
Leetia |

Leetia will let out a ray of freezing air and ice projects from her pointing finger at the closest one to her or the most front left one.
ranged touch attack: 1d20 + 3 ⇒ (18) + 3 = 21
ray damage: 1d3 ⇒ 3 points of cold damage

Alldur Folmes |

Alldur starts as the beetles enter the light. He flings a palm upward and from it a sickly green blob quivers through the air toward the beetle struck by Leetia's ray.
Ranged Touch: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d3 ⇒ 1 Acid damage
Acid Splash

Zimdoz |

Zimdoz loads his dragon pistol with pellets, then moves in the direction of the beetles, with the hope of performing a scattering shot on his next turn. His tailblade is at the ready should he need to fight in melee.

Jade Gemheart |

Jade studied the situation carefully. While they were likely to survive a battle like this, it was better not to take chances. Stepping forward, she put forth her hand and spoke an odd word. A small bolt of energy shot from her hand towards one of the beetles and exploded in a dazzling shower of sparks.
Cast Flare. Fortitude Save vs DC 12 or be Dazzled for 1 minute.

Amon Toph |

If one of then came to try to bite me, it provoked an AoO (I'm using a reach weapon - longspear).
Attack (AoO): 1d20 + 2 ⇒ (19) + 2 = 21 Longspear AoO before bettle comes to bite Amon
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Amon drops his longspear by his feet. As the weapon touches the floor, the hands of the aerokineticist get surrounded by electric sparks, which suddenly extend all over a range of 20 feet around him in a very loud way. The energy seems to concentrate on him for moment, and then he finally forms a long bladed weapon made of pure electricity that he swings at the beetle.
Free action to drop weapon, move action to gather power, standard to form kinetic blade and attack. If the bettle by me is already dead, then I'll instead five-foot-step (if possible) towards another one and attack. If there are none in my reach of 5-foot reach, then my action would be a little different (instead of dropping the spear, I'd move and attack with it).
Attack: 1d20 + 2 ⇒ (18) + 2 = 20 Kinetic Blade - versus Touch AC. Please let me know if they have spell resistance
Damage: 1d6 + 2 ⇒ (3) + 2 = 5 Electricity

Leetia |

If Leetia is in melee of these, she will 5 ft step away to get a clear shot (avoiding cover) and will let out a ray of freezing air and ice projects from her pointing finger at the closest one to her.
ranged touch attack: 1d20 + 4 ⇒ (6) + 4 = 10 -4 shooting into melee
1d3 ⇒ 1 points of cold damage

Alldur Folmes |

Alldur steps back and flings another globule of acid at the remaining beetle.
Ranged Touch: 1d20 + 2 ⇒ (8) + 2 = 10
Acid Damage: 1d3 ⇒ 2

Leetia |

"While we are still under the effects of this spell, I think we should follow the water and see if it goes deeper into this place. If not we can turn around and come back? I'm not the best climber." She frowns.

Daniel Penfold 351 |

You swim on. A dark cavern opens up here, its twenty foot high ceiling thick with stalactities. A rocky shore overlooks a placid pool and stream, fed by a trickle of water leaking from a narrow fissure to the north. A small garden of toadstools and dark mould grows along the banks
GM note: I'm assuming you wanted to head on to A4 as that is where the river goes rather than deeper into A2?

Jade Gemheart |

Coming up for the second time, Jade noticed the mould and didn't like it. She wracked her brain attempting to determine if it was safe or not.
Knowledge - Nature: 1d20 + 1 ⇒ (19) + 1 = 20

Amon Toph |

Amon moves with the others, shaking his head with attention and curiosity towards everything. When they get to the part with the mold, he checks up and analyzes carefully.
Perception: 1d20 + 6 ⇒ (1) + 6 = 7
Finished investigating the shallow creek, he swims along with the others, getting near the opening of the dark cavern and the small garden of toadstools. His darkvision immediately kicks in, as if his eyes suddenly switch lenses.
Perception: 1d20 + 6 ⇒ (10) + 6 = 16

Amon Toph |

One moment, associates. - says Amon, with his voice sounding more mechanical than he'd like - I noticed a bit of slithering on the past location we had been before moving here. I propose we go back to check to avoid being ambushed by something coming from behind.

