Iron Gods: Forged into Legends

Game Master NeoEvaX

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Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

so, shall we show our confiscated items to the town watch or whoever next?

And do we each keep 10 of the 50 silver discs? :3


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 4
Stats:
| HP 29/29| AC 17 (20 w/Smite), T 12 FF 15| CMB +5, CMD 17 (20w/Smite)| F 8, R 6, W 8 | Init +2, Perc +7 / Low-Light Vision| Temp:

Show them to Khonnir and let's be done with it. He can decide.


M Elf inquis of Brigh 3 | Init +6, Perc +11 (low-light) |
Defenses:
2/18 hp | AC 17 (T 13, FF 14) | CMD 15 | F+4, R+5, W+7 (+1 per adj ally; immune magic sleep; +2 vs ench)
Offenses:
Mwk longbow +6, 1d8 / +1 lt hammer +7, 1d4+1 | CMB +2 | Judg 1/1, Disappear 6/6, 1-Spells 4/4.

Are there any difficulties spending/trading silverdisks in Torch?


Website with game info

In most of the country they are 100% equal to plat. Zero issue using them as currency.


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Ongoing Effects:
+2 Natural Armor, -2 Dex
HP: 32/36 | Grit 2/3 | Determination 1/2 | Judgement 1/2| RN: 0/1 | AC: 18 / T: 12 / FF: 16 | Fort: +6, Ref: +7, Will: +6 | CM6B: +3, CMD: 16 | Init: +5, Perception: +10 (Darkvision 60ft +Lowlight-Vision) |

I seem to have misplaced the loot link?
%Corrupt memory sequence% File not found -
Could someone be of assistance?
Please wait...


Website with game info

I had started it as Harg. It has not been updated in a bit.

Would someone be up for taking over it, since I am dealing with GMing now :)

Here is the link


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 4
Stats:
| HP 29/29| AC 17 (20 w/Smite), T 12 FF 15| CMB +5, CMD 17 (20w/Smite)| F 8, R 6, W 8 | Init +2, Perc +7 / Low-Light Vision| Temp:

The Tech armor is missing?

I will check on this tonight when I can to see what else could be missing.


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

I could make a sheet in Google docs sometime tonight. I'd need someone else to confirm loot from before the warehouse, though.


Website with game info

Yeah basically everything after I started to GM is not on the doc. I totally forgot about it in the shuffle.

I can go back and look through my notes, if you need. Going forward we will hopefully be more organized.

If Thawm wants to be the keeper of info, I am cool with it.


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 4
Stats:
| HP 29/29| AC 17 (20 w/Smite), T 12 FF 15| CMB +5, CMD 17 (20w/Smite)| F 8, R 6, W 8 | Init +2, Perc +7 / Low-Light Vision| Temp:

Flashlight - Price 30 gp; Slot none; Weight 1 lb.; Capacity 10; Usage 1 charge/8 hours
(Dirissa)

3 things that look like silverdisks, but somehow different.
(We will have to get Khonnir to look at these first...)

Grenades
2x Bang Grenade
1x Flash Grenade
1x Soft Grenade
(Keldor is not really interested in these...As Basil put it, they are tech versions of Alchemical bombs. Nothing unique enough for his interest.)

Neraplast Armor - Fully charged
(This is the interesting one. I think any of us could use it. Who wants it? I have Gauntlet, so any other armor I have is secondary at best. I can really see Dirissa taking this if it fits to size.)

A small gun type object
(If its a gun-like object, then I think Basil should get first dibs since she's the gunslinger. Once we know what it can do of course...)

And 26 silver disks.


