Mistress Kayltanya

Ayako's page

2,640 posts. Alias of Andrea1.


Full Name

Ayako

Size

M

Age

18

Alignment

NG

Occupation

Wanderer,Healer

Strength 10
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 14
Charisma 21

About Ayako

Ayako
Female Human oracle 6
NG Medium humanoid (human)
Init +6, Senses darkvision (60 ft.); Perception +5
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DEFENSE
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex, )
hp 40 ((6d8)+18)
Fort +4, Ref +4, Will +7, +2 trait bonus on saving throws against fear effects

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OFFENSE
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Speed 20 ft.
Ranged +1 sling +7 (1d4+1), within 30 ft. +8 (1d4+2)
Melee quarterstaff +4 (1d6)
Special Attacks Gift of Madness,

Oracle Spells Known (CL 6th; concentration +11)
3rd(4/day)-resist energy (communal)(DC 18), searing light, summon monster iii, tongues(DC 18), cure serious wounds(DC 18)
2nd(6/day)-hold person(DC 17), protection from evil (communal)(DC 17), restoration (lesser)(DC 17), spear of purity(DC 17), dust of twilight(DC 17), cure moderate wounds(DC 17)
1st(8/day)-bless, liberating command(DC 16), murderous command(DC 16), protection from evil(DC 16), ray of sickening(DC 16), remove fear(DC 16), cure light wounds(DC 16), entropic shield(DC )
0th(at will)-create water, detect magic, guidance(DC 15), light, purify food and drink(DC 15), read magic(DC ), stabilize(DC 15)

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TACTICS
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STATISTICS
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Str 10, Dex 14, Con 14, Int 10, Wis 14, Cha 21,
Base Atk +4; CMB +4; CMD 16
Feats Combat Casting, Improved Initiative, Point-Blank Shot, Precise Shot
Skills Bluff +6, Diplomacy +11, Fly -3, Heal +10, Intimidate +10, Knowledge (Planes) +6, Linguistics(Elven) +1, Perception +5, Ride -2, Sense Motive +7, Spellcraft +7, Stealth +1, Survival +4,
Traits Caretaker, Courageous,
Languages Common, Elven
SQ bonus feat, dark tapestry mysteries, lame, orisons, pierce the veil, skilled,
Combat Gear Wand of Cure Light Wounds (50 charges), Healer's Kit (10 charges),
Other Gear headband of alluring charisma +2, +1 sling, chain shirt, handy haversack, quarterstaff, oracle's kit, healer's kit, sling bullets (10) (3), 6790.7 gp
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SPECIAL ABILITIES
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No Racial Subtype You have chosen no racial subtype.

Bonus Feat Humans select one extra feat at 1st level.

Caretaker As the child of an herbalist or an assistant in a temple infirmary, you often had to assist in tending to the sick and wounded. You gain a +1 trait bonus on Heal checks, and Heal is always a class skill for you.

Courageous Your childhood was brutal, yet you persevered primarily through force of will and the hope that no matter how hard things might get, as long as you kept a level head you'd make it through. You gain a +2 trait bonus on saving throws against fear effects.

Dark Tapestry Mysteries You draw upon the divine mystery of the Dark Tapestry to grant your spells and powers.

Gift of Madness (Su) You tap into the unthinkable void between the stars and cause a single living creature within 30 feet to become confused for 1 rounds. A successful Will save (DC 18) negates the effect. This is a mind-affecting compulsion effect. You can use this ability 8/day.

Lame One of your legs is permanently wounded, reducing your base land speed by 10 feet. Your speed is never reduced due to encumbrance. You are immune to the fatigued condition (but not exhaustion).

Orisons You can prepare a number of orisons, or 0-level spells. These spells are cast like any other spells, but they are not expended when used and may be used again.

Pierce the Veil (Su) Your bond with the alien denizens of the Dark Tapestry allows you to see in even the deepest darkness. You gain darkvision 60 feet.

Skilled Humans gain an additional skill rank at 1st level and one additional rank whenever they gain a level.