 1 ⇒ (8) + 1 = 9 I'll use my favored class bonus on grabbing a cantrip...

The Little Game Master |

And then I'll get the red ache.
You may get the red ache. You get a fort save...
Also, I'll run through the loot when I can. It's written down at home.

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hp: 1d8 ⇒ 1... yes can i take half plz?

Gage G |

that's exactly what happened to Grilnik in my other game: nat 1 on hp xD

Gage G |

I'm almost done picking my stuff for my levelup, but I was curious what knowledge skills ya'll are investing in. Gage is going to get 1 or maybe 2 points in those and eventually 5 in all the rest :P
edit: I just realized it won't matter until next levelup or the level after that since I'd want 1 rank in every knowledge anyway xD
One thing that might've mattered this level, but it turns out won't matter until 6th level:
@The Little Game Master: when I grab Versatile Performance, can I automagically reassign ranks that are in the skills I can use with Perform? (for example, when I finally get around to Versatile Performance(Oratory) I'll be able to use that Perform skill in place of Sense Motive and Diplomacy. Would I need to use the retraining rules to move those two ranks? Or could I move those two ranks for free as part of getting Versatile Performance? :D)

Gage G |

Na it's kool. It's not like it's RAW anyway. I was just kinda hoping for a small boost :3
Just means I'll want to keep it at one rank for entirely too long or try to get one of those other bonuses instead xD
...OH and since we just leveled up, do spontaneous casters like Gird, Mamise, and Gage get to cast an extra 1st level spell immediately?
xD
...and do Mamise's shiny 6 new HPz take her from -4 to 2 hp? :D

Mamise Iwani |

I'm getting Knowledge(nature) and (local), I don't have enough Int or skill ranks to make use of much other. And I'm afraid that new spells will have to wait tomorrow.

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Yay.. low hp for a melee character... even pfs doesn't allow this.

Gage G |

at the moment, you're actually at overall average hpz (9 hp per two levels from d8 hit dice).
If it makes you feel better, mid-game and onwards we'll be most at risk from save-or-die/save-or-suck even with loads of bad hp rolls...

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Yes but I took more con to give me more hp not to make up for terrible rolls that were kept... even npc's have average hp rolls.

The Little Game Master |

Gage: I would give them additional uses (as applicable) of spells they've already got memorized, that mashes sense to me. But no, a rise in the character's hp doesn't heal their damage, it just means it'll be higher when they are healed.
Gird:
It's just a game, if you don't like to be challenged, you might want to find a different gm.
It's not like I've changed my rules mid game. It's been max first and roll from the get go. If that's a game-breaker for you, you should've brought it up in recruitment.
This isn't PFS. Their main goal is balance, mine is logic. It doesn't make any sense to me that you would get to choose exactly how hard you are to bring down/kill; hit die make sense, you're training to take a hit so you have a better chance of being harder to take down, but at my table - as irl - there are no guarantees.
Your higher con will make you harder to kill, as RAW, if that's any consolation.

Gage G |

Oh, so then Gage is at 5/18, yeah? Sans the CLW he's learning at lvl 2? QQ

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RNG can ruin games anyone who doesn't take it into account is fooling themselves that it's fair.
We shall see..

The Little Game Master |

Yes, Gage, terribly sorry.
RNG can ruin games anyone who doesn't take it into account is fooling themselves that it's fair.We shall see..
You're counting the original (society play came after the crb) writers of the game in that number? RNGs are fair, and more so than a standard increase based on choice of class. The only way using them "ruins games" is if players don't take the results into account adjust their playstyle accordingly. Didn't get a good hp roll? Don't stand up front as much, make sure you have a flanking buddy, do what you must to survive. You know, like people have to in real life.

