GM R Box - Jade Regent AP

Game Master Twistlok

* Tactical Maps *
* Player Notes *
* Loot Sheet *
* Caravan Sheet *


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Male N Human (Shoanti) Hunter (Totem-Bonded) 7 | HP: 62/62 | AC: 18 (Tch 12, Fl 16) | CMB: +9, CMD: 21 | F: +8 (+5 vs cold weather), R: +8, W: +6 | Init: +6 | Perc: +12, SM: +2 | Speed 30ft | Shared Strength 7/7 | Spells: 1st 5/5, 2nd 4/4, 3rd 1/1 | Maitoh - HP: 51/51, AC 22 (Tch 11, Fl 20), F: +7, R: +8, W: +5 | Default stats only - see stats spoiler for current status

HP: 1d8 ⇒ 1

Sad times. Looks like a 5 then.

Hunter (Totem-Bonded) 3
HP - 5 + 2 (Con) + 1 (FC)
Skill points - Acrobatics, Climb, Knowledge (nature), Perception, Stealth, Survival
Background skill points - Handle Animal, Knowledge (geography)
Favoured class bonus - HP
Feat - Power Attack
BAB - +2
Saves - Fort +3, Ref +3, Will +1
Spells known - +1 0th level (know direction), +1 1st level (lead blades)
Spells per day - +1 1st level
Hunter Tactics
Teamwork Feat - Precise Strike


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

@Loshien - To be at all effective with your crossbow you need two feats. Point-blank Shot and Precise Shot. Sadly point-blank is required for percise shot and without percise shot you take a -4 shooting into melee.


Male Dwarf Brawler 7| HP 52/68 | AC 21/14/19| CMB +11| CMD 24| F +8| R +8| W +4| Init +2 Per +10| Unarmed Strike +13/+8 (1d8+9)

HP roll: 1d10 ⇒ 5

Brawler 3
HP = 5 + 2 con + 1 FCB
Skills: acrobatics, perception, stealth, knowledge dungeoneering
feat: improved trip
BAB +1
Will save +1

Maneuver Training - Trip (+1 to cmb and cmd for trips)

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

1d10 ⇒ 9

I will take that. That's 11.


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

HP: 1d8 ⇒ 8
Nice!

Cleric 3
HP = 8 + 2 con = 27
Skills: Diplomacy, Perform (string instrument) FCB
Feat: Heavy Armor Proficiency

+1 reflex, +1d6 channel (2d6 total)

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

Full Details

BAB +1
HP +11
Feat: Call Out
Ref +1
Will +1
Skills: Climb, Craft(Wood Carving), Craft(Blades), Diplomacy, Intimidate, Knowledge(History), Knowledge(Nobility), Perception
SQ: Weapon Expertise(Katana)
Iaijutsu Strike +1d6(+2d6 Total)
Resolve 2/day
Challenge +1 Damage(+3 Damage Total)

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

No worries about that crossbow, definitely better feats for Losjien. I knew Lv3 was around the corner and this is a big level for a sorcerer! Bloodline Power Woodland Stride, Bloodline spell Entangle. I'll have him leveled tomorrow after work.

HP: 1d6 ⇒ 4

Above avg. I'll take it, +1Con= 5

If you guys enter further into the castle Ill lurk in back and Arm crossbow


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

Question, Red Box:

Kagyu has a 0-level spell Guidance which takes a standard action to cast and lasts 1 minute.

Out of combat, how long would it take to cast it on 4 characters? What I'm trying to get at is could I give the party a short buff before entering a new area (that probably has an encounter)?


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Six seconds per person I would think. So you could do it last minute if you know combat is coming.


Male N Human (Shoanti) Hunter (Totem-Bonded) 7 | HP: 62/62 | AC: 18 (Tch 12, Fl 16) | CMB: +9, CMD: 21 | F: +8 (+5 vs cold weather), R: +8, W: +6 | Init: +6 | Perc: +12, SM: +2 | Speed 30ft | Shared Strength 7/7 | Spells: 1st 5/5, 2nd 4/4, 3rd 1/1 | Maitoh - HP: 51/51, AC 22 (Tch 11, Fl 20), F: +7, R: +8, W: +5 | Default stats only - see stats spoiler for current status

It's worth doing before we go into a new room or area. Any buffs are appreciated at this level.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Sorry that took a while. Had fun going throw the massive amount of spells and feats.

+1 Fort
+1 Ref
+1 Will

Added Corrosive Touch, and Mending (realize I did not add my second cantrip last lv.

Feat: Throw anyhting for +1 attack to acid splash.

Also re-did Losjien's profile to make it easier to see spells/feats/abilities.

