GM Kyshkumen's Carrion Hill

Game Master Kyshkumen

Maps and stuff.


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Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Miko speaks Aklo, for the record.

Sczarni

Khismia aid: 1d20 + 3 ⇒ (20) + 3 = 23
After 2d6 ⇒ (2, 3) = 5 hours and working with Khismia's help along with a guadiance spell from Tuich, Miko is able to read the notes.

The notes say that the five who toiled here believed
the chamber to the north, this “Sunless Grove,” was a site
used by the Old Cults in ancient times to contact entities
of the Dark Tapestry. This group of five, calling themselves the "Keepers of the Oldest," hoped that by opening this portal anew using rituals they found in a book called the Pnakotic Manuscripts they would be able to learn potent secrets of magic and more from those on the far side of the portal.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Fools, all of them. What do they hope to gain by soliciting the aid by stirring beings that old. Momentary gain of power? From creatures with infinite patience, or a mind driven insane by lack thereof? On their timescale, we must be no more than an itch, there one second, forgotten the next.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

From the map, it looks like we missed a room. Shall we go there, then see if this hole goes any deeper?

Sczarni

Going to give you a recap since there was a lot of stuff thrown at you. From the notes and books you know that five people were attempting to open a portal down here. Then something seems to have killed two people down here before heading up and bursting through the house on the surface, killing more people. From what you saw of the creatures trail it did not come back down here. You also have the strange book from the alter to go through if you wish, but doing so is going to take more time and you have already spent 5 hours down here.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

I say we hit the area we missed. Don't really like the idea of lraving something behind us.

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

Jeffrey gets off his behind when someone mentions the door the party passed a while ago. "Alright then, let's go there."

He walks over to the door, waits for everyone else to join him while drawing his longsword again, and attempts to kick the door in.

Str: 1d20 + 4 ⇒ (4) + 4 = 8

Aaaaand again.

Str: 1d20 + 4 ⇒ (20) + 4 = 24

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent looks slightly disappointed that the ghoul didn't come back to try to fight again during the time it took to look over the book. He follows Jeffrey to the door and hefts his sword.

Sczarni

Jeffrey tries kicking the door and painfully discovers that it is blocked on the other side. Changing tactics he puts his shoulder to the door and manages to slowly push it open, clearing the rubble that was blocking it from the other side.

The walls of this long chamber are of brick, the ceiling supported by stone arches. Remnants of bedrolls and other camping equipment lie along the southern wall.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

More bedrolls, looks like we had a genuine community down here. Miko says, trying to count the number of sleepers the undergound area harbored.

I'm pretty tired after all that dark reading. We could try and give that last book a go, but don't blame me if I blow a gasket and start babbling gobbledygook.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

"Sorry I can't help," Tuich says. "All that writing looks like 'gobbledygook' to me."

No Linguistics here.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

"Me neither. Sorry, Miko," says Vyk before he gives the camp a once over.

Perception: 1d20 + 5 ⇒ (11) + 5 = 16

Sczarni

I may have forgotten to update the map earlier. There is another door out of this room.

-Posted with Wayfinder

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Gobble-dy-gobble-y. G!~%-g%!#! Miko says, G!!!y-gobble.

Miko waits for one of the front-liners to open the door.

Edit: what? G!~! is a swear word?

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Vyk moves forward to open the door.

Sorry, meant to post last night but forgot to.

Perception: 1d20 + 5 ⇒ (13) + 5 = 18

Sczarni

If G##& is what I think it is, then yes it is a racial slur heavily used in the Pacific during WWII.

Vyk checks out the door before anyone else has a chance to kick it, confirming that kicking it would not be a good idea. It also seems to be blocked with something heavy on the other side.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

"Something's blocking the door. Someone give me a hand here," said Vyk before he started to push.

Strength: 1d20 + 1 ⇒ (19) + 1 = 20

Welcome to the gun show!

Sczarni

Vyk puts a good effort into pushing the door open, but it looks like he needs help.

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

"I'm already pushing, Vyk..."

I already attempted to open the door with a total of 24 on Strength. Is it possible to count Vyk's roll as an aid to mine?

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent speaks up from where he's fishing through his pack. "Perhaps if I apply pressure with this crowbar from the side as you push..."

