
Zimdoz |

Hoping to slow the creature down, Zimdoz unleashes a poison ordnance, and then reloads extremely quickly with paper cartridges, issuing a quick rapport of damage.
Heh, hasted attack.
+1 dragon pistol, ranged touch, haste, ranged penalty, tanglefoot ordnance, secretion, PBS: 1d20 + 15 + 1 - 2 + 1 ⇒ (6) + 15 + 1 - 2 + 1 = 21
+1 dragon pisol damage, tanglefoot ordnance, secretion, pbs: 1d4 + 2 + 4d6 + 6 + 6 + 1 ⇒ (1) + 2 + (3, 5, 2, 5) + 6 + 6 + 1 = 31
+1 dragon pistol haste attack, ranged touch, haste, ranged penalty, tanglefoot ordnance, secretion, PBS: 1d20 + 15 + 1 - 2 + 1 ⇒ (12) + 15 + 1 - 2 + 1 = 27
+1 dragon pisol damage, pbs: 1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4
+1 dragon pistol iterative attack, ranged touch, haste, ranged penalty, tanglefoot ordnance, secretion, PBS: 1d20 + 10 + 1 - 2 + 1 ⇒ (16) + 10 + 1 - 2 + 1 = 26
+1 dragon pisol damage, pbs: 1d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5
If the first hits, the enemy takes 21 fire damage and 6 damage from poison. In addition, if it hits, the enemy must make a DC 19 reflex save or be stuck to the ground (if it's flying, then it can't be stuck - but it's entangled). In addition, if hit, it must make a DC 19 fort save or be dazed and fatigued.

Daniel Penfold 351 |

Zimdoz's first shot just misses, the following shots hits but the creature takes no damage.
I'm assuming Zimdoz's shot don't count as magical- please correct me if wrong.
The mishtu moves forward and tries to attack Grezzag but misses.
tentacle: 1d20 + 14 ⇒ (3) + 14 = 17
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Poshment, over to you.

Poshment Pamplemousse |

"Get it again Grezzag! It has too many tentacles for one swing to put it under!" Poshment cheers.
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Guidance on Grezzag, so far *knock on wood* nothing major has happened to us!

Bottington, Alpha |

"Alright, let's see how many tentacles I can lop off in a single swing!" Grezzag challenges as he starts up his signature blender technique with magically enhanced speed.
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+1 Doubleaxe (PA, Haste, TWF, Guidance) vs Mishtu: 1d20 + 17 - 3 + 1 - 2 + 1 ⇒ (9) + 17 - 3 + 1 - 2 + 1 = 231d8 + 13 + 6 ⇒ (8) + 13 + 6 = 27
+1 Doubleaxe (PA, Haste, TWF) vs Mishtu: 1d20 + 17 - 3 + 1 - 2 ⇒ (2) + 17 - 3 + 1 - 2 = 151d8 + 13 + 6 ⇒ (3) + 13 + 6 = 22
+1 Doubleaxe (PA, Haste, TWF, Doubleslice) vs Mishtu: 1d20 + 17 - 3 + 1 - 2 ⇒ (2) + 17 - 3 + 1 - 2 = 151d8 + 13 + 6 ⇒ (2) + 13 + 6 = 21
+1 Doubleaxe (PA, Haste, TWF, Iterative) vs Mishtu: 1d20 + 12 - 3 + 1 - 2 ⇒ (17) + 12 - 3 + 1 - 2 = 251d8 + 13 + 6 ⇒ (2) + 13 + 6 = 21

Zimdoz |

Zimdoz loads one of his bullets pretty quickly, and tries to fire at the enemy.
Plus 5-foot step - can't move myself atm, sorry.
+1 dragon pistol, ranged touch, haste, ranged penalty, PBS: 1d20 + 15 + 1 - 2 + 1 ⇒ (8) + 15 + 1 - 2 + 1 = 23
+1 dragon pisol damage, tanglefoot ordnance, secretion, pbs: 1d4 + 2 + 1 ⇒ (4) + 2 + 1 = 7
No ordnance this attack.

