| Zimdoz |
Zimdoz moves up and loads some pellets into his dragon pistol, loading them with toxic ordnance.
Going to be using my toxic ordnance for all the pellets, let's see what happens on androids.
| Alldur Folmes |
Alldur lines up a lightning bolt to hit as many as possible in one shot.
Lightning Bolt: 7d6 ⇒ (3, 2, 4, 3, 5, 5, 3) = 25 DC 18 Reflex for half, +3 damage if they're made of metal
| Poshment Pamplemousse |
"NICE! Grezzag, bet if you swing your axe from the side instead of over the top you'd have a better chance and smashing them to pieces!" Poshment shouts from safety.
________
Guidance on Grezzag.
| Zimdoz |
Zimdoz scurries up, and tries to dislodge his pellet blast before it blows up his dragon pistol. Toxic tanglefoot ordnance
+1 dragon pistol, scatter, pbs, ranged touch: 1d20 + 15 - 2 + 1 ⇒ (1) + 15 - 2 + 1 = 15
Zimdoz's shot misfires, and his dragon pistol gets the broken condition! No negative effect - will have to clear the broken condition next round.
Zimdoz squeaks and looks surprised. His pistol seemed to discharge it's pellets quite poorly, splattering goo in the wrong direction, and doing very little of value.
| Poshment Pamplemousse |
Poshment hustles up to the front, pulling his morningstar on the way. "Oh, oh, oh! I'll help!"
________
Double move, draw on the move.
| Alldur Folmes |
Alldur points a hand at the remaining android, sending a salvo of missiles at the last android.
Magic Missile: 4d4 + 4 ⇒ (3, 1, 2, 3) + 4 = 13
| Poshment Pamplemousse |
"Ok, so, I know, I know," Poshment begins, picking up one of the pistols. "I can't really be trusted with this thing. BUT. BUT! BUT! in this instance it would have been preeeeettttty sweet if I could have shot back, riiiight?"
He looks nervously at the others, already having waved the thing in most of y'alls direction with his finger casually on the trigger. "Riight?"
________
Picking up a pistol for the once in a blue moon we need like a point of damage to end the fight again. That is, unless the others want Poshment to remain gun free ;) GM, looks like we have two ways to move west: north or south. I say we go south!
| Daniel Penfold 351 |
Sorry, you can't go south- wall, so I've got you heading north
A line of runes is printed above the two door's on this room's western walls. Several tattered, strange suits of armour hang in shreds from hooks in a wide alcove between these doors. Standing motionless in the room is another gearsman, although it looks stronger than the previous ones.
| Alldur Folmes |
Alldur ducks away as Poshment waves the pistol in his direction. 'I'm worried that thing will blow up in your hand if you try to fire it. Look at the corosion near the power supply. It's like holding an unstable bomb!'
at the new room
Alldur points the wand at himself and understanding washes over him and he takes a look at the runes.
Comp. languages
| Daniel Penfold 351 |
[i]The runes above the southern door read "Canister Access", to the south it reads "Nanotech Laboratory".
At this point the Gearsman looks at you and says,
"Primary objective complete. Fugitive exterminated but remains required per Unity directive one. Please submit traitor Casandalee or face immediate execution."
| Poshment Pamplemousse |
We've heard this line before! Taking Alldur's words to heart, Poshment chucks the pistol at the Gearsman and ducks for cover. "TAKE COVER!"
________
Thrown Pistol vs Gearsman's Square (AC 5): 1d20 + 9 ⇒ (6) + 9 = 15
Not expecting a mechanical effect, Poshment thinks he's holding a grenade!
| Zimdoz |
Earlier
Zimdoz clears the misfire from his pistol, wiping his forehead.
"See, this dragon pistol almost exploded. I must have loaded it wrong. Make sure you don't do what I did, and maybe you can get the hang of it."
Spend a grit to clear the broken condition from the misfire, per the quick clear deed, at 0/1 grit.
Later
Zimdoz sighs when Poshment throws the pistol, and just tries to shoot the gearsman with a toxic paper tanglefoot ordnance.
+1 dragon pistol, pbs, ranged touch: 1d20 + 15 + 1 ⇒ (5) + 15 + 1 = 21
+1 dragon pistol, pbs, ordance, toxic: 1d4 + 2 + 1 + 4d6 + 6 + 6 ⇒ (3) + 2 + 1 + (3, 1, 4, 6) + 6 + 6 = 32
If hit, requires a DC 19 reflex save or be stuck to the ground and entangled. Also a DC 19 Fort save or be dazed and fatigued.
He mutters, "Gosh, why don't you guys just leave it be - we can't help you!"
| Daniel Penfold 351 |
Poshment's pistol unfortunately does nothing.
Zimdoz's pistol shot strikes the gearsman, doing significant damage.
Zimdoz Initiative: 1d20 + 5 ⇒ (18) + 5 = 23
Poshment initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Alldur initiative: 1d20 + 12 ⇒ (3) + 12 = 15
Grezzag initiative: 1d20 + 2 ⇒ (15) + 2 = 17
Vivianne initiative: 1d20 + 3 ⇒ (18) + 3 = 21
augmented gearsman initiative: 1d20 + 4 ⇒ (5) + 4 = 9
| Alldur Folmes |
Alldur calls out a string of static filled chirps, whistles, and clicks to the gearsman, attempting to effect the creature's programming.
