GM Peachbottom's Curse of the Crimson Throne
(Inactive)
Game Master
Peachbottom
Chapter Six: Crown of Fangs
Part Three: Legacy of Blood
Charisma Rerolls: A PC can spend a Harrow Point to reroll a Charisma-based check. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to attempt additional rerolls).
Destiny Shall Not Be Denied: A PC can spend a Harrow Point as an immediate action to force the GM to reroll a d20 roll. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to force additional rerolls).
Psychic Wrath: A PC with levels in a class that grants bonus spells based on her Charisma score can spend a Harrow Point to increase the power of a spell from that class’s spell list as she casts it. She increases the spell’s DC by 2 and gains a +4 bonus on caster level checks to overcome spell resistance and a +2 bonus on attack rolls for that spell.
Roll Card: Gain a +2 bonus on all Charisma-based checks. In addition, he treats his caster level as if it were 1 higher when casting spells gained from a class that grants bonus spells based on his Charisma score.
Remember, you are dealing with a bard.
Iolana could teleport with Laori who then silences herself and sticks close to the queen. Ayako has a page of Spell knowledge-Silence but she would end up Silencing herself due to Her highness having insane saves.(Or carry a coin that is silenced)
You could try silence but the Queen can probably just use her move action to move out of it each turn unless you trap her somehow.
Or you can keep re-casting protection from evil. She'll have to waste her action to dispel it. Iolana also can cast magic circle of protection from evil so either Iolana or Ayako can cast it.
Also, lasts hint, as a bard, if she's not using enchantment, she might be using ___. Otherwise figure it out through your actions. But you don't need to retreat. A TPK on the last fight would not do. But I want it to be challenging too.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
I threw in a silence alredy. Wall off the dragon to the side and the image of the queen? First taniniver is almost dead already.
And the ice devil is not that bad. Laori has to take some, but Iolana has resitatnce 20 and the rest seems to evade it completely.
If we keep the queen busy with protection from evil and get rid of her minions she'll eventually stand there alone. And then all her magic tricks won't help her any.
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
How many more times do you think she can use the blood pool. That was my concern.
We can do this. :)
I'll be in my boat, the Liv-4-EVA
I don't remember how we handled mirror image in the past. But how about, you roll a 1d(x+1) (x being how many images she currently has. +1 because you need to include the real person too) and if you roll a 1, you hit the real version, otherwise you hit an image.
So, currently she has 9 images so you'd roll 1d10. If you get a 1, you hit her. If you get anything else, you destroy an image and next time you'd roll 1d9, etc.
How's that sound?
Also, Ileosa has displacement, 50% miss chance. I'm not 100% sure of the interaction between displacement and mirror image, but I think the displacement would only apply to the real Ileosa. So I'd say if you hit an image, you don't need to roll miss chance, but if you hit the real Ileosa, then you'd roll the miss chance to see if you actually hit. Let me know if you think that's not correct.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
I hope she doesn't have too many of that mirror image spells.
Because even her mirror images are really hard to hit. As they have AC38
Hehehe. Not only can she refresh her mirror images, it is the intelligent item, the Crown of Fangs, that can cast it, so it doesn't use her action for the round. Queens, queens, everywhere.
Well...3/day. 2 times more now...if it comes to that.
Sebastian needs to start hitting the Queen with Serithial. It'll help.
I'm just waiting to see what Iolana and Sebastian's actions are.
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
If the queen gets a crit on anyone, I would like to use my Harrow Point for Destiny Shall Not Be denied to force a reroll. Just if she gets a super nasty one.
If Tyrando and Sebastion have Harrow Points, best to spend them now.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
Ayako wrote: If the queen gets a crit on anyone, I would like to use my Harrow Point for Destiny Shall Not Be denied to force a reroll. Just if she gets a super nasty one. What she said.
Plus if Tyrando gets a facefull of crit, it would be an excellent time for that Gate scroll. Mm...Solars...
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
On a related note: What are we going to do once the world of Korvosa is saved and the AP ends?
The same thing we do every time, Pinky...Take over the world!
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
The game will change into an open world adventure? ;)
Have a good trip. How long are you on a boat?
If you could get the sword away from her, she'd have very little offense left. Easier said than done though. Her CMD is high.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
And no STR based character with a reasonable CMB.
GM Peachbottom wrote: Have a good trip. How long are you on a boat? A reference to I retire in two days and will be sailing on a boat named 'Live 4 Ever'
I believe Sebastion has Improved Disarm
If Sebastian does want to try, he should put too much resources into it. He is better off just hitting Ileosa. Serithial is very dangerous to her.