Aid other: 1d20 + 4 ⇒ (9) + 4 = 13

Plus another +2 from a crowbar being used in the check now.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Waiting for the door to give in, Miko sings a song about racial diversity.

Never be rude to a Devil
A Demon, Kyton or Div
Never be rude to a Rakshasa
No matter what you do

Never poke fun at a sulphie
a brimsmear, a gear-head or 'loth
and never poke fun...

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Tuich stands to the side, watching and trying to think of something she can do to help.

I got nothin'...

-Posted with Wayfinder

Sczarni

That was the first door Jeffery, which you already opened on your own. Pretty sure you'll get 10 so we will just keep things moving along.

With Vyk pushing and Jeffrey and Vincent helping they manage to push the rubble aside. Mounds of rubble line the walls of this partially collapsed chamber, but here and there patches of brickwork are visible
on the floor and walls. One rounded alcove remains in the northern wall, though it lacks a sarcophagus.

GM stuff:
Red: 1d20 + 12 ⇒ (4) + 12 = 16
Blue: 1d20 + 12 ⇒ (9) + 12 = 21
Yellow: 1d20 + 12 ⇒ (8) + 12 = 20

Khismia: 1d20 ⇒ 9
Miko: 1d20 + 5 ⇒ (8) + 5 = 13
Vyk: 1d20 + 5 ⇒ (9) + 5 = 14
Vincent: 1d20 + 11 ⇒ (10) + 11 = 21
Jeffrey: 1d20 + 2 ⇒ (11) + 2 = 13
Tuich: 1d20 + 4 ⇒ (2) + 4 = 6

Vincent:
You notice a creature is hiding in the rubble.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent quickly steps in front of the others, holding his blade across his body in a defensive stance. "Take care!" he calls to the others, "There's a creature hiding in the rubble."

If not immediately attacked, Vincent will call out in front of himself in every language that he knows (Common, common, and Taldan. Oh right, that's common), "Well, a monster would have attacked by now. Seeing as I haven't and you haven't yet, perhaps we should talk instead, yes?"

If this counts as a surprise round, Vincent is 5-ft stepping in front of the others and taking the Total Defense action.

It's also possible I don't have my sword out, since I would have been holding a crowbar at the time that the door was opened. In that case, please mentally substitute "crowbar" for the word "blade" in that post. I'll switch to a sword in the event that the creature is hostile and I need to stab it.

I have a vague suspicion that we've found an innocent bystander who might be able to give us some information. Vincent is high Wis so he'd be attempting to put together clues right now. Monsters that are going to kill us don't typically barricade the doors first.

The Exchange

LN Female Human Oracle4 Init +2; AC21, Touch12, FF19, CMD16/14; hp 34/34; Fort +2, Ref +3, Will +4 (+2 vs disease, mind-affect, poison); Perception: +0; Spells: 1st - 6/8, 2nd - 4/5;

Khismia looked her friends from behind.

I am still sketchy in my appearance, every time I check I have no ideas, how to contribute. Next week I will return to office and will work regular hours, checking threads more often

Sczarni

Not to much going on so far other then gathering clues, I'll try and put recaps up to keep things fresh in everyone's mind. We'll be happy to have to back to regular hours next week as we are just starting combat.

Spoiler:

Khismia: 1d20 + 2 ⇒ (19) + 2 = 21
Miko: 1d20 + 2 ⇒ (2) + 2 = 4
Vyk: 1d20 + 6 ⇒ (17) + 6 = 23
Vincent: 1d20 + 5 ⇒ (9) + 5 = 14
Jeffrey: 1d20 + 3 ⇒ (6) + 3 = 9
Tuich: 1d20 + 4 ⇒ (3) + 4 = 7
Monster: 1d20 + 3 ⇒ (3) + 3 = 6

Vincent steps into the room and starts talking, half way through his first sentence all the lights go out, plunging the room in total darkness.