Website with game info

Those silver disks are

battery:
Most technological items are powered by electricity. While one can use the electricity provided by a generator, these are rare, expensive, and rarely portable. It’s more common and practical to charge such items with batteries. A battery looks like a small silver disk that’s etched with strange lines—the people have taken to calling batteries “silverdisks” and sometimes use them as coins. A battery contains 10 charges when full; to charge an item with a battery, one simply slips the disk-shaped device into the proper slot on the item. The battery’s charge instantly fully depletes, and the item’s internal capacitors fill with 10 charges as it does so. If the item had fewer than 10 open slots in its capacity, the excess charges the battery once held are lost. A battery can be kept within an object indefinitely, or it can be ejected from the object for the purposes of recharging it or storing it elsewhere without affecting the item’s charge. Inserting or ejecting a battery is a move action.

Placing a battery in a generator’s charging slot can recharge it. However, each time a battery is recharged, there’s a 20% chance that the battery is destroyed in the process. A destroyed battery is worth only 10 gp. The bulk of “silverdisks” in circulation today are destroyed batteries; one can tell a functional battery from a destroyed one by the way the circuitry seems to shimmer slightly when reflecting light. The circuitry in a charged battery glows with a soft blue radiance equal to that of a candle.


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Neat!
Batteries!

Keldor Whisthawk wrote:

Flashlight - Price 30 gp; Slot none; Weight 1 lb.; Capacity 10; Usage 1 charge/8 hours

(Dirissa)

3 things that look like silverdisks, but somehow different.
(We will have to get Khonnir to look at these first...)

Grenades
2x Bang Grenade
1x Flash Grenade
1x Soft Grenade
(Keldor is not really interested in these...As Basil put it, they are tech versions of Alchemical bombs. Nothing unique enough for his interest.)

Neraplast Armor - Fully charged
(This is the interesting one. I think any of us could use it. Who wants it? I have Gauntlet, so any other armor I have is secondary at best. I can really see Dirissa taking this if it fits to size.)

A small gun type object
(If its a gun-like object, then I think Basil should get first dibs since she's the gunslinger. Once we know what it can do of course...)

And 26 silver disks.

Thank you!

Today ended up waaay busier than I thought, I'll try to find time tomorrow for the loot list, though looking at that list it seems like we'll want to keep everything except for splitting up the silver disks xD


Ongoing Effects:
+2 Natural Armor, -2 Dex
HP: 32/36 | Grit 2/3 | Determination 1/2 | Judgement 1/2| RN: 0/1 | AC: 18 / T: 12 / FF: 16 | Fort: +6, Ref: +7, Will: +6 | CM6B: +3, CMD: 16 | Init: +5, Perception: +10 (Darkvision 60ft +Lowlight-Vision) |

@Neraplast: Don't forget that it's only +2 AC
That means a character currently using Chain(+4) loses 2 armor class for a +3 buff to stealth with limited uses.

The max Dex is high and arcane failure chance only 1/20, plus it definitely can come in handy.
But I think for everyday operation, that +2 AC from a Chainshirt is usually more beneficial.

@Grenades: Basil can take them. I think one big thing about them is that they explode on the 'next' turn. That means people can get out of their way.
BUT: It could be a great way to mimic real-life tactics, where e.g. Keldor opens the door and Basil throws a Grenade in the surprise round(where she could not move and fire).
Everyone behind her in initative in that room gets hit during the regular first round, softening them up before we move in.


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 4
Stats:
| HP 29/29| AC 17 (20 w/Smite), T 12 FF 15| CMB +5, CMD 17 (20w/Smite)| F 8, R 6, W 8 | Init +2, Perc +7 / Low-Light Vision| Temp:

My Current normal armor is Parade Armor. So that's only +3AC, and I'm so totally willing to give it up for the tech/stealth suit!

=)

If anybody else wants to grab it feel free, otherwise I want it!


Ongoing Effects:
+2 Natural Armor, -2 Dex
HP: 32/36 | Grit 2/3 | Determination 1/2 | Judgement 1/2| RN: 0/1 | AC: 18 / T: 12 / FF: 16 | Fort: +6, Ref: +7, Will: +6 | CM6B: +3, CMD: 16 | Init: +5, Perception: +10 (Darkvision 60ft +Lowlight-Vision) |

Oh, it's fancy, without question.
Very flavorful, too.