Daniel Penfold 351 |

Zimdoz's bullet strikes the creature. It manages to avoid the stickiness and daze effects of Zimdoz's ordinance and attacks Grezzag
reflex: 1d20 + 12 ⇒ (9) + 12 = 21
Fort save: 1d20 + 12 ⇒ (18) + 12 = 30
tentacle: 1d20 + 14 ⇒ (7) + 14 = 21
damage: 1d4 + 1 ⇒ (3) + 1 = 4
tentacle: 1d20 + 14 ⇒ (10) + 14 = 24
damage: 1d4 + 1 ⇒ (4) + 1 = 5
tentacle: 1d20 + 14 ⇒ (17) + 14 = 31
damage: 1d4 + 1 ⇒ (2) + 1 = 3
tentacle: 1d20 + 14 ⇒ (9) + 14 = 23
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Poshment, over to you.

Poshment Pamplemousse |

"You're doing great buddy, slash more tentacles!" Poshment encourages.
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One tentacle attack lands on Grezzag, DR 2/- reduces it to 1 damage. Shield Other: G takes 1 point and P takes 0 points. Guidance on Grezzag, our luck still seems to be holding out!

Alldur Folmes |

Alldur launches and acidic arrow at the creature.
Acid Arrow: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11 ranged touch
Damage: 2d4 ⇒ (4, 3) = 7

Zimdoz |

Zimdoz loads one of bullets pretty quickly, and tries to fire at the enemy.
+1 dragon pistol, ranged touch, haste, ranged penalty, PBS: 1d20 + 15 + 1 - 2 + 1 ⇒ (19) + 15 + 1 - 2 + 1 = 34
+1 dragon pisol damage, tanglefoot ordnance, secretion, pbs: 1d4 + 2 + 1 + 4d6 + 6 + 6 ⇒ (2) + 2 + 1 + (3, 3, 1, 6) + 6 + 6 = 30
If it hits, the enemy takes 19 fire damage and 6 damage from poison. In addition, if it hits, the enemy must make a DC 19 reflex save or be stuck to the ground (if it's flying, then it can't be stuck - but it's entangled). In addition, if hit, it must make a DC 19 fort save or be dazed and fatigued.

Bottington, Alpha |

Grezzag unleashes some of his best swings yet on their foe, proving that he just needs a moment to warm up before the real fighting starts!
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+1 Doubleaxe (PA, Haste, TWF, Guidance) vs Mishtu: 1d20 + 17 - 3 + 1 - 2 + 1 ⇒ (9) + 17 - 3 + 1 - 2 + 1 = 231d8 + 13 + 6 ⇒ (7) + 13 + 6 = 26
+1 Doubleaxe (PA, Haste, TWF) vs Mishtu: 1d20 + 17 - 3 + 1 - 2 ⇒ (5) + 17 - 3 + 1 - 2 = 181d8 + 13 + 6 ⇒ (4) + 13 + 6 = 23
+1 Doubleaxe (PA, Haste, TWF, Doubleslice) vs Mishtu: 1d20 + 17 - 3 + 1 - 2 ⇒ (20) + 17 - 3 + 1 - 2 = 331d8 + 13 + 6 ⇒ (2) + 13 + 6 = 21
+1 Doubleaxe (PA, Haste, TWF, Iterative) vs Mishtu: 1d20 + 12 - 3 + 1 - 2 ⇒ (20) + 12 - 3 + 1 - 2 = 281d8 + 13 + 6 ⇒ (3) + 13 + 6 = 22
First Confirm?: 1d20 + 17 - 3 + 1 - 2 ⇒ (20) + 17 - 3 + 1 - 2 = 332d8 + 26 + 12 ⇒ (2, 1) + 26 + 12 = 41 62pts if this crit confirms.
Second Confirm?: 1d20 + 12 - 3 + 1 - 2 ⇒ (9) + 12 - 3 + 1 - 2 = 172d8 + 26 + 12 ⇒ (5, 2) + 26 + 12 = 45 67pts if this crit confirms.
0_0 that was three 20's in a row! That's nuts!

