CariMac |
Iolana's gotten into my head. I've updated her background with some additional details.
To honor her mother's heritage she has a couple of Varisian tattoos in swirling patterns on her arms. She allows her dark black hair to swing free. Iolana doesn't wear armor. That doesn't mean she's helpless. More than one street thug has learned that the hard way. She carries a knapsack everywhere she goes. “You never know when you might need something out of it.” Her clothing is the dark clothing of mourning. It also makes moving around the city unseen easier.
Five years ago her husband was murdered. His body was found in an alley, and his ring was missing. It was a family heirloom. She's been searching for who has it for since. Her husband's family never accepted her, and say the ring is now their family heirloom. She gave it to Manius at their wedding which, they assert, transferred ownership to the Altumas family.
Iolana has taken to adventuring to make money. She doesn’t have other training. When Iolana was a teenager, her family couldn't find anyone who would apprentice a sorcerer. Her powers weren’t under control when she was the age apprentices start their training.
She’s tried to stay clear of the local Sczarni gangs while adventuring. Her “Uncle” is a Sczarni thug. Her mother wants her to stay away from him. She’s worked for the underground, but tries to avoid it if possible.
She’s managed to keep her roof over her head and food in her belly from the small jobs she’s done for the last five years. She has a small apartment suite in the Ridgefield district. It’s small, but comfortable. That’s where she keeps her prized tea set.
She does her best to follow Korvosa's laws. Except when they get in the way of doing what’s right. She doesn’t see the bright side of things. She expects the worst to happen in any situation and tries to prepare for it.
TheNine |
Everyone's characters look good. I'll definitely be able to make a decision soon.
If anyone else wants to submit a character, don't wait to long.
Selecting players is the hardest part of PbP i think. I hate having to tell people I didn't pick them.
Its why I asked how many you were planning to take, so many good entrants already i wont make your decision harder best of luck to all!
Jaylen Greystone |
I'm going to throw my hat in the ring here as well.
Halfelf M NG Alchemist 3/Vigilante 1
I am new to PbP but I am an experienced player. If you like Malcolm here I will flush him out further. I think it will be fun to play back and forth between his alter ego Greymane. The alter ego is a feature from the Vigilante class.
I am east coast and have no problem posting at least once a day including weekends.
Thanks for your consideration.
Mjolbeard89 |
Regrettably, I'm going to withdraw from the running. I'm just having a hard time coming up with inspiration to fill the arcane role you need in an effective and interesting way. Looks like an awesome campaign you've got going here, though, and I'll definitely step up if you happen to start another campaign anytime soon!
Thanks!
oyzar |
I'm sorry, but I got quite carried away writing Neziana's background... Hopefully it's not way too long, though I could write a sumary/shorter version if you don't want to read all of it. At least the fluff should be fleshed out now. It's all up in the profile.
If either you or the players have any questions about her that you want answered or things you would like me to change I would be happy to do so.
Jaylen Greystone |
Ive updated some of the info. Still not completely flushed out but I think the character could fit into the campaign well. The backstory and race fits well with the city from what I've read in the players guide and I don't think I've min maxed him too much.
I've still got some gold left to spend that could go toward more consumables or toward a hidden alchemy lab in my characters home.
Again since I'm new to Pbp I'm open to feedback or advice on making him a better fit to campaign. Thanks.
GM Peachbottom |
1 person marked this as a favorite. |
We've decided that we'd like CariMac's character Iolana to join us.
Thank you, everyone who applied. There were a lot of good characters to choose from.
CariMac, you can join us in the discussion forum and we can figure out what you character might be doing currently and how we can have you meet up with the party.
Foxy Quickpaw |
Hi there. Ayako told me you are looking for a new player.
I took a look at the characters that are left and read a few pages to get an idea of the game. So you have an elemental sorcerer, an oracle and a swashbuckler. So the group seems to be a bit lacking in the front line and on the skill monkey role.
But you know best what you would need so would you tell me?
Background and motivation I thought a spy from Cheliax would be nice. Helping to bring down the queen to maybe open a possibility for the rightful rulers of Korvosa to regain control. Which would exclude the LG paladin as an option.
Your thoughts?
GM Peachbottom |
Hi Foxy. It seems you did get a good idea of where we are. Front line or skill monkey would be beneficial to this group. A spy from Cheliax is an interesting idea but yes I agree a paladin wouldn't make a lot of sense in that role. We are very close to finishing book 2. It would probably be easiest to introduce a new player at the end of the book/begin of the next book.
• You can create a character at level 6
• 15 point buy
• 2 traits
• Max hp at 1st level and average hp each level after that
• 16,000 gp worth of items, no more than half that amount on a single item
Let me know if you need any other information. I can look over your character if you make one.
Tyrandro Amprei |
Hi. Here I am.
For details check my profile please.
The equipment is only the big parts. I'll have to complete that later if you're interested in playing with Tyrandro.
Infiltator is from the APG, Divine Marksman from Pathfinder Player Companion: Weapon Master’s Handbook which can be found in the d20pfsrd.
Just in case someone thinks 'Oh, no! He will betray us!'. It's mostly for flavour. The only thing he would do that you might disapprove of is steal the blackmail material if there will be the chance. But as far as I know the visits with the Field marshal are done for a while once book three starts.
I read Megan's CotCT for a while so I've got an idea what happened in town so far.
Tyrandro Amprei |
One more thing up front. I'm in the CET timezone. I post more or less all day. But as I have seen in your gameplay posts you have heavy activity in your game at times that start at 1am my time. Which is while I'm sound asleep for four and a half more hours.
