| Daniel Penfold 357 |
Your cold ray misses the creature.
They then move forward and attack
Claw attack on Leetia: 1d20 + 1 ⇒ (15) + 1 = 16
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Claw attack on Alldur: 1d20 + 1 ⇒ (14) + 1 = 15
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Claw attack on Rannek: 1d20 + 1 ⇒ (13) + 1 = 14
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
Claw attack on Rannek: 1d20 + 1 ⇒ (17) + 1 = 18
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Back to you guys
| Leetia |
Leetia's mage armor deflects the attack. She 5 ft steps back and sends another spell at the creature.
Ray of Frost Ranged touch: 1d20 + 3 ⇒ (10) + 3 = 13 20/x2
1d3 ⇒ 1 cold magic damage
| Alldur Folmes |
Alldur takes a step back and lobs another blob of acid at the offending skeleton.
'They just keep coming!'
Ranged Touch: 1d20 + 2 ⇒ (2) + 2 = 4
Acid Damage: 1d3 ⇒ 3
Active Effects: Shield. AC 16 T 16 FF 14 7 Rounds remaining.
| Zimdoz |
Zimdoz waits to try to hit as many skeletons as he can with one shot.
"Everyone, scooch back so that I can get as many as possible!"
He then tries to aid Ranek's armor class against the one he's adjacent to.
aid another on Ranek to boost AC using tailblade: 1d20 + 0 ⇒ (3) + 0 = 3
| Ranek Scarredheart |
Another claw catches into Ranek's flesh, leaving lines of red but the barbarian does not cease to fight. He hears Zimdoz's command this time, looking back at the strange weapon before taking another swing at the skeleton that harmed him this time.
Power Attack: 1d20 + 5 ⇒ (13) + 5 = 18Damage: 2d6 + 9 ⇒ (1, 4) + 9 = 14
After swinging, he does move a step back, growling like an animal as he moves to try and protect his fellow party members.
| Alldur Folmes |
Alldur steps back and lobs more acid at the skeletons.
Aiming for the one to the Southwest out of melee
Ranged Touch: 1d20 + 2 ⇒ (3) + 2 = 5
Acid Damage: 1d3 ⇒ 2
Active Effects: Shield. AC 16 T 16 FF 14 6 Rounds remaining.
| Zimdoz |
Zimdoz moves over slightly and attempts to take a shot at the two that are nearby with his scatter pellets.
ranged touch against near skeleton dragon pistol, scatter, pbs, no precise: 1d20 + 4 - 2 + 1 - 4 ⇒ (10) + 4 - 2 + 1 - 4 = 9
dragon pistol damage, pbs, ordnance (fire)- bludgeoning/piercing: 1d4 + 1 + 5 ⇒ (1) + 1 + 5 = 7
ranged touch against far skeleton dragon pistol, scatter, pbs, no precise: 1d20 + 4 - 2 + 1 - 4 ⇒ (14) + 4 - 2 + 1 - 4 = 13
dragon pistol damage, pbs, ordnance (fire)- bludgeoning/piercing: 1d4 + 1 + 5 ⇒ (4) + 1 + 5 = 10
| Daniel Penfold 357 |
Another skeleton crumbles to dust
[i]The skeletons move around and attack again.
Claw on Rannek: 1d20 + 1 ⇒ (19) + 1 = 20
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Claw on Leetia: 1d20 + 1 ⇒ (14) + 1 = 15
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Claw on Zimdoz: 1d20 + 1 ⇒ (3) + 1 = 4
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Claw on Alldur: 1d20 + 1 ⇒ (13) + 1 = 14
damage: 1d4 + 1 ⇒ (1) + 1 = 2
| Alldur Folmes |
Alldur continues to fall back, attempting to fend of the skeleton's sharp hand swipes as he tries to conjure another globule of acid.
Concentration: 1d20 + 9 ⇒ (12) + 9 = 21
Ranged Touch: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d3 ⇒ 1
Active Effects: Shield. AC 16 T 16 FF 14 5 Rounds remaining.
| Zimdoz |
Zimdoz steps back and reloads a pellet.