Alldur casts malfunction on the gearsman. DC 19 Fortitude Save to resist
| Poshment Pamplemousse |
"Must have been a dud, I'll try it again next time! Milani only knows we're going to hear the same line at least another fifty times..." Poshment reassures (or, at least, tries to). Pulling another pistol out, he holds it unsteadily with two hands and squeezes the trigger. Anything but the floor!
________
Timeworn Pistol (Non-proficient, Inappropriate Size) vs Gearsman (Touch): 1d20 + 8 - 4 - 2 ⇒ (8) + 8 - 4 - 2 = 101d8 ⇒ 4
Draw second pistol, shoot. I think I accounted for all his penalties.
| Zimdoz |
Zimdoz nods at Poshment, "better, than throwing, at least."
+1 dragon pistol, pbs, ranged touch: 1d20 + 15 + 1 ⇒ (17) + 15 + 1 = 33
+1 dragon pistol, pbs, ordance, toxic: 1d4 + 2 + 1 + 4d6 + 6 + 6 ⇒ (4) + 2 + 1 + (3, 5, 5, 3) + 6 + 6 = 35
If hit, requires a DC 19 reflex save or be stuck to the ground and entangled. Also a DC 19 Fort save or be dazed and fatigued.
| Poshment Pamplemousse |
Poshment holds the pistol up and tries to aim for a few seconds before shaking his head. I'd shoot Grezzag or Vivianne!
Instead, he raises his holy symbol and releases a pulse of positive energy. "Get it!"
________
Channel positive, everyone essentially has heroism for the next four rounds.
| Bottington, Alpha |
"Time for the blender!" Grezzag says as he spins his double axe before bringing it around horizontally.
________
Main Hand (PA, Robot Slayer, Beacon of Hope, TWF): 1d20 + 17 - 3 + 1 + 2 - 2 ⇒ (19) + 17 - 3 + 1 + 2 - 2 = 341d8 + 13 + 6 ⇒ (7) + 13 + 6 = 26
Main Hand (Iterative, PA, Robot Slayer, Beacon of Hope, TWF)): 1d20 + 12 - 3 + 1 + 2 - 2 ⇒ (6) + 12 - 3 + 1 + 2 - 2 = 161d8 + 13 + 6 ⇒ (6) + 13 + 6 = 25
Off-Hand (PA, Robot Slayer, Beacon of Hope, TWF): 1d20 + 17 - 3 + 1 + 2 - 2 ⇒ (16) + 17 - 3 + 1 + 2 - 2 = 311d8 + 13 + 3 ⇒ (2) + 13 + 3 = 18
| Poshment Pamplemousse |
Poshment drops the pistol and snatches the bigger pistol. "OH. MY. MILANI!" he squeals, struggling to get it overhead. "This is the coolest thing ever!"
"Ok, ok, new plan: I SHOOT EVERYTHING WITH THIS!" he says emphatically, barely getting his arms around the weapon.
________
North from A11! Poshment literally can't use the rifle (two handed and medium sized), but damn is he going to try!
| Daniel Penfold 351 |
The walls of this large room are lined with dark panels of glass, tiny buttons, and other mechanical devices. A set of metal tanks sit to the west, while a chair mounted on a swivel on a short platform sits to the northeast. To the northwest, a section of flooring has been ripped away to expose a tangle of metallic plates and coils of brightly coloured cables. Two round tables sit in the room's centre.
| Poshment Pamplemousse |
"I guess we give it a once over and move on?" Poshment wonders outloud while he wanders into the room, dragging the rifle along the floor with him.
________
Perception: 1d20 + 3 ⇒ (9) + 3 = 12
| Alldur Folmes |
Alldur nods and sets to carefully examining the room using all his various methods. While he searches, he talks with his gnome friend. 'You know, if you really want to get the most out of those pistols and rifles, you should really have Zimdoz show you how to fire them. At the very least learn how not to shoot yourself in the leg'
Searching with detect magic and technomancy
Perception: 1d20 + 11 ⇒ (8) + 11 = 19
Know: Engi: 1d20 + 21 ⇒ (4) + 21 = 25 +10 to determine item properties
| Poshment Pamplemousse |
Poshment pouts. "But I do know how to use them!" he insists, stamping his little foot and accidentally setting the rifle off. A hole sizzles in a nearby wall.
"Ok, fine, fine, fine, I'll talk to Zimdoz about it!" he concedes. "Should we fiddle with this more or check another room? I like poking around these places, but only because I'm with others. Otherwise I wouldn't."
________
Nothing immediately comes to mind about what to hook up to the power conduit. Anyone else have thoughts on it? Otherwise, to the South of A11!
| Alldur Folmes |
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'Your master? Yes! As a matter of fact he told us to come here and tell you to shut it down. Shut all this down and go home!' Alldur calls out, removing a scroll from his case.
Bluff: 1d20 ⇒ 1
oof