GM SpiderBeard's Wrath of the Righteous (Inactive)

Game Master Barvo Delancy

Chapter Three: Demon's Heresy

Currently at: The Ivory Sanctum

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Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

I'm currently torn between

Mythic Domain (Su) Count as 4 levels higher for determining the effects of your domain's/revelations' granted powers. More importantly: Once per day, expend one use of mythic power as a standard action to regain the use of all your domain granted powers as if you had rested for 8 hours.

Dejik's only revelation that would be affected is her channel: I think she'd add 2 dice to her channel, but she'd effectively be able to double the number of channels she could use in a day. That would let her use more of her channels offensively (with Alignment Channel), even if we keep running into 5-6 AoEs every day.

Relentless Healing (Su) If a creature has died within 1 round, as a free action you can expend one use of mythic power to apply healing magic to that creature. This healing can be from a spell or effect you cause or from a magic item you wield. If this healing brings the creature's hit points above the threshold for death, it comes back to life and stabilizes at its new hit point total (similar to the way breath of life functions); otherwise, it remains dead.

This would help fill the multi-classing gap, since Dejik won't be able to cast Breath of Life until level 10 and Raise Dead until level 12. (Right now, she won't get 3rd-level spells until next level, and that seems to be dragging the party down a bit.)


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

I say go with the Mythic Domain...

We shouldn't be dying anytime soon, and Nilus will get Ultimate Mercy at 9th level.


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3
Nilus Romani wrote:

I say go with the Mythic Domain...

We shouldn't be dying anytime soon, and Nilus will get Ultimate Mercy at 9th level.

Oh, that will be great.

In theory, having the ability to double her channels will help keep us alive, especially since she can start spending some of them helping with combat. Another bonus: since Dejik's alignment channel only works on evil outsiders, any humanoid cultists will still be alive for Nilus to reform with his +20 to Charisma checks.

(I'm sure Nilus will get Dejik to convert one of these days.) :-)


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

We'll need those channels as offense if/when we come up against more swarms...

Mythic is so insanely bonkers powerful I've resolved to only try and take things that are only useful out of combat.


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

Spiderbeard, I have a question on mythic domain:

The Mythic Domain text says: "When determining the effects of your domain's granted powers, you're considered 4 levels higher.[...] If you're an oracle, all aspects of this ability apply to your revelations instead of to domain granted powers. "

The Channel (life oracle revelation) says: "You can channel positive energy like a cleric, using your oracle level as your effective cleric level when determining the amount of damage healed (or caused to undead) and the DC."

The way I'm reading that, Dejik would count her oracle level as 4 levels higher for her effective cleric level, so she would channel as a 9th level cleric (5d6). Do you agree?

(I'm planning to take the ability no matter what--I just need to know whether to adjust her channel dice.)

Mythic abilities:
+2 to charisma
+4 HP
Mythic spell: Protection from Evil
Hierophant Path ability: Mythic Domain


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Yeah, I agree with your read on that.


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

Still trying to decide what would be best to take for Ronan. Will update later today.


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My first instinct would be Mythic Companion for Jinxx so he can use surges. Speedy summons is also bad ass.


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

I took your addvice, Mythic Companion

+2 Dex


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

I will be away Thursday, Friday and Saturday. Please GMPC me those days


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

Sorry--had problems with the site yesterday. Hope it didn't slow anyone down.


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Nah, we're moving along fine. :)


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Hey so I did this for another group after a player mentioned they hit 3k posts. Well this group is at 3.6 k posts so I thought I'd so the same. I'm not sure if any of you are OOTS fans but most players are at least aware of it - so here's everyone as Order of the Stick characters. Thanks for hanging in!


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Thats pretty cool!

Did you just use paint to draw them or is there some fancy web based app that does it?


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I used inkscape, it's a vector image editor.


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

Loving it!


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

That's awesome! One thing though ... why is Sarkast diving at Nilus and Dejik? Everyone else seems to be heading to the right, but I'm coming in from that side ...

OMG! You're telling us that in the near future, I'm going to get dominated and kill the paladins!