Poshment Pamplemousse |

”Oh oh shiny!” Poshment cheers as he scoops up the valuables. ”Any magical magic on them?” he wonders out loud.
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On mobile, so viewing map is hard. Open to whichever door is most reasonable!

Daniel Penfold 351 |

I've assumed you've gone to the next nearest door - F17
The tables and shelves in this large laboratory are all coated with a thin greenish slime. One desk is heaped with pages of notes, and a human skeleton dressed in mouldy robes lies slumped over it. A large glass tank atop the easternmost table is shattered and shards of glass litter the floor of the room, while a pale green haze floats in the air.

Poshment Pamplemousse |

"Welp, that's a lot of stuff that could go wrong. Those notes look like Adlur or Zimdoz might want to look at them though, so I guess we'll brave it. First, the tank is broken, but the glass is on the outside. Maybe something crashed out of it, or the gas, item three, by the way, was in it? Then the second thing is the skeleton. I'm hoping that the gas, again item three, did that little number on it, but I suppose another thing could have killed it and maybe, maybe not, it is animated? Third, like I said, that weird gas," Poshment rambles, pausing only to take a deep breath. "Are we going to die?" he asks the others.
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I'd like to have Grezzag take a shot with his bow at the skeleton, but I think the experts are going to have to take a crack at this haze! I think Poshment could also prep a Detect Poison spell in a first level slot.

Alldur Folmes |

"That haze is a little disturbing. Green usually isn't a 'breathable' color." Alldur does his best to study the haze.
Looking to figure out the source of the haze or what it is. Residual poison gas? Monster BO? I'll make a flat roll and list my bonuses for my various knowledges. Throw in some detect magic and technomancy for good measure
Knowledge: 1d20 ⇒ 6 arcana, history, local, nature +18 engineering +21 planes +11

Daniel Penfold 351 |

Zimdoz, you recognise the creature as a hungry fog which is a type of ooze. They have damage reduction against everything except magic. They are immune to acid, electricity and sonic and they have resistance to cold. Their attacks do negative energy damage.
[ooc]That's all you get with that roll I'm afraid.[/i]

Poshment Pamplemousse |

"Yikes! I guess we sit back and let Zimmy-boy torch it?" Poshment asks.
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Seems like Grezzag could probably damage it too, but, as is typical for oozes IME we don't really want to be next to it!

Zimdoz |

Zimdoz can damage it with fire though? If Zimdoz can, he'll do a surprise round attack/immediate on the thing if he can. Oozes are no joke. But yes, Grezzag I think can also beat it down.

Daniel Penfold 351 |

Sorry for my absence PC issues.
Alldur's bolts fly through the air striking the black creature.
Alldur initiative: 1d20 + 12 ⇒ (15) + 12 = 27
Zimdoz initiative: 1d20 + 5 ⇒ (13) + 5 = 18
Poshment initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Grezzag initiative: 1d20 + 5 ⇒ (18) + 5 = 23
Allip initiative: 1d20 + 5 ⇒ (11) + 5 = 16
Hungry fog initiative: 1d20 - 3 ⇒ (2) - 3 = -1
Initiative order:
Block 1: You guys
Block 2: Allip and hungry fog
So Block 1 over to you.

Poshment Pamplemousse |

"GO mighty blender Orc, GO!" Poshment cries, sending what appears to be confetti from his hands into the air. They swirl in a nonexistent breeze before settling on everyone's shoulders and hopelessly tangling in everyone's hair.
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Something in my gut tells me this one's going to be a doozy folks! GM, which map are we on? [url=http://legacy.aonprd.com/coreRulebook/spells/goodHope.html]Good Hope[/url on everyone! It is like Heroism but the duration is min/lvl, can hit multiple creatures, and it adds to damage as well.

Bottington, Alpha |

"I almost like killing bots more than this, but I won't say no to a good challenge either!" Grezzag grumbles before moving up to the Ooze and taking a swing at it.
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+1 Orc Double Axe (PA, Good Hope) vs Hungry Fog: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 331d8 + 22 + 2 ⇒ (2) + 22 + 2 = 26
Figure it is safe to say Grezzag isn't adjacent to either foe! Nobody has Religion to actually ID the Allip, right?