Yellow vs Vincent: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d3 + 1d6 ⇒ (1) + (6) = 7

Blue vs Vincent: 1d20 + 6 ⇒ (9) + 6 = 15

Confirm yellow: 1d20 + 6 ⇒ (13) + 6 = 19
Crit damage: 1d3 ⇒ 2

Vincent:
You feel the sting of a blade pierce your side and a burning sensation you've come to recongnize as poison. I need a DC 15 fort save. You feel a second blade hit you, but lucky it only found your armor.

Vyk:
You see them step out of the rubble with their blades drawn and silently attack Vincent. You'd think they were just piles of rags come to life if not for the hands and large noses poking out from beneath the piles of cloth.

Round 1

Vyk
Khismia
Vincent (-9)
Jeffrey
Tuich

Rag men
Miko

Spellcraft DC 17:
The room is under the effect of a darkness spell.

That was a surprise round so Vincent you are holding your crowbar as you stated. Everyone else is blind in the darkness except Vyk.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

I have no idea what to write half the time either. Don't worry about it. Also, it's too bad total defense granted a dodge bonus. I really should look into getting dark vision somehow.

Fort: 1d20 + 5 ⇒ (9) + 5 = 14 Failing by 1 is so depressing.

I'll decide my actions once Vyk and Khismia have gone at least.

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

"Vyk, do you see what's going on?!" Jeffrey calls out when his vision disappears.

Clueless of what else to do in the dark, Jeffrey goes total defense.

+6 Dodge Bonus (3 ranks in Acrobatics)

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

"It's these weird rag-men creatures! Hold on, Vin, I got a stupid idea!"

Vyk backs up a step and dives past Vincent to distract all the rag-men.

"Dynamic entry!"

Acrobatics: 1d20 + 6 ⇒ (2) + 6 = 8

I would provoke AOO from yellow and blue, unless I rolled high enough in acrobatics -- which I'm pretty sure I didn't.

After AOO-fest 2016...

Vyk scowls and then brings up his scimitar to attack one of the rag-men.

+1 Scimitar vs. Blue: 1d20 + 9 ⇒ (4) + 9 = 13
Damage: 1d6 + 5 ⇒ (3) + 5 = 8

Let's all take a moment to picture how cool that would have been, if the RNG didn't hate me.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

After Vyk enters the room, Vincent takes a step back to assess the dim situation. "I don't suppose you know if I should be using a particular sword on these?" Or is anything better than this crowbar?"

The aforementioned crowbar clatters to the floor as Vincent pulls out a vial of antitoxin and fumbles with the lid. "Can someone help me with this?

Delay until after Vyk. I can't actually 5-ft step in darkness due to the "half speed when you can't see" restriction. I also can't draw the antitoxin as part of my move action because it's not a weapon. So move action to move back out where it's bright (might as well go around the corner since I'm using an entire move action anyways), standard action is spent to draw the antitoxin, and I can't actually use it this round unless someone was to take it from me and then administer it, preferably before the rag men go and I need to make another save.

Oh, action economy, we meet again.

Vyk, your action was pretty cool. Vincent probably got you all tangled up by not seeing you coming.

The Exchange

LN Female Human Oracle4 Init +2; AC21, Touch12, FF19, CMD16/14; hp 34/34; Fort +2, Ref +3, Will +4 (+2 vs disease, mind-affect, poison); Perception: +0; Spells: 1st - 6/8, 2nd - 4/5;

- Goddess, let the power of life bind us together! We are ready to stand for our friend and sacrifice our blood if he needs help..., - Khismia chanted an old Qadiran prayer, but to her friends it sounded awkward.

Casting Life Pact. Everyone who is willing join in (I hope we all in)
Vincent, Khismia has quite good healing check, so if you say you need healing, I probably will grant you another +4 for next check.

Sczarni

Vyk tries to tumble into the room, but blind Vincent manges to get in the way. Vyk draw a few attacks, but is nimble enough to avoid being hit.

AoO blue: 1d20 + 6 ⇒ (13) + 6 = 19

AoO Yellow: 1d20 + 6 ⇒ (14) + 6 = 20

Khismia casts a protective spell while Vincent steps back to be with the main group and Jeffrey tries to prepare for an attack he can't see.

Round 1

Vyk
Khismia
Vincent (-9)
Jeffrey
Tuich
Rag men
Miko

Tuich is up

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5
Khismia al-Khair wrote:


Vincent, Khismia has quite good healing check, so if you say you need healing, I probably will grant you another +4 for next check.

