GM Peachbottom's Curse of the Crimson Throne (Inactive)

Game Master Peachbottom

Chapter Six: Crown of Fangs
Part Three: Legacy of Blood

Charisma Rerolls: A PC can spend a Harrow Point to reroll a Charisma-based check. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to attempt additional rerolls).

Destiny Shall Not Be Denied: A PC can spend a Harrow Point as an immediate action to force the GM to reroll a d20 roll. She must abide by the new result (although if she has additional Harrow Points remaining, she can use them to force additional rerolls).

Psychic Wrath: A PC with levels in a class that grants bonus spells based on her Charisma score can spend a Harrow Point to increase the power of a spell from that class’s spell list as she casts it. She increases the spell’s DC by 2 and gains a +4 bonus on caster level checks to overcome spell resistance and a +2 bonus on attack rolls for that spell.

Roll Card: Gain a +2 bonus on all Charisma-based checks. In addition, he treats his caster level as if it were 1 higher when casting spells gained from a class that grants bonus spells based on his Charisma score.


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Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

I think it sounds fun just for the randomness. Otherwise I don't feel strongly about getting the deck.


You could always just let the ghosts do it and not draw any cards. Storywise, this is as far as Zellara goes. But you aren't forced to do anything.

Personally, I've always been a chicken about a deck of many things and usually choose to draw 0 or maybe 1 card. I hate the gamble. But other people like it, so it's a personal choice.


We can let them move on but I will take no cards. The Deck is a game ender either by making the PCs too strong or doing an effective TPK


Venster said to go to Domina's study to find the answers to some of your questions. Ayako picked up the signet ring to get in. You want to go there next?

Also, do any of you speak Infernal?


You've explored most of the attic and most of the 4th floor.

The Queen's throne room is on the 3rd floor, which you haven't explored at all.

You've explored most of the 2nd floor. The seneschal's apartment might be worth checking.

You've explored none of the 1st floor and half of the dungeon.


Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)
GM Peachbottom wrote:

...

Also, do any of you speak Infernal?

I do. ;)

But only sit, stay, come, down and heel.


Ayako has the Tongues spell.

She also knows B̭̙LA̧̲͕̝̗C̻͇̱͕Ḱ̤̻̘̘͎̯̠ ̞͍͔̩͙S̪̖̝̱̭̀P̸Ḛ͙͕͕͢E̥̮̲̳͉C̛͈̠̹̹ͅH̨


Tyrandro wrote:
"So far we stumbled into our enemies by chance. Does someone know where the queen resides? Or are we fine with stumbling into her too?"

The most logical places to check would be the Throne Room or Royal Bedroom. Both are labeled on the 3rd floor map.

Iolana wrote:
"Unless they look like a leader. Let's try to slip past them."

I need some clarification on what you are attempting here before I can post. Are you trying to sneak into or past the Entrance Hall. There are two sets of double doors in the Entrance Hall. The northern set connects to the outside staircase that goes back down to the ground (which I don't think you want to leave at the moment). The southern set connects to the Antechamber (which then connects to the throne room). But there are two guards standing attention in front of the door and there is no where in the Entrance Hall to sneak behind. You can't really sneak past the guards without cover and open the doors they are guarding without them noticing. Even invisible, they'll obviously notice the doors opening. (The Gatehouse Lower Gallery is not connected to the Entrance Hall with a doorway. On the map, there is an arrow slit looking into the room that a guard in the Gallery could fire into the Entrance Hall from. You'd need to be Tiny, gaseous, or similar to pass through the narrow window.)

Or are you trying to stealth around to the right, through the Cloakroom, then Stage Hall, then Antechamber behind the guards that way?

Or are you trying to stealth to get a surprise round to attack the two guards? (The guards are the same as the handful of Gray Maidens you found in the barracks on the 2nd floor. They are not more powerful versions).


Well we can no doubt drop them in 1-2 rounds with Tyrando and Sebastion doing their thing so simple and direct.


Hey, I've noticed posts have gotten a little slow lately. If you are just busy, that's cool. But if it is because my posts are getting stale or you are getting campaign fatigue (I know this has been a long campaign), let me know if there is anything I can do to liven it back up and keep you all interested. We are so close to finishing, it would be a shame for it to taper out now.


Still here! Perhaps a daring stealth mission by Mushu and Fluffy to rescue someone!


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

I'm busy, but so far I think I'm still in time with posting.


Teutonic for Wolf of Thor (HP 126, AC 30, F+16/R+14/W+11, Ini +3, Perc. +8)
Ayako wrote:
Still here! Perhaps a daring stealth mission by Mushu and Fluffy to rescue someone!

Totally cool suggestion. I'm in!

This is another dungeon crawl and those tend to get tedious after a while with nothing else in between. But the queen won't get away without her death punishment! She won't stop us with magic, her army's prowess, or trying to bore us to death with endless rooms full of Grey Maidens! ;)


Ayako moved over to stab any maiden who comes through the door.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28
GM Peachbottom wrote:
Tyrandro wrote:
I only hit 30 for 37dmg and 25 for 31dmg vs. devils
I don't understand what you are saying here.

I'm saying, that if you redirect the remaining shots at the devil, then the human bane included in these rolls doesn't apply, reducing the to hit rolls by two and the damage by 2+2d6 which results in the numbers I've written.

But I'll take the dead devil too.