It's just a balance thing. How often will the +3 Stealth make a difference for you?
Because in 1/20 cases the AC will make a difference.

It's simply a trade-off.


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 4
Stats:
| HP 29/29| AC 17 (20 w/Smite), T 12 FF 15| CMB +5, CMD 17 (20w/Smite)| F 8, R 6, W 8 | Init +2, Perc +7 / Low-Light Vision| Temp:

Gauntlet has much more armor and overrides any armor I'm wearing. I would rather have the mobility and stealth bonus outside of Gauntlet than a greater armor. Not to mention Keldor would love it and be fascinated by the suit too!


Ongoing Effects:
+2 Natural Armor, -2 Dex
HP: 32/36 | Grit 2/3 | Determination 1/2 | Judgement 1/2| RN: 0/1 | AC: 18 / T: 12 / FF: 16 | Fort: +6, Ref: +7, Will: +6 | CM6B: +3, CMD: 16 | Init: +5, Perception: +10 (Darkvision 60ft +Lowlight-Vision) |

I know, regarding Gauntlet. But when he is online, it's a moot point, since as you say, it overrides your regular armor.

The mobility, I was not aware you were aiming for 20+ Dex on Keldor to make max Dex relevant - in which case it's definitely a plus at +8 over the +4.
On the other hand, Shadow costs 3750 GC, and gives a +5 competence bonus that is not subject to charges - long term, may be the better option mechanically.

All that said, I definitely understand the appeal. Heck, Keldor is fascinated by it? I as a player want that thing, too. It's cool, no question.
I just figured the best use might be to equip whoever is likely to scout ahead and/or have the best stealth bonus overall(back to Dirissa thanks to size if it would fit her?), because otherwise that stealth plus is not really useful.

But by all means, snatch it up :) I'm certain we'll find more cool gimmicks over time.
(Chameleon Suit!)


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 4
Stats:
| HP 29/29| AC 17 (20 w/Smite), T 12 FF 15| CMB +5, CMD 17 (20w/Smite)| F 8, R 6, W 8 | Init +2, Perc +7 / Low-Light Vision| Temp:

Yep I agree it would be best for Dirissa I think, but if it does not size down...


F Gnome Barbarian-1/Oracle-2 | HP 31(+6)/31(37) | AC 23; T 14; F 20 (-2) | F+5/+7 R+0 W+3/+5 (&+2v.fear/emotion, +2v.illusion) | CMB+3/+5; CMD 15/17 | Rage 3/7 | Init+0 Perception+8| Lowlight vision | Current effects: divine favor, rage

I’ll look at it this weekend when I have better internet


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Not to mention it's armor that weighs only 5 lbs!
Sadly, even if we could make a Mithral version, it would still be bad for Thawm because of Ecclesitheurge xD
Same for Mithral bucklers xD
I need to find a scroll of Mage Armor somewhere, then at least I can combine both Shield and Mage Armor for a reasonable AC xD

Also, the long awaited lewt-sheet (ya'll can only comment unless ya'll want to share e-mails)


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

BTW, this past week I had a funny idea:
What if after some investigation, Thawm decided that she didn't like technology and that magic was better?
Maybe she could even develop some sort of rivalry with Basil, our only living-technology/non-magic-user xD


M Elf inquis of Brigh 3 | Init +6, Perc +11 (low-light) |
Defenses:
2/18 hp | AC 17 (T 13, FF 14) | CMD 15 | F+4, R+5, W+7 (+1 per adj ally; immune magic sleep; +2 vs ench)
Offenses:
Mwk longbow +6, 1d8 / +1 lt hammer +7, 1d4+1 | CMB +2 | Judg 1/1, Disappear 6/6, 1-Spells 4/4.

Had a busy day at work today, and I expect so tomorrow also, so I wasn't able to do some prospective shopping for Varilien. But I'll try to get it done. Even so, as a player I have no urgent need, since the character was relatively recently statted and equipped.