Daniel, could you check and see if the 13 to touch AC hits the far skeleton (in front of Rannek) again? It seems like it might have (unless I’m missing something). Seems like we’re having trouble, so every one of these that we drop will help.
| Daniel Penfold 357 |
The skeletons attack again
Claw on Leetia: 1d20 + 1 ⇒ (14) + 1 = 15
damage: 1d4 + 1 ⇒ (1) + 1 = 2
Claw on Alldur: 1d20 + 1 ⇒ (1) + 1 = 2
damage: 1d4 + 1 ⇒ (1) + 1 = 2
The ones on Rannek and Sid can attack more than once as they do not need to move.
Claw on Rannek: 1d20 + 1 ⇒ (16) + 1 = 17
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Claw on Rannek: 1d20 + 1 ⇒ (17) + 1 = 18
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Claw on Rannek: 1d20 + 1 ⇒ (6) + 1 = 7
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Claw on Rannek: 1d20 + 1 ⇒ (18) + 1 = 19
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Claw on Sid: 1d20 + 1 ⇒ (1) + 1 = 2
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Claw on Sid: 1d20 + 1 ⇒ (7) + 1 = 8
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Claw on Sid: 1d20 + 1 ⇒ (12) + 1 = 13
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Claw on Sid: 1d20 + 1 ⇒ (19) + 1 = 20
damage: 1d4 + 1 ⇒ (2) + 1 = 3
[ooc]And back to you guys
| Alldur Folmes |
Alldur steps back out of the skeleton's reach and lobs more acid at him.
Ranged Touch: 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d3 ⇒ 1
Active Effects: Shield. AC 16 T 16 FF 14 5 Rounds remaining.
| Zimdoz |
Zimdoz steps from the one engaging him and attempts a scatter shot on two of the skeletons. Unfortunately, this provokes an attack from a different one!
5-foot step diagonal
fire dragon pistol pellets at bottom two skeletons - provoking from adjacent skeleton
Zimdoz provokes from the one he's adjacent to with his shot. Do you want to take that first?
| Zimdoz |
If the skeleton doesn't knock Zimdoz unconscious...
dragon pistol, ranged touch, bottom left, pbs, no precise, scatter: 1d20 + 4 + 1 - 4 - 2 ⇒ (19) + 4 + 1 - 4 - 2 = 18
dragon pistol damage: 1d4 + 1 ⇒ (3) + 1 = 4
dragon pistol, bottom right, pbs, scatter: 1d20 + 4 + 1 - 2 ⇒ (4) + 4 + 1 - 2 = 7
dragon pistol damage: 1d4 + 1 ⇒ (1) + 1 = 2
| Alldur Folmes |
Alldur continues maneuvering backwards slowly, lobbing acid as he moves.
Ranged Touch: 1d20 + 1 - 4 ⇒ (2) + 1 - 4 = -1 Melee
Damage: 1d3 ⇒ 1
Active Effects: Shield. AC 16 T 16 FF 14 4 Rounds remaining.
| Alldur Folmes |
More acid from Alldur
Ranged Touch: 1d20 + 2 - 4 ⇒ (4) + 2 - 4 = 2 Melee
Damage: 1d3 ⇒ 1
Active Effects: Shield. AC 16 T 16 FF 14 3 Rounds remaining.
Thems is some terrible rolls
| Zimdoz |
Bahrab!?
Zimdoz attempts to help their melee friend by trying to distract the skeleton with his tail blade, and then flanks with Rannek.
5-foot step northwest to provide Rannek with flanking
Standard action - aid another attack for Rannek
aid another, with flanking: 1d20 + 2 ⇒ (19) + 2 = 21
Zimdoz successfully aids Rannek and says, ”Go get em big guy!”
Rannek should have +4 on his next attack!
| Daniel Penfold 357 |
The remaining skeleton attacks Rannek
claw: 1d20 + 1 ⇒ (4) + 1 = 5
damage: 1d4 + 1 ⇒ (2) + 1 = 3
claw: 1d20 + 1 ⇒ (10) + 1 = 11
damage: 1d4 + 1 ⇒ (4) + 1 = 5
claw: 1d20 + 1 ⇒ (17) + 1 = 18
damage: 1d4 + 1 ⇒ (1) + 1 = 2
claw: 1d20 + 1 ⇒ (6) + 1 = 7
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Leetia and Rannek, your actions