Zimdoz |

Zimdoz squeaks, afraid of the allip creature, but he focuses and tries to blast down the hungry fog quickly.
+1 dragon pistol, ranged touch, haste, PBS, good hope, rapid shot: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 ⇒ (7) + 15 + 1 + 1 + 1 + 2 - 2 = 25
+1 dragon pisol damage, tanglefoot ordnance (fire damage), pbs, good hope: 1d4 + 2 + 1 + 4d6 + 6 + 2 ⇒ (1) + 2 + 1 + (1, 4, 5, 4) + 6 + 2 = 26
+1 dragon pistol, ranged touch, haste, PBS, good hope, rapid shot: 1d20 + 15 + 1 + 1 + 1 + 2 - 2 ⇒ (12) + 15 + 1 + 1 + 1 + 2 - 2 = 30
+1 dragon pisol damage, tanglefoot ordnance (fire damage), pbs, good hope: 1d4 + 2 + 1 + 2 ⇒ (4) + 2 + 1 + 2 = 9
+1 dragon pistol, ranged touch, haste, PBS, good hope, rapid shot: 1d20 + 15 + 1 + 1 + 1 - 2 ⇒ (14) + 15 + 1 + 1 + 1 - 2 = 30
+1 dragon pisol damage, tanglefoot ordnance (fire damage), pbs, good hope: 1d4 + 2 + 1 + 2 ⇒ (3) + 2 + 1 + 2 = 8
+1 dragon pistol, ranged touch, haste, PBS, good hope, rapid shot: 1d20 + 15 + 1 + 1 + 1 - 2 ⇒ (14) + 15 + 1 + 1 + 1 - 2 = 30
+1 dragon pisol damage, tanglefoot ordnance (fire damage), pbs, good hope: 1d4 + 2 + 1 + 2 ⇒ (2) + 2 + 1 + 2 = 7
With Rapid reload, rapid shot, and use of paper cartridges, Zimdoz does 4 attacks! Only one is an ordnance attack, though, but all are magic.
Of the damage, 25 is fire, and since all are ranged touch attacks, I think all hit. The enemy must make a DC 19 reflex save or be stuck to the ground (if it's flying, then it can't be stuck - but it's entangled).

Poshment Pamplemousse |

"Grezzag? You alright there? Oh geez, let me get that for you," Poshment says, running over to his damage sponge with a cloth. Jumping up in an attempt to wipe his face, what should have been a gentle swipe turns into a punch to the chin.
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Will, vs Babble, DC 15: 1d20 + 9 ⇒ (8) + 9 = 17
Take a standard to try and rouse Grezzag! Idk if there is a way to know what effect an ally is under without knowing the ability with a knowledge check, so, GM, if this isn't kosher just let me know and I'll retcon!

Alldur Folmes |

Will Save: 1d20 + 8 ⇒ (17) + 8 = 25
Alldur cocks an eyebrow trying to understand the creature's strange babbling. With a shrug he levels a hand towards the creature and looses a bolt of lightning towards it.
Lightning Bolt: 6d6 ⇒ (3, 4, 2, 6, 5, 1) = 21 Reflex 18 for half

Poshment Pamplemousse |

Poshment runs out of the room and takes a deep breath. Coming back inside, his cheeks are inflated and he dusts of Grezzag. Giving the Half-Orc a pair of thumbs up, he runs back out for another fresh breath.
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Ha! Between Zimdoz's ordinance and Alldur's Lightning Bolts, we can handle anything! F15!

Poshment Pamplemousse |

"Ugh, why does everything have to stink in this tower! YEESH!" Poshment protests, throwing his hands in the air. He pouts while the investigators investigate.
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Perception: 1d20 + 4 ⇒ (10) + 4 = 14

Zimdoz |

Zimdoz looks around with his usual aplomb.
Take 10 on perception for 28 (including good hope).
I’m running a little low on charges, FYI, so I hope we get a rest before too long. :)

Alldur Folmes |

'Maybe the cleaning staff haven't been by in awhile?" Alldur muses while scanning the room.
Detec Magic
Perception: 1d20 + 11 ⇒ (20) + 11 = 31