Kingmaker

Game Master Jovich

A small group sets out to tame the wilds. With summer ahead of them they have all the time in the world...

Kingmaker Campaign and City Maps

Kingmaker - Calendar, Loot Sheet, Notable Persons, Quests Take 2.0

Combat Map - Narthropple Expedition

Sword Marches Stats

Kingmaker Campaign Rules

Rillka's Map

Perception:

[dice=Ser Andreas Perception]d20+6[/dice]
[dice=Rillka Perception]d20+8[/dice]
[dice=Albert Perception]d20+1[/dice]
[dice=Saoirse Perception]d20+4[/dice]
[dice=Duzz Perception]d20+11[/dice]

Initiative:

[dice=Albert Init]d20+2[/dice]
[dice=Ser Andreas Init]d20+2[/dice]
[dice=Duzz Init]d20+4[/dice]
[dice=Jackob Init]d20+1[/dice]
[dice=Rillka Init]d20+5[/dice]
[dice=Saoirse Init]d20+3[/dice]

[dice=Monster Init]d20+[/dice]


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Kingmaker Table 1

Yep. I'm nothing if not consistent!

Also, life is busy. I'm away from my book for the weekend, so if you would like to advance any further (even into the room that appears to be on the map at the moment), we'll have to wait until late Sunday or Tuesday night.

Silver Crusade

Male Human Chirurgeon/5

Expect a post tomorrow morning at the latest


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Don't hurry too much :P
yay babies xD


Kingmaker Table 1

Yeah, sorry, unexpected late night Tuesday night. Should get it up today though.


Kingmaker Table 1

I've got two more enemy actions to go, but I gotta go to work.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

BTW, just for reference on ability damage: by RAW I don't think he suffers any negatives from his ability damage until it's greater than 1
...not that being dead vs being one hp away from death while surrounded by enemies is a big difference...


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

Yep, it shouldn't apply, by RAW, to the death threshold... and as your resident healer, I can assure, one hitpoint can be a LOT.


Kingmaker Table 1

My mistake. I didn't realize ability damage didn't actually damage the character's ability. They should really think of a different name for that.


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

Still, we have a heavily poisoned bard, a cavalier on death's door, an inquisitor with a short sword and an oracle who's rather inept at fighting. Mind you, if Gird falls I'm turning tail and fleeing rather than facing certain TPK.
Still, that was a dramatic critical.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Gage would heroically run for his life too xD
Sorry Andreas and/or Gird :P

Sovereign Court

Skills:
Perc:+9|Stealth:+8|Acro+8|Climb+6/Swim+6|SM+9|Sur+8|Heal+7|KN Rel+5|Intim+4|Diplo+8|Ride+7
Aasimar (Garuda - Scion of Humanity) Inquisitor (Sanctified Slayer) 3 HP: 24/24| AC: 18| T:13| FF:15|CMB:+4:CMD:17|Fort:+5|Ref:+4|Will:+6|Init:+6| Spells 1 - 2/4 Acid/Cold/Elec R5, Racial Detect Invis 1:1

Heck Gird is considering it.. I feel we are too low a level atm...


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

Discussing here so we don't clog Gameplay: I'm not sure that someone can withdraw from prone, and standing up provokes. The mites have darts, so they can't AoO, the only problem is the tick. Should someone with a weapon that's not a farmer's tool drop her, it would make everything so much nicer.
Alternatively, standing up while fighting defensively should benefit from the AC boost.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

I just did a quick couple searches and I doubt you could withdraw while prone, apparently there's an acrobatics skill use that you'd want to use (if you could move all full speed, i.e. not encumbered or wearing armor heavier than light...)

I agree about fighting defensively + stand-up. One thing to remember is that he'd take an additional penalty on his attack, so he'd probably just whiff unless he rolled really well xD
I think he could also do total defense + stand-up. Then he wouldn't even get a chance to hit though...


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

Oh, yes, total defense. For some reason I though it would be a full-round action.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

I had to double check too xD


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

If you trip the tick...Andreas could stand up provoking an AoO from the tick and Blue mite. Blue mite would have to use a melee weapon to attack and the tick would be at a -4 to attack. When it stands up we all would get an attack against it. Andreas could stand up as a move action while fighting defensively a standard action. This would be another +2 to AC.
I would be 21 against all and the tick would have -4 to attack.