Gage G |

For example, I can use aid another to give you +2 AC vs an opponent that I can reach with my whip.
Also, prone opponents take a big penalty to melee AC and attacks, which is what they'll usually be if they're humanoid and Gage is near :D
edit: Then I'll just have to wait 'till tomorrow for Gage's desire to heal his friends to leak into his magical abilities xD

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Yes, Gage, terribly sorry.
You're counting the original (society play came after the crb) writers of the game in that number? RNGs are fair, and more so than a standard increase based on choice of class. The only way using them "ruins games" is if players don't take the results into account adjust their playstyle accordingly. Didn't get a good hp roll? Don't stand up front as much, make sure you have a flanking buddy, do what you must to survive. You know, like people have to in real life.
The problem with that is this isn't real life. In this game.. Gage and Mamise are no good in hth.
Gird isn't awesome yet, but he's better than them.. and then there's Andreas.
Real life is me looking at this game wondering how we are going to make it, if we have any more bad luck, as it is pretty hard going all ready. Mites are not a hard fight and that took a long time and a lot of luck.
Either way, I understand how to play tactically it's just as it is this group should be heading back for reinforcements.

Gage G |

We'll just have to try harder to keep our confrontations as non-combat then :D
Also ambushes, ALL THE AMBUSHES xD
Since Gage somehow rolled maximum HP, he can even be the bait :D

The Little Game Master |

That's an option. And the only reason this last combat took as long and was as hard as it was, is because you all stayed. You could've retreated one room and had them all filing in two by two to get knocked down as they did.
And you still seem to be having trouble pinning down what real life is versus a game. You're "wondering how you're going to make it?" It's a game, you may not make it. And a game without the possibility of losing is not a game.
Are we quite ready to move forward?

Gage G |

I think I'm done leveling up Gage :D
I just need to know whats in all the stuff in the secret room :P

Mamise Iwani |

Almost ready. Gagey, are you taking Linguistics? I was thinking one rank or two could help, to get Undercommon and Draconic (kobolds!).

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I just upped all the knowledges and then i can concentrate on the talky skills Already has diplo and intim.
Will be a bit of a intimi monster for shatter defences to leave em flat footed. Bluff is good for that too.
My talky skills work off Wis so I can specialise a bit.

Gage G |

Almost ready. Gagey, are you taking Linguistics? I was thinking one rank or two could help, to get Undercommon and Draconic (kobolds!).
Hmmm, I'll probably want something in linguistics soonish. Which reminds me, we should use the retraining rules to teach each other languages before we spend skill points xD
But for now, Gagey is trying to get over 10 skill ranks into knowledges to qualify for Dilettante at level 5.
Soon Gagey will be able to give all the knowledge checks a shot with a bonus above 3 :P
As for the illegible writing? Gage will be using his comprehend languages for that :D
Edit: Also, (under Mamise's tutelage I'm sure) Gagey will be a good actor from now on, with 2 ranks in Perform(Act) and Versatile Performance(Act) to replace his untrained Disguise and Bluff bonuses with his Perform(Act) bonus :D
(So he won't suck like last time)
>.>
<.<
>.>
edit #2: also UMD, yay xD
edit #3: also, we can learn from books after we build a kingdom with a library in it :D

Gage G |

@The Little Game Master: for the less well endowed among us, can we (eventually) train for more hp? :D

The Little Game Master |

Quite! I'll admit I hadn't seen that before, retraining hit points will be an option. I'll have to check the levels, but at the very least someone in restov should be able to help.
I'll get the loot on asap

Gage G |

As if you haven't already thrown in some acting at every opportunity :P

Mamise Iwani |
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Note to self: play an entire theatrical act by cycling through all of the characters through repeated shapeshifting.
Also, fun fact: I don't have Perform as a class skill, so it's more like creative lying.

Gage G |
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Let's just say there's a reason that Disguise and Bluff are associated with Perform(Act) by Versatile Performance :P

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If i get bluff we can all get perform (Act) and then we shall make a merry troupe of entertainers travelling as fake adventurers.

Mamise Iwani |

Oooh, we can buy a wagon and paint it in all the pretty colors!
(this could actually be a pretty nice way to move around, carrying a lot of stuff, bedrolls and a sickbay. They are cheap as well, if we get oxens to pull it we can get by with 150gp. Let's consider it.)

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I like the idea

Gage G |

Gage can use the spell Summon Instrument to pass out instruments to everyone :D