:D


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Nailed it in one. Or I wanted Sarkast to be mid-dive but was too lazy to draw a precipice for him to jump off of, or an enemy for him to pounce on.


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Hey guys got an update that Ronan's player broke the hell out of his ankle. Unsure if he's out and for how long but I'll have him on autopilot until I know more.


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

Ouch! That truly sucks.


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

As a man cursed with small ankles....I feel his pain.

I've suffered three broken ankles of differing severity in my life. Last one was about 6 years ago playing tennis....


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

Hi All, just waiting to hear from the orthopedic surgeon to seen when I go in for surgery. So yes GM if you can keep me on autopilot that would be great. Will let everyone know when I'm back up and running so to speak.


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

Good luck! Orthopedic surgery sucks.


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

Good luck!


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

Ouch! Take care of yourself.


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3
Sarkast wrote:

That's awesome! One thing though ... why is Sarkast diving at Nilus and Dejik? Everyone else seems to be heading to the right, but I'm coming in from that side ...

OMG! You're telling us that in the near future, I'm going to get dominated and kill the paladins!

:D

At first glance, I thought Sarkast was trying to poke his eyes out with his daggers. :-)


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It's because he's being forced by the arbitrary hand of God to attack his companions. So upon a successful attack he'd lose his eyes and thus not be forced to witness the slaughter.


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

Hi All, I am back. I am not on my computer a lot though. I will try and post at least once a day.


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

Good to see you back in action, even if it's limited action. ;-)


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

Got back from getting my "walking" cast on, good news is that it is healing well and I am more mobile now. I will defiantly post on a more regular basis now.


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Woo! Glad to see you're on the mend.


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

The +2 Elven Chainmail would be a 3 point armor upgrade for Sarkast. Does anyone else have interest in it?

Spiderbeard, just to confirm because I think I found a Herolab bug: The description of Elven Chain says it counts in all ways as light armor, so it would not reduce movement or hinder any abilities that say "only in light or no armor", right?


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

I think you need it more than Ayesha at the moment.


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Yep, you're right. It is light armour that jsut happens to be shaped like medium armour.


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

I am on travel through wednesday. I may or may not be able to post daily. Please move on without me if needed.


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

I'm back from outer space (well, Oklahoma). Thanks for DMPCing me through...53 updates o_0


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Hahaha. You're welcome! Nilus almost died, it was fun.


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

Rogue level 8
Ability bonus: +1 CON
Favored Class Bonus: +1 hit point

HP: 5 (average d8) + 1 (CON) + 1 (FCB) = 7, now 70
Saves: +1 Reflex, now 2/6/2
BAB: +1, now 6

Skill points (8 + 2 INT + 1 Human = 11)
Acrobatics (1), Climb (1), Disable Device (1), Knowledge (planes) (4), Perception (1), Sense Motive (1), Stealth (1), Survival (1)

Class feature
Skirmisher (Ex): At 8th level, whenever a scout moves more than 10 feet in a round and makes an attack action, the attack deals sneak attack damage as if the target was flat-footed. If the scout makes more than one attack this turn, this ability only applies to the first attack. Foes with uncanny dodge are immune to this ability. This ability replaces improved uncanny dodge.

Rogue talent
Slow Reactions (Ex): Opponents damaged by the rogue's sneak attack can't make attacks of opportunity for 1 round.


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

While updating my stat block online, I realized I had been shorting myself 3 points on initiative (two from the Amazing Initiative mythic ability, and 1 from the Righteous Medal of Agility. That has been corrected!


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

Dejik finally gets 3rd level spells! Well, one 3rd level spell (other than her mystery spells of Cure Serious and Neutralize Poison).

I'm trying to decide between Prayer and Communal Resist Energy (at Dejik's caster level, that would be 20 points, with a total of 80 split among everyone). Thoughts?