DM: Since I am now awake do I have an action at the same time as Mamise or do I still go on my own turn.

NOT SURE IF THIS CAN WORK
I could 5 foot step away and then stand up as a move action and attack a mite as a standard action.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

I was thinking of tripping the tick, but I think it's +2 per leg (except the first two) so it has like +8 vs trip on top of anything else.
Even without other bonuses, it has at least 18 CMD vs trip.
Seeing as how it was strong enough to one-shot our mighty forntliner, I'm guessing it has bonuses that put its CMD vs trip near or above my max roll of 20+4 xD
I forget if a 20 on a combat maneuver always succeeds...
(for reference, if Andreas had 4 more legs somehow, he'd have a CMD of 23 vs trip)

Seeing how easy that first mite went down, I might be able to get rid of the guys that are trying to kill us via paper cuts xD
Which reminds me, unless I end up doing over twice their hitpoints in nonlethal damage, we'll have prisoners and/or target practice after this fight...


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

It is a small creature as well


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

wait, mites are tiny?
if the bug is small that'd be -1 CMD. Maybe my chances are above 10% lol


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

I'm afraid that one can't 5' step while prone, you can crawl but it provokes.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

I don't know if anyone else was as curious as me about ability damage not actually damaging abilities (lol), but I found this and thought I'd share this page about 3.5 rules.
I think that ability damage was one of the things that changed between 3.5 and pathfinder.


Kingmaker Table 1

Sorry, I missed all this (the last 10 anyway). Clearly, Andreas has to wait his turn (a round is 6 seconds so all this is kinda happening at once); mites are small, and Tickleback is a Variant giant tick (from Tome of Horrors Revised) which is Medium sized.

At my table, if not RAW/RAI, a 20 on anything is an automatic success. Gives even the commoner with a pitchfork the chance to grab a Tarrasque by the eye. Will it do any real damage? No. Will he be able to hold on for long? No, but it makes for a fun story.

Did I miss any questions that wouldn't be meta-knowledge?


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

Mamise, I think you have a scroll that may help us escape....just saying.


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

Hey, I do! Forgot about it! >_>
Gird is on the ground, though. I suggest you drag him out.


Kingmaker Table 1

Also with a heal check of 12, you can't really tell how badly hurt the tick is.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)
The Little Game Master wrote:

Sorry, I missed all this (the last 10 anyway). Clearly, Andreas has to wait his turn (a round is 6 seconds so all this is kinda happening at once); mites are small, and Tickleback is a Variant giant tick (from Tome of Horrors Revised) which is Medium sized.

At my table, if not RAW/RAI, a 20 on anything is an automatic success. Gives even the commoner with a pitchfork the chance to grab a Tarrasque by the eye. Will it do any real damage? No. Will he be able to hold on for long? No, but it makes for a fun story.

Did I miss any questions that wouldn't be meta-knowledge?

Thanks for the info dump <3

Also, it's definitely RAW that 20 always works (and 1 always fails) for saves and attacks ^^
I remember really well 'cause of this one time I was hoping that it applied to skills by RAW too, but for skills you'd need a house rule...
And this other time I was relieved to find out skills don't necessarily fail on a one (by RAW) xD


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

Sorry, I spelled the wrong name, I wanted to cure Gird, not Gage. Four letters, G-starting names broke me.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

That's okay, the GM confused our names a couple times too xD

Also, I kind of wish Andreas had Whirlwind attack right about now...


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Anyone else having issues getting logged out repeatedly?


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

Yes. Rather unpleasant, it has paralyzed half my campaigns and there's no real way to contact those who didn't notice.


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

Same problem with me...have to sign in repeatedly...
PLUS
I am not getting updates on my games...


Kingmaker Table 1
Sir Andreas der Eisfalke wrote:

Same problem with me...have to sign in repeatedly...

PLUS
I am not getting updates on my games...

Sovereign Court

Skills:
Perc:+9|Stealth:+8|Acro+8|Climb+6/Swim+6|SM+9|Sur+8|Heal+7|KN Rel+5|Intim+4|Diplo+8|Ride+7
Aasimar (Garuda - Scion of Humanity) Inquisitor (Sanctified Slayer) 3 HP: 24/24| AC: 18| T:13| FF:15|CMB:+4:CMD:17|Fort:+5|Ref:+4|Will:+6|Init:+6| Spells 1 - 2/4 Acid/Cold/Elec R5, Racial Detect Invis 1:1

Yep looks like they auto log you out every time you leave the page or probably after a cerain time. Probably to reduce server load or something.