Oh yeah, I forgot that the heal skill works for that too. I should have just used Heal on myself rather than draw the antitoxin. herpaderp.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Sorry about going quiet for a little while, life threw me a couple of curves. I'm a little confused here, Tuich had her starknife glowing and I believe Vincent had Light cast on his pendant as well. Does "all the lights go out" imply magical Darkness at work here?

And if so I'm at a bit of a loss as to how Tuich can help, so Delay for the moment, I guess.

Oh... and I hate to be a spoilsport, especially when it has negative consequences for all of us, but that Life Pact requires a drop of blood previously collected from each pact member as a material component. I had to go through the whole negotiation and bloodletting thing for another PC I have, so as to be ready when it was needed. To me it makes sense it would've been brought up earlier and we all coordinated, so maybe we can just retcon that. Sorry, but I felt obligated to mention it.

That, or you can run around the room jabbing us with your dagger...

Sczarni

Not going to punish for lack of role playing so spell is still active, but I'd like to see that carried out in the future. Tuich as far as the lights going out there is a spellcraft spoiler a few posts back.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Well, if you want to take the anti-toxin out of Vincent's hands and then administer it to him, that's a move action and a standard action.

Vincent would have been fine with Khismia previously having collected some of his blood, assuming she had explained at the time what it was for.

I've always thought that the Darkness spell probably looks really cool. Think about it. It's a point in space that RADIATES darkness. It's not a spread, so it doesn't go around walls or other solid obstacles. I've always wondered how a bunch of Darkness related corner cases work, too. I can take that to the discussion thread if anyone wants to discuss the the most physics defying low level spell.

Sczarni

Great suggestion we will go with that as this seems to have stalled out a little.

Vincent calls out for help with his anti-toxin as Tuich manages to find the vial and help Vincent drink the contents.

Vyk finds himself surrounded as one of the ragmen cuts off his escape.

red vs Vyk: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
damage: 1d3 + 1d6 ⇒ (2) + (6) = 8

blue vs Vyk: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Damage: 1d3 + 1d6 ⇒ (3) + (2) = 5

Yellow vs Vyk: 1d20 + 6 ⇒ (14) + 6 = 20

Vincent:
DC 15 fort or take 1d2 ⇒ 2 str damage you get a +4 on the save

Vyk:
DC 17 fort or take 1d2 ⇒ 2 str damage.

Everyone is back up, I've posted a little about poisons in the discussion thread that a lot of people don't know.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Hp 21/38

Fort save DC 17: 1d20 + 6 ⇒ (4) + 6 = 10

Vyk feels himself grow weaker as he takes a few hits from the ragmen.

"Careful," he says with a cough. "These things are poisonous."

Vyk concentrates on a spell, but loses it as he coughs violently again.

Cast Defensively DC 17: 1d20 + 14 ⇒ (1) + 14 = 15

RNGeezus, what did I ever do to you?... Lost a shield spell.

Enraged, Vyk swings his sword, hoping he'll connect.

+1Scimitar vs Yellow: 1d20 + 9 - 2 ⇒ (13) + 9 - 2 = 20
Damage: 1d6 + 5 ⇒ (4) + 5 = 9

Silver Crusade

Male Human Developer5/GM7

- I will help you!, - said Khismia as she grabbed Vincent hand, - I know a lot about poisons... Now stand still

- For someone else later is better than never, - second voice appeared in her head.

Heal (treat poison): 1d20 + 7 ⇒ (20) + 7 = 27 You get +4 competence bonus to your save now

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

"Venomous, Vyk. Don't eat a frog because it's poisonous. Don't get bit because snakes are venomous." Vincent calls out, a little unsteady on his feet and apparently thinking that correcting word choice was important at this point in time.

Fort Save: 1d20 + 5 + 4 + 4 ⇒ (18) + 5 + 4 + 4 = 31

He shakes his head clear and grins at his companions next to him. "Thank you for the help. Now to prepare a counterattack."

Vincent incants a short prayer for Gorum to guide his blade, and then draws his adamantine greatsword.