I keep thinking of Tyrando being like this guy


Gotcha. I was wondering why the numbers were different.
And yeah, Tyrandro is basically a Gatling gun.


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

So sorry. I've gotten busy but you are on my make sure I post every day (when I can list). I'll move this to the top. I want to finish and find out if we wave Korvosa.


Just waiting to see what the Horned Devil does before I make a post.


Gotcha. I'll post soon.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Tyrandro definitely has more hair than that guy. ;)


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Why does the horned devil get two will saves against the hold monster?


It gets an initial save and then it gets another save each time it is its turn until it breaks free or the duration runs out. So it got a save when Iolana cast the spell on it then when its turn came around, it got another save. If it is still alive next round, it will get another save on its next turn.


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

I just wondered why it got two saves before Tyrandro gets to act. But as it failed twice it doesn't matter. Because I for sure would have changed my action to a CDG when that thing is standing helpless next to me.


Tyrandro does go before the devil gets its save. I would also let you change your target if you wanted to. Ayako is going to kill it though. It only had 11 hp after Sebastian's damage.


Wave Motion Gun!


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Who would like to be invisible? Can Laori use the chain?


Female elf cleric of Zon-Kuthon 11 Init +2, HP108, F+11, R+5, W+10/+12CC, AC 24/13/21, Perc +5

Laori can use the chain, but as a cleric she is not really powerful in melee fighting. Why are you asking?


Give a cleric a Divine Favor,Divine Power buff and they are pretty good at fighting


Kitsune Game Master

She won't be too bad at hitting, but the damage is neglectable.


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

I didn't think anyone else could use it, and she might be able to stand back and attack with it. If she's not in to that then no worries.


Female elf cleric of Zon-Kuthon 11 Init +2, HP108, F+11, R+5, W+10/+12CC, AC 24/13/21, Perc +5

What chain are you talking about? Did I miss something?

Edit:
Ok, you mean the +1 unholy adamantine spiked chain.

That is a nice weapon, but selling it would be the better option. Though Laori could use it and have no negative effects due to being evil aligned herself, she already has a +2 spell storing spiked chain. And none of our opponents are good, so the unholy would be completely wasted on them.

If we'd face constructs the adamantine would be nice, but all in all, ... sell it.


Will post when able


Laori wrote:
Is it possible to drop the blade barrier? As it would be helpful to make way for Sebastian next round.

Yes, blade barrier is dismissable. Since Laori cast it, she would need to choose to dismiss it.


Combat is over. Don't worry too much about the slow. You don't need to roll attacks to finish off the Gray Maidens.


Now it is time for us to rule the city with an iron hoof! Long live King Mushu!

OINK!


You can put lipstick on a pig but it is still a pig.


Oink oink oink

His lordship says that your words are offensive and you will be imprisoned and fed slop!


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

The Crimson Throne isn't picky who sits on it. But those who do, never get old. That's why it's called CURSE of the Crimson Throne. So Mushu might want to reconsider that decision. ;)

Nevertheless, it would be a big step up from Ileosa to Mushu for Korvosa.


Oink oink!

Mushu is pleased and will appoint you his royal huntsman!


Like I said, you didn't need to roll attacks on the Gray Maidens. But it is fine that you did. Combat is over.

The Queen had the following gear: +1 glamered chain shirt, +1 returning dagger, replica nonmagical Crown of Fangs worth 5,000 gp.

The Gray Maidens had the same gear as all the others you fought.

Vivana escaped (unless you find her again) so no treasure from her atm.

There are some valuable tapestries and the Crimson Throne, but looting the throne room would likely be problematic.

After this fight, there are maybe two more encounters in the castle, both of which, I don't think will last more than 1-2 rounds. You the rest is mostly exploration. There are some things you should still try to find. Feel free to roleplay a bit to break up all the combat we've been having. Tell more which rooms you want to explore and I'll give the descriptions.


Tyrandro wrote:
If I understood Iolana right, there is also the real queen to take care of.

Toad says, "Sorry Mario, the princess is in another castle."


Male Human Infiltrator/Divine Marksman (15) - Init +8, HP132, F+16, R+22, W+13/+15CC (incl IW), AC 30/20/22 Perc +22/28

Then it's something different. If the queen isn't there, then we can mop up there.


Don't forget the ghost told you to search Domina's Study which you haven't been to yet.


Today, tomorrow, and Monday I will be very busy. I'll post what I can as time permits.


Ayako wrote:
Foreshadowing!

Note: Runelord Sorchen is/was entombed in the dungeon under Castle Korvosa. She does not make an appearance in this adventure path.


Spells (L 15th; concentration +21) AC 24, T 19, FF 20 | HP 100/100| Fort +12, Ref +13, Will +14 Resist cold 20 SR 18 F human sorcerer 15 NG | Init +9; Senses Perception +8 |

Sorry for the slow posting. I've had the week from heck. Everything is fine. I've just been busy at work and busy with personal life. Usually one is busy and the other isn't so bad, and I can keep up. Not this week.

After Sunday it should get better.


No problem. Thanks for letting us know.


Ayako wrote:
Ishani Dhatri. Abadarian priest who we met before you joined our group was seen approaching the castle here.

Did I mention this? I don't remember. The woman at Queen Ileosa's side in the last battle was Vavana Dhatri. Not that you'd know that. She has never been referred to previously that I'm aware of.


On the Bucket List

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