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

Andreas, please try to kill the tick. I'm out of spells.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

lol, we need a better plan next time.
Maybe some sort of scouting and/or ambush. Oh and Gage will definitely remember to not use up all his nice abilities early on xD
yay experience! xD


Kingmaker Table 1

Total Defense is actually a standard action, but yeah, any move action right now would provoke a lot. Whether that would actually matter is another story entirely (the mites have to crit, and the tick has to roll a 16 or better; and then there's the miss chance).

Not to worry though, you will not die...mites are lawful hehehe...


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

Did any of the mites provoke AoO from their movements.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

um, total defense means you don't take AoO s... Also that's why Gage was waiting to see if they'd come out xD

They seem to really want to knock you over, for better or for worse >.>


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

Continuing here, Gage can't use the scroll as it's divine, and dragging Gage would also likely cause AoOs.


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

You are correct that it is a divine spell which is on the Bards spell list...so yes he can use it. You are correct in that dragging Gird away would provoke AoO from a mite and maybe the tick (I am not sure about the tick as you are behind me and not next to the it.) If the tick does get an AoO, you would have a Cover bonus to your AC from me (maybe Gird too) plus the Fog as well. It is your character and your actions...I am just trying to help the party survive and not be slaughtered out right.


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

He can't use it.

SRD wrote:
The spell must be of the correct type (arcane or divine). Arcane spellcasters (wizards, sorcerers, and bards) can only use scrolls containing arcane spells, and divine spellcasters (clerics, druids, paladins, and rangers) can only use scrolls containing divine spells. (The type of scroll a character creates is also determined by his class.)

I'll try and drag him out next round, if you fight defensively, since counting all penalties, I attack at -2/-3 for laughable damage.

Sovereign Court

Skills:
Perc:+9|Stealth:+8|Acro+8|Climb+6/Swim+6|SM+9|Sur+8|Heal+7|KN Rel+5|Intim+4|Diplo+8|Ride+7
Aasimar (Garuda - Scion of Humanity) Inquisitor (Sanctified Slayer) 3 HP: 24/24| AC: 18| T:13| FF:15|CMB:+4:CMD:17|Fort:+5|Ref:+4|Will:+6|Init:+6| Spells 1 - 2/4 Acid/Cold/Elec R5, Racial Detect Invis 1:1

Gage can use whip on gird maybe to drag from range...


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Well, since it requires a bunch of feats (4) to grapple from a distance with a whip, I'm going to guess no.
Of course, grappling isn't the same as dragging someone who isn't fighting back...


Kingmaker Table 1

Sorry for the delay. My wifi decided to cut out randomly on me. Just got it back up, but I've got to go to work. I'll post Friday at the latest.

PS: I haven't read the gameplay thread, but Gage, I'd consider this an Improved Whip Mastery attempt, and would allow an "untrained" grapple attempt with your whip from 10 feet with a -4 for it not being a trained skill. Use your attack bonus AC 10.


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1
Sir Andreas der Eisfalke wrote:
You guys are confusing. You want to leave and I decide to hold the line for several rounds so that you can leave and now you decide you want to stay....very confusing.

Didn't want to leave half the party behind. Also, you kept suggesting things that we could do.


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

Will post tomorrow. Been a long few days


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

Sorry for the delay. Will post soon. My kids are still sick and now I am sick.


Kingmaker Table 1

:( Sorry, prayers for swift recoveries.


Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2

Thank you.
Sorry for the delay, my youngest was sick and now my oldest is sick. Along the way I got sick so it has been a ruff couple of weeks in my house.


Female Kitsune Oracle (Seer) 2 | HP 14/16 | AC: 15, T: 13, FF: 12 | Fort: +2, Ref: +3, Will: +4 | BAB: +1, CMB: +1, CMD: 15, M.Attack +1, R.Attack +4 | Init: +3 | Perception: +1

Get well soon!
I just realized that I forgot to use my bite attack. Although at a -7 penalty, it was likely to never do anything. But I may have an idea on what to do next round, if we don't go down.

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