Plan:

I'm assuming I can tell that there's an enemy in the square directly northeast of Vincent based on the noise he creates while fighting. Free action talk, standard action to cast True Strike, move action draw weapon. I don't provoke for casting because I have hard cover from the doorway/wall/corner against melee attacks. He'll also have cover from me on my attack next round, but the +20 from True Strike should be enough to overcome that hopefully. I'm leaving the space directly in front of the door open for Jeffrey.

If you don't agree with me telling where he is for free, then Vincent would take a moment (move action) to perceive the enemy's location against a DC 0 for "sounds of combat," succeeding automatically since the enemy didn't actively use Stealth. Next round draw sword(during movement if necessary and then locate enemies based on where I get attacked from) and then attack. Either way, I plan on hitting something next round unless I roll a 1.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

"Thanks for clearing that up, Vin," the tiefling says right before violently coughing again.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Mik otries to help out by identifying the creatures and shouting out what she knows

K(religion): 1d20 + 12 ⇒ (15) + 12 = 27 Most other K skills are at +9

She then starts inspring courage

Hold on Vyk!

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

Jeffrey takes a 5-foot step forward, effectively blocking the doorway for the creatures. He then swings his longsword in the space directly north of him, hoping to connect to something.

Cold Iron Longsword, Tower Shield penalty: 1d20 + 9 - 2 ⇒ (19) + 9 - 2 = 26 Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Confirm crit: 1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10 Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Vs concealment (High = good): 1d100 ⇒ 100

I've never rolled a natural 100 before! O_O

Sczarni

Miko:
Based on what Vyk has described and the abilities you have seen these are dark creepers. They have the ability to create magical darkness and have a nasty habit of dying in a bright flash of light that can blind those around it.

Miko does her best to inspire everyone. Vyk lands a hit on one and Jeffrey takes a swing in the dark and manages to hit one of the creatures as well. Vincent casts a spell and is ready to strike. With Khismia's help both Vincent and Vyk seem to be recovering from the poison.

Round 2

Vyk
Khismia
Vincent (-9)
Jeffrey
Tuich
Rag men (Y -11) (b -14)
Miko

No more fort saves and Tuich is up.

Sczarni

Putting Tuich in delay for now.

The dark creepers continue to attack Vyk

Red: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Damage: 1d4 + 1d6 ⇒ (3) + (5) = 8

Blue: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19

Yellow: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11

Confirm Red: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
Extra damage: 1d4 ⇒ 1

Everyone is back up, Vincent you may go ahead with you true strike through partial cover.

Round 2

Vyk (-22)
Khismia
Vincent (-9)
Jeffrey
Tuich
Rag men (Y -11) (b -14)
Miko

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

HP 12/38

"Is that all you got?!" Vyk asks in a punch drunk tone, before shaking his head to clear the cobwebs. He concentrates on casting a spell.

Cast def. DC 17: 1d20 + 14 ⇒ (17) + 14 = 31

"Eat lightning!" he yells before his blade comes alive with blue sparks.

Shocking Grasp.

Spellstrike vs. Blue: 1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10

His first swing is wild, but he brings his blade around for another strike.

Spellstrike: 1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13

Pretty sure that also misses. Well the good news is that the spell is still on the sword. The bad news is I'll probably be down before that matters.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Somebody get him out of there! Miko says, almost screaming. She then continues her song, trying not to get in the way of the hard-hitters.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Forgot to add the +2 from Inspire Courage, GM. Hope that helps me out. Here's damage, just in case.

Damage: 1d6 + 5 + 5d6 ⇒ (3) + 5 + (4, 1, 4, 3, 4) = 24

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

"I don't even know where he is!" Jeffrey yells in response to Miko.

He swings his sword again, hoping to score a second hit on the creature.

Cold Iron Longsword, Tower Shield penalty, Flanking, IC: 1d20 + 9 - 2 + 2 + 2 ⇒ (5) + 9 - 2 + 2 + 2 = 16 Damage, IC: 1d8 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Vs concealment (High = good): 1d100 ⇒ 91

The Exchange

LN Female Human Oracle4 Init +2; AC21, Touch12, FF19, CMD16/14; hp 34/34; Fort +2, Ref +3, Will +4 (+2 vs disease, mind-affect, poison); Perception: +0; Spells: 1st - 6/8, 2nd - 4/5;

Khismia found a place behind Jeffrey's back and started a prayer.