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 4
Stats:
| HP 29/29| AC 17 (20 w/Smite), T 12 FF 15| CMB +5, CMD 17 (20w/Smite)| F 8, R 6, W 8 | Init +2, Perc +7 / Low-Light Vision| Temp:
Thawm Uhturj wrote:
Also, the long awaited lewt-sheet (ya'll can only comment unless ya'll want to share e-mails)

Did you forget the Grenades?


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Middle sheet.
Grenades are named by type only.
Which reminds me, how much overlap is there between the the middle and left sheets?


Male 1/2 Elf/Construct/Outsider (Synthesist) Summoner/Paladin Gestalt 4| HP 29/29 (Temp: +18/18)
Stats:
AC 21, T 12, FF 20| CMB +7, CMD 18 | F 10, R 7, W 10 | Init +1, Perc +7 / Low-Light Vision/Darkvision|Current: Evasion

Got it! I did not see he extra pages.

Lots of good stuff. Anybody taking anything?

I've already said Keldor is not the kind for grenades(yet). Basil? Guns and grenades ten to go with each other...?

I would like the Neraplast Armor. Someone should take the MW dagger, Potion of Invisilbity...

I think the Gun-like object is the Timeworn Hypogun.


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Thawm might actually use the dagger if no one else wants it. Also she needs every +1 she can get xD
Also, can she have all the scrolls?
(As long as they aren't evocation or illusion arcane spells)
She might even invest in UMD to get access to even more spells...


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Also, do we want to lump all the silver discs into one party-fund pile?
If someone wants to make a personal purchase, we could split up the discs...


Male 1/2 Elf/Construct/Outsider (Synthesist) Summoner/Paladin Gestalt 4| HP 29/29 (Temp: +18/18)
Stats:
AC 21, T 12, FF 20| CMB +7, CMD 18 | F 10, R 7, W 10 | Init +1, Perc +7 / Low-Light Vision/Darkvision|Current: Evasion

Unless somebody wants to buy anything specific NOW, I say we keep it pooled until somebody wants to do that, then we can split it then.


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Sounds good, I was curious about some of the loot and decided to skim through since page 20 or so.
The gun-like object is from a separate pile of loot from the Timeworn Hypogun, so we have two different things there xD
Also, the 2x something and 2x something are NOT grenades, those were also separate hauls :3
and I'm 95% sure you guys didn't take the stuff from that guy who was looking through your stuff right after Varilien joined, but I might've rolled a nat 1 on my perception check IRL...

also, for whatever it's worth: lewt-sheet w/ links


Website with game info

You did not take any stuff from the guy who looked through your stuff. You kinda just forced him to leave. ha


F Gnome Barbarian-1/Oracle-2 | HP 31(+6)/31(37) | AC 23; T 14; F 20 (-2) | F+5/+7 R+0 W+3/+5 (&+2v.fear/emotion, +2v.illusion) | CMB+3/+5; CMD 15/17 | Rage 3/7 | Init+0 Perception+8| Lowlight vision | Current effects: divine favor, rage

Keldor, you should take the neraplast. 1) I doubt it would be her size, 2) she usually wears heavier armor anyway, 3) the weight doesn't benefit her as much as other folks (not slowed by encumbrance). The stealth bonus would be cool, but I'm wondering if she isn't becoming more of a luddite anyway


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Luddite? There's a barbarian archetype my friend told me about for smashing things...

edit: found it!
I present the Luddite archetype for barbarians :D

You wouldn't even need to retrain into it since you aren't Barbarian 2 yet xD
and you could have stealth as a class skill instead of climb! :O

edit 2: Luddites remind me: I'm still split on whether or not Thawm should look down on people who can't use any magic xD


Ongoing Effects:
+2 Natural Armor, -2 Dex
HP: 32/36 | Grit 2/3 | Determination 1/2 | Judgement 1/2| RN: 0/1 | AC: 18 / T: 12 / FF: 16 | Fort: +6, Ref: +7, Will: +6 | CM6B: +3, CMD: 16 | Init: +5, Perception: +10 (Darkvision 60ft +Lowlight-Vision) |

The archetype could indeed work decently for Dirissa, for this campaign - I think objects and hardness may come up more often than uncanny dodge.