Sorry this is my first caster so taking a little more time.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Welcome back Miyagi!


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5
Losjien Hallow wrote:
Welcome back Miyagi!

Thanks, Losjien. Took me a bit to get myself together, but it will be worth it in the end since my house has reliable central heating now.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Thanks GM for the Bungle on Green. I also brushed up on the difference between Fly and Acrobatics.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

This combat is not my best moment as a GM. I am so frustrated by this challenge by Gortrek.

On a side note.

I will be traveling this weekend so at some point I will stop posting and pick back up, most likely, Sunday.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Crazy thing. I am GMing a homebrew for some folks that are now level 14 on another board. I have made less mistakes in a year on that board then in this one combat I think.


Male Dwarf Brawler 7| HP 52/68 | AC 21/14/19| CMB +11| CMD 24| F +8| R +8| W +4| Init +2 Per +10| Unarmed Strike +13/+8 (1d8+9)

No worries, i think it's going well. You got several new players all at once, makes it complex.

Of the 3 PbP games I'm in, this one is by far my favourite, so thank you!


Male N Human (Shoanti) Hunter (Totem-Bonded) 7 | HP: 62/62 | AC: 18 (Tch 12, Fl 16) | CMB: +9, CMD: 21 | F: +8 (+5 vs cold weather), R: +8, W: +6 | Init: +6 | Perc: +12, SM: +2 | Speed 30ft | Shared Strength 7/7 | Spells: 1st 5/5, 2nd 4/4, 3rd 1/1 | Maitoh - HP: 51/51, AC 22 (Tch 11, Fl 20), F: +7, R: +8, W: +5 | Default stats only - see stats spoiler for current status

Just a heads up that I'm off on holiday at the beginning of next week. I'll normally be posting from GMT, but the wife and I are flying to Mexico on Monday so it may set some of my posting back a little. We're only there for just over a week so things will return to normal after that.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Well have a great time in Mexico, I will bot you as needed and try not to kill Tahata while you are gone.


Male N Human (Shoanti) Hunter (Totem-Bonded) 7 | HP: 62/62 | AC: 18 (Tch 12, Fl 16) | CMB: +9, CMD: 21 | F: +8 (+5 vs cold weather), R: +8, W: +6 | Init: +6 | Perc: +12, SM: +2 | Speed 30ft | Shared Strength 7/7 | Spells: 1st 5/5, 2nd 4/4, 3rd 1/1 | Maitoh - HP: 51/51, AC 22 (Tch 11, Fl 20), F: +7, R: +8, W: +5 | Default stats only - see stats spoiler for current status
GM Red Box wrote:

Well have a great time in Mexico, I will bot you as needed and try not to kill Tahata while you are gone.

Hopefully I won’t need too much, if any, botting (posting will probably only be an issue on travel days), but I’d appreciate it if you didn’t kill me off.


Male Dwarf Brawler 7| HP 52/68 | AC 21/14/19| CMB +11| CMD 24| F +8| R +8| W +4| Init +2 Per +10| Unarmed Strike +13/+8 (1d8+9)

Is green still alive? the negative hp counter didn't change after Tahata's last turn when he attacked it.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Nope. He is dead.


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5

Sorry for the lack of post. Lost my net for a while and only got it back late tonight after work. Too sleepy to post now, but will try to before work tomorrow.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Cannot believe I thought 0lv spells use up a spells per day *facepalm.
Current day I have only used two lv 1 spells: x2 Enchant Weapon.

Posted some lore to justify.


Male Dwarf Brawler 7| HP 52/68 | AC 21/14/19| CMB +11| CMD 24| F +8| R +8| W +4| Init +2 Per +10| Unarmed Strike +13/+8 (1d8+9)

Hey Tahata, what gives your wolf companion a 3X crit? that's pretty sweet. I'm about to build a hunter for my PCs to fight in my real life campaign, but I know very little about the class. I couldn't figure it out with a cursory look. Is it one of your teamwork feats, or something else?


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5
Losjien Hallow wrote:

Cannot believe I thought 0lv spells use up a spells per day *facepalm.

Current day I have only used two lv 1 spells: x2 Enchant Weapon.

Posted some lore to justify.

Learn something new every day it seems. At least you're on the right path now.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Giving you all ample warning. We just booked Disney trip March 28th to April 3rd. I would not expect much from me during that time.