This might not be an issue if everyone throws in a post every other hour or so. But as I noticed I wanted to tell you up front.
Tyrandro Amprei |
As for the ambassador. If you knew who I am you probably wouldn't welcome me to your group. After all it was you who brought my father in this unpleasant situation by getting the blackmail material.
Which I don't know. As only the Field Marshal contacted my father about that. But it's a nice twist with potential for drama. If such is desired. Also I assume, that you are native to Korvosa and like your city to stay independent. I'm not interested in backstabbing games. But our goal overlap as far as the goal of the AP is concerned but role play wise I would like to see another ruler installed than you once the queen is removed.
GM Peachbottom |
Everything looks good to me. As long as Ayako, Sebastian, and Iolana have no problem, I think we can have Tyrando join us. It just might be a little bit longer while we wrap up the temple.
I know I need to put together a post. I've just been out of the house all day. I'll get one up as soon as I can. It'll probably be tomorrow.
GM Peachbottom |
So welcome aboard then, Tyrando. Now we just need to figure out how to get you introduced. Like I mentioned, we're wrapping up the Temple of Urgathoa. I'd probably be easiest to have you join up once they come back out, but if you want to get involved sooner, let me know and we can see if we can work something out.
Tyrandro Amprei |
Thank you very much. I took a look myself where this would make sense. As someone who wants to oppose the Queen I could have heard a rumor who Blackjack is and wait in hiding at Vencarlo's house.
The build is ranged, but I have the two handed great sword and the power attack feat so I can also fight in melee. AC and hit points allow me to be in the front line too. And as there is no one to hide behind, I'll drop the bow as soon as the enemies come close.
It's just that being able to do ranged attacks takes a lot more feats than a melee character. The only thing I'm really missing so far for my melee attacks would be furious focus.
But what's not to like with the healing of an oracle?
GM Peachbottom |
1 person marked this as a favorite. |
Not sure if anyone is interested. We are about halfway through book 3 of Curse of the Crimson throne and need a replacement 4th player. We currently have a sorcerer, oracle, and ranger.
• You can create a character at level 7
• 15 point buy
• 2 traits
• Max hp at 1st level and average hp each level after that
• 23,500 gp worth of items, no more than half that amount on a single item
Let me know if you need any other information. I can look over your character if you make one.
I'm thinking introducing the character within the Vivified Labyrinth and can provide some information on it as needed.
Lucendar |
Hello GM, here is Lashanna, elven fighter/duelist for your group, if interested. She is a graceful warrior with a rapier inspired by Blackjack to help out the city in its time of need and who can achieve high AC when fighting defensively and do decent melee damage with Piranha Strike.
Lashanna Windsong
Female elf duelist 1/fighter 6
CG Medium humanoid (elf)
Init +7; Senses low-light vision; Perception +10
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Defense
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AC 24, touch 17, flat-footed 17 (+7 armor, +5 Dex, +2 dodge)
hp 59 (7d10+13)
Fort +7, Ref +9, Will +7 (+3 vs. fear); +2 vs. enchantments
Defensive Abilities canny defense; Immune sleep
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Offense
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Speed 30 ft.
Melee +1 agile rapier +14/+9 (1d6+8/18-20) or
. . unarmed strike +12/+7 (1d3-1)
Special Attacks precise strike, weapon training (light blades +1)
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Statistics
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Str 8, Dex 20, Con 12, Int 16, Wis 10, Cha 10
Base Atk +7; CMB +6; CMD 23
Feats Advanced Weapon Training, Crane Style, Crane Wing, Dodge, Improved Unarmed Strike, Mobility, Piranha Strike, Run, Weapon Finesse
Traits aldori caution, indomitable faith
Skills Acrobatics +15 (+19 to jump with a running start), Intimidate +10, Knowledge (dungeoneering) +13, Perception +10, Perform (dance) +5, Survival +10; Racial Modifiers +2 Spellcraft to identify magic item properties
Languages Common, Draconic, Elven, Orc, Sylvan
SQ armor training 2, elven magic
Combat Gear oil of bless weapon (5), potion of cure light wounds (7), potion of invisibility; Other Gear +1 mithral breastplate, +1 agile rapier, belt of incredible dexterity +2, cloak of resistance +1, sash of the war champion, canteen, elven trail rations (4), masterwork backpack[APG], 20 gp
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Special Abilities
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Advanced Weapon Training You are specially trained to use your weapon skills in new ways.
Prerequisites: Fighter level 5th, weapon training class feature.
Benefit: Select one advanced weapon training option, applying it to one fighter weapon group you h
Armed Bravery (+3/+6) (Ex) Add bravery bonus to will save, Intim. DC to demoralize you increases by amount shown.
Armor Training 2 (Ex) Worn armor -2 check penalty, +2 max DEX.
Canny Defense +1 (Ex) +INT bonus to AC (max Duelist level).
Crane Style Fight defensive pen reduced to -2. When in style, dodge bonus increases by 1.
Crane Wing Your sweeping blocks and graceful motions allow you to deflect melee attacks with ease.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Piranha Strike -2/+4 You can subtract from your attack roll to add to your damage with light weapons.
Precise Strike (Ex) +1 Extra damage when using light / 1-handed Piercing weapons.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
Weapon Training (Blades, Light) +1 (Ex) +1 Attack, Damage, CMB, CMD with Light Blades