- Ayu, do you see them?
- Now, you need my help, girl
- Please, help us...
- Your horned friend is almost falling
- What!?

Woman lost her nerve and switched to Qadiran, gesturing and calling for the vengeance.

- Vyk is in danger! I feel that

Cast Bane, Will DC16 or -1 to attacks

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Sczarni

Feel free to check in after you've leveled up and made purchases.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

All done and good to go.

So we're off to mine naquadah, are we? :op

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent is updated for level 5. He... is apparently carrying 3 greatswords around, since I couldn't afford both the swords AND a magic item to hold them all.

Just to double check, I couldn't just upgrade my +1 sword to a +1 <special material> sword, right? My math assumes I had to sell my old sword and buy a new one. It's just a loss of 500, so I'm not really too worried about it.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Three swords, huh? So Vincent has fully transitioned into a Final Fantasy charcater? Cool.

And, yeah, Vincent, I believe you did the right thing.

On an OT note does anyone here have any experience with OVA the Anime RPG? I picked it up on DriveThruRPG.com and it looks pretty cool so far.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Vyk: Not I, but it sounds interesting. There are a handful of "anime worlds" I'd love to play in.

Can you offer a general sense of what they had to do differently from, say, Pathfinder or Savage Worlds to accommodate anime environments specifically?

By the way, relative to Carrion Hill (the scenario): I ran an unremarkable-in-every-way college freshman in a Lovecraftian game. It was way unnerving. Looking forward to equally bizarre vibes here. :o)

-Posted with Wayfinder

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

The general gist seems to be that you pick your strengths and weaknesses and subscribe a value to them. When you make an ability check you add the relavant strength or weakness.

So if you have attack (fists of dury) +3, then you roll 2d6 plus 3d6. You roll the 5d6 and pick the highest result. But doubles add together.

So say you rolled (1,2,4,4,5). Then you add the 4's togther and get a result of 8.

Granted, I'm very early in reading the system, so I have no idea what an 8 means.

The sample characters incuded in the book have a gender bender samurai, a magical girl ala Sailor Moon, a military grade android dressed in cosplay, and man-hating business woman with a demon arm.

It looks pretty robust. Granted this is very first impressions.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Ha, sounds pretty great. I haven't looked into that system. I recently got into Dungeon World and it's pretty great.

And Vincent isn't full anime until he has multiple belts.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

And cat ears. Definitely cat ears.

Miko Teppen wrote:
Miko ponders Tuich's remark and wonders what it means to her.

Sorry for the lack of context, Miko. It's a backstory thing. Those who were with Tuich on her shakedown mission (In Service to Lore) might recall a similar reaction at having to enter The Pickled Imp for a meeting with Guaril Karela. Unfortunately, among this group that's only Vyk (and Kawrock, if his owner-operator weren't GMing).

OH... and there was the time we had to head north to (I believe it was) Riddleport for a mission. She was pretty jumpy then, too. I don't remember if you were part of that team or not.

Sczarni

God's Mouth Heresy. Not riddleport, but it was Varisia. That reminds me I have a special scenario for Tuich when you get to the 7-11 tier.

-Posted with Wayfinder

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

StephNyan here!

I figured I'd play this game with my fighter Jeffrey. He's level 4, but his defenses are quite sound. I expect he'll be able to hold his own just fine! :)

I by the way gave my GM sheet from Fangwood Keep to Jeffrey. Once he has enough PP he'll move his odd jobs company, Warren Inc., to the keep!

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5
GM Kyshkumen wrote:
That reminds me I have a special scenario for Tuich when you get to the 7-11 tier.

I... don't think I wanted to know that. :o/

Welcome, Jeffrey!

-Posted with Wayfinder

Sczarni

Everyone but Tuich:
Let me know if you've played King of the Storval Stairs.

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

"Whisper whisper whisper..."

Everyone but Tuich:
Nope, I haven't! I'll make sure to keep it like that.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Reply:
Nope, since Vincent is my only PFS character higher than level 1.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

GM Kyshkumen:

At level 5 Vincent gained the ability to use Discern Lies as a spell like ability for 5 rounds per day. Activating this ability is an immediate action.