Ayako wrote: A reference to I retire in two days and will be sailing on a boat named 'Live 4 Ever' Oh!
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
I guess I misunderstood the actions of the slow from the simulacrums. And I didn't have haste all the time. So I shot too many arrows.
Tyrandro wrote: I guess I misunderstood the actions of the slow from the simulacrums. And I didn't have haste all the time. So I shot too many arrows. Don't worry about it. We don't need to change anything.
And yes, your haste boots will dispel the slow. And if you activate again, you'll have haste.
Having some website issues. Will try posting again later.
Ileosa's turn will depend on what Sebastian does and how many hits he gets in, so I'll wait for his turn to be confirmed before posting.
Ayako wrote: Iolana, I believe it is time for some divine help to be gated in With the Gate spell, you can choose the type of creature you want to summon and can summon up to 30 HD of creatures (twice your CL). Creatures with more HD that your CL (15 HD) are uncontrolled. So you can summon two 15 HD creatures and you control them, or 1 more powerful creature, and I control it (and hope it does what you want). Anything with less than 15 HD is probably not worth summoning.
The spell is a standard action to cast so the summoned creature(s) can act on the same round you start casting.
If we had True Seeing to cast then it would really help, but que sera sera
Kitsune Game Master
Just dim door away and come back on another day prepared.
True seeing is a 5th level cleric spell.
but we would have to resurrect the cleric again first.
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
I'm summoning two Trumpet Archons.
One will raise Laori. I hope.
The trumpet archons can raise dead. However, raise dead has a 1 minute casting time, so the battle will likely be over before the spell completes. But they can certainly raise her after combat. The archons will still be around, unless they die. On the plus side, the trumpet archons are better healers than Laori was so they can take her place.
Also, you control them, so you can command them, which I see you did. I'd just give the archon a different command than raise dead unless you want it out of combat for 10 rounds. I'll let you change it if you wish.
Here is the hp status I have:
Ayako: 72/95 hp
Iolana: 100/100 hp
Sebastian: 121/155 hp
Tyrandro: 60/132 hp
Laori: -25/108 hp
Still just waiting for Iolana and Sebastian. If she doesn't get a chance to post today, that's okay, but I might then roll Sebastian's attacks and see where that leaves us. Just to keep things going.
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
Sorry. I had issues with the site last weekend, and no time on Monday.
Iolana wrote: Steve continues to hold Tyrando as he fires his arrows. The archon can put Tyrandro down. He doesn't have to hold him in the air.
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
GM Peachbottom wrote: Iolana wrote: Steve continues to hold Tyrando as he fires his arrows. The archon can put Tyrandro down. He doesn't have to hold him in the air. You never know. I fell through the ice, despite floating over the uniced opening to start with. ;)
Now is time for Mushu to claim the crown and crush all two legged creatures beneath his hoof!
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
My first thought when I read the crown needed dealt with was keep it away from Mushu or we're going to have a pig for a King.
Mushu would be worse in what way?
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
Ayako wrote: Mushu would be worse in what way? Bad will saves vs. the spirit of the evil dragon overlord.
Take the old crown from Eodred II.
I'm not designing adventures to find the other artifacts. I'm hoping to wrap this adventure up soon. But if you want to try fighting Kazavon for fun, the adventure gave his stats. He's a CR 25.
Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |
While that would be fun, I feel like we'd all just dwindle away as he breathed on us.
I'm going to be on very restricted posting Friday the 24th through the 26th (Paizo Con), and then no posting May 31 to June 3 (family in town).
As much as I don't want this to end, since the campaign is wrapping up, I wouldn't mind it being done before I go on intermittent posting. Just so I don't feel the pressure of checking in to finish up.
CR 25? Ouch!
The finding artifacts thing would be a coda/epilogue I believe where the PCS meet up after chilling out for a while(and some level ups)
Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
From my side you can wrap it up. Once all the have to do stuff is settled, Id like to add a post or two about Tyrandro's plans for the future, and depending on what the others decide to do in retirement, that would allow for some more chatting in game. But no need for additional encounters, form my side.
Well, one maybe. It would be nice to have the chance to ask Cressida Kroft in game to give me the black mail papers about my father.
I'm not just stopping short. We can continue until everything is wrapped up. I'm just not coming up with additional adventures.
Tyrando's idea sounds good. Ayako will probably go to the Cinderlands and dwell with the Maidens of the Moon for a while, converting to Desna.
|