@Thawm: I think it's a difficult topic. In high level play, Magic is a "do whatever"-button in most d20 systems - as such, always superior to mundane solutions. There is little to argue there. Regardless, those mundane solutions may be significantly more efficient in their specific areas.
As such, it's your decision, really. I am up for some RP, but I feel that arguing against the utility, flexibility, and power of high level magic is a lost cause - for a logically structured being like Basil it makes little sense to contradict for the sake of contradiction.

As in, that rivalry is welcome but would probably be one-sided :)
Which might anger Thawm more than the alternative -


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

hehe :3

I was mostly thinking of the fact that she worships Nethys, the god of magic. I'm pretty sure that at least some of his worshipers would think less of non-casters. Especially if that particular worshiper can use both kinds of magic xD
Anyone without magic doesn't have his blessing, or something similar. A rather prejudiced reason rather than a logical one >:3

The best part is, she could mistake your nanites for magic at first, and then get upset later if/when she realizes ^_^

edit: neat! I checked the boards like 7 minutes after your post xD


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Ongoing Effects:
+2 Natural Armor, -2 Dex
HP: 32/36 | Grit 2/3 | Determination 1/2 | Judgement 1/2| RN: 0/1 | AC: 18 / T: 12 / FF: 16 | Fort: +6, Ref: +7, Will: +6 | CM6B: +3, CMD: 16 | Init: +5, Perception: +10 (Darkvision 60ft +Lowlight-Vision) |

Aye, couldn't sleep :) Not my regular posting time.

And yeah, the nanites are one factor - but she will also get more out of her blasts than 'usual'. It's not noticeable or worthwhile right now, but she'll be able to extend the range significantly, and improve the damage on several targets.
Of course, that's a smartlink system linking her gun to her android system, enhancing the power output by magdrive technology and focusing projectile dispersion upon enemies over a smart aim system. But it would be virtually indistinguishable from empowering the weapon through magic. As in, nobody else would be able to get the gun to perform that way. - so...something else she might mistake as magic being channeled into the weapon when it's all pure tech and nanites :)

(Also funny, because most of her nanite system is from variant multi-class sorcerer so technically somewhat 'magical' still)


M Elf inquis of Brigh 3 | Init +6, Perc +11 (low-light) |
Defenses:
2/18 hp | AC 17 (T 13, FF 14) | CMD 15 | F+4, R+5, W+7 (+1 per adj ally; immune magic sleep; +2 vs ench)
Offenses:
Mwk longbow +6, 1d8 / +1 lt hammer +7, 1d4+1 | CMB +2 | Judg 1/1, Disappear 6/6, 1-Spells 4/4.

Forgive me, you didn't lose another: every time I logged in it showed me the same set of posts, so I just assumed nothing had changed. Apologies! When the full round gets to me, I will post.


Website with game info

No worries. I did stall a bit, so that is likely my fault. Sorry about that.

Just a little PTSD of losing people for this game :)


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Spells prepared after casting Grease:

Cleric Spells: (CL 3; concentration +6)

. 1st2+1/day {D} Shield, Bless, Fastidiousness
. Orisons Create Water, Light, Spark

Wizard Spells: (CL 2; concentration +5)

. 1st3+2/day {S} Grease (DC 14) [x2], Enlarge Person [x2], Mount
. Cantrips Detect Magic, Mage Hand, Message, Open/Close


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Ongoing Effects:
+2 Natural Armor, -2 Dex
HP: 32/36 | Grit 2/3 | Determination 1/2 | Judgement 1/2| RN: 0/1 | AC: 18 / T: 12 / FF: 16 | Fort: +6, Ref: +7, Will: +6 | CM6B: +3, CMD: 16 | Init: +5, Perception: +10 (Darkvision 60ft +Lowlight-Vision) |

Thawm, just wondering: why are you not tracking spells in your profile?