My assumption for immediate actions is that you can declare them after the thing that triggers the action, and they take place before the trigger finishes resolving. For instance casting Feather Fall is only helpful if you can declare that you cast FF after you're told that you're falling, but it still goes off before the instantaneous fall resolves.

In a play-by-post setting, how do you see it working? I can't very well say, "I will use Discern Lies on the next thing that Harold says." I'd quickly run out of uses over phrases such as "Greetings travelers!" Can I assume I can wait until after a phrase has been said to use Discern Lies on it?

I'm also aware of the potential ramifications of using a spell-like ability in the middle of a conversation, but I'm fairly sure Vincent can cover for himself in awkward social situations. It also helps that (Sp) abilities technically don't have verbal, somatic, or material components. I'm under the impression that they still involve some sort of deliberate action and create a magical disturbance that can be sensed well enough by those around to identify with a successful Spellcraft check. Is that about how you view them as well?

Sczarni

Immediate action is a type of interjection as you pointed out. Since I am not speaking in front of you and you basically can use it for 5 minutes a day in 1 minute increments, just let me know when and where you would have liked to use it.

As far as the spell like ability goes, yes some people can tell when you are doing it. Something I did with my own inquisitor was specifically call attention to it and what it was before I started asking questions, as an interrogation tactic.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5
GM Kyshkumen wrote:

Immediate action is a type of interjection as you pointed out. Since I am not speaking in front of you and you basically can use it for 5 minutes a day in 1 minute increments, just let me know when and where you would have liked to use it.

As far as the spell like ability goes, yes some people can tell when you are doing it. Something I did with my own inquisitor was specifically call attention to it and what it was before I started asking questions, as an interrogation tactic.

Sounds fair. It's only for 1 round/level per day though, unlike the spell.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Been having problems getting to the site for the last couple of days and now I return to find a whole "everyone but Tuich" conversation going on.

Good thing she's not paranoid...

Sczarni

I haven't seen Khismia for a while either. Hope everything is going well for him.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Khismia's player (Tiaburn) is faithful contibutor in my games, and he recently posted this:

Tiaburn wrote:
Very sorry for possible delays, but I have on my plate quite a big chunk to chew: I am acting as boss replacement, while he is on vacation + organizing local convention for PFS + dealing with some home stuff. I'll try to be responsive but delays here and their might occur. Should be better after March, 8th and back to usual after March, 19th

Sounds like he has been hit by the perfect storm.

The Exchange

LN Female Human Oracle4 Init +2; AC21, Touch12, FF19, CMD16/14; hp 34/34; Fort +2, Ref +3, Will +4 (+2 vs disease, mind-affect, poison); Perception: +0; Spells: 1st - 6/8, 2nd - 4/5;

Sorry for not contributing much here. I could not complete my level-up and I didn't wanted gameplay post in this threads affect my spell/feat decisions. I am fine now, alias updated and I am reading everything happened in the game, while Khismia was "delayed at Ustalavic customs because of her caravan taxes".


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

I'll be travelling from March 9 to March 20, and I'll be completely off-line during that period. Until that time, Iwill gave only sporadic internet from my phone, which is not quite enough to make extensive posts. On the 21st, everything should be back to normal.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Have a great time and we'll look forward to your return!

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Hey, GM, just wanted to ask you something before battle starts. Vyk's Cast defensively bonus is +14 right now. Which means I would auto-succeed cantrips. Do you still want me to roll for the cantrips?

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

I moved my token. So I'm good now.

Sczarni

Unlike other afflictions, multiple doses of the same poison stack. Poisons delivered by injury and contact cannot inflict more than one dose of poison at a time, but inhaled and ingested poisons can inflict multiple doses at once. Each additional dose extends the total duration of the poison (as noted under frequency) by half its total duration. In addition, each dose of poison increases the DC to resist the poison by +2. This increase is cumulative. Multiple doses do not alter the cure conditions of the poison, and meeting these conditions ends the affliction for all the doses. For example, a character is bit three times in the same round by a trio of Medium monstrous spiders, injecting him with three doses of Medium spider venom. The unfortunate character must make a DC 18 Fortitude save for the next 8 rounds. Fortunately, just one successful save cures the character of all three doses of the poison.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Spells left

2nd— glitterdust (DC 15), invisibility, mirror image
1st— shield, shocking grasp (2/3), vanish[APG] (DC 14)
0 (at will)— arcane mark, detect magic, prestidigitation, read magi

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Man, I have been rolling horribly for this entire encounter.