Daniel Penfold 351 |

Unfortunately, no one is able to tell anything about the creatures.
The slimes move forward, one moves up to Amon, one to Jade and one to Leetia.
On Amon:
Slam (1d20 = 16 +1) = 17 Damage (1d3) = 2
On Jade:
Slam (1d20 = 17 +1) = 18 Damage (1d3) = 2
On Leetia
Slam (1d20 = 8 +1) = 9 Miss
Zimdoz your action - you can hit all 3 creatures although they are in melee

Jade Gemheart |

I wouldn't count on not being able to say anything.
Not too sure which would apply, so I'll roll both.
Knowledge - Nature: 1d20 + 1 ⇒ (9) + 1 = 10
Knowledge - Dungeoneering: 1d20 + 1 ⇒ (12) + 1 = 13
Hopefully it's enough.

Zimdoz |

Great, I’ll take the appropriate penalties
Zimdoz moves up and discharges his dragon pistol at the creatures, and a blast of shot is released.
Ranged Touch Attack on Mould 1 (melee, PBS, Scatter): 1d20 - 1 ⇒ (10) - 1 = 9
Damage on Mould 1, (PBS): 1d4 + 1 ⇒ (4) + 1 = 5
Ranged Touch Attack on Mould 2 (melee, PBS, Scatter): 1d20 - 1 ⇒ (4) - 1 = 3
Damage on Mould 2, (PBS): 1d4 + 1 ⇒ (2) + 1 = 3
Ranged Touch Attack on Mould 3, (melee, PBS, Scatter): 1d20 - 1 ⇒ (13) - 1 = 12
Damage on Mould 3, (PBS): 1d4 + 1 ⇒ (3) + 1 = 4

Amon Toph |

Amon moves his hands, and discharges of pure electricity form like a weapon - which he immediately swings against the creature in front of him.
Attack (vs. Touch): 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d6 + 2 ⇒ (2) + 2 = 4 Electricity
Move to gather power, standard to kinetic blade attack the one in front of me

Leetia |

As Leetia gets out of the water, she jumps at the sight of the creatures.
Concentration to cast if in melee DC 16
Defensive Casting: 1d20 + 7 ⇒ (7) + 7 = 14
If not, ignore the concentration.
A ray of frost shoots from her fingers
Ranged vs. touch: 1d20 + 3 ⇒ (10) + 3 = 13 -4 shooting into melee & -4 if they have cover because I can't get a clear line shot.
Cold Damage: 1d3 ⇒ 3

Daniel Penfold 351 |

Jade you strike the slime in front of you, your short sword cuts a mighty gash in its side, but it is still there.
Leetia a bolt of cold strikes the slime, it freezes in place, goes brittle ans shatters into pieces.
The remaining slime tries to hit Amon again
Alldur back to you.

Alldur Folmes |

'Hold still Amon' Alldur warns as he takes aim.
Light Crossbow: 1d20 + 2 ⇒ (16) + 2 = 18 Probably -4 for firing into melee. 14 total if that's the case
Damage: 1d8 ⇒ 4

Zimdoz |

Zimdoz drops his gun, pulls out his longspear, takes a step to position himself and attacks the remaining mould.
longspear attack on slime mould: 1d20 + 0 ⇒ (7) + 0 = 7
longspear damage on slime mould: 1d6 - 1 ⇒ (6) - 1 = 5
But his swing is wild.

Leetia |

Leetia's hair sticks straight up due to the static Amon is gathering.
When it's her turn if anything is still crawling, she will do the same as before.
Concentration to cast if in melee DC 16
Defensive Casting: 1d20 + 7 ⇒ (15) + 7 = 22
If not, ignore the concentration.
A ray of frost shoots from her fingers
Ranged vs. touch: 1d20 + 3 ⇒ (15) + 3 = 18 -4 shooting into melee & -4 if they have cover because I can't get a clear line shot.
Cold Damage 1d3 ⇒ 3