I don't really mind you using discussion as a notebook, but I'd imagine if all our casters did it would get pretty messy when spells become more abundant :)


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

To keep me honest, mostly.
Also, it helps with prepared casting.
Now that you mention it, there's probably a good way to segregate such posts...hmmmmmmmm


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Website with game info

I don't mind either way, but it is a bit spammy. Does make me get notifications for discussion when its just you documenting.

I just have to say that I trust my players to be honest with their spells. So using your profile would be fine with me. If I find out you have been faking it, then we would have an issue. So you do what you gotta do.

I can just imagine a time when the discussion is only filled with you and your spells and no one actually discussing the game :P


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F Gnome Barbarian-1/Oracle-2 | HP 31(+6)/31(37) | AC 23; T 14; F 20 (-2) | F+5/+7 R+0 W+3/+5 (&+2v.fear/emotion, +2v.illusion) | CMB+3/+5; CMD 15/17 | Rage 3/7 | Init+0 Perception+8| Lowlight vision | Current effects: divine favor, rage

I've found that putting a little [] next to prepared spells is useful on my character sheet, so that I can put an X in there when the spell is used ( like CLW[x])


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Welp, I think I'll do just that.
Plan B will be starting a thread outside this game somehow and spamming/linking to that xD

Now I'm reconsidering keeping track of those (Sp) and (Su) things at the top of every post...


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Website with game info

You could always put them in a spoiler tag at the bottom of a post you use a spell. That way it does not create extra posts, but you have the accountability. And its not extra text most people will need to read.


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M Elf inquis of Brigh 3 | Init +6, Perc +11 (low-light) |
Defenses:
2/18 hp | AC 17 (T 13, FF 14) | CMD 15 | F+4, R+5, W+7 (+1 per adj ally; immune magic sleep; +2 vs ench)
Offenses:
Mwk longbow +6, 1d8 / +1 lt hammer +7, 1d4+1 | CMB +2 | Judg 1/1, Disappear 6/6, 1-Spells 4/4.

I like how the professor calls for a righteous inquisition of divine justice by saying, "Hey! Knock it off!" :P


1 person marked this as a favorite.
Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Sounds like a professor to me xD


1 person marked this as a favorite.
Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

Is Gauntlet's home plane on Eberron? ;P


Male 1/2 Elf/Construct/Outsider (Synthesist) Summoner/Paladin Gestalt 4| HP 29/29 (Temp: +18/18)
Stats:
AC 21, T 12, FF 20| CMB +7, CMD 18 | F 10, R 7, W 10 | Init +1, Perc +7 / Low-Light Vision/Darkvision|Current: Evasion

I wish!

=)

No, I just used his name when I created the Eidolon avatar years ago, back when MY FIRST iron gods game came out. Then I got to make a character for an Eberron game and so I used that name again, since that Iron Gods game died. Since then, I've used both quite easily. Both named Gauntlet, but neither the same.


Female N Human Wizard / Cleric 4 | HP: 27/27 | AC: 10 (10 TAC, 10 FAC) | CMB: +3, CMD: 13 | F: +5, R: +2, W: +8 | Init: +4 | Perc: +3 | SM: +7 | Spells etc | Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases)

BTW, anyone have a Ring of Protection or similar item/spell that gives a deflection bonus to AC?
'cause if not I can give everyone a +2 for a single round ^_^


Male 1/2 Elf/Construct/Outsider (Synthesist) Summoner/Paladin Gestalt 4| HP 29/29 (Temp: +18/18)
Stats:
AC 21, T 12, FF 20| CMB +7, CMD 18 | F 10, R 7, W 10 | Init +1, Perc +7 / Low-Light Vision/Darkvision|Current: Evasion

I don't think I do.

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