Sczarni

Sorry going to be a bit of a delay. My daughter has been running a high fever the last few days. Hope to get an update in tomorrow

-Posted with Wayfinder

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

I'm on a short break in the mountains until May 10th. If I don't post in time , please bot me.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

GM, here's hoping to hear a positive update on your daughter.

All: My apologies for disappearing on you again. Life unexpectedly went off the rails a while ago, and I'm only now getting caught up again. This was a random/freakish thing and I don't anticipate any further schedule problems until Autumn. (But then I didn't anticipate this either, so...)

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

I've been rather busy the past two days, but I'll be able to post again tomorrow! :)

Sczarni

Sorry for the delays, my daughter is doing much better. It looks like it was a reaction to the shots she had the previous week. I've just been busy trying to catch up on things at work for the days I missed. Also it looks like Wednesdays are going to be slow posting days for a bit as I will be working in a different office and I do not know what their rules on internet use are.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5
GM Kyshkumen wrote:
Sorry for the delays, my daughter is doing much better. It looks like it was a reaction to the shots she had the previous week. I've just been busy trying to catch up on things at work for the days I missed. Also it looks like Wednesdays are going to be slow posting days for a bit as I will be working in a different office and I do not know what their rules on internet use are.

Glad to hear she's doing better.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Ditto!

The Exchange

LN Female Human Oracle4 Init +2; AC21, Touch12, FF19, CMD16/14; hp 34/34; Fort +2, Ref +3, Will +4 (+2 vs disease, mind-affect, poison); Perception: +0; Spells: 1st - 6/8, 2nd - 4/5;

My time to ask for forgiveness. Have to much on my plate at the moment, but it should become easier next week and I will return to full-strength gaming. Please, bot me if needed to keep story going.

Sczarni

I will be away at a local con this weekend so expect little to no posting over the weekend.

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

Dear people, the end of the semester's approaching and I want to focus fully on the assignments I still have to complete. Therefor I won't be making any posts on this forum till Friday. I look forward to continuing our adventure then! Please bot me in my absence.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Good luck.

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

I'm back! :)

The Exchange

LN Female Human Oracle4 Init +2; AC21, Touch12, FF19, CMD16/14; hp 34/34; Fort +2, Ref +3, Will +4 (+2 vs disease, mind-affect, poison); Perception: +0; Spells: 1st - 6/8, 2nd - 4/5;

I am back as well

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Catching up now. I'll post sometime tonight.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

I had some fun in Spotify building a list of songs that Miko quoted or used as inspiration for her posts. The last one came from a Dutch one by de Kift (which only Jeffrey would understand), which in turn is derived from a short story by W Borchert (die Lange strasse entlang).

So yeah, I rip off songtexts. I've linked the playlist in Miko's profile. Use only with military grade cheese protection.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

I too am back in catch-up mode. Got unexpectedly broadsided last week.

-Posted with Wayfinder

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

I could cast a glitterdust spell to blind the wackos. Would Vin and Jeffrey be amiable to a disengage action so I don't hit you with the glitter bomb?

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

They're squeezed together in a room, with they only way out blocked by a tank they can only hit on a natural 20. You sure about wasting a spell on them?

I'm normally against leaving someone to fight alone, but I'd like to suggest you explore another room while I hack away at the fools.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Fair enough.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

I'm just happily grating the cheese while you're in combat. You seem to have it under control. Just let me know when I start being too useless.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5
Miko Teppen wrote:
I'm just happily grating the cheese while you're in combat. You seem to have it under control. Just let me know when I start being too useless.

Well, I'm enjoying your writing. I'm fairly sure the rest of us are as well. And that's really the point of the whole thing.

Sczarni

Agreed. This wasn't really much of a combat anyway. Just more setting and creep vibe.

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