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Thawm Uhturj's page

863 posts. Alias of ScegfOd.


Race

Spells etc

Classes/Levels

| Active conditions: Fastidiousness (+2 vs inhaled and ingested diseases), Detect Radiation (>1 hr), Resist Fire 20 (>1 hr), Barkskin (>1 hr), 5 con damage, +2 sacred to saves for 3 rounds

Gender

Female N Human Wizard / Cleric 7 | HP: 22/63-14 | AC: 13* (10 TAC, 13* FAC) | CMB: +5, CMD: 15 | F: +7-2+2, R: +4+2, W: +10+2 | Init: +4 | Perc: +3 | SM: +7 |

About Thawm Uhturj

Thawm Uhturj’s backstory (sans some probably-too-many deets):

Thawm was an only child. She spent most of her youth only a day's travel from Torch, playing near a small ruin that her parents had discovered. What no one knew at the time was that most of it was actually a small piece of spaceship. Eventually, after a large number of failed magical experiements, a Burleev was bound to aid them. Fortunately, for everyone involved, Xzron, the Burleev, happened to have an interest in investigating technological artifacts, and it ended up cooperating with the couple with as much enthusiasm as a Burleev can muster.

Thawm wasn't very old when she first met the extraplanar creature. She quickly learned not to touch it (luckily without getting burned or frostbitten). Unlike the family horse, Xzron wasn't soft and fluffy, and it wasn't amenable to petting either. With the outsider's help, Thawm's parents finally made progress on the alien artifacts. They eventually began searching for more technology, and soon after misfortune found them.

It was the third site they had found. The Technic League had found it first. Thawm never saw her parents again after they went back to the site to collect a second set of samples. Xzron left after helping to look for them for just a week.

Thawm was alone.

Thawm hitchhiked her way to a temple of Nethys, where she lived and worked until coming of age. She went out into the world again, this time on a quest to master the arcane arts. Eventually, she heard that Torch's namesake had somehow been extinguished. Reminded of her purple friend and then her parents, she suspected the Technic League, and she wasn't a powerless child anymore, she decided that it was time to go back…

Thawm Uhturj’s appearance:

Thawm is 5’5, 120 lbs, and 22 years old. Her skin is somewhat pale and her hair is black. Except for the exceptional darkness of her black cloak, she looks rather modest from far away. From closer up, her peculiar choice of garb is more apparent.

Thawm’s rather striking outfit consists of a pair of black boots, an unreasonably white wool skirt, a shiny black belt with a silver buckle, a platinum necklace, a silver ring set with obsidian, and an ample black cloak with a hood. Strikingly, all of her clothing is completely spotless at all times.

As if her clothing weren’t eye-catching enough, when you get close you’ll notice that Thawm’s left and right eyes have different colors: her left eye is purple and her right is green.

Thawm Uhturj
N Medium Human Wizard (Thassilonian Specialist: Conjurer (Prohibited schools: Evocation and Illusion)) / Cleric (Ecclesitheurge of Nethys; Primary domain: Defense; Secondary domain: Knowledge) 7

Initiative +4; Perception +3
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DEFENSE
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AC 10, touch 10, flat-footed 10 (+0 Dex)
hp 63
Fort +7, Ref +4, Will +10

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OFFENSE
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Speed 30 ft.
Melee Adamantine Dagger +6 (1d4, 19-20/x2)
Ranged Acid Dart +5 Ranged Touch (1d6+3 [acid]) (30’ range)

Supernatural Abilities

. at willBlessing of the Faithful
. 5/5/day Channel Energy (DC 15; 3d6)
. 1/1/day Bonded Holy Symbol
. 1/1/day Deflection Aura (7 rounds)

Spell-like Abilities

. at will Lore Keeper (successful touch attack equals a 25 on the appropriate knowledge check for the touched creature)
. 6/6/day Acid Dart
. 1/1/day Arcane Bond (Ring)
. 7/7/rounds per day Remote Viewing (at will standard action and limited by rounds/day)

Cleric Spells:

. 4th 1+1/day {D} Arcane Eye, Summon Monster 4
. 3rd 3+1/day {D} Dispel Magic, Second Wind, Summon Monster 3 Summon Monster 3
. 2nd 4+1/day {D} Barkskin, Protection from Technology, Eroding Ray, Resist Energy, Restoration, Lesser
. 1st 5+1/day {D} Shield, Abundant Ammunition, Abundant Ammunition, Bless, Bless, Fastidiousness
. Orisons Create Water, Light, Purify Food and Drink, Spark

Wizard Spells:

. 4th 1+2/day {S} Dimension Door[x2], Summon Monster 4
. 3rd 3+2/day {S} Summon Monster 3 [x2], Fly, Haste, Haste
. 2nd 4+2/day {S} Glitterdust (DC 15) [x2], Aram Zey's Focus, Eroding Ray, Summon Monster 2, Summon Monster 2
. 1st 5+2/day {S} Grease (DC 14) [x2], Detect Radiation, Mount, Technomancy, True Strike, True Strike
. Cantrips Detect Magic, Mage Hand, Open/Close, Read Magic

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STATISTICS
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Str 10, Dex 10, Con 10, int 16, Wis 17, Cha 14
Base Atk +5; CMB +5; CMD 15

languages: Androffan, Aquan, Auran, Draconic, Dwarven, Elven, Hallit, Ignan, Taldane/Common, Terran
SQ: Summoner's Charm (+3)