Male N Human (Shoanti) Hunter (Totem-Bonded) 7 | HP: 62/62 | AC: 18 (Tch 12, Fl 16) | CMB: +9, CMD: 21 | F: +8 (+5 vs cold weather), R: +8, W: +6 | Init: +6 | Perc: +12, SM: +2 | Speed 30ft | Shared Strength 7/7 | Spells: 1st 5/5, 2nd 4/4, 3rd 1/1 | Maitoh - HP: 51/51, AC 22 (Tch 11, Fl 20), F: +7, R: +8, W: +5 | Default stats only - see stats spoiler for current status
Durian The Wanderer wrote:
Hey Tahata, what gives your wolf companion a 3X crit? that's pretty sweet. I'm about to build a hunter for my PCs to fight in my real life campaign, but I know very little about the class. I couldn't figure it out with a cursory look. Is it one of your teamwork feats, or something else?

Turns out I ballsed up! Just a regular x2 crit on Maitoh.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Have a great trip!


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Tomorrow is my last day with my laptop until the 4th. I will post as able from my iPad but the game will mostly be on hold until the 4th.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

As of 4:30am tomorrow I will not have an actual computer with me. Phone and iPad so posting with any significance will not be taking place. I apologize for the interruption but I feel it is better to pause then half-ass GMing. Only whole ass GMIng for me.

I will return to normal activity on the 4th or 5th


Male Dwarf Brawler 7| HP 52/68 | AC 21/14/19| CMB +11| CMD 24| F +8| R +8| W +4| Init +2 Per +10| Unarmed Strike +13/+8 (1d8+9)

No worries, definitely the right choice. It's easy enough as a player to make posts on the go, but not for a GM. Enjoy your trip!


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Back home. I will get the game picked back up tomorrow.

Exhausted but we had a blast of a time.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

Glad you all had a great time, excited for things to pick back up. I’m visiting family in NC the next few days and will hop on the computer in the AM eastern time.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

As we get closer and closer to the end of Book 1 I wanted to give you guys a little reminder. One of the things that I asked at the start was that everyone post at least once a day during the week and once over the weekend.

Naturally life will interrupt from time to time, I just went to Disney for a week, but please try and stick close to that idea. Even when not in combat it is important to post, very few people (characters) would just follow along with a group not saying anything or interacting. If things are going on outside the game that make posting difficult, let me know or post in the discussion thread.

I am finishing up my outline for book 2 and I can tell you that things are much loser in the second book. Part of the book is investigation and looking for information. I could be cheesy and just give you a journal or something other trope but I would prefer not to do that.

[u] * Edit * [/u]
Also do not be afraid to do what Miyagi-san just did and open a door. There are a lot of ways you can go from where you are right now if you are pushing forward.


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

I've definitely missed a couple posts. Work has been hell the last couple weeks. I actually ended up working through the weekend. Things seem to be stabilizing so I should be able to keep posting regularly.


Male N Human (Shoanti) Hunter (Totem-Bonded) 7 | HP: 62/62 | AC: 18 (Tch 12, Fl 16) | CMB: +9, CMD: 21 | F: +8 (+5 vs cold weather), R: +8, W: +6 | Init: +6 | Perc: +12, SM: +2 | Speed 30ft | Shared Strength 7/7 | Spells: 1st 5/5, 2nd 4/4, 3rd 1/1 | Maitoh - HP: 51/51, AC 22 (Tch 11, Fl 20), F: +7, R: +8, W: +5 | Default stats only - see stats spoiler for current status

Just a quick heads up that I'm off to a beer festival for the weekend tomorrow, then on holiday with my family next week.

I'll try and keep up with all of my games but posting may be a little erratic so please bot me if required to keep things moving.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

I will bot as needed. A post after the beer festival may be entertaining but could well get poor Tahata killed so be cautious!


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

I GOT MARRIED!

I'm going to be traveling for the honey moon but I'll try to pop in for my turn in the order.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

WO!!!!!!!

Well congratulations. I will bot you, not big deal.

Very cool.

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

I hope my latest post doesn't come across as anger or forceful. I just figured it would be more in character. Feel free to ignore the outburst or simply stop him. My apologies if it bothers anyone.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

No need friendly competition :)


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

Aaaand I'm back. Just got caught up on what I missed. I love the interaction between Losjien and Gortrek. I had a feeling those two might come to a head!


Male N Human (Shoanti) Hunter (Totem-Bonded) 7 | HP: 62/62 | AC: 18 (Tch 12, Fl 16) | CMB: +9, CMD: 21 | F: +8 (+5 vs cold weather), R: +8, W: +6 | Init: +6 | Perc: +12, SM: +2 | Speed 30ft | Shared Strength 7/7 | Spells: 1st 5/5, 2nd 4/4, 3rd 1/1 | Maitoh - HP: 51/51, AC 22 (Tch 11, Fl 20), F: +7, R: +8, W: +5 | Default stats only - see stats spoiler for current status

HP: 1d8 ⇒ 4

Another 5 it is then.

