Fury of the Tempest |
Well, least you know for next time.
If you do have more than one slot, should say so, as well if you get someone through PMs you should let us know.
So... 3PP is an opition huh? Hmmmm... still gonna go Investigator... but is playtesting stuff still good...? Considering you allowed the mystic, I'm gonna assume yes. So, could I play as a Polymath Investigator, using the Steelforge's Non-Magicial Enchantment? Through admittedly for the latter, I would prefer it if I didn't have to go for Craft (Traps) in order to actually enchant my weapon.
Basically I wanna play a bit of a self-dependant character, one that's been adventuring a while, and thus picked up several tricks of the trade. Making him a good fighter, crafter and alchemist, but not the best of any of those.
Tall Tale Teller |
Well, least you know for next time.
If you do have more than one slot, should say so, as well if you get someone through PMs you should let us know.
So... 3PP is an opition huh? Hmmmm... still gonna go Investigator... but is playtesting stuff still good...? Considering you allowed the mystic, I'm gonna assume yes. So, could I play as a Polymath Investigator, using the Steelforge's Non-Magicial Enchantment? Through admittedly for the latter, I would prefer it if I didn't have to go for Craft (Traps) in order to actually enchant my weapon.
Basically I wanna play a bit of a self-dependant character, one that's been adventuring a while, and thus picked up several tricks of the trade. Making him a good fighter, crafter and alchemist, but not the best of any of those.
There is still no wealth system, no. More of foraging and crafting.
Tall Tale Teller |
Well, least you know for next time.
If you do have more than one slot, should say so, as well if you get someone through PMs you should let us know.
So... 3PP is an opition huh? Hmmmm... still gonna go Investigator... but is playtesting stuff still good...? Considering you allowed the mystic, I'm gonna assume yes. So, could I play as a Polymath Investigator, using the Steelforge's Non-Magicial Enchantment? Through admittedly for the latter, I would prefer it if I didn't have to go for Craft (Traps) in order to actually enchant my weapon.
Basically I wanna play a bit of a self-dependant character, one that's been adventuring a while, and thus picked up several tricks of the trade. Making him a good fighter, crafter and alchemist, but not the best of any of those.
You can be that. If you have been adventuring for a while then your story will start in a place separate from the main party.
Tall Tale Teller |
... So did you mean to quote me twice, or was the first one meant to be quoting Johnnycat93 and saying we don't have a wealth system still? I mean, if its Forging and crafting, than the Non-Magicial Enchantment woul work wonders with it... at least, imo.
That was in response to Johonnycat93. It is still foraging and crafting.
Valik Rythan |
Here's my druid, back story isn't finished yet but a rough idea is him and his master managed to make a small haven in a forest with his master managing to keep the mist out, however it took all he had and eventually drained away his energy, bringing him to his death much quicker than he would have. Now Arendal travels the land trying to fuffil his masters last wish of healing the world.
Tall Tale Teller |
Here is the submission for Johnnycat.
Backstory is on the short/ambiguous side. I did some skimming of the other characters but I wasn't up for going the thirty-odd pages of gameplay to catch up.
I'm open to suggestions/feedback.
Also, I'd be up for playing Duke if the role is vacant.
Thanks for the submission. The duke role is currently held by a PC named Rose though.
Tall Tale Teller |
Here's my druid, back story isn't finished yet but a rough idea is him and his master managed to make a small haven in a forest with his master managing to keep the mist out, however it took all he had and eventually drained away his energy, bringing him to his death much quicker than he would have. Now Arendal travels the land trying to fuffil his masters last wish of healing the world.
No one in the game or any not other worldly npc is capable of negating the mist. Maybe you both lived in some underground bunker or something. But I have a story with the mist and allowing the your master to ward it of that much makes some things in it not work. Sorry.
Tall Tale Teller |
That's cool I wasn't sure how you were working it but that's just as good. And when. I said small I meant like, a grove of trees small, but like and underground place is fine.
I knew what you meant. That's just how powerful this stuff is. Thanks for the submission though. Everything else looks good.
Tall Tale Teller |
Alright. This is a completed application of Fury of the Tempest's character. Hope the fluff is all good.
looks good. I think I will have your character have emerged a bit sooner than the other PCs (since your from a different bunker) and traveling north, Towards them and will be near them when you start the game. Thanks for the submit.