She'll probably also take Shield Other as her optional 2nd level spell. That should keep Nilus from dying... :-)

Spiderbeard, would you allow Dejik to retrain the Reach Spell feat? Since her spell progression is so far delayed, she can't really use it (because she doesn't have any higher level spell slots). I'm thinking about taking Quick Channel instead (and generally pushing Dejik into the channel direction more).


Female Magus 12 | AC 26 T 16 F 21| HP 102| F +9 R +9 W +8 | Init +11 | Perc +18

Level 8
Ability: DEX +1
hp: +6
fc: +1 hp
abilities: improved spell combat
feats:
skills: (6) - fly, k. arcana, k. planes, perception, spellcraft, umd
upgrades: +6/+1 bab, +6 F, +2 R, +6 W; 4+1 1-level, 4+1 2-level, 2+1 3-level vampiric touch,ray of exhaustion


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

I vote Communal Resist Energy....Prayer will get forgotten about (at least I know I'll probably forget it)

I'll level Nilus shortly...another level in the Sentinal class.


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Nilus is now a Paladin 5 Sentinel 3!
HP gained 6(d10HD)
+1 CON (+8HP +1Fort)
+1BaB
+1Fort

Skills 2+Int
Kn:Religion +10
Perception +6

Class Abilities!
Divine boon 1: Graceful Warrior (Sp) animate rope 3/day, cat’s grace 2/
day, or haste 1/day Should just stick with Haste right?
Symbolic Weapon +2 (Su): When wielding his deity’s favored weapon, the sentinel gains a +1 sacred or profane bonus on attack and damage rolls.
These bonuses increase by 1 for every 3 levels he has in the sentinel prestige class (maximum +4). His deity’s favored weapon also functions as a holy (or unholy) symbol when wielded by a sentinel.


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

Ronan

+1 Con
New level 3 spell: Obsidian Flow

HP now at 78
+3 Skills, Kn Planes +13, Spell Craft +17, Kn Dungeoneering +10

No Change to Jinxx


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

Dejik:

Oracle level 6 (Paladin 2)
+1 Con (15 > 16)
3rd level spells (M=mystery spell)
- Cure Serious (M)
- Neutralize Poison (M)
- Resist Energy (communal)

New 2nd level spell (favored class bonus): Shield Other

Skill details/saves/HP/etc. to follow.


Male Kellid Rogue (Unch) 11 / Urban Bloodrager 1 / Trickster 5| AC 29(32 w/Cmb Exp) T 18 F 22 | HP 122/122 | F +7 R +14 W +5 | Init +11 | Perc +21

Nilus, since Ronan casts haste on the party pretty regularly, you might be better off taking one of the others. Cat's Grace would be great to use on Sarkast or anyone who needs to attack at range. Animate Rope has the potential to be useful, but it's hard to predict.


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

Since this is an even-numbered caster level, Dejik can swap out one spell. She'll trade out Bull's Strength for Suppress Charms and Compulsions.

3 skill ranks go into Knowledge Religion (in preparation for Quick Channel) bringing it up to +8, 1 rank goes into Handle Animal (bringing it to +9).

Extra point in Con brings her points up to 83.
+1 BAB brings her to 6, so she gets a second attack now.
+1 to Fort, Ref, and Will save
+1 2nd level spell per day
+1 to channel save DC
+1 person in Life Link (up to 6)


Male Half Elf Summoner 8/Achmage 2 | HP 78 | AC 18/13/15 +2 if Next to Jinxx | Saves F 7/ R 7 / W 8 | Init +6 | Perc +3

I will be away until Monday, no internet access. GMPC me if necessary.


Female Kellid Pal 2 Or 9 | AC 20 T 13 F 17 | HP 70/133 | F+17 R+12 W+15 | Init+6 | Per +0 | Life links: Entire party
Status:
Remaining Mythic Points: 6/9, Spells: 1-8/10, 2-5/8, 3-3/7, 4-5/5, Channel: 3/7 LoH: 7/7 Smite: 1/1 Scale: 3/3

Sarkast and Dejik will be at Geek Girl Con all weekend. I expect Internet access to be spotty.


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Have fun at the con! I'll wait until Monday to get things going.

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