Hunter (Totem-Bonded) 4
HP - 5 + 2 (Con) + 1 (FC)
Skill points - Acrobatics, Climb, Knowledge (nature), Perception, Stealth, Survival
Background skill points - Handle Animal, Knowledge (geography)
Favoured class bonus - HP
BAB - +3
Saves - Fort +4, Ref +4, Will +1
Spells known - +2 2nd level (bulls' strength, stone call)
Spells per day - +1 2nd level
Stat increase - +1 Strength
Improved Empathic Link


Male Dwarf Brawler 7| HP 52/68 | AC 21/14/19| CMB +11| CMD 24| F +8| R +8| W +4| Init +2 Per +10| Unarmed Strike +13/+8 (1d8+9)

Taking another level in Brawler

skill points: acrobatics, stealth, perception, knowledge local
background skills: handle animal, sleight of hand
favored class bonus: HP
save/BAB increases: Fort Save, Reflex Save, BAB
Lvl4 stat advancement: Strength (now 18)
Other new stuff: +1 dodge bonus to AC while in light armor, 1/day knockout punch
unarmed strikes are now 1d8 damage

HP
health: 1d10 ⇒ 7
plus 2 con, 1 favored class bonus = 10 hp this level


M Samaran Monk 4 | 36/36 HP | AC 16 | T 16 | F 13 | Init +6 | Per +11 | Fort +6 | Ref +5 | Will +4 | Unarmed Strike +7 1d8+2 x2 | Ki Pool: 4/5

HP: 1d10 ⇒ 4

Bugger. Gonna have to take average then.

Unchained Monk 4
+1 BAB
+1 Reflex and Will
+1 Ki
Ki Power: Qinggong Power (Barkskin)
Still Mind: +2 Saves vs. Enchantment effects and spells
Unarmed Strike Upgrade: 1d6 to 1d8
Stunning Fist upgrade: +1 Stunning Fist per day, can Fatigue instead of Stun, and DC becomes 15
Stat Increase: Wisdom +1
Skill Points: +1 Acrobatics, +1 Diplomacy, +1 Escape Artist, +1 Perception, +1 Sense Motive
Background Skills: +1 Knowledge (History), +1 Linguistics

HP: Average 6 + 1FCB + 1 Con = 8 this level

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

Stuck at work. I shall level upon my return home this evening.

Grand Lodge

Male M Elf Sorcerer|19/21 HP | AC 12 | T 12 | F 12 | Init +2 | Per +4 | Fort +3 | Ref +3 |
Spells Known:
(CL 3; 4/7 lv1 4 LV2 PD, Concentration +5) —bungle(DC 15), magic weapon, acid splash, daze (DC 14), detect magic, haunted fey aspect

HP: 1d6 ⇒ 1 Avg. again.

Ill be fully leveled tomorrow. Love picking spells.

Added feat already
Volatile Conduit

Sovereign Court

Male Half-Orc Samurai(Sword Saint) 4 | 39/39 HP | AC 20 | T 12 | F 18 | Init +2 | Per +1 | | Fort +5 | Ref +3 | Will -1 | Samurai Sword +10 1d8+7/18-20 | Longbow +6 1d8/ x3 | Challenge 2/day(+4 Damage, DR 2/--), Iajutsu Strike +2d6, Honor in All Things 1/day

Health: 1d10 ⇒ 5

One under average, so we'll take average.

- New Health(6 HD + 1 Con + 1 Favoured Class = 8)
- BAB increases by 1
- Fort Save increases by 1
- Ability Score Increase: Strength +1
- One additional use of Challenge per day
- Challenge Damage increased to +4, DR increased to 2/--
- Bonus to Knowledge[Nobility] for Minkai increased to +2
- Brutal Slash(Add half class level(+2) to confirm criticals for Iaijutsu Strike)
- 6 + 2 Skill Ranks(Diplomacy, Intimidate, Knowledge[Nobility], Knowledge[History], Climb, Perception)(Background: Craft[Blades], Craft[Woodcarving])


Male M Half-Elf Cleric | 33/33 HP | AC 22 | T 10 | F 22 | CMB +4 | CMD 16 | Init +2 | Per +9 | | Fort +7 | Ref +4 | Will +8 | MW Morningstar +5 1d8+2 | Light Crossbow +5 1d8 19-20 | Spell DC 15 | Spell load out

I spaced after I got home last night. I'll level up tonight. I did finish A Series of Unfortunate Events, though

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