Traits:
Against the Technic League (+1 DC)
Beast Bond (Ride)

Feats:
Improved Initiative (1st)
Technologist (1st: bonus human feat)
Scribe Scroll (1st: bonus wizard feat)
Toughness (3rd)
Spell Focus (Transmutation) (5th)
Craft Wondrous Item (5th: bonus wizard feat)
Greater Spell Focus (Transmutation) (7th)

Skills
0 Acrobatics (0 Dex)
7 Appraise (3 Int, +1 ranks, +3 class skill)
2 Bluff (2 Cha)
0 Climb (0 Str)
7 Craft (Mechanical) (3 Int, +1 ranks, +3 class skill)
6 Diplomacy (2 Cha, +1 ranks, +3 class skill)
9 Disable Device (0 Dex, +7 ranks, +2 circumstance)
2 Disguise (2 Cha)
0 Escape Artist (0 Dex)
4 Fly (0 Dex, +1 ranks, +3 class skill)
6 Handle Animal (2 Cha, +3 ranks, +1 trait)
3 Heal (3 Wis)
2 Intimidate (2 Cha)
13 Knowledge (Arcana) (3 Int, +7 ranks, +3 class skill)
8 Knowledge (Dungeoneering) (3 Int, +2 ranks, +3 class skill)
10 Knowledge (Engineering) (3 Int, +4 ranks, +3 class skill)
7 Knowledge (Geography) (3 Int, +1 ranks, +3 class skill)
7 Knowledge (History) (3 Int, +1 ranks, +3 class skill)
7 Knowledge (Local) (3 Int, +1 ranks, +3 class skill)
7 Knowledge (Nature) (3 Int, +1 ranks, +3 class skill)
7 Knowledge (Nobility) (3 Int, +1 ranks, +3 class skill)
8 Knowledge (Planes) (3 Int, +2 ranks, +3 class skill)
13 Knowledge (Religion) (3 Int, +7 ranks, +3 class skill)
13 Linguistics (3 Int, +6 ranks, +3 class skill, +1 trait)
3 Perception (3 Wis)
2 Perform (any) (2 Cha)

5 Ride (0 Dex, +1 ranks, +3 class skill, +1 trait)
7 Sense Motive (3 Wis, +1 ranks, +3 class skill)

13 Spellcraft (3 Int, +7 ranks, +3 class skill)
0 Stealth (0 Dex)
3 Survival (3 Wis)
0 Swim (0 Str)

spellbook contents: (58/100 pages used)
Cantrips (19 pages):
Acid Splash
Arcane Mark
Bleed
Chameleon Scales
Daze
Detect Fiendish Presence
Detect Magic
Detect Poison
Disrupt Undead
Grasp
Mage Hand
Mending
Message
Open/Close
Prestidigitation
Resistance
Scrivener's Chant
Sotto Voce
Touch of Fatigue

1st level (11 pages):
Detect Radiation
Enlarge Person
Feather Fall
Grease (DC 14)
Identify
Jump
Monkey Fish
Mount
Technomancy
True Strike
Unseen Servant

2nd level (8 pages):
Aram Zey's Focus
Eroding Ray
Glitterdust (DC 15)
Summon Monster 2

3rd level (12 pages):
Fly
Haste
Phantom Steed
Summon Monster 3

4th level (8 pages):
Dimension Door
Summon Monster 4

Equipment
Weight: 38.44/66.67 lbs (medium encumberance)

platinum holy symbol (neck) (bonded item)
obsidian ring (right hand) (bonded item)

outfit, traveler's
spell component pouch

bandolier
. adamantine dagger
. potion of CLW x7

Handy Haversack
Left Pocket (20/20 lbs):
. Traveler’s Any-Tool
. Masterwork Thieves' tools
. Everburning Torch
. 120 goo tubes (food)
. sack (of gold coins)
. . 125 gp (of team gold)

Right Pocket (20/20 lbs):
. hempen rope 50ft
. spell book (with Arcane Lock)
. leather holy text
. sheet of parchment (x10)
. scrivener's kit
. (Divine) scroll of Cure Light Wounds (x8)
. (Arcane) scroll of Detect Radiation (x2)
. (Divine) scroll of Endure Elements (x3)
. (Divine) scroll of Magic Weapon (x3)
. (Divine) scroll of True Appraisal (x1)
. (Arcane) scroll of True Strike (x2)
. (Arcane) scroll of Unseen Servant (x1)
. (Arcane) scroll of Aram Zey's Focus (x2)
. (Divine) scroll of Protection from Technology (x1)
. (Divine) scroll of Restoration, Lesser (x1)

. sack (of gold coins)
. . 175 gp (of team gold)
. wand of CMW (x15 charges)

Main Pocket (70/80 lbs):
. trail rations (4 lbs)
. waterskin
. mess kit
. bedroll
. blanket
. sack (x3)
. sack (of platinum coins)
. . 50 pp (Keldor's Money)
. sack (of platinum coins)
. . 50 pp
. sack (of gold coins)
. . 226 gp
. 6 sp
. pack saddle
. the 3 items from the locker
. "other consumables"
. 18 gp (of team gold)